From b83b068c0f426f24a58e2bd9f52de9ebd0c7876d Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 6 Nov 2012 16:10:51 +0100 Subject: Fix GLDrawableHelper.recreateGLDrawable(..): Sync GL command stream before destruction of drawable Lack of finishing the GL command stream lead to a SIGSEGV on Windows w/ Nvidia driver where probably pending GL commands were still being processed concurrently. --- make/scripts/tests.sh | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'make/scripts/tests.sh') diff --git a/make/scripts/tests.sh b/make/scripts/tests.sh index 3221deaab..e746f5e4c 100755 --- a/make/scripts/tests.sh +++ b/make/scripts/tests.sh @@ -266,8 +266,8 @@ function testawtswt() { #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT $* -#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT $* -testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT $* +testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT $* +#testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestPointsNEWT $* #testnoawt com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT $* -- cgit v1.2.3