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* Fixed Issue 278: Fatal error when rendering text Kenneth Russel2007-02-271-0/+40
| | | | | | | | | Added code to restore current text drawing color when backing store is resized. Fixed NullPointerException in RectanglePacker during deletion if no backing store was allocated. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1156 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 275: Rendering bugs in TextRenderer Kenneth Russel2007-02-221-1/+38
| | | | | | | | | | | | | Fixed problem where during resizing of backing store for TextRenderer we were neglecting to unbind the old texture and bind the new one. This caused attempts to render with an invalid texture, which was probably the cause of crashes and definitely the cause of rendering artifacts. Fixed by calling endRendering() / beginRendering() appropriately on the underlying TextureRenderer during resizing of the backing store of the TextRenderer. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1148 232f8b59-042b-4e1e-8c03-345bb8c30851
* Fixed Issue 272: Move setColor method from TextRenderer up to TextureRenderer Kenneth Russel2007-02-202-28/+64
| | | | | | | | Moved setColor() implementation from TextRenderer to TextureRenderer and reimplemented TextRenderer's methods in terms of it. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1143 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added RenderDelegate mechanism to TextRenderer to provide more control Kenneth Russel2007-02-111-19/+103
| | | | | | | | where desired over the rendered text bitmap. Added CustomText demo to demonstrate its usage. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1128 232f8b59-042b-4e1e-8c03-345bb8c30851
* Javadoc fixKenneth Russel2007-02-111-2/+3
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1127 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added setColor(Color) convenience methodKenneth Russel2007-02-111-0/+16
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1126 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added GL_TEXTURE_BIT and GL_COLOR_BUFFER_BIT to set of attributes Kenneth Russel2007-01-251-1/+2
| | | | | | | | pushed / popped by TextureRenderer on suggestion of Tom Gaskins and Chris Campbell git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1104 232f8b59-042b-4e1e-8c03-345bb8c30851
* Removed incorrect comment about alpha bits pointed out by Chris CampbellKenneth Russel2007-01-251-3/+1
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1103 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added 3D rendering methods to TextureRenderer and TextRenderer on Kenneth Russel2007-01-202-90/+230
| | | | | | | | | | | | request of several people on javagaming.org forums. Refactored existing 2D rendering support in these classes in terms of the new 3D methods. Wrote new TextCube demo illustrating how to render 2D text in 3D using the TextRenderer. Factored out FPS counter rendering into new FPSCounter utility class and updated TestTextRenderer and FlyingText demos. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1092 232f8b59-042b-4e1e-8c03-345bb8c30851
* Robustness improvements to TextRenderer and underlying RectanglePacker. Kenneth Russel2007-01-131-26/+194
| | | | | | | | | | | | | | | Added ability to specify a maximum size to which the RectanglePacker can expand. Added preExpand method to BackingStoreManager to support early eviction of unused entries instead of always expanding the backing store, and additionFailed method used when the backing store can not expand further. Added more robust free list coalescing to Level. Added support for shrinking of backing store and for eager compaction when there is a lot of vertical dead space. Added TextFlow demo which shows how to do dynamic layout of text and which acts as a stress test for the TextRenderer. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1083 232f8b59-042b-4e1e-8c03-345bb8c30851
* Added new FlyingText demo to illustrate more advanced usage of the Kenneth Russel2007-01-072-15/+34
| | | | | | | | | | | TextRenderer class; displays dynamically rotated, translated and colored text. Changed how setSmoothing() is handled by the TextureRenderer and stopped disabling smoothing in the TextRenderer. For the time being, not exposing this flag in that class to keep the API simple. Changed TextRenderer to also push/pop the texture matrix. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1073 232f8b59-042b-4e1e-8c03-345bb8c30851
* With help from Chris Campbell, fixed incredibly stupid bug on my part Kenneth Russel2007-01-062-1/+9
| | | | | | | | | | | | | | | | where the new Java 2D TextureRenderer was destroying and re-creating the OpenGL texture every frame. This was why the Java 2D Overlay class was so expensive, and why the TextRenderer wasn't as fast as it seemed it should be. Fixed bugs in all of the Java 2D demos which were covered up by this implicit sync, as well as in the TextRenderer class itself where it was missing a key sync operation. Added code to the Texture.updateSubImage() implementation to clip the incoming rectangle to the bounds of the input data and texture, to keep OpenGL from dropping almost-valid updates on the floor. Ran all of the Java 2D integration demos to verify these fixes. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1071 232f8b59-042b-4e1e-8c03-345bb8c30851
* With extensive help from Phil Race and Chris Campbell from the Java 2D Kenneth Russel2007-01-042-5/+583
| | | | | | | | | | | | | | | | | | | | | | team, added a TextRenderer class which enables high-performance rendering of bitmapped Java 2D fonts, with full Unicode support, into arbitrary OpenGL drawables using a simple API. Builds on top of the TextureRenderer class and its associated functionality; added createAlphaOnlyRenderer() and other methods to enable the TextRenderer. Caches rendering results on a string-by-string basis in an OpenGL texture using a fully automatic least-recently-used algorithm for good efficiency when rendering the same string or strings multiple times. Uses a rectangle packing algorithm, currently housed in com.sun.opengl.impl.packrect, for managing the positions of cached strings on a larger OpenGL texture to avoid OpenGL pipeline state changes. Added a TestTextRenderer demo which simply adds a moving text string and frames-per-second counter to the Gears demo; more sophisticated examples to come. (Some commented-out debugging code is being temporarily left in the new demo, to be removed in the next checkin, in order to have it in the version history.) git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1067 232f8b59-042b-4e1e-8c03-345bb8c30851
* Moved J2DTextureRenderer and J2DOverlay into their own sub-package and Kenneth Russel2007-01-042-0/+584
dropped the prefixes on the suggestion of Chris Campbell. No other changes to these classes. Added com.sun.opengl.util.j2d to the javadoc generation. Updated demos. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1066 232f8b59-042b-4e1e-8c03-345bb8c30851