From c77b8f586cb2553582a42f5b90aeee5ef85f1efe Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sun, 27 Jul 2014 03:49:21 +0200 Subject: Bug 1033: Guarantee atomicity of high-level GLAutoDrawable operations, avoiding race conditions. GLAutoDrawable (API CHANGE) allowing atomic operations: - Add class API-doc chapter about 'GLAutoDrawable Locking' - Add method invoke(..) API-doc description about throwing IllegalStateException in case of a detected deadlock situation ahead (Note: Implemented in GLDrawableHelper.invoke(..) for all implementations) - Add new methods for proper multithread handling: - public RecursiveLock getUpstreamLock(); - public boolean isThreadGLCapable(); +++ GLEventListenerState/GLDrawableUtil: - Perform operation in a atomic fashion, i.e. lock GLAutoDrawable during whole operations: - GLDrawableUtil.swapGLContext(..) - GLDrawableUtil.swapGLContextAndAllGLEventListener(..) - GLEventListenerState.moveFrom(..) - GLEventListenerState.moveTo(..) - ReshapeGLEventListener: - Moved from GLEventListenerState.ReshapeGLEventListener -> GLDrawableUtil.ReshapeGLEventListener - Takes 'displayAfterReshape' case into account. +++ javax.media.opengl.Threading Clarifications: - Public 'enum Mode', i.e. Threading.Mode - Public getMode() - Clarified 'isOpenGLThread()': - Take 'singleThreaded' into account directly, i.e. always return 'true' if singleThreaded == false --- src/jogl/classes/javax/media/opengl/Threading.java | 42 ++++++++++++++++++---- 1 file changed, 36 insertions(+), 6 deletions(-) (limited to 'src/jogl/classes/javax/media/opengl/Threading.java') diff --git a/src/jogl/classes/javax/media/opengl/Threading.java b/src/jogl/classes/javax/media/opengl/Threading.java index 6c64cbe31..c8d8d0071 100644 --- a/src/jogl/classes/javax/media/opengl/Threading.java +++ b/src/jogl/classes/javax/media/opengl/Threading.java @@ -117,10 +117,36 @@ import jogamp.opengl.ThreadingImpl; */ public class Threading { + public static enum Mode { + /** + * Full multithreaded OpenGL, + * i.e. any {@link Threading#invoke(boolean, Runnable, Object) invoke} + * {@link Threading#invokeOnOpenGLThread(boolean, Runnable) commands} + * will be issued on the current thread immediately. + */ + MT(0), + + /** Single-Threaded OpenGL on AWT EDT */ + ST_AWT(1), + + /** Single-Threaded OpenGL on dedicated worker thread. */ + ST_WORKER(2); + + public final int id; + + Mode(final int id){ + this.id = id; + } + } /** No reason to ever instantiate this class */ private Threading() {} + /** Returns the threading mode */ + public static Mode getMode() { + return ThreadingImpl.getMode(); + } + /** If an implementation of the javax.media.opengl APIs offers a multithreading option but the default behavior is single-threading, this API provides a mechanism for end users to disable single-threading @@ -150,10 +176,14 @@ public class Threading { return ThreadingImpl.isToolkitThread(); } - /** Indicates whether the current thread is the single thread on - which this implementation of the javax.media.opengl APIs - performs all of its OpenGL-related work. This method should only - be called if the single-thread model is in effect. */ + /** + * Indicates whether the current thread is capable of + * performing OpenGL-related work. + *

+ * Method always returns true + * if {@link #getMode()} == {@link Mode#MT} or {@link #isSingleThreaded()} == false. + *

+ */ public static final boolean isOpenGLThread() throws GLException { return ThreadingImpl.isOpenGLThread(); } @@ -173,7 +203,7 @@ public class Threading { } /** - * If {@link #isSingleThreaded()} and not {@link #isOpenGLThread()} + * If not {@link #isOpenGLThread()} * and the lock is not being hold by this thread, * invoke Runnable r on the OpenGL thread via {@link #invokeOnOpenGLThread(boolean, Runnable)}. *

@@ -186,7 +216,7 @@ public class Threading { * @throws GLException */ public static final void invoke(final boolean wait, final Runnable r, final Object lock) throws GLException { - if ( isSingleThreaded() && !isOpenGLThread() && + if ( !isOpenGLThread() && ( null == lock || !Thread.holdsLock(lock) ) ) { invokeOnOpenGLThread(wait, r); } else { -- cgit v1.2.3