From c67de337a8aaf52e36104c3f13e273aa19d21f1f Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 22 Feb 2014 08:05:42 +0100 Subject: Bug 927 - Multithreading (MT) - GLMediaPlayer.GLMediaEventListener: Remind that commands shall be off-loaded on another thread! --- .../com/jogamp/opengl/util/texture/TextureSequence.java | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java') diff --git a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java index 6c2949c2b..ab9d1f8f0 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java +++ b/src/jogl/classes/com/jogamp/opengl/util/texture/TextureSequence.java @@ -31,6 +31,7 @@ import javax.media.opengl.GL; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLRunnable; import javax.media.opengl.GLEventListener; + import com.jogamp.opengl.util.TimeFrameI; /** @@ -133,17 +134,16 @@ public interface TextureSequence { /** * Event listener to notify users of updates regarding the {@link TextureSequence}. *

- * The implementation sending the events, and hence calling down to all listeners, - * does not necessarily make the user's OpenGL context current. + * Implementations sending events down to all listeners, + * while not necessarily making the user's OpenGL context current. *

*

- * Further more, the call may happen off-thread, possibly holding another, possibly shared, OpenGL context current. - *

+ * Events may be sent from a 3rd-party thread, possibly holding another, maybe shared, OpenGL context current.
* Hence a user shall not issue any OpenGL, time consuming - * or {@link TextureSequence} lifecycle operations directly.
+ * or {@link TextureSequence} operations directly.
* Instead, the user shall: * -- cgit v1.2.3