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-rw-r--r--src/demos/dualDepthPeeling/shaders/dual_peeling_init.fp13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/demos/dualDepthPeeling/shaders/dual_peeling_init.fp b/src/demos/dualDepthPeeling/shaders/dual_peeling_init.fp
deleted file mode 100644
index 1c6234a..0000000
--- a/src/demos/dualDepthPeeling/shaders/dual_peeling_init.fp
+++ /dev/null
@@ -1,13 +0,0 @@
-//--------------------------------------------------------------------------------------
-// Order Independent Transparency with Dual Depth Peeling
-//
-// Author: Louis Bavoil
-//
-// Copyright (c) NVIDIA Corporation. All rights reserved.
-//--------------------------------------------------------------------------------------
-
-void main(void)
-{
- gl_FragColor.xy = vec2(-gl_FragCoord.z, gl_FragCoord.z);
-}