From d7e533dca5c70d7c07d56457764e733085136c0a Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Sat, 18 Feb 2012 16:59:10 +0100 Subject: unify shader names --- .../dualDepthPeeling/shaders/dual_peeling_blend.fp | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 src/demos/dualDepthPeeling/shaders/dual_peeling_blend.fp (limited to 'src/demos/dualDepthPeeling/shaders/dual_peeling_blend.fp') diff --git a/src/demos/dualDepthPeeling/shaders/dual_peeling_blend.fp b/src/demos/dualDepthPeeling/shaders/dual_peeling_blend.fp new file mode 100644 index 0000000..3ba7cf9 --- /dev/null +++ b/src/demos/dualDepthPeeling/shaders/dual_peeling_blend.fp @@ -0,0 +1,17 @@ +//-------------------------------------------------------------------------------------- +// Order Independent Transparency with Dual Depth Peeling +// +// Author: Louis Bavoil +// Email: sdkfeedback@nvidia.com +// +// Copyright (c) NVIDIA Corporation. All rights reserved. +//-------------------------------------------------------------------------------------- + +uniform samplerRECT TempTex; + +void main(void) +{ + gl_FragColor = textureRect(TempTex, gl_FragCoord.xy); + // for occlusion query + if (gl_FragColor.a == 0) discard; +} -- cgit v1.2.3