From be0ebf39ac48e904803ad35ad280dc6ecde03119 Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Thu, 21 Jun 2012 20:58:04 +0200 Subject: Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionOnProcess'; Adapt to CapabilitiesChooser API/generics change; Misc - Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionOnProcess' - Adapt to CapabilitiesChooser API/generics change - Cleanup some generics use .. etc --- src/demos/j2d/TestTextureRenderer.java | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/demos/j2d/TestTextureRenderer.java') diff --git a/src/demos/j2d/TestTextureRenderer.java b/src/demos/j2d/TestTextureRenderer.java index cedee83..a217c7b 100755 --- a/src/demos/j2d/TestTextureRenderer.java +++ b/src/demos/j2d/TestTextureRenderer.java @@ -61,7 +61,6 @@ import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLProfile; import javax.media.opengl.awt.GLCanvas; -import javax.media.opengl.glu.GLU; import com.jogamp.opengl.util.Animator; @@ -71,13 +70,6 @@ import com.jogamp.opengl.util.Animator; public class TestTextureRenderer implements GLEventListener { public static void main(String[] args) { - // set argument 'NotFirstUIActionOnProcess' in the JNLP's application-desc tag for example - // - // NotFirstUIActionOnProcess - // - boolean firstUIActionOnProcess = 0==args.length || !args[0].equals("NotFirstUIActionOnProcess") ; - GLProfile.initSingleton(firstUIActionOnProcess); - Frame frame = new Frame("Java 2D Renderer Test"); GLCapabilities caps = new GLCapabilities(GLProfile.get(GLProfile.GL2)); caps.setAlphaBits(8); @@ -114,7 +106,6 @@ public class TestTextureRenderer implements GLEventListener { private Rectangle textBounds; private Rectangle fpsBounds; private String TEST_STRING = "Java 2D Text"; - private GLU glu = new GLU(); private long startTime; private int frameCount; private DecimalFormat format = new DecimalFormat("####.00"); @@ -195,8 +186,6 @@ public class TestTextureRenderer implements GLEventListener { velocity.setY(-1.0f * Math.abs(velocity.y())); } - GL gl = drawable.getGL(); - // Prepare to draw from the renderer's texture renderer.beginOrthoRendering(drawable.getWidth(), drawable.getHeight()); -- cgit v1.2.3