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Diffstat (limited to 'src/Text2D/Text2DTest.java')
-rw-r--r-- | src/Text2D/Text2DTest.java | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/src/Text2D/Text2DTest.java b/src/Text2D/Text2DTest.java new file mode 100644 index 0000000..0934f29 --- /dev/null +++ b/src/Text2D/Text2DTest.java @@ -0,0 +1,191 @@ +/* + * $RCSfile$ + * + * Copyright (c) 2004 Sun Microsystems, Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any + * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND + * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY + * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL + * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF + * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS + * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR + * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, + * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND + * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR + * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed, licensed or + * intended for use in the design, construction, operation or + * maintenance of any nuclear facility. + * + * $Revision$ + * $Date$ + * $State$ + */ + +import java.applet.Applet; +import java.awt.*; +import java.awt.Font; +import java.awt.event.*; +import com.sun.j3d.utils.applet.MainFrame; +import com.sun.j3d.utils.geometry.Text2D; +import com.sun.j3d.utils.universe.*; +import javax.media.j3d.*; +import javax.vecmath.*; + +public class Text2DTest extends Applet { + + private SimpleUniverse u = null; + + public BranchGroup createSceneGraph() { + // Create the root of the branch graph + BranchGroup objRoot = new BranchGroup(); + + // Create a Transformgroup to scale all objects so they + // appear in the scene. + TransformGroup objScale = new TransformGroup(); + Transform3D t3d = new Transform3D(); + t3d.setScale(0.4); + objScale.setTransform(t3d); + objRoot.addChild(objScale); + + // Create the transform group node and initialize it to the + // identity. Enable the TRANSFORM_WRITE capability so that + // our behavior code can modify it at runtime. Add it to the + // root of the subgraph. + TransformGroup objTrans = new TransformGroup(); + objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); + + BoundingSphere bounds = + new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); + + TransformGroup textTranslationGroup; + Transform3D textTranslation; + float yPos = -.5f; + Shape3D textObject = new Text2D("Rotating Yellow Text", + new Color3f(1f, 1f, 0f), + "Serif", + 60, + Font.BOLD); + Appearance app = textObject.getAppearance(); + + PolygonAttributes pa = app.getPolygonAttributes(); + if (pa == null) + pa = new PolygonAttributes(); + pa.setCullFace(PolygonAttributes.CULL_NONE); + if (app.getPolygonAttributes() == null) + app.setPolygonAttributes(pa); + objTrans.addChild(textObject); + + + textTranslation = new Transform3D(); + textTranslation.setTranslation(new Vector3f(0f, yPos, 0f)); + textTranslationGroup = new TransformGroup(textTranslation); + textTranslationGroup.addChild(objTrans); + objScale.addChild(textTranslationGroup); + yPos += .5f; + + /* Blue 40point text*/ + textObject = new Text2D("Blue 40point Text", + new Color3f(0f, 0f, 1f), + "Serif", + 40, + Font.BOLD); + textTranslation = new Transform3D(); + textTranslation.setTranslation(new Vector3f(0f, yPos, 0f)); + textTranslationGroup = new TransformGroup(textTranslation); + textTranslationGroup.addChild(textObject); + objScale.addChild(textTranslationGroup); + yPos += .5f; + + /* Green italic text*/ + textObject = new Text2D("Green Italic Text", + new Color3f(0f, 1f, 0f), + "Serif", + 70, + Font.ITALIC); + textTranslation = new Transform3D(); + textTranslation.setTranslation(new Vector3f(0f, yPos, 0f)); + textTranslationGroup = new TransformGroup(textTranslation); + textTranslationGroup.addChild(textObject); + objScale.addChild(textTranslationGroup); + yPos += .5f; + + + // Create a new Behavior object that will perform the desired + // operation on the specified transform object and add it into + // the scene graph. + Transform3D yAxis = new Transform3D(); + Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE, + 0, 0, + 4000, 0, 0, + 0, 0, 0); + + RotationInterpolator rotator = + new RotationInterpolator(rotationAlpha, objTrans, yAxis, + 0.0f, (float) Math.PI*2.0f); + rotator.setSchedulingBounds(bounds); + objTrans.addChild(rotator); + + return objRoot; + } + + public Text2DTest() { + } + + public void init() { + setLayout(new BorderLayout()); + GraphicsConfiguration config = + SimpleUniverse.getPreferredConfiguration(); + + Canvas3D c = new Canvas3D(config); + add("Center", c); + + // Create a simple scene and attach it to the virtual universe + BranchGroup scene = createSceneGraph(); + u = new SimpleUniverse(c); + MoverBehavior navigator = + new MoverBehavior(u.getViewingPlatform().getViewPlatformTransform()); + scene.addChild(navigator); + + // Have Java 3D perform optimizations on this scene graph. + scene.compile(); + + // This will move the ViewPlatform back a bit so the + // objects in the scene can be viewed. + u.getViewingPlatform().setNominalViewingTransform(); + + u.addBranchGraph(scene); + } + + public void destroy() { + u.cleanup(); + } + + // + // The following allows HelloUniverse to be run as an application + // as well as an applet + // + public static void main(String[] args) { + new MainFrame(new Text2DTest(), 256, 256); + } +} |