/* * $RCSfile$ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision$ * $Date$ * $State$ */ import java.applet.Applet; import java.awt.*; import java.awt.event.*; import com.sun.j3d.utils.applet.MainFrame; import com.sun.j3d.utils.geometry.*; import com.sun.j3d.utils.universe.*; import javax.media.j3d.*; import javax.vecmath.*; import javax.swing.*; import javax.swing.event.*; import javax.swing.border.*; import com.sun.j3d.utils.behaviors.vp.*; public class AlternateAppearanceScopeTest extends JApplet implements ActionListener { Material mat1, altMat; Appearance app, otherApp; JComboBox altAppMaterialColor; JComboBox appMaterialColor; JComboBox altAppScoping; JComboBox override; private Group content1 = null; private Group content2 = null; BoundingSphere worldBounds; AlternateAppearance altApp; Shape3D[] shapes1, shapes2; boolean shape1Enabled = false, shape2Enabled = false; // Globally used colors Color3f white = new Color3f(1.0f, 1.0f, 1.0f); Color3f red = new Color3f(1.0f, 0.0f, 0.0f); Color3f green = new Color3f(0.0f, 1.0f, 0.0f); Color3f blue = new Color3f(0.0f, 0.0f, 1.0f); Color3f[] colors = {white, red, green, blue}; private SimpleUniverse u; public AlternateAppearanceScopeTest() { } public void init() { Container contentPane = getContentPane(); Canvas3D c = new Canvas3D(SimpleUniverse.getPreferredConfiguration()); contentPane.add("Center", c); BranchGroup scene = createSceneGraph(); // SimpleUniverse is a Convenience Utility class u = new SimpleUniverse(c); // add mouse behaviors to the viewingPlatform ViewingPlatform viewingPlatform = u.getViewingPlatform(); // This will move the ViewPlatform back a bit so the // objects in the scene can be viewed. viewingPlatform.setNominalViewingTransform(); OrbitBehavior orbit = new OrbitBehavior(c, OrbitBehavior.REVERSE_ALL); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0); orbit.setSchedulingBounds(bounds); viewingPlatform.setViewPlatformBehavior(orbit); u.addBranchGraph(scene); // Create GUI JPanel p = new JPanel(); BoxLayout boxlayout = new BoxLayout(p, BoxLayout.Y_AXIS); p.add(createScopingPanel()); p.add(createMaterialPanel()); p.setLayout(boxlayout); contentPane.add("South", p); } public void destroy() { u.cleanup(); } BranchGroup createSceneGraph() { BranchGroup objRoot = new BranchGroup(); // Create influencing bounds worldBounds = new BoundingSphere( new Point3d( 0.0, 0.0, 0.0 ), // Center 1000.0 ); // Extent Transform3D t = new Transform3D(); // move the object upwards t.set(new Vector3f(0.0f, 0.1f, 0.0f)); // Shrink the object t.setScale(0.8); TransformGroup trans = new TransformGroup(t); trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); otherApp = new Appearance(); altMat = new Material(); altMat.setCapability(Material.ALLOW_COMPONENT_WRITE); altMat.setDiffuseColor( new Color3f( 0.0f, 1.0f, 0.0f ) ); otherApp.setMaterial(altMat); altApp = new AlternateAppearance(); altApp.setAppearance(otherApp); altApp.setCapability(AlternateAppearance.ALLOW_SCOPE_WRITE); altApp.setCapability(AlternateAppearance.ALLOW_SCOPE_READ); altApp.setInfluencingBounds( worldBounds ); objRoot.addChild(altApp); // Build foreground geometry into two groups. We'll // create three directional lights below, one each with // scope to cover the first geometry group only, the // second geometry group only, or both geometry groups. Appearance app1 = new Appearance(); mat1 = new Material(); mat1.setCapability(Material.ALLOW_COMPONENT_WRITE); mat1.setDiffuseColor( new Color3f( 1.0f, 0.0f, 0.0f ) ); app1.setMaterial(mat1); content1 = new SphereGroup( 0.05f, // radius of spheres 0.4f, // x spacing 0.2f, // y spacing 3, // number of spheres in X 5, // number of spheres in Y app1, // appearance true); // alt app override = true trans.addChild( content1 ); shapes1 = ((SphereGroup)content1).getShapes(); content2 = new SphereGroup( 0.05f, // radius of spheres .4f, // x spacing 0.2f, // y spacing 2, // number of spheres in X 5, // number of spheres in Y app1, // appearance true); // alt app override = true trans.addChild( content2 ); shapes2 = ((SphereGroup)content2).getShapes(); // Add lights DirectionalLight light1 = null; light1 = new DirectionalLight( ); light1.setEnable( true ); light1.setColor( new Color3f(0.2f, 0.2f, 0.2f) ); light1.setDirection( new Vector3f( 1.0f, 0.0f, -1.0f ) ); light1.setInfluencingBounds( worldBounds ); objRoot.addChild( light1 ); DirectionalLight light2 = new DirectionalLight(); light2.setEnable(true); light2.setColor(new Color3f(0.2f, 0.2f, 0.2f)); light2.setDirection(new Vector3f(-1.0f, 0.0f, 1.0f)); light2.setInfluencingBounds(worldBounds); objRoot.addChild(light2); // Add an ambient light to dimly illuminate the rest of // the shapes in the scene to help illustrate that the // directional lights are being scoped... otherwise it looks // like we're just removing shapes from the scene AmbientLight ambient = new AmbientLight( ); ambient.setEnable( true ); ambient.setColor( new Color3f(1.0f, 1.0f, 1.0f) ); ambient.setInfluencingBounds( worldBounds ); objRoot.addChild( ambient ); objRoot.addChild(trans); return objRoot; } JPanel createScopingPanel() { JPanel panel = new JPanel(); panel.setBorder(new TitledBorder("Scopes")); String values[] = {"Scoped Set1", "Scoped Set2", "Universal Scope"}; altAppScoping = new JComboBox(values); altAppScoping.addActionListener(this); altAppScoping.setSelectedIndex(2); panel.add(new JLabel("Scoping")); panel.add(altAppScoping); String enables[] = { "Enabled Set1", "Enabled Set2", "Enabled set1&2", "Disabled set1&2"}; override = new JComboBox(enables); override.addActionListener(this); override.setSelectedIndex(3); panel.add(new JLabel("Alternate Appearance Override")); panel.add(override); return panel; } JPanel createMaterialPanel() { JPanel panel = new JPanel(); panel.setBorder(new TitledBorder("Appearance Attributes")); String colorVals[] = { "WHITE", "RED", "GREEN", "BLUE"}; altAppMaterialColor = new JComboBox(colorVals); altAppMaterialColor.addActionListener(this); altAppMaterialColor.setSelectedIndex(2); panel.add(new JLabel("Alternate Appearance MaterialColor")); panel.add(altAppMaterialColor); appMaterialColor = new JComboBox(colorVals); appMaterialColor.addActionListener(this); appMaterialColor.setSelectedIndex(1); panel.add(new JLabel("Normal Appearance MaterialColor")); panel.add(appMaterialColor); return panel; } public void actionPerformed(ActionEvent e) { Object target = e.getSource(); if (target == altAppMaterialColor) { altMat.setDiffuseColor(colors[altAppMaterialColor.getSelectedIndex()]); } else if (target == altAppScoping) { for (int i = 0; i < altApp.numScopes(); i++) { altApp.removeScope(0); } if (altAppScoping.getSelectedIndex() == 0) { altApp.addScope(content1); } else if (altAppScoping.getSelectedIndex() == 1) { altApp.addScope(content2); } } else if (target == override) { int i; if (override.getSelectedIndex()== 0) { if (!shape1Enabled) { for (i = 0; i < shapes1.length; i++) shapes1[i].setAppearanceOverrideEnable(true); shape1Enabled = true; } if (shape2Enabled) { for (i = 0; i < shapes2.length; i++) shapes2[i].setAppearanceOverrideEnable(false); shape2Enabled = false; } } else if (override.getSelectedIndex() == 1) { if (!shape2Enabled) { for (i = 0; i < shapes2.length; i++) shapes2[i].setAppearanceOverrideEnable(true); shape2Enabled = true; } if (shape1Enabled) { for (i = 0; i < shapes1.length; i++) shapes1[i].setAppearanceOverrideEnable(false); shape1Enabled = false; } } else if (override.getSelectedIndex() == 2) { if (!shape1Enabled) { for (i = 0; i < shapes1.length; i++) shapes1[i].setAppearanceOverrideEnable(true); shape1Enabled = true; } if (!shape2Enabled) { for (i = 0; i < shapes2.length; i++) shapes2[i].setAppearanceOverrideEnable(true); shape2Enabled = true; } } else { if (shape1Enabled) { for (i = 0; i < shapes1.length; i++) shapes1[i].setAppearanceOverrideEnable(false); shape1Enabled = false; } if (shape2Enabled) { for (i = 0; i < shapes2.length; i++) shapes2[i].setAppearanceOverrideEnable(false); shape2Enabled = false; } } } else if (target == appMaterialColor) { mat1.setDiffuseColor(colors[appMaterialColor.getSelectedIndex()]); } } public static void main(String[] args) { Frame frame = new MainFrame(new AlternateAppearanceScopeTest(), 800, 800); } }