From 4011e70eed8c88aee0fcd051a50ab3f15bb94f68 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Mon, 13 Feb 2012 07:00:01 +0100 Subject: OpenGL ES/EGL Overhaul - GLProfile properly detects native EGL/ES1/ES2 on the 'desktop' device factory. This allows usage of Mesa's EGL/ES or Imageon's PVR emulation, etc. - GLProfile drops getDefaultDesktopDevice() and getDefaultEGLDevice() since both are aligned by getDefaultDevice(). - Fix GL_ARB_ES2_compatibility detection and utilize resulting isGLES2Compatible() where possible. This allows ES2 compatible desktop profiles to use core ES2 functionality (glShaderBinary() .. etc) even with a GL2ES2 desktop implementation. - EGLDrawable: If createSurface(..) fails (BAD_NATIVE_WINDOW) w/ surfaceHandle it uses windowHandle if available and differs. This allows the ANGLE impl. to work. - Properly order of EGL/ES library lookup: ES2: libGLESv2.so.2, libGLESv2.so, GLES20, GLESv2_CM EGL: libEGL.so.1, libEGL.so, EGL - *DynamicLookupHelper reference will be null if it's library is not complete (all tool libs, all glue libs and a ProcAddressFunc lookup function - if named). - Enhance GL version string (incl. ES2 compatible, hw/sw, ..) - GLBase: Fix docs and remove redundancies - Prepared (disabled) DesktopES2DynamicLibraryBundleInfo to be used for a real EGL/ES2 implementation within the desktop GL lib (AMD). Sadly it currenly crashed within eglGetDisplay(EGL_DEFAULT_DISPLAY), hence it's disabled. --- make/scripts/java-win64-dbg.bat | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'make/scripts/java-win64-dbg.bat') diff --git a/make/scripts/java-win64-dbg.bat b/make/scripts/java-win64-dbg.bat index 653b19e95..b1eac9f80 100755 --- a/make/scripts/java-win64-dbg.bat +++ b/make/scripts/java-win64-dbg.bat @@ -4,16 +4,19 @@ set J2RE_HOME=c:\jre1.6.0_30_x64 set JAVA_HOME=c:\jdk1.6.0_30_x64 set ANT_PATH=C:\apache-ant-1.8.2 -set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;c:\mingw\bin;%PATH% - +set PROJECT_ROOT=D:\projects\jogamp\jogl set BLD_DIR=..\%BLD_SUB% -set LIB_DIR=%BLD_DIR%\lib;..\..\gluegen\%BLD_SUB%\obj + +set PATH=%JAVA_HOME%\bin;%ANT_PATH%\bin;%PATH% +REM set LIB_DIR=%BLD_DIR%\lib;..\..\gluegen\%BLD_SUB%\obj +set LIB_DIR= set CP_ALL=.;%BLD_DIR%\jar\jogl.all.jar;%BLD_DIR%\jar\jogl.test.jar;..\..\gluegen\%BLD_SUB%\gluegen-rt.jar;..\..\gluegen\make\lib\junit.jar;%ANT_PATH%\lib\ant.jar;%ANT_PATH%\lib\ant-junit.jar;%BLD_DIR%\..\make\lib\swt\win32-win32-x86_64\swt-debug.jar echo CP_ALL %CP_ALL% REM set D_ARGS="-Djogl.debug.ExtensionAvailabilityCache" "-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug.ProcAddressHelper=true" "-Djogamp.debug.NativeLibrary=true" "-Djogamp.debug.NativeLibrary.Lookup=true" +set D_ARGS="-Djogl.debug=all" "-Dnewt.debug=all" "-Dnativewindow.debug=all" "-Djogamp.debug.NativeLibrary=true" REM set D_ARGS="-Djogl.debug.GLContext" "-Djogl.debug.ExtensionAvailabilityCache" "-Djogamp.debug.ProcAddressHelper=true" REM set D_ARGS="-Djogl.debug.GraphicsConfiguration" REM set D_ARGS="-Djogamp.debug.JNILibLoader=true" "-Djogamp.debug.NativeLibrary=true" "-Djogamp.debug.NativeLibrary.Lookup=true" "-Djogl.debug.GLProfile=true" -- cgit v1.2.3