From 4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 28 Mar 2015 01:43:35 +0100 Subject: Bump OculusVR RIFT SDK to 0.5.0.1 --- LibOVR/Src/Displays/OVR_Win32_FocusReader.h | 162 ++++++++++++++-------------- 1 file changed, 81 insertions(+), 81 deletions(-) (limited to 'LibOVR/Src/Displays/OVR_Win32_FocusReader.h') diff --git a/LibOVR/Src/Displays/OVR_Win32_FocusReader.h b/LibOVR/Src/Displays/OVR_Win32_FocusReader.h index 358ab38..3805b1d 100644 --- a/LibOVR/Src/Displays/OVR_Win32_FocusReader.h +++ b/LibOVR/Src/Displays/OVR_Win32_FocusReader.h @@ -1,81 +1,81 @@ -/************************************************************************************ - -Filename : OVR_Win32_FocusReader.h -Content : Reader for current app with focus on Windows -Created : July 2, 2014 -Authors : Chris Taylor - -Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculusvr.com/licenses/LICENSE-3.2 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -*************************************************************************************/ - -#ifndef OVR_Win32_FocusReader_h -#define OVR_Win32_FocusReader_h - -#include "../Kernel/OVR_System.h" -#include "../Kernel/OVR_Lockless.h" -#include "../Kernel/OVR_Array.h" -#include "../Kernel/OVR_SharedMemory.h" - -namespace OVR { namespace Win32 { - - -#define OVR_FOCUS_OBSERVER_SHARE_NAME "OVRAppFocus" - -//----------------------------------------------------------------------------- -// LocklessFocusState - -#pragma pack(push, 8) - -// Focus state data -struct LocklessFocusState -{ - LocklessFocusState(DWORD pid = 0) : - ActiveProcessId(pid), - ActiveWindowHandle(NULL) - { - } - - DWORD ActiveProcessId; - void * POINTER_64 ActiveWindowHandle; -}; - -#pragma pack(pop) - -typedef SharedObjectWriter< LocklessFocusState > SharedFocusWriter; -typedef SharedObjectReader< LocklessFocusState > SharedFocusReader; - - -//----------------------------------------------------------------------------- -// RenderFocusReader - -class RenderFocusReader : public OVR::SystemSingletonBase, public NewOverrideBase -{ - OVR_DECLARE_SINGLETON(RenderFocusReader); - - SharedFocusReader Reader; // Shared memory reader - bool NoSharedMemory; // Flag reporting that no shared memory has been detected; - -public: - HWND ReadActiveWindow(); -}; - - -}} // namespace OVR::Win32 - -#endif // OVR_Win32_FocusReader_h +/************************************************************************************ + +Filename : OVR_Win32_FocusReader.h +Content : Reader for current app with focus on Windows +Created : July 2, 2014 +Authors : Chris Taylor + +Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.2 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +*************************************************************************************/ + +#ifndef OVR_Win32_FocusReader_h +#define OVR_Win32_FocusReader_h + +#include "Kernel/OVR_System.h" +#include "Kernel/OVR_Lockless.h" +#include "Kernel/OVR_Array.h" +#include "Kernel/OVR_SharedMemory.h" + +namespace OVR { namespace Win32 { + + +#define OVR_FOCUS_OBSERVER_SHARE_NAME "OVRAppFocus" + +//----------------------------------------------------------------------------- +// LocklessFocusState + +#pragma pack(push, 8) + +// Focus state data +struct LocklessFocusState +{ + LocklessFocusState(DWORD pid = 0) : + ActiveProcessId(pid), + ActiveWindowHandle(NULL) + { + } + + DWORD ActiveProcessId; + void * POINTER_64 ActiveWindowHandle; +}; + +#pragma pack(pop) + +typedef SharedObjectWriter< LocklessFocusState > SharedFocusWriter; +typedef SharedObjectReader< LocklessFocusState > SharedFocusReader; + + +//----------------------------------------------------------------------------- +// RenderFocusReader + +class RenderFocusReader : public OVR::SystemSingletonBase, public NewOverrideBase +{ + OVR_DECLARE_SINGLETON(RenderFocusReader); + + SharedFocusReader Reader; // Shared memory reader + bool NoSharedMemory; // Flag reporting that no shared memory has been detected; + +public: + HWND ReadActiveWindow(); +}; + + +}} // namespace OVR::Win32 + +#endif // OVR_Win32_FocusReader_h -- cgit v1.2.3