From d7e533dca5c70d7c07d56457764e733085136c0a Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 18 Feb 2012 16:59:10 +0100 Subject: unify shader names --- src/demos/dualDepthPeeling/shaders/wavg_init.fp | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 src/demos/dualDepthPeeling/shaders/wavg_init.fp (limited to 'src/demos/dualDepthPeeling/shaders/wavg_init.fp') diff --git a/src/demos/dualDepthPeeling/shaders/wavg_init.fp b/src/demos/dualDepthPeeling/shaders/wavg_init.fp new file mode 100644 index 0000000..e50aeb0 --- /dev/null +++ b/src/demos/dualDepthPeeling/shaders/wavg_init.fp @@ -0,0 +1,19 @@ +//-------------------------------------------------------------------------------------- +// Order Independent Transparency with Average Color +// +// Author: Louis Bavoil +// Email: sdkfeedback@nvidia.com +// +// Copyright (c) NVIDIA Corporation. All rights reserved. +//-------------------------------------------------------------------------------------- + +#extension ARB_draw_buffers : require + +vec4 ShadeFragment(); + +void main(void) +{ + vec4 color = ShadeFragment(); + gl_FragData[0] = vec4(color.rgb * color.a, color.a); + gl_FragData[1] = vec4(1.0); +} -- cgit v1.2.3