From 4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 28 Mar 2015 01:43:35 +0100 Subject: Bump OculusVR RIFT SDK to 0.5.0.1 --- LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_HSWDisplay.h | 41 --------------------------- 1 file changed, 41 deletions(-) delete mode 100644 LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_HSWDisplay.h (limited to 'LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_HSWDisplay.h') diff --git a/LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_HSWDisplay.h b/LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_HSWDisplay.h deleted file mode 100644 index c681c73..0000000 --- a/LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_HSWDisplay.h +++ /dev/null @@ -1,41 +0,0 @@ -/************************************************************************************ - -Filename : CAPI_D3D10_HSWDisplay.h -Content : Implements Health and Safety Warning system. -Created : July 7, 2014 -Authors : Paul Pedriana - -Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculusvr.com/licenses/LICENSE-3.2 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - -#ifndef OVR_CAPI_D3D10_HSWDisplay_h -#define OVR_CAPI_D3D10_HSWDisplay_h - -#if !defined(OVR_D3D_VERSION) || ((OVR_D3D_VERSION != 10) && (OVR_D3D_VERSION != 11)) - #error This header expects OVR_D3D_VERSION to be defined, to 10 or 11. -#endif - -// Due to the similarities between DX10 and DX11, there is a shared implementation of the headers and source -// which is differentiated only by the OVR_D3D_VERSION define. This define causes D3D_NS (D3D namespace) to -// be defined to either D3D10 or D3D11, as well as other similar effects. -#include "CAPI_D3D1X_HSWDisplay.h" - - -#endif // OVR_CAPI_D3D10_HSWDisplay_h - -- cgit v1.2.3