Commit message (Expand) | Author | Age | Files | Lines | |
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* | ObjLoadGLSL for gl2es2pipelien uses the ShaderAppearance constructor | phil | 2016-12-04 | 1 | -57/+32 |
* | update licenses and added myself as maintainer | phil | 2016-12-04 | 30 | -589/+801 |
* | First cut offscreen canvas examples | phil | 2016-11-17 | 5 | -7/+534 |
* | Overlay2D examples updated with gl2es2 and a bufferedimage draw | phil | 2016-11-16 | 2 | -5/+244 |
* | ReadRaster implemented in pipeline and example built | phil | 2016-11-16 | 3 | -236/+450 |
* | background Texture and raster examples added | phil | 2016-11-16 | 4 | -0/+904 |
* | GL2ES2 pipeline util Cube moved to java3d-utils | phil | 2016-11-13 | 4 | -316/+4 |
* | SimpleShaderAppearance moved to java3d-utils | phil | 2016-11-13 | 13 | -732/+10 |
* | struct lightSource was always receiving all lights as enabled | phil | 2016-11-06 | 7 | -99/+89 |
* | resource loading now includes the main/ prefix | phil | 2016-11-06 | 36 | -116/+116 |
* | resource loading fall back updated to new resource package location | phil | 2016-11-06 | 13 | -32/+31 |
* | move java into maven standard src/main/java and resources into | phil | 2016-11-06 | 282 | -0/+54955 |