From 15e60161787224e85172685f74dc0ac195969b51 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Wed, 5 Apr 2023 09:42:28 +0200 Subject: Math: Complete Matrix4f w/ Vec[234]f and adopt it throughout Quaternion, Ray, AABBox, Frustum, Stereo*, ... adding hook to PMVMatrix Motivation was to simplify matrix + vector math usage, ease review and avoid usage bugs. Matrix4f implementation uses dedicated float fields instead of an array. Performance didn't increase much, as JVM >= 11(?) has some optimizations to drop the array bounds check. AMD64 + OpenJDK17 - Matrix4f.mul(a, b) got a roughly ~10% enhancement over FloatUtil.multMatrix(a, b, dest) - Matrix4f.mul(b) roughly ~3% slower than FloatUtil.multMatrix(a, b, dest) - FloatUtil.multMatrix(a, a_off, b, b_off, dest) is considerable slower than all - Matrix4f.invert(..) roughly ~3% slower than FloatUtil.invertMatrix(..) RaspberryPi 4b aarch64 + OpenJDK17 - Matrix4f.mul(a, b) got a roughly ~10% enhancement over FloatUtil.multMatrix(a, b, dest) - Matrix4f.mul(b) roughly ~20% slower than FloatUtil.multMatrix(a, b) - FloatUtil.multMatrix(a, a_off, b, b_off, dest) is considerable slower than all - Matrix4f.invert(..) roughly ~4% slower than FloatUtil.invertMatrix(..) Conclusion - Matrix4f.mul(b) needs to be revised (esp for aarch64) - Matrix4f.invert(..) should also not be slower .. --- .../com/jogamp/opengl/util/stereo/StereoDevice.java | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java') diff --git a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java index b6112650a..85e752302 100644 --- a/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java +++ b/src/jogl/classes/com/jogamp/opengl/util/stereo/StereoDevice.java @@ -1,5 +1,5 @@ /** - * Copyright 2014 JogAmp Community. All rights reserved. + * Copyright 2014-2023 JogAmp Community. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: @@ -33,6 +33,7 @@ import com.jogamp.nativewindow.util.PointImmutable; import jogamp.opengl.Debug; import com.jogamp.opengl.math.FovHVHalves; +import com.jogamp.opengl.math.Vec3f; /** * Interface describing a native stereoscopic device @@ -94,7 +95,7 @@ public interface StereoDevice { public int getRequiredRotation(); /** - * Return the device default eye position offset for {@link #createRenderer(int, int, float[], FovHVHalves[], float)}. + * Return the device default eye position offset for {@link #createRenderer(int, int, Vec3f, FovHVHalves[], float)}. *

* Result is an array of float values for *