diff options
Diffstat (limited to 'src/gleem')
-rw-r--r-- | src/gleem/ExaminerViewer.java | 4 | ||||
-rw-r--r-- | src/gleem/TestExaminerViewer.java | 6 | ||||
-rw-r--r-- | src/gleem/TestHandleBox.java | 6 | ||||
-rw-r--r-- | src/gleem/TestMultiWin.java | 6 | ||||
-rw-r--r-- | src/gleem/TestTranslate1.java | 6 | ||||
-rw-r--r-- | src/gleem/TestTranslate2.java | 6 |
6 files changed, 17 insertions, 17 deletions
diff --git a/src/gleem/ExaminerViewer.java b/src/gleem/ExaminerViewer.java index 2cb2f05..9760165 100644 --- a/src/gleem/ExaminerViewer.java +++ b/src/gleem/ExaminerViewer.java @@ -581,11 +581,11 @@ public class ExaminerViewer { gl.glMatrixMode(GL.GL_MODELVIEW); float[] data = new float[16]; params.getModelviewMatrix().getColumnMajorData(data); - gl.glLoadMatrixf(data); + gl.glLoadMatrixf(data, 0); gl.glMatrixMode(GL.GL_PROJECTION); params.getProjectionMatrix().getColumnMajorData(data); - gl.glLoadMatrixf(data); + gl.glLoadMatrixf(data, 0); } private void recalcInverseRotation(GL gl) { diff --git a/src/gleem/TestExaminerViewer.java b/src/gleem/TestExaminerViewer.java index 55d0283..3ba68e4 100644 --- a/src/gleem/TestExaminerViewer.java +++ b/src/gleem/TestExaminerViewer.java @@ -85,9 +85,9 @@ public class TestExaminerViewer { float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); gl.glEnable(GL.GL_LIGHTING); gl.glEnable(GL.GL_LIGHT0); diff --git a/src/gleem/TestHandleBox.java b/src/gleem/TestHandleBox.java index adf8e32..0761c8b 100644 --- a/src/gleem/TestHandleBox.java +++ b/src/gleem/TestHandleBox.java @@ -63,9 +63,9 @@ public class TestHandleBox { float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); gl.glEnable(GL.GL_LIGHTING); gl.glEnable(GL.GL_LIGHT0); diff --git a/src/gleem/TestMultiWin.java b/src/gleem/TestMultiWin.java index ce2c257..4b9fa58 100644 --- a/src/gleem/TestMultiWin.java +++ b/src/gleem/TestMultiWin.java @@ -87,9 +87,9 @@ public class TestMultiWin { float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); gl.glEnable(GL.GL_LIGHTING); gl.glEnable(GL.GL_LIGHT0); diff --git a/src/gleem/TestTranslate1.java b/src/gleem/TestTranslate1.java index 131fa0c..79fb4ca 100644 --- a/src/gleem/TestTranslate1.java +++ b/src/gleem/TestTranslate1.java @@ -63,9 +63,9 @@ public class TestTranslate1 { float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); gl.glEnable(GL.GL_LIGHTING); gl.glEnable(GL.GL_LIGHT0); diff --git a/src/gleem/TestTranslate2.java b/src/gleem/TestTranslate2.java index 1789575..0906d8f 100644 --- a/src/gleem/TestTranslate2.java +++ b/src/gleem/TestTranslate2.java @@ -63,9 +63,9 @@ public class TestTranslate2 { float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); gl.glEnable(GL.GL_LIGHTING); gl.glEnable(GL.GL_LIGHT0); |