From e490c3c7f7bb5461cfa78a214827aa534fb43a3e Mon Sep 17 00:00:00 2001
From: Sven Gothel <sgothel@jausoft.com>
Date: Sat, 21 Mar 2015 21:19:34 +0100
Subject: Bump OculusVR RIFT SDK to 0.4.4

---
 LibOVR/Src/Kernel/OVR_UTF8Util.h | 30 +++++++++++++++---------------
 1 file changed, 15 insertions(+), 15 deletions(-)

(limited to 'LibOVR/Src/Kernel/OVR_UTF8Util.h')

diff --git a/LibOVR/Src/Kernel/OVR_UTF8Util.h b/LibOVR/Src/Kernel/OVR_UTF8Util.h
index 6a596012..3b640f0 100644
--- a/LibOVR/Src/Kernel/OVR_UTF8Util.h
+++ b/LibOVR/Src/Kernel/OVR_UTF8Util.h
@@ -1,21 +1,21 @@
 /************************************************************************************
 
-PublicHeader:   OVR.h
+PublicHeader:   OVR_Kernel.h
 Filename    :   OVR_UTF8Util.h
 Content     :   UTF8 Unicode character encoding/decoding support
 Created     :   September 19, 2012
 Notes       : 
 
-Copyright   :   Copyright 2014 Oculus VR, Inc. All Rights reserved.
+Copyright   :   Copyright 2014 Oculus VR, LLC All Rights reserved.
 
-Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); 
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); 
 you may not use the Oculus VR Rift SDK except in compliance with the License, 
 which is provided at the time of installation or download, or which 
 otherwise accompanies this software in either electronic or hard copy form.
 
 You may obtain a copy of the License at
 
-http://www.oculusvr.com/licenses/LICENSE-3.1 
+http://www.oculusvr.com/licenses/LICENSE-3.2 
 
 Unless required by applicable law or agreed to in writing, the Oculus VR SDK 
 distributed under the License is distributed on an "AS IS" BASIS,
@@ -38,56 +38,56 @@ namespace OVR { namespace UTF8Util {
 
 // Determines the length of UTF8 string in characters.
 // If source length is specified (in bytes), null 0 character is counted properly.
-SPInt    OVR_STDCALL GetLength(const char* putf8str, SPInt length = -1);
+intptr_t OVR_STDCALL GetLength(const char* putf8str, intptr_t length = -1);
 
 // Gets a decoded UTF8 character at index; you can access up to the index returned
 // by GetLength. 0 will be returned for out of bounds access.
-UInt32   OVR_STDCALL GetCharAt(SPInt index, const char* putf8str, SPInt length = -1);
+uint32_t OVR_STDCALL GetCharAt(intptr_t index, const char* putf8str, intptr_t length = -1);
 
 // Converts UTF8 character index into byte offset.
 // -1 is returned if index was out of bounds.
-SPInt    OVR_STDCALL GetByteIndex(SPInt index, const char* putf8str, SPInt length = -1);
+intptr_t OVR_STDCALL GetByteIndex(intptr_t index, const char* putf8str, intptr_t length = -1);
 
 
 // *** 16-bit Unicode string Encoding/Decoding routines.
 
 // Determines the number of bytes necessary to encode a string.
 // Does not count the terminating 0 (null) character.
-SPInt    OVR_STDCALL GetEncodeStringSize(const wchar_t* pchar, SPInt length = -1);
+intptr_t OVR_STDCALL GetEncodeStringSize(const wchar_t* pchar, intptr_t length = -1);
 
 // Encodes a unicode (UCS-2 only) string into a buffer. The size of buffer must be at
 // least GetEncodeStringSize() + 1.
-void     OVR_STDCALL EncodeString(char *pbuff, const wchar_t* pchar, SPInt length = -1);
+void     OVR_STDCALL EncodeString(char *pbuff, const wchar_t* pchar, intptr_t length = -1);
 
 // Decode UTF8 into a wchar_t buffer. Must have GetLength()+1 characters available.
 // Characters over 0xFFFF are replaced with 0xFFFD.
 // Returns the length of resulting string (number of characters)
-UPInt    OVR_STDCALL DecodeString(wchar_t *pbuff, const char* putf8str, SPInt bytesLen = -1);
+size_t   OVR_STDCALL DecodeString(wchar_t *pbuff, const char* putf8str, intptr_t bytesLen = -1);
 
 
 // *** Individual character Encoding/Decoding.
 
 // Determined the number of bytes necessary to encode a UCS character.
-int      OVR_STDCALL GetEncodeCharSize(UInt32 ucsCharacter);
+int      OVR_STDCALL GetEncodeCharSize(uint32_t ucsCharacter);
 
 // Encodes the given UCS character into the given UTF-8 buffer.
 // Writes the data starting at buffer[offset], and 
 // increments offset by the number of bytes written.
 // May write up to 6 bytes, so make sure there's room in the buffer
-void     OVR_STDCALL EncodeChar(char* pbuffer, SPInt* poffset, UInt32 ucsCharacter);
+void     OVR_STDCALL EncodeChar(char* pbuffer, intptr_t* poffset, uint32_t ucsCharacter);
 
 // Return the next Unicode character in the UTF-8 encoded buffer.
 // Invalid UTF-8 sequences produce a U+FFFD character as output.
 // Advances *utf8_buffer past the character returned. Pointer advance
 // occurs even if the terminating 0 character is hit, since that allows
 // strings with middle '\0' characters to be supported.
-UInt32   OVR_STDCALL DecodeNextChar_Advance0(const char** putf8Buffer);
+uint32_t OVR_STDCALL DecodeNextChar_Advance0(const char** putf8Buffer);
 
 // Safer version of DecodeNextChar, which doesn't advance pointer if
 // null character is hit.
-inline UInt32 DecodeNextChar(const char** putf8Buffer)
+inline uint32_t DecodeNextChar(const char** putf8Buffer)
 {
-    UInt32 ch = DecodeNextChar_Advance0(putf8Buffer);
+    uint32_t ch = DecodeNextChar_Advance0(putf8Buffer);
     if (ch == 0)
         (*putf8Buffer)--;
     return ch;
-- 
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