/** * Copyright 2010 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ package jogamp.opengl.util.glsl; import java.util.ArrayList; import java.util.List; import javax.media.opengl.GL; import jogamp.opengl.util.GLArrayHandler; import jogamp.opengl.util.GLArrayHandlerFlat; import jogamp.opengl.util.GLVBOArrayHandler; import com.jogamp.opengl.util.GLArrayDataEditable; /** * Interleaved fixed function arrays, i.e. where this buffer data * represents many arrays. */ public class GLSLArrayHandlerInterleaved extends GLVBOArrayHandler implements GLArrayHandler { private List<GLArrayHandlerFlat> subArrays = new ArrayList<GLArrayHandlerFlat>(); public GLSLArrayHandlerInterleaved(GLArrayDataEditable ad) { super(ad); } public final void setSubArrayVBOName(int vboName) { for(int i=0; i<subArrays.size(); i++) { subArrays.get(i).getData().setVBOName(vboName); } } public final void addSubHandler(GLArrayHandlerFlat handler) { subArrays.add(handler); } private final void syncSubData(GL gl, Object ext) { for(int i=0; i<subArrays.size(); i++) { subArrays.get(i).syncData(gl, ext); } } public final void enableState(GL gl, boolean enable, Object ext) { if(enable) { if(!ad.isVBO()) { throw new InternalError("Interleaved handle is not VBO: "+ad); } bindBuffer(gl, true); // sub data will decide weather to update the vertex attrib pointer syncSubData(gl, ext); bindBuffer(gl, false); } for(int i=0; i<subArrays.size(); i++) { subArrays.get(i).enableState(gl, enable, ext); } } }