From d6f9dbc493df725d3d574403549de142c5e1222a Mon Sep 17 00:00:00 2001
From: Kenneth Russel <kbrussel@alum.mit.edu>
Date: Mon, 24 Oct 2005 19:21:03 +0000
Subject: Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
 contains the evolving JSR-231 Reference Implementation and the JSR-231 branch
 is permanently closed.

git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@401 232f8b59-042b-4e1e-8c03-345bb8c30851
---
 .../opengl/impl/macosx/MacOSXPbufferGLContext.java | 101 +++++++++++++++++++++
 1 file changed, 101 insertions(+)
 create mode 100644 src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java

(limited to 'src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java')

diff --git a/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java
new file mode 100644
index 000000000..048a256ea
--- /dev/null
+++ b/src/classes/com/sun/opengl/impl/macosx/MacOSXPbufferGLContext.java
@@ -0,0 +1,101 @@
+package com.sun.opengl.impl.macosx;
+
+import java.security.*;
+import java.util.*;
+
+import javax.media.opengl.*;
+import com.sun.opengl.impl.*;
+
+public class MacOSXPbufferGLContext extends MacOSXGLContext {
+  protected MacOSXPbufferGLDrawable drawable;
+
+  // State for render-to-texture and render-to-texture-rectangle support
+  private int textureTarget; // e.g. GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_NV
+  private int texture;       // actual texture object
+
+  private static boolean isTigerOrLater;
+
+  static {
+    String osVersion =
+      (String) AccessController.doPrivileged(new PrivilegedAction() {
+	  public Object run() {
+	    return System.getProperty("os.version");
+	  }
+	});
+    StringTokenizer tok = new StringTokenizer(osVersion, ". ");
+    int major = Integer.parseInt(tok.nextToken());
+    int minor = Integer.parseInt(tok.nextToken());
+    isTigerOrLater = ((major > 10) || (minor > 3));
+  }
+
+  public MacOSXPbufferGLContext(MacOSXPbufferGLDrawable drawable,
+                                GLContext shareWith) {
+    super(drawable, shareWith);
+    this.drawable = drawable;
+  }
+
+  public void bindPbufferToTexture() {
+    GL gl = getGL();
+    gl.glBindTexture(textureTarget, texture);
+    // FIXME: not clear whether this is really necessary, but since
+    // the API docs seem to imply it is and since it doesn't seem to
+    // impact performance, leaving it in
+    CGL.setContextTextureImageToPBuffer(nsContext, drawable.getPbuffer(), GL.GL_FRONT);
+  }
+
+  public void releasePbufferFromTexture() {
+  }
+
+  protected int makeCurrentImpl() throws GLException {
+    if (drawable.getPbuffer() == 0) {
+      if (DEBUG) {
+        System.err.println("Pbuffer not instantiated yet for " + this);
+      }
+      // pbuffer not instantiated yet
+      return CONTEXT_NOT_CURRENT;
+    }
+
+    int res = super.makeCurrentImpl();
+    if (res == CONTEXT_CURRENT_NEW) {
+      // Initialize render-to-texture support if requested
+      boolean rect = drawable.getCapabilities().getOffscreenRenderToTextureRectangle();
+      GL gl = getGL();
+      if (rect) {
+        if (!gl.isExtensionAvailable("GL_EXT_texture_rectangle")) {
+          System.err.println("MacOSXPbufferGLContext: WARNING: GL_EXT_texture_rectangle extension not " +
+                             "supported; skipping requested render_to_texture_rectangle support for pbuffer");
+          rect = false;
+        }
+      }
+      textureTarget = (rect ? GL.GL_TEXTURE_RECTANGLE_EXT : GL.GL_TEXTURE_2D);
+      int[] tmp = new int[1];
+      gl.glGenTextures(1, tmp, 0);
+      texture = tmp[0];
+      gl.glBindTexture(textureTarget, texture);
+      gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+      gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+      gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE);
+      gl.glTexParameteri(textureTarget, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE);
+      gl.glCopyTexImage2D(textureTarget, 0, GL.GL_RGB, 0, 0, drawable.getWidth(), drawable.getHeight(), 0);
+    }
+    return res;
+  }
+
+  public int getFloatingPointMode() {
+    return GLPbuffer.APPLE_FLOAT;
+  }
+
+  protected boolean create() {
+    GLCapabilities capabilities = drawable.getCapabilities();
+    if (capabilities.getOffscreenFloatingPointBuffers() &&
+	!isTigerOrLater) {
+      throw new GLException("Floating-point pbuffers supported only on OS X 10.4 or later");
+    }
+    if (!super.create(true, capabilities.getOffscreenFloatingPointBuffers())) {
+      return false;
+    }
+    // Must now associate the pbuffer with our newly-created context
+    CGL.setContextPBuffer(nsContext, drawable.getPbuffer());
+    return true;
+  }
+}
-- 
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