/************************************************************************************ PublicHeader: Kernel Filename : OVR_Callbacks.cpp Content : Callback library Created : Nov 17, 2014 Author : Chris Taylor Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at http://www.oculusvr.com/licenses/LICENSE-3.2 Unless required by applicable law or agreed to in writing, the Oculus VR SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ************************************************************************************/ #include "OVR_Callbacks.h" namespace OVR { // Global emitter lock // // Add/remove operations on callbacks happen infrequently, and are already fairly // serialized in order of construction by design. Therefore contention for this // lock between call()/shutdown() is the main concern and is also rare. Lock CallbackEmitterBase::EmitterLock; } // namespace OVR