From 4dd44b985fe0541be3a3bcd9045d201ed3ca2cc5 Mon Sep 17 00:00:00 2001
From: Sven Gothel
- * If the old context's drawable was an {@link GLAutoDrawable}, it's reference to the given drawable
- * is being cleared by calling
- * {@link GLAutoDrawable#setContext(GLContext) ((GLAutoDrawable)oldCtx.getGLDrawable()).setContext(null)}.
- *
* If the old or new context was current on this thread, it is being released before switching the drawable.
* The new context will be made current afterwards, if it was current before.
- * However the user shall take extra care that not other thread
- * attempts to make this context current. Otherwise a race condition may happen.
+ * However the user shall take extra care that no other thread
+ * attempts to make this context current.
+ *
+ * Be aware that the old context is still bound to the drawable,
+ * and that one context can only be bound to one drawable at one time!
*
- * Disclaimer: Even though the API may allows this functionality in theory, your mileage may vary
- * switching the drawable of an already established GLContext, i.e. which is already made current once.
- * FIXME: Validate functionality!
+ * In case you do not intend to use the old context anymore, i.e.
+ * not assigning it to another drawable, it shall be
+ * destroyed before setting the new context, i.e.:
+ * this
instance.
+ */
+ public GLDrawable getDelegatedDrawable();
+
/**
* Returns the context associated with this drawable. The returned
* context will be synchronized.
@@ -124,23 +130,31 @@ public interface GLAutoDrawable extends GLDrawable {
/**
* Associate a new context to this drawable and also propagates the context/drawable switch by
* calling {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}.
- * drawable
might be an inner GLDrawable instance if using such a delegation pattern,
- * or this GLAutoDrawable itself.
- * drawable
might be an inner GLDrawable instance if using a delegation pattern,
+ * or this GLAutoDrawable instance.
*
+ GLContext oldCtx = glad.getContext();
+ if(null != oldCtx) {
+ oldCtx.destroy();
+ }
+ glad.setContext(newCtx);
+ *
+ * This is required, since a context must have a valid drawable at all times
+ * and this API shall not restrict the user in any way.
*
- * Since no native windowing system events are being processed, it is recommended - * to handle at least: - *
- * See example {@link com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT TestGLAutoDrawableDelegateNEWT}. - *
- */ -public class GLAutoDrawableDelegate extends GLAutoDrawableBase { - public static final boolean DEBUG = Debug.debug("GLAutoDrawableDelegate"); - - /** - * @param drawable a valid {@link GLDrawable}, may not be realized yet. - * @param context a valid {@link GLContext}, may not be made current (created) yet. - * @param upstreamWidget optional UI element holding this instance, see {@link #getUpstreamWidget()}. - * @param ownDevice passtrue
if {@link AbstractGraphicsDevice#close()} shall be issued,
- * otherwise pass false
. Closing the device is required in case
- * the drawable is created w/ it's own new instance, e.g. offscreen drawables,
- * and no further lifecycle handling is applied.
- */
- public GLAutoDrawableDelegate(GLDrawable drawable, GLContext context, Object upstreamWidget, boolean ownDevice) {
- super((GLDrawableImpl)drawable, (GLContextImpl)context, ownDevice);
- this.upstreamWidget = null;
- }
-
- //
- // expose default methods
- //
-
- public final void windowRepaintOp() {
- super.defaultWindowRepaintOp();
- }
-
- public final void windowResizedOp() {
- super.defaultWindowResizedOp();
- }
-
- public final void windowDestroyNotifyOp() {
- super.defaultWindowDestroyNotifyOp();
- }
-
- //
- // Complete GLAutoDrawable
- //
-
- private final RecursiveLock lock = LockFactory.createRecursiveLock(); // instance wide lock
- private final Object upstreamWidget;
-
- @Override
- protected final RecursiveLock getLock() { return lock; }
-
- @Override
- public final Object getUpstreamWidget() {
- return upstreamWidget;
- }
-
- /**
- * {@inheritDoc}
- * - * This implementation calls {@link #defaultDestroy()}. - *
- *- * User still needs to destroy the upstream window, which details are hidden from this aspect. - * This can be performed by overriding {@link #destroyImplInLock()}. - *
- */ - @Override - public final void destroy() { - defaultDestroy(); - } - - @Override - public void display() { - defaultDisplay(); - } - - // - // GLDrawable delegation - // - - @Override - public final GLDrawableFactory getFactory() { - return drawable.getFactory(); - } - - @Override - public final void setRealized(boolean realized) { - } - - @Override - public final void swapBuffers() throws GLException { - defaultSwapBuffers(); - } - -} diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java index f5831a72d..9bcee819a 100644 --- a/src/jogl/classes/javax/media/opengl/GLBase.java +++ b/src/jogl/classes/javax/media/opengl/GLBase.java @@ -273,6 +273,42 @@ public interface GLBase { */ public boolean isExtensionAvailable(String glExtensionName); + /** + * Returnstrue
if basic FBO support is available, otherwise false
.
+ *
+ * Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions
+ * GL_ARB_ES2_compatibility
, GL_ARB_framebuffer_object
, GL_EXT_framebuffer_object
or GL_OES_framebuffer_object
.
+ *
+ * Basic FBO support may only include one color attachment and no multisampling, + * as well as limited internal formats for renderbuffer. + *
+ * @see GLContext#hasBasicFBOSupport() + */ + public boolean hasBasicFBOSupport(); + + /** + * Returnstrue
if full FBO support is available, otherwise false
.
+ *
+ * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions
+ * ARB_framebuffer_object
, or all of
+ * EXT_framebuffer_object
, EXT_framebuffer_multisample
,
+ * EXT_framebuffer_blit
, GL_EXT_packed_depth_stencil
.
+ *
+ * Full FBO support includes multiple color attachments and multisampling. + *
+ * @see GLContext#hasFullFBOSupport() + */ + public boolean hasFullFBOSupport(); + + /** + * Returns the maximum number of FBO RENDERBUFFER samples + * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false. + * @see GLContext#getMaxRenderbufferSamples() + */ + public int getMaxRenderbufferSamples(); + /** * Returns true if the GL context supports non power of two (NPOT) textures, * otherwise false. @@ -284,6 +320,8 @@ public interface GLBase { */ public boolean isNPOTTextureAvailable(); + public boolean isTextureFormatBGRA8888Available(); + /** Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index c2f94b9af..a5e639c74 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -96,6 +96,9 @@ public abstract class GLContext { */ public static final boolean PROFILE_ALIASING = !Debug.isPropertyDefined("jogl.debug.GLContext.NoProfileAliasing", true); + protected static final boolean FORCE_NO_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.none", true); + protected static final boolean FORCE_MIN_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.min", true); + public static final boolean DEBUG = Debug.debug("GLContext"); public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true); @@ -127,9 +130,9 @@ public abstract class GLContext { /**GL_ARB_ES2_compatibility
implementation related: Context is compatible w/ ES2. Not a cache key. See {@link #isGLES2Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */
protected static final int CTX_IMPL_ES2_COMPAT = 1 << 8;
- /** Context supports basic FBO, details see {@link #hasFBO()}.
+ /** Context supports basic FBO, details see {@link #hasBasicFBOSupport()}.
* Not a cache key.
- * @see #hasFBO()
+ * @see #hasBasicFBOSupport()
* @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)
*/
protected static final int CTX_IMPL_FBO = 1 << 9;
@@ -178,11 +181,6 @@ public abstract class GLContext {
* and made current afterwards. However the user shall take extra care that not other thread
* attempts to make this context current. Otherwise a race condition may happen.
*
- * - * Disclaimer: Even though the API may allows this functionality in theory, your mileage may vary - * switching the drawable of an already established GLContext, i.e. which is already made current once. - * FIXME: Validate functionality! - *
* @param readWrite the read/write drawable for framebuffer operations. * @param setWriteOnly iftrue
and if the current read-drawable differs
* from the write-drawable ({@link #setGLReadDrawable(GLDrawable)}),
@@ -603,12 +601,23 @@ public abstract class GLContext {
/**
* @return true if impl. is a hardware rasterizer, otherwise false.
+ * @see #isHardwareRasterizer(AbstractGraphicsDevice, GLProfile)
* @see GLProfile#isHardwareRasterizer()
*/
public final boolean isHardwareRasterizer() {
return 0 == ( ctxOptions & CTX_IMPL_ACCEL_SOFT ) ;
}
+ /**
+ * @return true if context supports GLSL, i.e. is either {@link #isGLES2()}, {@link #isGL3()} or {@link #isGL2()} and major-version > 1.
+ * @see GLProfile#hasGLSL()
+ */
+ public final boolean hasGLSL() {
+ return isGLES2() ||
+ isGL3() ||
+ isGL2() && ctxMajorVersion>1 ;
+ }
+
/**
* Returns true
if basic FBO support is available, otherwise false
.
* @@ -620,21 +629,54 @@ public abstract class GLContext { * as well as limited internal formats for renderbuffer. *
* @see #CTX_IMPL_FBO - * @see com.jogamp.opengl.FBObject#supportsBasicFBO(GL) - * @see com.jogamp.opengl.FBObject#supportsFullFBO(GL) */ - public final boolean hasFBO() { + public final boolean hasBasicFBOSupport() { return 0 != ( ctxOptions & CTX_IMPL_FBO ) ; } + /** + * Returnstrue
if full FBO support is available, otherwise false
.
+ *
+ * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions
+ * ARB_framebuffer_object
, or all of
+ * EXT_framebuffer_object
, EXT_framebuffer_multisample
,
+ * EXT_framebuffer_blit
, GL_EXT_packed_depth_stencil
.
+ *
+ * Full FBO support includes multiple color attachments and multisampling. + *
+ */ + public final boolean hasFullFBOSupport() { + return !FORCE_MIN_FBO_SUPPORT && hasBasicFBOSupport() && + ( isGL3() || // GL >= 3.0 + isExtensionAvailable(GLExtensions.ARB_framebuffer_object) || // ARB_framebuffer_object + ( isExtensionAvailable(GLExtensions.EXT_framebuffer_object) && // All EXT_framebuffer_object* + isExtensionAvailable(GLExtensions.EXT_framebuffer_multisample) && + isExtensionAvailable(GLExtensions.EXT_framebuffer_blit) && + isExtensionAvailable(GLExtensions.EXT_packed_depth_stencil) + ) + ) ; + } + /** - * @return true if context supports GLSL - * @see GLProfile#hasGLSL() + * Returns the maximum number of FBO RENDERBUFFER samples + * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false. */ - public final boolean hasGLSL() { - return isGL2ES2() ; + public final int getMaxRenderbufferSamples() { + if( hasFullFBOSupport() ) { + final GL gl = getGL(); + final int[] val = new int[] { 0 } ; + gl.glGetIntegerv(GL2GL3.GL_MAX_SAMPLES, val, 0); + final int glerr = gl.glGetError(); + if(GL.GL_NO_ERROR == glerr) { + return val[0]; + } else if(DEBUG) { + System.err.println("GLContext.getMaxRenderbufferSamples: GL_MAX_SAMPLES query GL Error 0x"+Integer.toHexString(glerr)); + } + } + return 0; } - + /** Note: The GL impl. may return a const value, ie {@link GLES2#isNPOTTextureAvailable()} always returnstrue
. */
public boolean isNPOTTextureAvailable() {
return isGL3() || isGLES2Compatible() || isExtensionAvailable(GLExtensions.ARB_texture_non_power_of_two);
@@ -1014,6 +1056,9 @@ public abstract class GLContext {
validateProfileBits(profile, "profile");
validateProfileBits(resCtp, "resCtp");
+ if(FORCE_NO_FBO_SUPPORT) {
+ resCtp &= ~CTX_IMPL_FBO ;
+ }
if(DEBUG) {
System.err.println("GLContext.mapAvailableGLVersion: "+device+": "+getGLVersion(reqMajor, 0, profile, null)+" -> "+getGLVersion(resMajor, resMinor, resCtp, null));
// Thread.dumpStack();
@@ -1197,17 +1242,35 @@ public abstract class GLContext {
* FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent.
*
* - * FBO support is queried as described in {@link #hasFBO()}. + * FBO support is queried as described in {@link #hasBasicFBOSupport()}. *
* * @param device the device to request whether FBO is available for * @param glp {@link GLProfile} to check for FBO capabilities - * @see GLContext#hasFBO() + * @see GLContext#hasBasicFBOSupport() */ public static final boolean isFBOAvailable(AbstractGraphicsDevice device, GLProfile glp) { return 0 != ( CTX_IMPL_FBO & getAvailableContextProperties(device, glp) ); } + /** + * @return1
if using a hardware rasterizer, 0
if using a software rasterizer and -1
if not determined yet.
+ * @see GLContext#isHardwareRasterizer()
+ * @see GLProfile#isHardwareRasterizer()
+ */
+ public static final int isHardwareRasterizer(AbstractGraphicsDevice device, GLProfile glp) {
+ final int r;
+ final int ctp = getAvailableContextProperties(device, glp);
+ if(0 == ctp) {
+ r = -1;
+ } else if( 0 == ( CTX_IMPL_ACCEL_SOFT & ctp ) ) {
+ r = 1;
+ } else {
+ r = 0;
+ }
+ return r;
+ }
+
/**
* @param device the device to request whether the profile is available for
* @param reqMajor Key Value either 1, 2, 3 or 4
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
index 9fd895c1f..b6e7b0576 100644
--- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
+++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
@@ -48,13 +48,16 @@ import java.util.List;
import com.jogamp.common.JogampRuntimeException;
import com.jogamp.common.util.ReflectionUtil;
+import com.jogamp.opengl.GLAutoDrawableDelegate;
import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.nativewindow.AbstractGraphicsScreen;
+import javax.media.nativewindow.AbstractGraphicsConfiguration;
+import javax.media.nativewindow.CapabilitiesImmutable;
import javax.media.nativewindow.NativeSurface;
import javax.media.nativewindow.NativeWindowFactory;
import javax.media.nativewindow.ProxySurface;
-import javax.media.nativewindow.ProxySurface.UpstreamSurfaceHook;
+import javax.media.nativewindow.UpstreamSurfaceHook;
import jogamp.opengl.Debug;
@@ -373,44 +376,63 @@ public abstract class GLDrawableFactory {
// Methods to create high-level objects
/**
- * Returns a GLDrawable according to it's chosen Capabilities,- * The native platform's chosen Capabilties are referenced within the target - * NativeSurface's AbstractGraphicsConfiguration.
- *
- * In case target's {@link javax.media.nativewindow.Capabilities#isOnscreen()} is true,
- * an onscreen GLDrawable will be realized.
+ * The chosen {@link GLCapabilitiesImmutable} are referenced within the target
+ * {@link NativeSurface}'s {@link AbstractGraphicsConfiguration}.
+ *
*
- * In case target's {@link javax.media.nativewindow.Capabilities#isOnscreen()} is false,
- * either a Pbuffer drawable is created if target's {@link javax.media.opengl.GLCapabilities#isPBuffer()} is true,
- * or a simple pixmap/bitmap drawable is created. The latter is unlikely to be hardware accelerated.
+ * An onscreen GLDrawable is created if {@link CapabilitiesImmutable#isOnscreen() caps.isOnscreen()} is true.
+ *
- * + * A FBO drawable is created if both {@link GLCapabilitiesImmutable#isFBO() caps.isFBO()} + * and {@link GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) canCreateFBO(device, caps.getGLProfile())} is true. + *
+ *+ * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()} + * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. + *
+ *+ * If not onscreen and neither FBO nor Pbuffer is available, + * a simple pixmap/bitmap drawable/surface is created, which is unlikely to be hardware accelerated. + *
+ * * @throws IllegalArgumentException if the passed target is null * @throws GLException if any window system-specific errors caused * the creation of the GLDrawable to fail. * + * @see #canCreateGLPbuffer(AbstractGraphicsDevice) + * @see GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) + * @see javax.media.opengl.GLCapabilities#isOnscreen() + * @see javax.media.opengl.GLCapabilities#isFBO() + * @see javax.media.opengl.GLCapabilities#isPBuffer() * @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen) */ public abstract GLDrawable createGLDrawable(NativeSurface target) throws IllegalArgumentException, GLException; - + /** - * Creates a Offscreen GLDrawable incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions. + * Creates an {@link GLOffscreenAutoDrawable} incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions. *- * It's {@link AbstractGraphicsConfiguration} is properly set according to the given {@link GLCapabilitiesImmutable}, see below. + * The {@link GLOffscreenAutoDrawable}'s {@link GLDrawable} is realized and it's {@link GLContext} assigned but not yet made current. *
*
- * A FBO drawable is created if both {@link javax.media.opengl.GLCapabilities#isFBO() caps.isFBO()}
+ * In case the passed {@link GLCapabilitiesImmutable} contains default values, i.e.
+ * {@link GLCapabilitiesImmutable#isOnscreen() caps.isOnscreen()} == true
,
+ * it is auto-configured. The latter will set offscreen and also FBO or Pbuffer, whichever is available in that order.
+ *
+ * A FBO based auto drawable, {@link GLOffscreenAutoDrawable.FBO}, is created if both {@link GLCapabilitiesImmutable#isFBO() caps.isFBO()} * and {@link GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) canCreateFBO(device, caps.getGLProfile())} is true. *
*- * A Pbuffer drawable is created if both {@link javax.media.opengl.GLCapabilities#isPBuffer() caps.isPBuffer()} - * and {@link #canCreateGLPbuffer(javax.media.nativewindow.AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. + * A Pbuffer based auto drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()} + * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. *
*- * If neither FBO nor Pbuffer is available, a simple pixmap/bitmap drawable/surface is created, which is unlikely to be hardware accelerated. + * If neither FBO nor Pbuffer is available, + * a simple pixmap/bitmap auto drawable is created, which is unlikely to be hardware accelerated. *
* * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared device to be used, may benull
for the platform's default device.
@@ -418,17 +440,55 @@ public abstract class GLDrawableFactory {
* @param chooser the custom chooser, may be null for default
* @param width the requested offscreen width
* @param height the requested offscreen height
+ * @return the created and initialized offscreen {@link GLOffscreenAutoDrawable} instance
*
- * @return the created offscreen GLDrawable
+ * @throws GLException if any window system-specific errors caused
+ * the creation of the Offscreen to fail.
+ *
+ * @see #createOffscreenDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int)
+ */
+ public abstract GLOffscreenAutoDrawable createOffscreenAutoDrawable(AbstractGraphicsDevice device,
+ GLCapabilitiesImmutable caps,
+ GLCapabilitiesChooser chooser,
+ int width, int height,
+ GLContext shareWith) throws GLException;
+ /**
+ * Creates a offscreen {@link GLDrawable} incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions.
+ *
+ * In case the passed {@link GLCapabilitiesImmutable} contains default values, i.e.
+ * {@link GLCapabilitiesImmutable#isOnscreen() caps.isOnscreen()} == true
,
+ * it is auto-configured. The latter will set offscreen and also FBO or Pbuffer, whichever is available in that order.
+ *
+ * A resizeable FBO drawable, {@link GLFBODrawable.Resizeable}, is created if both {@link GLCapabilitiesImmutable#isFBO() caps.isFBO()} + * and {@link GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) canCreateFBO(device, caps.getGLProfile())} is true. + *
+ *+ * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()} + * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. + *
+ *+ * If neither FBO nor Pbuffer is available, + * a simple pixmap/bitmap drawable is created, which is unlikely to be hardware accelerated. + *
+ * + * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared device to be used, may benull
for the platform's default device.
+ * @param caps the requested GLCapabilties
+ * @param chooser the custom chooser, may be null for default
+ * @param width the requested offscreen width
+ * @param height the requested offscreen height
+ *
+ * @return the created offscreen {@link GLDrawable}
*
* @throws GLException if any window system-specific errors caused
* the creation of the Offscreen to fail.
+ *
+ * @see #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)
*/
public abstract GLDrawable createOffscreenDrawable(AbstractGraphicsDevice device,
- GLCapabilitiesImmutable capabilities,
+ GLCapabilitiesImmutable caps,
GLCapabilitiesChooser chooser,
- int width, int height)
- throws GLException;
+ int width, int height) throws GLException;
/**
* Creates a proxy {@link NativeSurface} w/ defined surface handle, i.e. a {@link WrappedSurface} or {@link GDISurface} instance.
@@ -458,6 +518,21 @@ public abstract class GLDrawableFactory {
long windowHandle,
GLCapabilitiesImmutable caps, GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstream);
+ /**
+ * Returns true if it is possible to create an framebuffer object (FBO).
+ * + * FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent. + *
+ *+ * FBO support is queried as described in {@link GLContext#hasBasicFBOSupport()}. + *
+ * + * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may benull
for the platform's default device.
+ * @param glp {@link GLProfile} to check for FBO capabilities
+ * @see GLContext#hasBasicFBOSupport()
+ */
+ public abstract boolean canCreateFBO(AbstractGraphicsDevice device, GLProfile glp);
+
/**
* Returns true if it is possible to create a GLPbuffer. Some older
* graphics cards do not have this capability.
@@ -467,7 +542,10 @@ public abstract class GLDrawableFactory {
public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device);
/**
- * Creates a GLPbuffer with the given capabilites and dimensions. + * Creates a GLPbuffer {@link GLAutoDrawable} with the given capabilites and dimensions. + *
+ * The GLPbuffer drawable is realized and initialized eagerly. + *
* * See the note in the overview documentation on * context sharing. @@ -479,10 +557,12 @@ public abstract class GLDrawableFactory { * @param initialHeight initial height of pbuffer * @param shareWith a shared GLContext this GLPbuffer shall use * - * @return the new {@link GLPbuffer} specific {@link GLAutoDrawable} + * @return the created and initialized {@link GLPbuffer} instance * * @throws GLException if any window system-specific errors caused * the creation of the GLPbuffer to fail. + * + * @deprecated {@link GLPbuffer} is deprecated, use {@link #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)} */ public abstract GLPbuffer createGLPbuffer(AbstractGraphicsDevice device, GLCapabilitiesImmutable capabilities, diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java new file mode 100644 index 000000000..45fd3b686 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java @@ -0,0 +1,173 @@ +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package javax.media.opengl; + +import javax.media.nativewindow.NativeWindowException; + +import com.jogamp.opengl.FBObject; +import com.jogamp.opengl.FBObject.TextureAttachment; + +/** + * Platform-independent {@link GLDrawable} specialization, + * exposing {@link FBObject} functionality. + * + *+ * A {@link GLFBODrawable} is uninitialized until a {@link GLContext} is bound + * and made current the first time. + *
+ * + *+ * MSAA is used if {@link GLCapabilitiesImmutable#getNumSamples() requested}. + *
+ *+ * Double buffering is used if {@link GLCapabilitiesImmutable#getDoubleBuffered() requested}. + *
+ *+ * In MSAA mode, it always uses the implicit 2nd {@link FBObject framebuffer} {@link FBObject#getSamplingSinkFBO() sink}. + * Hence double buffering is always the case w/ MSAA. + *
+ *+ * In non MSAA a second explicit {@link FBObject framebuffer} is being used. + * This method allows compliance w/ the spec, i.e. read and draw framebuffer selection + * and double buffer usage for e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels(..)}. + * This method also allows usage of both textures seperately. + *
+ *+ * It would be possible to implement double buffering simply using + * {@link FBObject.TextureAttachment texture attachment}s with one {@link FBObject framebuffer}. + * This would require mode selection and hence complicate the API. Besides, it would + * not support differentiation of read and write framebuffer and hence not be spec compliant. + *
+ *
+ * Actual swapping of the {@link FBObject.TextureAttachment texture}s or {@link FBObject framebuffer}
+ * is performed either in the {@link #contextMadeCurrent(boolean) context current hook}
+ * or when {@link #swapBuffersImpl(boolean) swapping buffers}, whatever comes first.
+ *
true
if initialized, i.e. a {@link GLContext} is bound and made current once, otherwise false
.
+ */
+ public boolean isInitialized();
+
+ /**
+ * Notify this instance about upstream size change
+ * to reconfigure the {@link FBObject}.
+ * @param gl GL context object bound to this drawable, will be made current during operation.
+ * A prev. current context will be make current after operation.
+ * @throws GLException if resize operation failed
+ */
+ void resetSize(GL gl) throws GLException;
+
+ /**
+ * @return the used texture unit
+ */
+ int getTextureUnit();
+
+ /**
+ *
+ * @param unit the texture unit to be used
+ */
+ void setTextureUnit(int unit);
+
+ /**
+ * Set a new sample size
+ * @param gl GL context object bound to this drawable, will be made current during operation.
+ * A prev. current context will be make current after operation.
+ * @param newSamples new sample size
+ * @throws GLException if resetting the FBO failed
+ */
+ void setNumSamples(GL gl, int newSamples) throws GLException;
+
+ /**
+ * @return the number of sample buffers if using MSAA, otherwise 0
+ */
+ int getNumSamples();
+
+ /**
+ * @return the used {@link DoubleBufferMode}
+ */
+ // DoubleBufferMode getDoubleBufferMode(); // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
+
+ /**
+ * Sets the {@link DoubleBufferMode}. Must be called before {@link #isInitialized() initialization},
+ * otherwise an exception is thrown.
+ * + * This call has no effect is MSAA is selected, since MSAA always forces the mode to {@link DoubleBufferMode#FBO FBO}. + * Also setting the mode to {@link DoubleBufferMode#NONE NONE} where double buffering is {@link GLCapabilitiesImmutable#getDoubleBuffered() requested} + * or setting a double buffering mode w/o {@link GLCapabilitiesImmutable#getDoubleBuffered() request} will be ignored. + *
+ *+ * Since {@link DoubleBufferMode#TEXTURE TEXTURE} mode is currently not implemented, this method has no effect. + *
+ * @throws GLException if already initialized, see {@link #isInitialized()}. + */ + // void setDoubleBufferMode(DoubleBufferMode mode) throws GLException; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support + + /** + * If MSAA is being used and {@link GL#GL_FRONT} is requested, + * the internal {@link FBObject} {@link FBObject#getSamplingSinkFBO() sample sink} is being returned. + * + * @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names + * @return the named {@link FBObject} + * @throws IllegalArgumentException if an illegal buffer name is being used + */ + FBObject getFBObject(int bufferName) throws IllegalArgumentException; + + /** + * Returns the named texture buffer. + *+ * If MSAA is being used, only the {@link GL#GL_FRONT} buffer is accessible + * and an exception is being thrown if {@link GL#GL_BACK} is being requested. + *
+ * @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names + * @return the named {@link TextureAttachment} + * @throws IllegalArgumentException if using MSAA and {@link GL#GL_BACK} is requested or an illegal buffer name is being used + */ + FBObject.TextureAttachment getTextureBuffer(int bufferName) throws IllegalArgumentException; + + /** Resizeable {@link GLFBODrawable} specialization */ + public interface Resizeable extends GLFBODrawable { + /** + * Resize this drawable. + *+ * This drawable is being locked during operation. + *
+ * @param context the {@link GLContext} bound to this drawable, will be made current during operation + * A prev. current context will be make current after operation. + * @param newWidth + * @param newHeight + * @throws NativeWindowException in case the surface could no be locked + * @throws GLException in case an error during the resize operation occurred + */ + void setSize(GLContext context, int newWidth, int newHeight) throws NativeWindowException, GLException; + } +} diff --git a/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java new file mode 100644 index 000000000..6fe76a3f4 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java @@ -0,0 +1,63 @@ +/** + * Copyright 2012 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package javax.media.opengl; + +import javax.media.nativewindow.NativeWindowException; + +import com.jogamp.opengl.FBObject; + +/** + * Platform-independent {@link GLAutoDrawable} specialization, + * exposing offscreen functionality. + *+ * This class distinguishes itself from {@link GLAutoDrawable} + * with it's {@link #setSize(int, int)} functionality. + *
+ */ +public interface GLOffscreenAutoDrawable extends GLAutoDrawable { + + /** + * Resize this auto drawable. + * @param newWidth + * @param newHeight + * @throws NativeWindowException in case the surface could no be locked + * @throws GLException in case of an error during the resize operation + */ + void setSize(int newWidth, int newHeight) throws NativeWindowException, GLException; + + /** + * Set the upstream UI toolkit object. + * @see #getUpstreamWidget() + */ + void setUpstreamWidget(Object newUpstreamWidget); + + /** {@link FBObject} based {@link GLOffscreenAutoDrawable} specialization */ + public interface FBO extends GLOffscreenAutoDrawable, GLFBODrawable { + } +} diff --git a/src/jogl/classes/javax/media/opengl/GLPbuffer.java b/src/jogl/classes/javax/media/opengl/GLPbuffer.java index 273a992cf..de7731a3b 100644 --- a/src/jogl/classes/javax/media/opengl/GLPbuffer.java +++ b/src/jogl/classes/javax/media/opengl/GLPbuffer.java @@ -45,7 +45,11 @@ package javax.media.opengl; contains experimental methods for accessing the pbuffer's contents as a texture map and enabling rendering to floating-point frame buffers. These methods are not guaranteed to be supported on all - platforms and may be deprecated in a future release. */ + platforms and may be deprecated in a future release. + + @deprecated Use {@link GLOffscreenAutoDrawable} w/ {@link GLCapabilities#setFBO(boolean)} + via {@link GLDrawableFactory#createOffscreenAutoDrawable(javax.media.nativewindow.AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext) GLDrawableFactory.createOffscreenAutoDrawable(..)}. + */ public interface GLPbuffer extends GLAutoDrawable { /** Indicates the GL_APPLE_float_pixels extension is being used for this pbuffer. */ diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index 033591fe3..329cf9e3f 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -98,6 +98,7 @@ import jogamp.common.awt.AWTEDTExecutor; import jogamp.opengl.Debug; import jogamp.opengl.GLContextImpl; import jogamp.opengl.GLDrawableHelper; +import jogamp.opengl.GLDrawableImpl; // FIXME: Subclasses need to call resetGLFunctionAvailability() on their // context whenever the displayChanged() function is called on our @@ -109,6 +110,16 @@ import jogamp.opengl.GLDrawableHelper; interfaces when adding a heavyweight doesn't work either because of Z-ordering or LayoutManager problems. * + *
+ * {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)}
+ * is being called if {@link GLCapabilitiesImmutable#isOnscreen()} is false
.
+ *
- - Overrides: -
paint
in class java.awt.Component
Overridden to track when this component is removed from a @@ -620,22 +637,37 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing @SuppressWarnings("deprecation") @Override public void reshape(int x, int y, int width, int height) { - super.reshape(x, y, width, height); - final GLDrawable _drawable = drawable; - if(null != _drawable && _drawable.isRealized() && !_drawable.getChosenGLCapabilities().isOnscreen()) { - dispose(true); - } else { - sendReshape = true; + synchronized (getTreeLock()) { // super.reshape(..) claims tree lock, so we do extend it's lock over reshape + super.reshape(x, y, width, height); + + GLDrawableImpl _drawable = drawable; + if( null != _drawable ) { + if(DEBUG) { + System.err.println("GLCanvas.sizeChanged: ("+Thread.currentThread().getName()+"): "+width+"x"+height+" - surfaceHandle 0x"+Long.toHexString(getNativeSurface().getSurfaceHandle())); + } + if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) { + final RecursiveLock _lock = lock; + _lock.lock(); + try { + final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, width, height); + if(_drawable != _drawableNew) { + // write back + drawable = _drawableNew; + } + } finally { + _lock.unlock(); + } + } + sendReshape = true; // async if display() doesn't get called below, but avoiding deadlock + } } } - /** Overrides: -
update
in class java.awt.Component
reshape
in class java.awt.Component