From cdfde96b30b6dea8b7dcc6a8b675de967cd58164 Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Tue, 16 May 2006 06:00:13 +0000 Subject: Fixed another deadlock caused by introduction of FBO support in Java2D/JOGL bridge git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@767 232f8b59-042b-4e1e-8c03-345bb8c30851 --- src/classes/com/sun/opengl/impl/Java2D.java | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/classes/com') diff --git a/src/classes/com/sun/opengl/impl/Java2D.java b/src/classes/com/sun/opengl/impl/Java2D.java index bf3219b77..3d14f3003 100755 --- a/src/classes/com/sun/opengl/impl/Java2D.java +++ b/src/classes/com/sun/opengl/impl/Java2D.java @@ -205,6 +205,16 @@ public class Java2D { checkActive(); try { + // FIXME: this may need adjustment + // This seems to be needed in many applications which don't + // initialize an OpenGL context before this and which would + // otherwise cause initFBOShareContext to be called from the + // Queue Flusher Thread, which isn't allowed + initFBOShareContext(GraphicsEnvironment. + getLocalGraphicsEnvironment(). + getDefaultScreenDevice(). + getDefaultConfiguration()); + GLDrawableFactoryImpl.getFactoryImpl().lockAWTForJava2D(); try { invokeWithOGLContextCurrentMethod.invoke(null, new Object[] {g, r}); -- cgit v1.2.3