From 4dd44b985fe0541be3a3bcd9045d201ed3ca2cc5 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 15 Sep 2012 16:54:52 +0200 Subject: Seamless Integration of an FBObject based GLFBODrawable as GLOffscreenAutoDrawable.FBO and as an OffscreenLayerSurface's drawable (OSX) - Fix Bugs 569 and 599 Summary: ========= The new FBObject based GLFBODrawable implementation allows the seamless utilization of FBO offscreen rendering in single buffer, double buffer and MSAA mode. The GLFBODrawable uses a parent drawable based on a dummy surface to allow a GLOffscreenAutoDrawable.FBO creation or a mutable surface supporting an existing offscreen layer surface (OSX CALayer). Offscreen GLDrawable's and GLOffscreenAutoDrawable's can be selected via the GLCapabilities. If simply !onscreen is selected in the caps instance w/o enabling FBO, PBuffer or Bitmap, the factory will automatically choose regarding availability: FBO > PBuffer > Bitmap Double buffering is supported in MSAA more (intrinsic) and explicit in non MSAA. It is preferred when delivering resources (texture id's or framebuffer names) to a shared GLContext. This is demonstrated in (emulates our OSX CALayer implementation): TestFBOOffThreadSharedContextMix2DemosES2NEWT, TestFBOOnThreadSharedContext1DemoES2NEWT and with the OSX JAWT OffscreenLayerSurface itself. FBO is the preferred choice. +++ Offscreen drawables can be resized while maintaining a bound GLContext (e.g. w/ GLAutoDrawable). Previously both, drawable and context, needed to be destroyed and recreated at offscreen resize. Common implementation in GLDrawableHelper is used in the implementations (NEWT's GLWindow, AWT GLCanvas, SWT GLCanvas). +++ Tested: ======= Manually run all unit tests on: - Linux x86_64 NVidia/AMD/Mesa3d(ES) - OSX x86_64 NVidia - Windows x86_64 NVidia - Android arm Mali-400/Tegra-2 No regressions. Disclaimer: =========== This feature is committed almost in one patch. Both previous commits were introducing / fixing the capabilities behavior: 90d45928186f2be99999461cfe45f76a783cc961 9036376b7806a5fc61590bf49404eb71830de92f I have to appologize for the huge size and impact (files and platforms) of this commit however, I could not find a better way to inject this feature in one sane piece. NativeWindow Details: ===================== Complete decoupling of platform impl. detail of surfaces implementing ProxySurface. Used to generalize dummy surfaces and EGL surfaces on top of a native platform surface. - ProxySurface.UpstreamSurfaceHook -> UpstreamSurfaceHook - abstract class ProxySurface -> interface ProxySurface + ProxySurfaceImpl - Misc. implementations JOGL Details: ===================== FBOObject: API Change / Simplification & Usability - Removed reference counter to remove complexity, allow user to choose. - Add 'dispose' flag for detachColorbuffer(..), allowing to keep attachment alive - Fix equals operation of Attachment - Check pre-exising GL errors - Interface Colobuffer gets lifecycle methods - Add static factory methods to create Attachments w/o FBObject instance - Reset: - Clip min size to 1 - Keep alive samplingSink, i.e. don't issue resetMSAATexture2DSink(..). It gets called at syncFramebuffer()/use(..) later on before actual usage. This allows the consumer to utilize the GL_FRONT buffer until (e.g.) swap. - misc bugfixes GLOffscreenAutoDrawable: API Change - Reloc and interfacing - class com.jogamp.opengl.OffscreenAutoDrawable -> javax.media.opengl.* interfaces GLOffscreenAutoDrawable extends GLAutoDrawable GLOffscreenAutoDrawable.FBO extends GLOffscreenAutoDrawable, GLFBODrawable - Added general implementation and FBO specialization - Replacing GLPBuffer (deprecated) .. usable for any offscreen GLDrawable via factory GLAutoDrawable: - Add 'GLDrawable getDelegatedDrawable()' - Refine documentation of setContext(..), remove disclaimer and fixme tags GLDrawableFactory: - Refine API doc and it's selection mechanism for offscreen. - Add createOffscreenDrawable(..) - Add createOffscreenAutoDrawable(..) - Add canCreateFBO(..) - Mark createGLPbuffer(..) deprectated Mark GLPBuffer deprecated New: GLFBODrawable extends GLDrawable GLCanvas (AWT and SWT): Add offscreen resize support w/o GLContext recreation GLAutoDrawableBase .. GLWindow: - Add offscreen resize support w/o GLContext recreation - Remove double swapBuffer call - GLBase/GLContext: - Add: - boolean hasBasicFBOSupport() - boolean hasFullFBOSupport() - int getMaxRenderbufferSamples() - boolean isTextureFormatBGRA8888Available() GLContext: Fix version detection and hasGLSL() - Version detection in setGLFunctionAvailability(..) - Query GL_VERSION ASAP and parse it and compare w/ given major/minor - Use parsed version if valid and lower than given _or_ given is invalid. - Use validated version for caching (procaddr, ..), version number, etc. - Fix hasGLSL() Since 'isGL2ES2()' is true if 'isGL2()' and the latter simply alows GL 1.*, we confine the result to a GL >= 2.0 on desktops. FIXME: May consider GL 1.5 w/ extensions. - return isGL2ES2(); + return isGLES2() || + isGL3() || + isGL2() && ctxMajorVersion>1 ; GLDrawableImpl: - Add 'associateContext(GLContext, boolean)' allowing impl. to have a (weak) reference list of bound context. This is was pulled up from the OSX specific drawable impl. - swapBuffersImpl() -> swapBuffersImpl(boolean doubleBuffered) and call it regardless of single buffering. This is required to propagate this event to impl. properly, i.e. FBODrawable requires a swap notification. - Clarify 'contextMadeCurrent(..)' protocol GLDrawableHelper: - Add resize and recreate offscreen drawable util method - Simplify required init/reshape calls for GLEventListener - GLGraphicsConfigurationUtil: - fixWinAttribBitsAndHwAccel: Reflect sharede context hw-accel bits - OSX has no offscreen bitmap, use pbuffer - use proper offscreen auto selection if offscreen and no modes are set EGL Context/Drawable/DrawableFactory: Abstract native platform code out of base classes - Use EGLWrappedSurface w/ UpstreamSurfaceHook to handle upstream (X11, WGL, ..) lifecycle - in case the EGL resource is hooked up on it. Invisible dummy surfaces: All platforms - size is now reduced to 64x64 and decoupled of actual generic mutable size - fix device lifecycle, no more leaks +++ OSX ==== Enable support for GLFBODrawableImpl in offscreen CALayer mode - NSOpenGLImpl: hooks to calayer native code - calayer code: - allows pbuffer and texures (FBO) - decouple size and draw calls avoiding flickering - enable auto resize of calayer tree MacOSXCGLContext: - NSOpenGLImpl: - Fix false pbuffer 'usage', validate the pointer - If !pbuffer, copy other window mode bits of caps - MacOSXCGLGraphicsConfiguration: - Only assume pbuffer if !onscreen - Remove reference of native pixelformat pointer Native code: - use 'respondsToSelector:' query before calling 'new' methods avoiding an error message where unsuported (prev. OSX versions) - if monitor refresh-rate is queried 0, set to default 60hz - add missing NSAutoreleasePool decoration +++ Android / NEWT: =============== Issue setVisible(..) w/o wait, i.e. queue on EDT, @Android surfaceChanged() callback. Otherwise we could deadlock: setVisible(..) -> EDT -> setVisibleImpl(..) -> 'GL-display'. the latter may may cause havoc while Android-EDT is blocked [until it's return]. --- .../classes/javax/media/opengl/GLAutoDrawable.java | 38 +++-- .../javax/media/opengl/GLAutoDrawableDelegate.java | 144 ----------------- src/jogl/classes/javax/media/opengl/GLBase.java | 38 +++++ src/jogl/classes/javax/media/opengl/GLContext.java | 97 ++++++++++-- .../javax/media/opengl/GLDrawableFactory.java | 128 ++++++++++++--- .../classes/javax/media/opengl/GLFBODrawable.java | 173 +++++++++++++++++++++ .../media/opengl/GLOffscreenAutoDrawable.java | 63 ++++++++ src/jogl/classes/javax/media/opengl/GLPbuffer.java | 6 +- .../classes/javax/media/opengl/awt/GLCanvas.java | 119 ++++++++------ .../classes/javax/media/opengl/awt/GLJPanel.java | 13 +- 10 files changed, 570 insertions(+), 249 deletions(-) delete mode 100644 src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java create mode 100644 src/jogl/classes/javax/media/opengl/GLFBODrawable.java create mode 100644 src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java (limited to 'src/jogl/classes/javax') diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java index 0b2c664fe..38f1746f9 100644 --- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java @@ -114,6 +114,12 @@ public interface GLAutoDrawable extends GLDrawable { * where you drag the window to another monitor. */ public static final boolean SCREEN_CHANGE_ACTION_ENABLED = Debug.getBooleanProperty("jogl.screenchange.action", true); + /** + * If the implementation uses delegation, return the delegated {@link GLDrawable} instance, + * otherwise return this instance. + */ + public GLDrawable getDelegatedDrawable(); + /** * Returns the context associated with this drawable. The returned * context will be synchronized. @@ -124,23 +130,31 @@ public interface GLAutoDrawable extends GLDrawable { /** * Associate a new context to this drawable and also propagates the context/drawable switch by * calling {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}. - * drawable might be an inner GLDrawable instance if using such a delegation pattern, - * or this GLAutoDrawable itself. - *

- * If the old context's drawable was an {@link GLAutoDrawable}, it's reference to the given drawable - * is being cleared by calling - * {@link GLAutoDrawable#setContext(GLContext) ((GLAutoDrawable)oldCtx.getGLDrawable()).setContext(null)}. - *

+ * drawable might be an inner GLDrawable instance if using a delegation pattern, + * or this GLAutoDrawable instance. *

* If the old or new context was current on this thread, it is being released before switching the drawable. * The new context will be made current afterwards, if it was current before. - * However the user shall take extra care that not other thread - * attempts to make this context current. Otherwise a race condition may happen. + * However the user shall take extra care that no other thread + * attempts to make this context current. + *

+ *

+ * Be aware that the old context is still bound to the drawable, + * and that one context can only be bound to one drawable at one time! *

*

- * Disclaimer: Even though the API may allows this functionality in theory, your mileage may vary - * switching the drawable of an already established GLContext, i.e. which is already made current once. - * FIXME: Validate functionality! + * In case you do not intend to use the old context anymore, i.e. + * not assigning it to another drawable, it shall be + * destroyed before setting the new context, i.e.: + *

+            GLContext oldCtx = glad.getContext();
+            if(null != oldCtx) {
+                oldCtx.destroy();
+            }
+            glad.setContext(newCtx);            
+   * 
+ * This is required, since a context must have a valid drawable at all times + * and this API shall not restrict the user in any way. *

* * @param newCtx the new context diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java deleted file mode 100644 index 67e81270d..000000000 --- a/src/jogl/classes/javax/media/opengl/GLAutoDrawableDelegate.java +++ /dev/null @@ -1,144 +0,0 @@ -/** - * Copyright 2012 JogAmp Community. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without modification, are - * permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright notice, this list of - * conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright notice, this list - * of conditions and the following disclaimer in the documentation and/or other materials - * provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED - * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND - * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR - * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON - * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF - * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * - * The views and conclusions contained in the software and documentation are those of the - * authors and should not be interpreted as representing official policies, either expressed - * or implied, of JogAmp Community. - */ - -package javax.media.opengl; - -import javax.media.nativewindow.AbstractGraphicsDevice; - -import com.jogamp.common.util.locks.LockFactory; -import com.jogamp.common.util.locks.RecursiveLock; - -import jogamp.opengl.Debug; -import jogamp.opengl.GLAutoDrawableBase; -import jogamp.opengl.GLContextImpl; -import jogamp.opengl.GLDrawableImpl; - - -/** - * Fully functional {@link GLAutoDrawable} implementation - * utilizing already created created {@link GLDrawable} and {@link GLContext} instances. - *

- * Since no native windowing system events are being processed, it is recommended - * to handle at least: - *

- *

- *

- * See example {@link com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT TestGLAutoDrawableDelegateNEWT}. - *

- */ -public class GLAutoDrawableDelegate extends GLAutoDrawableBase { - public static final boolean DEBUG = Debug.debug("GLAutoDrawableDelegate"); - - /** - * @param drawable a valid {@link GLDrawable}, may not be realized yet. - * @param context a valid {@link GLContext}, may not be made current (created) yet. - * @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}. - * @param ownDevice pass true if {@link AbstractGraphicsDevice#close()} shall be issued, - * otherwise pass false. Closing the device is required in case - * the drawable is created w/ it's own new instance, e.g. offscreen drawables, - * and no further lifecycle handling is applied. - */ - public GLAutoDrawableDelegate(GLDrawable drawable, GLContext context, Object upstreamWidget, boolean ownDevice) { - super((GLDrawableImpl)drawable, (GLContextImpl)context, ownDevice); - this.upstreamWidget = null; - } - - // - // expose default methods - // - - public final void windowRepaintOp() { - super.defaultWindowRepaintOp(); - } - - public final void windowResizedOp() { - super.defaultWindowResizedOp(); - } - - public final void windowDestroyNotifyOp() { - super.defaultWindowDestroyNotifyOp(); - } - - // - // Complete GLAutoDrawable - // - - private final RecursiveLock lock = LockFactory.createRecursiveLock(); // instance wide lock - private final Object upstreamWidget; - - @Override - protected final RecursiveLock getLock() { return lock; } - - @Override - public final Object getUpstreamWidget() { - return upstreamWidget; - } - - /** - * {@inheritDoc} - *

- * This implementation calls {@link #defaultDestroy()}. - *

- *

- * User still needs to destroy the upstream window, which details are hidden from this aspect. - * This can be performed by overriding {@link #destroyImplInLock()}. - *

- */ - @Override - public final void destroy() { - defaultDestroy(); - } - - @Override - public void display() { - defaultDisplay(); - } - - // - // GLDrawable delegation - // - - @Override - public final GLDrawableFactory getFactory() { - return drawable.getFactory(); - } - - @Override - public final void setRealized(boolean realized) { - } - - @Override - public final void swapBuffers() throws GLException { - defaultSwapBuffers(); - } - -} diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java index f5831a72d..9bcee819a 100644 --- a/src/jogl/classes/javax/media/opengl/GLBase.java +++ b/src/jogl/classes/javax/media/opengl/GLBase.java @@ -273,6 +273,42 @@ public interface GLBase { */ public boolean isExtensionAvailable(String glExtensionName); + /** + * Returns true if basic FBO support is available, otherwise false. + *

+ * Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions + * GL_ARB_ES2_compatibility, GL_ARB_framebuffer_object, GL_EXT_framebuffer_object or GL_OES_framebuffer_object. + *

+ *

+ * Basic FBO support may only include one color attachment and no multisampling, + * as well as limited internal formats for renderbuffer. + *

+ * @see GLContext#hasBasicFBOSupport() + */ + public boolean hasBasicFBOSupport(); + + /** + * Returns true if full FBO support is available, otherwise false. + *

+ * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions + * ARB_framebuffer_object, or all of + * EXT_framebuffer_object, EXT_framebuffer_multisample, + * EXT_framebuffer_blit, GL_EXT_packed_depth_stencil. + *

+ *

+ * Full FBO support includes multiple color attachments and multisampling. + *

+ * @see GLContext#hasFullFBOSupport() + */ + public boolean hasFullFBOSupport(); + + /** + * Returns the maximum number of FBO RENDERBUFFER samples + * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false. + * @see GLContext#getMaxRenderbufferSamples() + */ + public int getMaxRenderbufferSamples(); + /** * Returns true if the GL context supports non power of two (NPOT) textures, * otherwise false. @@ -284,6 +320,8 @@ public interface GLBase { */ public boolean isNPOTTextureAvailable(); + public boolean isTextureFormatBGRA8888Available(); + /** Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index c2f94b9af..a5e639c74 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -96,6 +96,9 @@ public abstract class GLContext { */ public static final boolean PROFILE_ALIASING = !Debug.isPropertyDefined("jogl.debug.GLContext.NoProfileAliasing", true); + protected static final boolean FORCE_NO_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.none", true); + protected static final boolean FORCE_MIN_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.min", true); + public static final boolean DEBUG = Debug.debug("GLContext"); public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true); @@ -127,9 +130,9 @@ public abstract class GLContext { /** GL_ARB_ES2_compatibility implementation related: Context is compatible w/ ES2. Not a cache key. See {@link #isGLES2Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ protected static final int CTX_IMPL_ES2_COMPAT = 1 << 8; - /** Context supports basic FBO, details see {@link #hasFBO()}. + /** Context supports basic FBO, details see {@link #hasBasicFBOSupport()}. * Not a cache key. - * @see #hasFBO() + * @see #hasBasicFBOSupport() * @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile) */ protected static final int CTX_IMPL_FBO = 1 << 9; @@ -178,11 +181,6 @@ public abstract class GLContext { * and made current afterwards. However the user shall take extra care that not other thread * attempts to make this context current. Otherwise a race condition may happen. *

- *

- * Disclaimer: Even though the API may allows this functionality in theory, your mileage may vary - * switching the drawable of an already established GLContext, i.e. which is already made current once. - * FIXME: Validate functionality! - *

* @param readWrite the read/write drawable for framebuffer operations. * @param setWriteOnly if true and if the current read-drawable differs * from the write-drawable ({@link #setGLReadDrawable(GLDrawable)}), @@ -603,12 +601,23 @@ public abstract class GLContext { /** * @return true if impl. is a hardware rasterizer, otherwise false. + * @see #isHardwareRasterizer(AbstractGraphicsDevice, GLProfile) * @see GLProfile#isHardwareRasterizer() */ public final boolean isHardwareRasterizer() { return 0 == ( ctxOptions & CTX_IMPL_ACCEL_SOFT ) ; } + /** + * @return true if context supports GLSL, i.e. is either {@link #isGLES2()}, {@link #isGL3()} or {@link #isGL2()} and major-version > 1. + * @see GLProfile#hasGLSL() + */ + public final boolean hasGLSL() { + return isGLES2() || + isGL3() || + isGL2() && ctxMajorVersion>1 ; + } + /** * Returns true if basic FBO support is available, otherwise false. *

@@ -620,21 +629,54 @@ public abstract class GLContext { * as well as limited internal formats for renderbuffer. *

* @see #CTX_IMPL_FBO - * @see com.jogamp.opengl.FBObject#supportsBasicFBO(GL) - * @see com.jogamp.opengl.FBObject#supportsFullFBO(GL) */ - public final boolean hasFBO() { + public final boolean hasBasicFBOSupport() { return 0 != ( ctxOptions & CTX_IMPL_FBO ) ; } + /** + * Returns true if full FBO support is available, otherwise false. + *

+ * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions + * ARB_framebuffer_object, or all of + * EXT_framebuffer_object, EXT_framebuffer_multisample, + * EXT_framebuffer_blit, GL_EXT_packed_depth_stencil. + *

+ *

+ * Full FBO support includes multiple color attachments and multisampling. + *

+ */ + public final boolean hasFullFBOSupport() { + return !FORCE_MIN_FBO_SUPPORT && hasBasicFBOSupport() && + ( isGL3() || // GL >= 3.0 + isExtensionAvailable(GLExtensions.ARB_framebuffer_object) || // ARB_framebuffer_object + ( isExtensionAvailable(GLExtensions.EXT_framebuffer_object) && // All EXT_framebuffer_object* + isExtensionAvailable(GLExtensions.EXT_framebuffer_multisample) && + isExtensionAvailable(GLExtensions.EXT_framebuffer_blit) && + isExtensionAvailable(GLExtensions.EXT_packed_depth_stencil) + ) + ) ; + } + /** - * @return true if context supports GLSL - * @see GLProfile#hasGLSL() + * Returns the maximum number of FBO RENDERBUFFER samples + * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false. */ - public final boolean hasGLSL() { - return isGL2ES2() ; + public final int getMaxRenderbufferSamples() { + if( hasFullFBOSupport() ) { + final GL gl = getGL(); + final int[] val = new int[] { 0 } ; + gl.glGetIntegerv(GL2GL3.GL_MAX_SAMPLES, val, 0); + final int glerr = gl.glGetError(); + if(GL.GL_NO_ERROR == glerr) { + return val[0]; + } else if(DEBUG) { + System.err.println("GLContext.getMaxRenderbufferSamples: GL_MAX_SAMPLES query GL Error 0x"+Integer.toHexString(glerr)); + } + } + return 0; } - + /** Note: The GL impl. may return a const value, ie {@link GLES2#isNPOTTextureAvailable()} always returns true. */ public boolean isNPOTTextureAvailable() { return isGL3() || isGLES2Compatible() || isExtensionAvailable(GLExtensions.ARB_texture_non_power_of_two); @@ -1014,6 +1056,9 @@ public abstract class GLContext { validateProfileBits(profile, "profile"); validateProfileBits(resCtp, "resCtp"); + if(FORCE_NO_FBO_SUPPORT) { + resCtp &= ~CTX_IMPL_FBO ; + } if(DEBUG) { System.err.println("GLContext.mapAvailableGLVersion: "+device+": "+getGLVersion(reqMajor, 0, profile, null)+" -> "+getGLVersion(resMajor, resMinor, resCtp, null)); // Thread.dumpStack(); @@ -1197,17 +1242,35 @@ public abstract class GLContext { * FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent. *

*

- * FBO support is queried as described in {@link #hasFBO()}. + * FBO support is queried as described in {@link #hasBasicFBOSupport()}. *

* * @param device the device to request whether FBO is available for * @param glp {@link GLProfile} to check for FBO capabilities - * @see GLContext#hasFBO() + * @see GLContext#hasBasicFBOSupport() */ public static final boolean isFBOAvailable(AbstractGraphicsDevice device, GLProfile glp) { return 0 != ( CTX_IMPL_FBO & getAvailableContextProperties(device, glp) ); } + /** + * @return 1 if using a hardware rasterizer, 0 if using a software rasterizer and -1 if not determined yet. + * @see GLContext#isHardwareRasterizer() + * @see GLProfile#isHardwareRasterizer() + */ + public static final int isHardwareRasterizer(AbstractGraphicsDevice device, GLProfile glp) { + final int r; + final int ctp = getAvailableContextProperties(device, glp); + if(0 == ctp) { + r = -1; + } else if( 0 == ( CTX_IMPL_ACCEL_SOFT & ctp ) ) { + r = 1; + } else { + r = 0; + } + return r; + } + /** * @param device the device to request whether the profile is available for * @param reqMajor Key Value either 1, 2, 3 or 4 diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java index 9fd895c1f..b6e7b0576 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -48,13 +48,16 @@ import java.util.List; import com.jogamp.common.JogampRuntimeException; import com.jogamp.common.util.ReflectionUtil; +import com.jogamp.opengl.GLAutoDrawableDelegate; import javax.media.nativewindow.AbstractGraphicsDevice; import javax.media.nativewindow.AbstractGraphicsScreen; +import javax.media.nativewindow.AbstractGraphicsConfiguration; +import javax.media.nativewindow.CapabilitiesImmutable; import javax.media.nativewindow.NativeSurface; import javax.media.nativewindow.NativeWindowFactory; import javax.media.nativewindow.ProxySurface; -import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook; +import javax.media.nativewindow.UpstreamSurfaceHook; import jogamp.opengl.Debug; @@ -373,44 +376,63 @@ public abstract class GLDrawableFactory { // Methods to create high-level objects /** - * Returns a GLDrawable according to it's chosen Capabilities,
+ * Returns a GLDrawable according to it's chosen {@link GLCapabilitiesImmutable},
* which determines pixel format, on- and offscreen incl. PBuffer type. *

- * The native platform's chosen Capabilties are referenced within the target - * NativeSurface's AbstractGraphicsConfiguration.

- * - * In case target's {@link javax.media.nativewindow.Capabilities#isOnscreen()} is true,
- * an onscreen GLDrawable will be realized. + * The chosen {@link GLCapabilitiesImmutable} are referenced within the target + * {@link NativeSurface}'s {@link AbstractGraphicsConfiguration}.

+ *

*

- * In case target's {@link javax.media.nativewindow.Capabilities#isOnscreen()} is false,
- * either a Pbuffer drawable is created if target's {@link javax.media.opengl.GLCapabilities#isPBuffer()} is true,
- * or a simple pixmap/bitmap drawable is created. The latter is unlikely to be hardware accelerated.
+ * An onscreen GLDrawable is created if {@link CapabilitiesImmutable#isOnscreen() caps.isOnscreen()} is true. + *

*

- * + * A FBO drawable is created if both {@link GLCapabilitiesImmutable#isFBO() caps.isFBO()} + * and {@link GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) canCreateFBO(device, caps.getGLProfile())} is true. + *

+ *

+ * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()} + * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. + *

+ *

+ * If not onscreen and neither FBO nor Pbuffer is available, + * a simple pixmap/bitmap drawable/surface is created, which is unlikely to be hardware accelerated. + *

+ * * @throws IllegalArgumentException if the passed target is null * @throws GLException if any window system-specific errors caused * the creation of the GLDrawable to fail. * + * @see #canCreateGLPbuffer(AbstractGraphicsDevice) + * @see GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) + * @see javax.media.opengl.GLCapabilities#isOnscreen() + * @see javax.media.opengl.GLCapabilities#isFBO() + * @see javax.media.opengl.GLCapabilities#isPBuffer() * @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen) */ public abstract GLDrawable createGLDrawable(NativeSurface target) throws IllegalArgumentException, GLException; - + /** - * Creates a Offscreen GLDrawable incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions. + * Creates an {@link GLOffscreenAutoDrawable} incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions. *

- * It's {@link AbstractGraphicsConfiguration} is properly set according to the given {@link GLCapabilitiesImmutable}, see below. + * The {@link GLOffscreenAutoDrawable}'s {@link GLDrawable} is realized and it's {@link GLContext} assigned but not yet made current. *

*

- * A FBO drawable is created if both {@link javax.media.opengl.GLCapabilities#isFBO() caps.isFBO()} + * In case the passed {@link GLCapabilitiesImmutable} contains default values, i.e. + * {@link GLCapabilitiesImmutable#isOnscreen() caps.isOnscreen()} == true, + * it is auto-configured. The latter will set offscreen and also FBO or Pbuffer, whichever is available in that order. + *

+ *

+ * A FBO based auto drawable, {@link GLOffscreenAutoDrawable.FBO}, is created if both {@link GLCapabilitiesImmutable#isFBO() caps.isFBO()} * and {@link GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) canCreateFBO(device, caps.getGLProfile())} is true. *

*

- * A Pbuffer drawable is created if both {@link javax.media.opengl.GLCapabilities#isPBuffer() caps.isPBuffer()} - * and {@link #canCreateGLPbuffer(javax.media.nativewindow.AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. + * A Pbuffer based auto drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()} + * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. *

*

- * If neither FBO nor Pbuffer is available, a simple pixmap/bitmap drawable/surface is created, which is unlikely to be hardware accelerated. + * If neither FBO nor Pbuffer is available, + * a simple pixmap/bitmap auto drawable is created, which is unlikely to be hardware accelerated. *

* * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared device to be used, may be null for the platform's default device. @@ -418,17 +440,55 @@ public abstract class GLDrawableFactory { * @param chooser the custom chooser, may be null for default * @param width the requested offscreen width * @param height the requested offscreen height + * @return the created and initialized offscreen {@link GLOffscreenAutoDrawable} instance * - * @return the created offscreen GLDrawable + * @throws GLException if any window system-specific errors caused + * the creation of the Offscreen to fail. + * + * @see #createOffscreenDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int) + */ + public abstract GLOffscreenAutoDrawable createOffscreenAutoDrawable(AbstractGraphicsDevice device, + GLCapabilitiesImmutable caps, + GLCapabilitiesChooser chooser, + int width, int height, + GLContext shareWith) throws GLException; + /** + * Creates a offscreen {@link GLDrawable} incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions. + *

+ * In case the passed {@link GLCapabilitiesImmutable} contains default values, i.e. + * {@link GLCapabilitiesImmutable#isOnscreen() caps.isOnscreen()} == true, + * it is auto-configured. The latter will set offscreen and also FBO or Pbuffer, whichever is available in that order. + *

+ *

+ * A resizeable FBO drawable, {@link GLFBODrawable.Resizeable}, is created if both {@link GLCapabilitiesImmutable#isFBO() caps.isFBO()} + * and {@link GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) canCreateFBO(device, caps.getGLProfile())} is true. + *

+ *

+ * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()} + * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. + *

+ *

+ * If neither FBO nor Pbuffer is available, + * a simple pixmap/bitmap drawable is created, which is unlikely to be hardware accelerated. + *

+ * + * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared device to be used, may be null for the platform's default device. + * @param caps the requested GLCapabilties + * @param chooser the custom chooser, may be null for default + * @param width the requested offscreen width + * @param height the requested offscreen height + * + * @return the created offscreen {@link GLDrawable} * * @throws GLException if any window system-specific errors caused * the creation of the Offscreen to fail. + * + * @see #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext) */ public abstract GLDrawable createOffscreenDrawable(AbstractGraphicsDevice device, - GLCapabilitiesImmutable capabilities, + GLCapabilitiesImmutable caps, GLCapabilitiesChooser chooser, - int width, int height) - throws GLException; + int width, int height) throws GLException; /** * Creates a proxy {@link NativeSurface} w/ defined surface handle, i.e. a {@link WrappedSurface} or {@link GDISurface} instance. @@ -458,6 +518,21 @@ public abstract class GLDrawableFactory { long windowHandle, GLCapabilitiesImmutable caps, GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstream); + /** + * Returns true if it is possible to create an framebuffer object (FBO). + *

+ * FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent. + *

+ *

+ * FBO support is queried as described in {@link GLContext#hasBasicFBOSupport()}. + *

+ * + * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be null for the platform's default device. + * @param glp {@link GLProfile} to check for FBO capabilities + * @see GLContext#hasBasicFBOSupport() + */ + public abstract boolean canCreateFBO(AbstractGraphicsDevice device, GLProfile glp); + /** * Returns true if it is possible to create a GLPbuffer. Some older * graphics cards do not have this capability. @@ -467,7 +542,10 @@ public abstract class GLDrawableFactory { public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device); /** - * Creates a GLPbuffer with the given capabilites and dimensions.

+ * Creates a GLPbuffer {@link GLAutoDrawable} with the given capabilites and dimensions. + *

+ * The GLPbuffer drawable is realized and initialized eagerly. + *

* * See the note in the overview documentation on * context sharing. @@ -479,10 +557,12 @@ public abstract class GLDrawableFactory { * @param initialHeight initial height of pbuffer * @param shareWith a shared GLContext this GLPbuffer shall use * - * @return the new {@link GLPbuffer} specific {@link GLAutoDrawable} + * @return the created and initialized {@link GLPbuffer} instance * * @throws GLException if any window system-specific errors caused * the creation of the GLPbuffer to fail. + * + * @deprecated {@link GLPbuffer} is deprecated, use {@link #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)} */ public abstract GLPbuffer createGLPbuffer(AbstractGraphicsDevice device, GLCapabilitiesImmutable capabilities, diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java new file mode 100644 index 000000000..45fd3b686 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java @@ -0,0 +1,173 @@ +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package javax.media.opengl; + +import javax.media.nativewindow.NativeWindowException; + +import com.jogamp.opengl.FBObject; +import com.jogamp.opengl.FBObject.TextureAttachment; + +/** + * Platform-independent {@link GLDrawable} specialization, + * exposing {@link FBObject} functionality. + * + *

+ * A {@link GLFBODrawable} is uninitialized until a {@link GLContext} is bound + * and made current the first time. + *

+ * + *

+ * MSAA is used if {@link GLCapabilitiesImmutable#getNumSamples() requested}. + *

+ *

+ * Double buffering is used if {@link GLCapabilitiesImmutable#getDoubleBuffered() requested}. + *

+ *

+ * In MSAA mode, it always uses the implicit 2nd {@link FBObject framebuffer} {@link FBObject#getSamplingSinkFBO() sink}. + * Hence double buffering is always the case w/ MSAA. + *

+ *

+ * In non MSAA a second explicit {@link FBObject framebuffer} is being used. + * This method allows compliance w/ the spec, i.e. read and draw framebuffer selection + * and double buffer usage for e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels(..)}. + * This method also allows usage of both textures seperately. + *

+ *

+ * It would be possible to implement double buffering simply using + * {@link FBObject.TextureAttachment texture attachment}s with one {@link FBObject framebuffer}. + * This would require mode selection and hence complicate the API. Besides, it would + * not support differentiation of read and write framebuffer and hence not be spec compliant. + *

+ *

+ * Actual swapping of the {@link FBObject.TextureAttachment texture}s or {@link FBObject framebuffer} + * is performed either in the {@link #contextMadeCurrent(boolean) context current hook} + * or when {@link #swapBuffersImpl(boolean) swapping buffers}, whatever comes first.
+ *

+ */ +public interface GLFBODrawable extends GLDrawable { + // public enum DoubleBufferMode { NONE, TEXTURE, FBO }; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support + + /** + * @return true if initialized, i.e. a {@link GLContext} is bound and made current once, otherwise false. + */ + public boolean isInitialized(); + + /** + * Notify this instance about upstream size change + * to reconfigure the {@link FBObject}. + * @param gl GL context object bound to this drawable, will be made current during operation. + * A prev. current context will be make current after operation. + * @throws GLException if resize operation failed + */ + void resetSize(GL gl) throws GLException; + + /** + * @return the used texture unit + */ + int getTextureUnit(); + + /** + * + * @param unit the texture unit to be used + */ + void setTextureUnit(int unit); + + /** + * Set a new sample size + * @param gl GL context object bound to this drawable, will be made current during operation. + * A prev. current context will be make current after operation. + * @param newSamples new sample size + * @throws GLException if resetting the FBO failed + */ + void setNumSamples(GL gl, int newSamples) throws GLException; + + /** + * @return the number of sample buffers if using MSAA, otherwise 0 + */ + int getNumSamples(); + + /** + * @return the used {@link DoubleBufferMode} + */ + // DoubleBufferMode getDoubleBufferMode(); // TODO: Add or remove TEXTURE (only) DoubleBufferMode support + + /** + * Sets the {@link DoubleBufferMode}. Must be called before {@link #isInitialized() initialization}, + * otherwise an exception is thrown. + *

+ * This call has no effect is MSAA is selected, since MSAA always forces the mode to {@link DoubleBufferMode#FBO FBO}. + * Also setting the mode to {@link DoubleBufferMode#NONE NONE} where double buffering is {@link GLCapabilitiesImmutable#getDoubleBuffered() requested} + * or setting a double buffering mode w/o {@link GLCapabilitiesImmutable#getDoubleBuffered() request} will be ignored. + *

+ *

+ * Since {@link DoubleBufferMode#TEXTURE TEXTURE} mode is currently not implemented, this method has no effect. + *

+ * @throws GLException if already initialized, see {@link #isInitialized()}. + */ + // void setDoubleBufferMode(DoubleBufferMode mode) throws GLException; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support + + /** + * If MSAA is being used and {@link GL#GL_FRONT} is requested, + * the internal {@link FBObject} {@link FBObject#getSamplingSinkFBO() sample sink} is being returned. + * + * @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names + * @return the named {@link FBObject} + * @throws IllegalArgumentException if an illegal buffer name is being used + */ + FBObject getFBObject(int bufferName) throws IllegalArgumentException; + + /** + * Returns the named texture buffer. + *

+ * If MSAA is being used, only the {@link GL#GL_FRONT} buffer is accessible + * and an exception is being thrown if {@link GL#GL_BACK} is being requested. + *

+ * @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names + * @return the named {@link TextureAttachment} + * @throws IllegalArgumentException if using MSAA and {@link GL#GL_BACK} is requested or an illegal buffer name is being used + */ + FBObject.TextureAttachment getTextureBuffer(int bufferName) throws IllegalArgumentException; + + /** Resizeable {@link GLFBODrawable} specialization */ + public interface Resizeable extends GLFBODrawable { + /** + * Resize this drawable. + *

+ * This drawable is being locked during operation. + *

+ * @param context the {@link GLContext} bound to this drawable, will be made current during operation + * A prev. current context will be make current after operation. + * @param newWidth + * @param newHeight + * @throws NativeWindowException in case the surface could no be locked + * @throws GLException in case an error during the resize operation occurred + */ + void setSize(GLContext context, int newWidth, int newHeight) throws NativeWindowException, GLException; + } +} diff --git a/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java new file mode 100644 index 000000000..6fe76a3f4 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java @@ -0,0 +1,63 @@ +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package javax.media.opengl; + +import javax.media.nativewindow.NativeWindowException; + +import com.jogamp.opengl.FBObject; + +/** + * Platform-independent {@link GLAutoDrawable} specialization, + * exposing offscreen functionality. + *

+ * This class distinguishes itself from {@link GLAutoDrawable} + * with it's {@link #setSize(int, int)} functionality. + *

+ */ +public interface GLOffscreenAutoDrawable extends GLAutoDrawable { + + /** + * Resize this auto drawable. + * @param newWidth + * @param newHeight + * @throws NativeWindowException in case the surface could no be locked + * @throws GLException in case of an error during the resize operation + */ + void setSize(int newWidth, int newHeight) throws NativeWindowException, GLException; + + /** + * Set the upstream UI toolkit object. + * @see #getUpstreamWidget() + */ + void setUpstreamWidget(Object newUpstreamWidget); + + /** {@link FBObject} based {@link GLOffscreenAutoDrawable} specialization */ + public interface FBO extends GLOffscreenAutoDrawable, GLFBODrawable { + } +} diff --git a/src/jogl/classes/javax/media/opengl/GLPbuffer.java b/src/jogl/classes/javax/media/opengl/GLPbuffer.java index 273a992cf..de7731a3b 100644 --- a/src/jogl/classes/javax/media/opengl/GLPbuffer.java +++ b/src/jogl/classes/javax/media/opengl/GLPbuffer.java @@ -45,7 +45,11 @@ package javax.media.opengl; contains experimental methods for accessing the pbuffer's contents as a texture map and enabling rendering to floating-point frame buffers. These methods are not guaranteed to be supported on all - platforms and may be deprecated in a future release. */ + platforms and may be deprecated in a future release. + + @deprecated Use {@link GLOffscreenAutoDrawable} w/ {@link GLCapabilities#setFBO(boolean)} + via {@link GLDrawableFactory#createOffscreenAutoDrawable(javax.media.nativewindow.AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext) GLDrawableFactory.createOffscreenAutoDrawable(..)}. + */ public interface GLPbuffer extends GLAutoDrawable { /** Indicates the GL_APPLE_float_pixels extension is being used for this pbuffer. */ diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index 033591fe3..329cf9e3f 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -98,6 +98,7 @@ import jogamp.common.awt.AWTEDTExecutor; import jogamp.opengl.Debug; import jogamp.opengl.GLContextImpl; import jogamp.opengl.GLDrawableHelper; +import jogamp.opengl.GLDrawableImpl; // FIXME: Subclasses need to call resetGLFunctionAvailability() on their // context whenever the displayChanged() function is called on our @@ -109,6 +110,16 @@ import jogamp.opengl.GLDrawableHelper; interfaces when adding a heavyweight doesn't work either because of Z-ordering or LayoutManager problems. * + *
Offscreen Layer Remarks
+ * + * {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)} + * maybe called to use an offscreen drawable (FBO or PBuffer) allowing + * the underlying JAWT mechanism to composite the image, if supported. + *

+ * {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)} + * is being called if {@link GLCapabilitiesImmutable#isOnscreen()} is false. + *

+ * *
Java2D OpenGL Remarks
* * To avoid any conflicts with a potential Java2D OpenGL context,
@@ -145,7 +156,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing private final RecursiveLock lock = LockFactory.createRecursiveLock(); private final GLDrawableHelper helper = new GLDrawableHelper(); private AWTGraphicsConfiguration awtConfig; - private volatile GLDrawable drawable; // volatile: avoid locking for read-only access + private volatile GLDrawableImpl drawable; // volatile: avoid locking for read-only access private volatile JAWTWindow jawtWindow; // the JAWTWindow presentation of this AWT Canvas, bound to the 'drawable' lifecycle private GLContextImpl context; private volatile boolean sendReshape = false; // volatile: maybe written by EDT w/o locking @@ -237,6 +248,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing // don't allow the user to change data capsReqUser = (GLCapabilitiesImmutable) capsReqUser.cloneMutable(); } + if(!capsReqUser.isOnscreen()) { + setShallUseOffscreenLayer(true); // trigger offscreen layer - if supported + } if(null==device) { GraphicsConfiguration gc = super.getGraphicsConfiguration(); @@ -451,11 +465,9 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing /** Overridden to cause OpenGL rendering to be performed during repaint cycles. Subclasses which override this method must call super.paint() in their paint() method in order to function - properly.

- - Overrides: -

paint in class java.awt.Component
*/ - @Override + properly. + */ + @Override public void paint(Graphics g) { if (Beans.isDesignTime()) { // Make GLCanvas behave better in NetBeans GUI builder @@ -544,7 +556,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing jawtWindow.setShallUseOffscreenLayer(shallUseOffscreenLayer); jawtWindow.lockSurface(); try { - drawable = GLDrawableFactory.getFactory(capsReqUser.getGLProfile()).createGLDrawable(jawtWindow); + drawable = (GLDrawableImpl) GLDrawableFactory.getFactory(capsReqUser.getGLProfile()).createGLDrawable(jawtWindow); context = (GLContextImpl) drawable.createContext(shareWith); context.setContextCreationFlags(additionalCtxCreationFlags); } finally { @@ -561,13 +573,15 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing if (!Beans.isDesignTime() && 0 < _drawable.getWidth() * _drawable.getHeight() ) { // make sure drawable realization happens on AWT EDT, due to AWTTree lock - AWTEDTExecutor.singleton.invoke(true, setRealizedOnEDTAction); - sendReshape=true; // ensure a reshape is being send .. - if(DEBUG) { - System.err.println(getThreadName()+": Realized Drawable: "+_drawable.toString()); - Thread.dumpStack(); + AWTEDTExecutor.singleton.invoke(getTreeLock(), true, setRealizedOnEDTAction); + if( _drawable.isRealized() ) { + sendReshape=true; // ensure a reshape is being send .. + if(DEBUG) { + System.err.println(getThreadName()+": Realized Drawable: "+_drawable.toString()); + Thread.dumpStack(); + } + return true; } - return true; } } return false; @@ -575,7 +589,10 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing private Runnable setRealizedOnEDTAction = new Runnable() { @Override public void run() { - drawable.setRealized(true); + final GLDrawable _drawable = drawable; + if ( null != _drawable && 0 < _drawable.getWidth() * _drawable.getHeight() ) { + _drawable.setRealized(true); + } } }; /**

Overridden to track when this component is removed from a @@ -620,22 +637,37 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @SuppressWarnings("deprecation") @Override public void reshape(int x, int y, int width, int height) { - super.reshape(x, y, width, height); - final GLDrawable _drawable = drawable; - if(null != _drawable && _drawable.isRealized() && !_drawable.getChosenGLCapabilities().isOnscreen()) { - dispose(true); - } else { - sendReshape = true; + synchronized (getTreeLock()) { // super.reshape(..) claims tree lock, so we do extend it's lock over reshape + super.reshape(x, y, width, height); + + GLDrawableImpl _drawable = drawable; + if( null != _drawable ) { + if(DEBUG) { + System.err.println("GLCanvas.sizeChanged: ("+Thread.currentThread().getName()+"): "+width+"x"+height+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle())); + } + if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) { + final RecursiveLock _lock = lock; + _lock.lock(); + try { + final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, width, height); + if(_drawable != _drawableNew) { + // write back + drawable = _drawableNew; + } + } finally { + _lock.unlock(); + } + } + sendReshape = true; // async if display() doesn't get called below, but avoiding deadlock + } } } - /** Overrides: -

update in class java.awt.Component
*/ /** * Overridden from Canvas to prevent the AWT's clearing of the * canvas from interfering with the OpenGL rendering. */ - @Override + @Override public void update(Graphics g) { paint(g); } @@ -681,7 +713,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing _lock.lock(); try { final GLContext oldCtx = context; - final boolean newCtxCurrent = helper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); + final boolean newCtxCurrent = GLDrawableHelper.switchContext(drawable, oldCtx, newCtx, additionalCtxCreationFlags); context=(GLContextImpl)newCtx; if(newCtxCurrent) { context.makeCurrent(); @@ -692,6 +724,11 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } } + @Override + public final GLDrawable getDelegatedDrawable() { + return drawable; + } + @Override public GLContext getContext() { return context; @@ -866,7 +903,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing if(!disposeRegenerate) { if(null != awtConfig) { - disposeAbstractGraphicsDevice(); + AWTEDTExecutor.singleton.invoke(getTreeLock(), true, disposeAbstractGraphicsDeviceActionOnEDT); } awtConfig=null; } @@ -881,7 +918,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } }; - private final Runnable disposeAbstractGraphicsDeviceAction = new Runnable() { + /** + * Disposes the AbstractGraphicsDevice within EDT, + * since resources created (X11: Display), must be destroyed in the same thread, where they have been created. + * + * @see #chooseGraphicsConfiguration(javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, java.awt.GraphicsDevice) + */ + private final Runnable disposeAbstractGraphicsDeviceActionOnEDT = new Runnable() { @Override public void run() { if(null != awtConfig) { @@ -900,27 +943,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } } }; - - /** - * Disposes the AbstractGraphicsDevice within EDT, - * since resources created (X11: Display), must be destroyed in the same thread, where they have been created. - * - * @see #chooseGraphicsConfiguration(javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesImmutable, javax.media.opengl.GLCapabilitiesChooser, java.awt.GraphicsDevice) - */ - private void disposeAbstractGraphicsDevice() { - if( EventQueue.isDispatchThread() || Thread.holdsLock(getTreeLock()) ) { - disposeAbstractGraphicsDeviceAction.run(); - } else { - try { - EventQueue.invokeAndWait(disposeAbstractGraphicsDeviceAction); - } catch (InvocationTargetException e) { - throw new GLException(e.getTargetException()); - } catch (InterruptedException e) { - throw new GLException(e); - } - } - } - + private final Runnable initAction = new Runnable() { @Override public void run() { @@ -1046,7 +1069,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing * @param device * @return the chosen AWTGraphicsConfiguration * - * @see #disposeAbstractGraphicsDevice() + * @see #disposeAbstractGraphicsDeviceActionOnEDT */ private AWTGraphicsConfiguration chooseGraphicsConfiguration(final GLCapabilitiesImmutable capsChosen, final GLCapabilitiesImmutable capsRequested, diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java index acb8f2183..6d4a5861f 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java @@ -121,7 +121,7 @@ import com.jogamp.opengl.util.GLBuffers; *

*/ -@SuppressWarnings("serial") +@SuppressWarnings({ "serial", "deprecation" }) public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosingProtocol { private static final boolean DEBUG = Debug.debug("GLJPanel"); @@ -396,7 +396,6 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing their reshape() method in order to function properly.

reshape in class java.awt.Component
*/ - @SuppressWarnings("deprecation") @Override public void reshape(int x, int y, int width, int height) { super.reshape(x, y, width, height); @@ -471,7 +470,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing return null; } final GLContext oldCtx = backend.getContext(); - final boolean newCtxCurrent = helper.switchContext(backend.getDrawable(), oldCtx, newCtx, additionalCtxCreationFlags); + final boolean newCtxCurrent = GLDrawableHelper.switchContext(backend.getDrawable(), oldCtx, newCtx, additionalCtxCreationFlags); backend.setContext(newCtx); if(newCtxCurrent) { newCtx.makeCurrent(); @@ -480,6 +479,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } + @Override + public final GLDrawable getDelegatedDrawable() { + if (backend == null) { + return null; + } + return backend.getDrawable(); + } + @Override public GLContext getContext() { if (backend == null) { -- cgit v1.2.3