From 3dc7a014af0e9a0a409bea49c2d8f6b0010cafb4 Mon Sep 17 00:00:00 2001 From: Kenneth Russel Date: Tue, 6 Dec 2005 19:28:31 +0000 Subject: Refactored code on Windows and X11 constructing attribute lists for wglChoosePixelFormatARB / glXChooseVisual / glXChooseFBConfig to unify code paths between on-screen drawables and pbuffers. This primarily enables multisampling for pbuffers. Made small change to Mac native code to stop specifying sample buffers if multisampling is not enabled. Tested with demos on Windows and X11. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@484 232f8b59-042b-4e1e-8c03-345bb8c30851 --- .../sun/opengl/impl/x11/X11PbufferGLDrawable.java | 72 ++-------------------- 1 file changed, 4 insertions(+), 68 deletions(-) (limited to 'src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java') diff --git a/src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java b/src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java index eddc5c14d..7ea10055c 100644 --- a/src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java +++ b/src/classes/com/sun/opengl/impl/x11/X11PbufferGLDrawable.java @@ -114,74 +114,10 @@ public class X11PbufferGLDrawable extends X11GLDrawable { throw new GLException("Render-to-texture-rectangle pbuffers not supported yet on X11"); } - int[] iattributes = new int [2*MAX_ATTRIBS]; - float[] fattributes = new float[2*MAX_ATTRIBS]; - int nfattribs = 0; - int niattribs = 0; - - // Since we are trying to create a pbuffer, the GLXFBConfig we - // request (and subsequently use) must be "p-buffer capable". - iattributes[niattribs++] = GLXExt.GLX_DRAWABLE_TYPE; - iattributes[niattribs++] = GLXExt.GLX_PBUFFER_BIT; - - iattributes[niattribs++] = GLXExt.GLX_RENDER_TYPE; - iattributes[niattribs++] = GLXExt.GLX_RGBA_BIT; - - iattributes[niattribs++] = GLX.GLX_DOUBLEBUFFER; - if (capabilities.getDoubleBuffered()) { - iattributes[niattribs++] = GL.GL_TRUE; - } else { - iattributes[niattribs++] = GL.GL_FALSE; - } - - iattributes[niattribs++] = GLX.GLX_DEPTH_SIZE; - iattributes[niattribs++] = capabilities.getDepthBits(); - - iattributes[niattribs++] = GLX.GLX_RED_SIZE; - iattributes[niattribs++] = capabilities.getRedBits(); - - iattributes[niattribs++] = GLX.GLX_GREEN_SIZE; - iattributes[niattribs++] = capabilities.getGreenBits(); - - iattributes[niattribs++] = GLX.GLX_BLUE_SIZE; - iattributes[niattribs++] = capabilities.getBlueBits(); - - iattributes[niattribs++] = GLX.GLX_ALPHA_SIZE; - iattributes[niattribs++] = capabilities.getAlphaBits(); - - if (capabilities.getStencilBits() > 0) { - iattributes[niattribs++] = GLX.GLX_STENCIL_SIZE; - iattributes[niattribs++] = capabilities.getStencilBits(); - } - - if (capabilities.getAccumRedBits() > 0 || - capabilities.getAccumGreenBits() > 0 || - capabilities.getAccumBlueBits() > 0) { - iattributes[niattribs++] = GLX.GLX_ACCUM_RED_SIZE; - iattributes[niattribs++] = capabilities.getAccumRedBits(); - iattributes[niattribs++] = GLX.GLX_ACCUM_GREEN_SIZE; - iattributes[niattribs++] = capabilities.getAccumGreenBits(); - iattributes[niattribs++] = GLX.GLX_ACCUM_BLUE_SIZE; - iattributes[niattribs++] = capabilities.getAccumBlueBits(); - } - int screen = 0; // FIXME: provide way to specify this? - - if (capabilities.getOffscreenFloatingPointBuffers()) { - String glXExtensions = GLX.glXQueryExtensionsString(display, screen); - if (glXExtensions == null || - glXExtensions.indexOf("GLX_NV_float_buffer") < 0) { - throw new GLException("Floating-point pbuffers on X11 currently require NVidia hardware"); - } - iattributes[niattribs++] = GLX.GLX_FLOAT_COMPONENTS_NV; - iattributes[niattribs++] = GL.GL_TRUE; - } - - // FIXME: add FSAA support? Don't want to get into a situation - // where we have to retry the glXChooseFBConfig call if it fails - // due to a lack of an antialiased visual... - - iattributes[niattribs++] = 0; // null-terminate + int[] iattributes = X11GLDrawableFactory.glCapabilities2AttribList(capabilities, + X11GLDrawableFactory.isMultisampleAvailable(), + true, display, screen); int[] nelementsTmp = new int[1]; GLXFBConfig[] fbConfigs = GLX.glXChooseFBConfig(display, screen, iattributes, 0, nelementsTmp, 0); @@ -210,7 +146,7 @@ public class X11PbufferGLDrawable extends X11GLDrawable { } // Create the p-buffer. - niattribs = 0; + int niattribs = 0; iattributes[niattribs++] = GLXExt.GLX_PBUFFER_WIDTH; iattributes[niattribs++] = initWidth; -- cgit v1.2.3