From 5fafc1ac360333645b807dcd8dff0c0a655ea439 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sun, 11 Nov 2012 05:01:56 +0100 Subject: Reorganize math code into: com.jogamp.opengl.math and com.jogamp.opengl.math.geom packages Note: WIP - We may relocate / reorg math package. Public relocations: com.jogamp.opengl.util -> com.jogamp.opengl.math - FixedPoint - FloatUtil com.jogamp.graph.math -> com.jogamp.opengl.math - Quaternion - VectorUtil com.jogamp.graph.geom -> com.jogamp.opengl.math.geom - AABBox VectorUtil: Introducing Vert2fImmutable and Vert3fImmutable interfaces, allowing graph Vertex instances to be used 'graph' agnostic and to document 2d/3d use-cases. --- src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/jogl/classes/com/jogamp/graph/geom/opengl') diff --git a/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java b/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java index 9dade17e9..97e438b63 100644 --- a/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java +++ b/src/jogl/classes/com/jogamp/graph/geom/opengl/SVertex.java @@ -28,7 +28,7 @@ package com.jogamp.graph.geom.opengl; import com.jogamp.graph.geom.Vertex; -import com.jogamp.graph.math.VectorUtil; +import com.jogamp.opengl.math.VectorUtil; /** A Simple Vertex Implementation. Where the coordinates, and other attributes are * float based, and the coordinates and texture coordinates are saved in two float arrays. @@ -88,6 +88,12 @@ public class SVertex implements Vertex { System.arraycopy(coordsBuffer, offset, coord, 0, length); } + @Override + public int getCoordCount() { + return 3; + } + + @Override public final float[] getCoord() { return coord; } -- cgit v1.2.3