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-/*
- * $RCSfile$
- *
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-import java.applet.Applet;
-import java.net.URL;
-import java.awt.*;
-import java.awt.event.*;
-import com.sun.j3d.utils.applet.MainFrame;
-import com.sun.j3d.utils.geometry.ColorCube;
-import com.sun.j3d.utils.universe.*;
-import java.io.File;
-import java.security.*;
-import javax.media.j3d.*;
-import javax.vecmath.*;
-
-/*
- * This Java3D program:
- * Creates an instance of the JavaSoundMixer AudioDevice, initializing it
- * and attaching it to the PhysicalEnvironment by using
- * SimpleUniverse.
- * Creates one cached Background and two cached Point sound sources.
- * Creates and executes a custom behavior (SimpleSoundsBehavior) that
- * starts the sound playing and transforms the PointSound source
- * by modifying the TransformGroup that contains the Sound nodes.
- *
- * Usage:
- * java SimpleSounds [URLpath [name1 [name2 [name2]]]]
- *
- * The first optional command line parameter is the URL path to directory
- * containing "file:" or "http:" and then directory path string.
- * If you are using the suppled default sound files in the same directory
- * as this test program then only the URLpath need be supplied on the
- * command line.
- * If this parameter is not included then the current path to the directory
- * this program is running in is used for an application
- * and the codebase is used for an applet.
- * The second thru fourth optional command line parameters are sound file names
- * If not given, the default file names are:
- * techno_machine.au
- * hello_universe.au
- * roar.au
- * that correspond to the 3 'voice' quality, 8-bit, u-law, 8-kHz samples
- * included in the same directory as this test program.
- *
- * Java Sound engine has been advertised to support the following 8- and 16-
- * bit, linear and u-law, mono and stereo sound sample file formats: AU,
- * AIFF, WAV, and PCM. Non-cached MIDI and RMF files are also supported.
- * Neither compressed formats (DVI, GSM, MOD) nor A-law formated files are
- * supported at this time, but they will be converted.
- */
-
-public class SimpleSounds extends Applet {
-
- // File name of sound sample
- private static int filenamesGiven = 0;
- private static URL[] url = new URL[3];
- private static String[] filename = new String[3];
- private static String path = null;
- private static boolean filenamesSet = false;
-
- private SimpleUniverse u = null;
-
- public BranchGroup createSceneGraph() {
- // Create the root of the subgraph
- BranchGroup objRoot = new BranchGroup();
-
- // Create the transform group node and initialize it to the identity.
- // Enable the TRANSFORM_WRITE capability so that our behavior code
- // can modify it at runtime. Add it to the root of the subgraph.
- TransformGroup objTrans = new TransformGroup();
- objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
- objRoot.addChild(objTrans);
-
- // Create a simple shape leaf node and add it into the scene graph.
- objTrans.addChild(new ColorCube(0.4));
-
- // Create a new Behavior object that will perform the desired
- // operation on the specified transform object and add it into the
- // scene graph.
- Transform3D yAxis = new Transform3D();
- Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE,
- 0, 0,
- 20000, 0, 0,
- 0, 0, 0);
- RotationInterpolator rotator =
- new RotationInterpolator(rotation,
- objTrans, yAxis,
- 0.0f, (float) Math.PI*2.0f);
- BoundingSphere bounds =
- new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
- rotator.setSchedulingBounds(bounds);
- objTrans.addChild(rotator);
- /*
- * Create a sound node and add it to the scene graph
- */
- BackgroundSound sound1 = new BackgroundSound();
- PointSound sound2 = new PointSound();
- PointSound sound3 = new PointSound();
- sound1.setCapability(PointSound.ALLOW_ENABLE_WRITE);
- sound1.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
- sound1.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
- sound1.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
- sound1.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
- sound1.setCapability(PointSound.ALLOW_RELEASE_WRITE);
- sound1.setCapability(PointSound.ALLOW_DURATION_READ);
- sound1.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
- sound1.setCapability(PointSound.ALLOW_LOOP_WRITE);
- sound2.setCapability(PointSound.ALLOW_ENABLE_WRITE);
- sound2.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
- sound2.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
- sound2.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
- sound2.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
- sound2.setCapability(PointSound.ALLOW_RELEASE_WRITE);
- sound2.setCapability(PointSound.ALLOW_DURATION_READ);
- sound2.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
- sound2.setCapability(PointSound.ALLOW_POSITION_WRITE);
- sound2.setCapability(PointSound.ALLOW_LOOP_WRITE);
- sound3.setCapability(PointSound.ALLOW_ENABLE_WRITE);
- sound3.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE);
- sound3.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE);
- sound3.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE);
- sound3.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE);
- sound3.setCapability(PointSound.ALLOW_RELEASE_WRITE);
- sound3.setCapability(PointSound.ALLOW_DURATION_READ);
- sound3.setCapability(PointSound.ALLOW_IS_PLAYING_READ);
- sound3.setCapability(PointSound.ALLOW_POSITION_WRITE);
-
- BoundingSphere soundBounds =
- new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
- sound1.setSchedulingBounds(soundBounds);
- sound2.setSchedulingBounds(soundBounds);
- sound3.setSchedulingBounds(soundBounds);
- objTrans.addChild(sound1);
- objTrans.addChild(sound2);
- objTrans.addChild(sound3);
-
-
- /*
- * Create a new Behavior object that will play the sound
- */
- SimpleSoundsBehavior player = new SimpleSoundsBehavior(
- sound1, sound2, sound3,
- url[0], url[1], url[2], soundBounds);
- player.setSchedulingBounds(soundBounds);
- objTrans.addChild(player);
-
- // Let Java 3D perform optimizations on this scene graph.
- objRoot.compile();
-
- return objRoot;
- }
-
- public SimpleSounds() {
- }
-
- public void init() {
- if (!filenamesSet) {
- // path is null if started from appletviewer/browser
- if (path == null) {
- // the path for an applet
- path = getCodeBase().toString();
- }
- int j;
- /*
- * append given file name to given URL path
- */
- for (j=0; j<filenamesGiven; j++)
- filename[j] = new String(path + "/" + filename[j]);
- /*
- * fill in default file names if all three not given
- */
- for (int i=j; i<3; i++) {
- if (i == 0)
- filename[0] = new String(path + "/techno_machine.au");
- if (i == 1)
- filename[1] = new String(path + "/hello_universe.au");
- if (i == 2)
- filename[2] = new String(path + "/roar.au");
- }
- filenamesSet = true;
- }
-
- setLayout(new BorderLayout());
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
-
- Canvas3D c = new Canvas3D(config);
- add("Center", c);
-
- /*
- * Change filenames into URLs
- */
- for (int i=0; i<3; i++) {
- try {
- url[i] = new URL(filename[i]);
- }
- catch (Exception e) {
- System.out.println(e.getMessage());
- return;
- }
- }
-
- /*
- * Create a simple scene and attach it to the virtual universe
- */
- u = new SimpleUniverse(c);
- AudioDevice audioDev = u.getViewer().createAudioDevice();
- BranchGroup scene = createSceneGraph();
-
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- u.getViewingPlatform().setNominalViewingTransform();
-
- u.addBranchGraph(scene);
- }
-
- public void destroy() {
- u.cleanup();
- }
-
- /*
- * The following allows SimpleSounds to be run as an application
- * as well as an applet
- */
- public static void main(String[] args) {
- if (args.length > 0) {
- if ( (args[0].startsWith("file"+File.pathSeparator)) ||
- (args[0].startsWith("http"+File.pathSeparator)) ) {
- path = args[0];
- }
- else {
- path = "file:" + args[0];
- }
- }
- else {
- path = "file:.";
- }
-
- for (int i=0; i<3; i++) {
- if (args.length > (i+1)) {
- filename[i] = args[i+1];
- if (filename[i] != null) {
- filenamesGiven++ ;
- }
- }
- else
- break;
- }
- new MainFrame(new SimpleSounds(), args, 256, 256);
- }
-}