/* * $RCSfile$ * * Copyright (c) 2005 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision$ * $Date$ * $State$ */ import java.applet.Applet; import java.awt.BorderLayout; import java.awt.GraphicsConfiguration; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.geometry.ColorCube; import com.sun.j3d.utils.universe.*; import javax.media.j3d.*; import javax.vecmath.*; /** * Pure immediate mode example program. In pure immediate mode, the * renderer must be stopped on the Canvas being rendered into. In our * example, this is done immediately after the canvas is created. A * separate thread is started up to do the immediate mode rendering. */ public class PureImmediate extends Applet implements Runnable { private Canvas3D canvas; private GraphicsContext3D gc = null; private Geometry cube = null; private Transform3D cmt = new Transform3D(); // One rotation (2*PI radians) every 6 seconds private Alpha rotAlpha = new Alpha(-1, 6000); private SimpleUniverse u = null; // // Renders a single frame by clearing the canvas, drawing the // geometry, and swapping the draw and display buffer. // public void render() { if (gc == null) { // Set up Graphics context gc = canvas.getGraphicsContext3D(); gc.setAppearance(new Appearance()); // Set up geometry cube = new ColorCube(0.4).getGeometry(); } // Compute angle of rotation based on alpha value double angle = rotAlpha.value() * 2.0*Math.PI; cmt.rotY(angle); // Render the geometry for this frame gc.clear(); gc.setModelTransform(cmt); gc.draw(cube); canvas.swap(); } // // Run method for our immediate mode rendering thread. // public void run() { System.out.println("PureImmediate.run: starting main loop"); while (true) { render(); Thread.yield(); } } public PureImmediate() { } // // init: create the canvas, stop the renderer, // create the universe, and start the drawing thread. // public void init() { setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); canvas = new Canvas3D(config); canvas.stopRenderer(); add("Center", canvas); // Create the universe and viewing branch u = new SimpleUniverse(canvas); // This will move the ViewPlatform back a bit so the // objects in the scene can be viewed. u.getViewingPlatform().setNominalViewingTransform(); // Start a new thread that will continuously render new Thread(this).start(); } public void destroy() { u.cleanup(); } // // The following allows PureImmediate to be run as an application // as well as an applet // public static void main(String[] args) { new MainFrame(new PureImmediate(), 256, 256); } }