diff options
Diffstat (limited to 'alc/effects/dedicated.cpp')
-rw-r--r-- | alc/effects/dedicated.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/alc/effects/dedicated.cpp b/alc/effects/dedicated.cpp index a1c85ecd..e666df9f 100644 --- a/alc/effects/dedicated.cpp +++ b/alc/effects/dedicated.cpp @@ -74,8 +74,8 @@ void DedicatedState::update(const ContextBase*, const EffectSlot *slot, if(slot->EffectType == EffectSlotType::DedicatedLFE) { - const uint idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : INVALID_CHANNEL_INDEX}; - if(idx != INVALID_CHANNEL_INDEX) + const uint idx{target.RealOut ? target.RealOut->ChannelIndex[LFE] : InvalidChannelIndex}; + if(idx != InvalidChannelIndex) { mOutTarget = target.RealOut->Buffer; mTargetGains[idx] = Gain; @@ -86,8 +86,8 @@ void DedicatedState::update(const ContextBase*, const EffectSlot *slot, /* Dialog goes to the front-center speaker if it exists, otherwise it * plays from the front-center location. */ const uint idx{target.RealOut ? target.RealOut->ChannelIndex[FrontCenter] - : INVALID_CHANNEL_INDEX}; - if(idx != INVALID_CHANNEL_INDEX) + : InvalidChannelIndex}; + if(idx != InvalidChannelIndex) { mOutTarget = target.RealOut->Buffer; mTargetGains[idx] = Gain; |