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-rw-r--r--src/demos/proceduralTexturePhysics/Water.java15
1 files changed, 9 insertions, 6 deletions
diff --git a/src/demos/proceduralTexturePhysics/Water.java b/src/demos/proceduralTexturePhysics/Water.java
index 46d199a..f15fe37 100644
--- a/src/demos/proceduralTexturePhysics/Water.java
+++ b/src/demos/proceduralTexturePhysics/Water.java
@@ -194,14 +194,17 @@ public class Water {
// create the pbuffer. Will use this as an offscreen rendering buffer.
// it allows rendering a texture larger than our window.
- if (!parentWindow.canCreateOffscreenDrawable()) {
- throw new GLException("Parent window doesn't support creation of pbuffers");
- }
GLCapabilities caps = new GLCapabilities();
caps.setDoubleBuffered(false);
- pbuffer = parentWindow.createOffscreenDrawable(caps,
- initialMapDimensions[0],
- initialMapDimensions[1]);
+ if (!GLDrawableFactory.getFactory().canCreateGLPbuffer(caps,
+ initialMapDimensions[0],
+ initialMapDimensions[1])) {
+ throw new GLException("Pbuffers not supported with this graphics card");
+ }
+ pbuffer = GLDrawableFactory.getFactory().createGLPbuffer(caps,
+ initialMapDimensions[0],
+ initialMapDimensions[1],
+ parentWindow.getContext());
pbuffer.addGLEventListener(new Listener());
}