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Diffstat (limited to 'src/Sound/SimpleSounds.java')
-rw-r--r-- | src/Sound/SimpleSounds.java | 292 |
1 files changed, 0 insertions, 292 deletions
diff --git a/src/Sound/SimpleSounds.java b/src/Sound/SimpleSounds.java deleted file mode 100644 index 6113a28..0000000 --- a/src/Sound/SimpleSounds.java +++ /dev/null @@ -1,292 +0,0 @@ -/* - * $RCSfile$ - * - * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * - * - Redistribution of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * - Redistribution in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * - * Neither the name of Sun Microsystems, Inc. or the names of - * contributors may be used to endorse or promote products derived - * from this software without specific prior written permission. - * - * This software is provided "AS IS," without a warranty of any - * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND - * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY - * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL - * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF - * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS - * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR - * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, - * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND - * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR - * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGES. - * - * You acknowledge that this software is not designed, licensed or - * intended for use in the design, construction, operation or - * maintenance of any nuclear facility. - * - * $Revision$ - * $Date$ - * $State$ - */ - -import java.applet.Applet; -import java.net.URL; -import java.awt.*; -import java.awt.event.*; -import com.sun.j3d.utils.applet.MainFrame; -import com.sun.j3d.utils.geometry.ColorCube; -import com.sun.j3d.utils.universe.*; -import java.io.File; -import java.security.*; -import javax.media.j3d.*; -import javax.vecmath.*; - -/* - * This Java3D program: - * Creates an instance of the JavaSoundMixer AudioDevice, initializing it - * and attaching it to the PhysicalEnvironment by using - * SimpleUniverse. - * Creates one cached Background and two cached Point sound sources. - * Creates and executes a custom behavior (SimpleSoundsBehavior) that - * starts the sound playing and transforms the PointSound source - * by modifying the TransformGroup that contains the Sound nodes. - * - * Usage: - * java SimpleSounds [URLpath [name1 [name2 [name2]]]] - * - * The first optional command line parameter is the URL path to directory - * containing "file:" or "http:" and then directory path string. - * If you are using the suppled default sound files in the same directory - * as this test program then only the URLpath need be supplied on the - * command line. - * If this parameter is not included then the current path to the directory - * this program is running in is used for an application - * and the codebase is used for an applet. - * The second thru fourth optional command line parameters are sound file names - * If not given, the default file names are: - * techno_machine.au - * hello_universe.au - * roar.au - * that correspond to the 3 'voice' quality, 8-bit, u-law, 8-kHz samples - * included in the same directory as this test program. - * - * Java Sound engine has been advertised to support the following 8- and 16- - * bit, linear and u-law, mono and stereo sound sample file formats: AU, - * AIFF, WAV, and PCM. Non-cached MIDI and RMF files are also supported. - * Neither compressed formats (DVI, GSM, MOD) nor A-law formated files are - * supported at this time, but they will be converted. - */ - -public class SimpleSounds extends Applet { - - // File name of sound sample - private static int filenamesGiven = 0; - private static URL[] url = new URL[3]; - private static String[] filename = new String[3]; - private static String path = null; - private static boolean filenamesSet = false; - - private SimpleUniverse u = null; - - public BranchGroup createSceneGraph() { - // Create the root of the subgraph - BranchGroup objRoot = new BranchGroup(); - - // Create the transform group node and initialize it to the identity. - // Enable the TRANSFORM_WRITE capability so that our behavior code - // can modify it at runtime. Add it to the root of the subgraph. - TransformGroup objTrans = new TransformGroup(); - objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); - objRoot.addChild(objTrans); - - // Create a simple shape leaf node and add it into the scene graph. - objTrans.addChild(new ColorCube(0.4)); - - // Create a new Behavior object that will perform the desired - // operation on the specified transform object and add it into the - // scene graph. - Transform3D yAxis = new Transform3D(); - Alpha rotation = new Alpha(-1, Alpha.INCREASING_ENABLE, - 0, 0, - 20000, 0, 0, - 0, 0, 0); - RotationInterpolator rotator = - new RotationInterpolator(rotation, - objTrans, yAxis, - 0.0f, (float) Math.PI*2.0f); - BoundingSphere bounds = - new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); - rotator.setSchedulingBounds(bounds); - objTrans.addChild(rotator); - /* - * Create a sound node and add it to the scene graph - */ - BackgroundSound sound1 = new BackgroundSound(); - PointSound sound2 = new PointSound(); - PointSound sound3 = new PointSound(); - sound1.setCapability(PointSound.ALLOW_ENABLE_WRITE); - sound1.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE); - sound1.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE); - sound1.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE); - sound1.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE); - sound1.setCapability(PointSound.ALLOW_RELEASE_WRITE); - sound1.setCapability(PointSound.ALLOW_DURATION_READ); - sound1.setCapability(PointSound.ALLOW_IS_PLAYING_READ); - sound1.setCapability(PointSound.ALLOW_LOOP_WRITE); - sound2.setCapability(PointSound.ALLOW_ENABLE_WRITE); - sound2.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE); - sound2.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE); - sound2.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE); - sound2.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE); - sound2.setCapability(PointSound.ALLOW_RELEASE_WRITE); - sound2.setCapability(PointSound.ALLOW_DURATION_READ); - sound2.setCapability(PointSound.ALLOW_IS_PLAYING_READ); - sound2.setCapability(PointSound.ALLOW_POSITION_WRITE); - sound2.setCapability(PointSound.ALLOW_LOOP_WRITE); - sound3.setCapability(PointSound.ALLOW_ENABLE_WRITE); - sound3.setCapability(PointSound.ALLOW_INITIAL_GAIN_WRITE); - sound3.setCapability(PointSound.ALLOW_SOUND_DATA_WRITE); - sound3.setCapability(PointSound.ALLOW_SCHEDULING_BOUNDS_WRITE); - sound3.setCapability(PointSound.ALLOW_CONT_PLAY_WRITE); - sound3.setCapability(PointSound.ALLOW_RELEASE_WRITE); - sound3.setCapability(PointSound.ALLOW_DURATION_READ); - sound3.setCapability(PointSound.ALLOW_IS_PLAYING_READ); - sound3.setCapability(PointSound.ALLOW_POSITION_WRITE); - - BoundingSphere soundBounds = - new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); - sound1.setSchedulingBounds(soundBounds); - sound2.setSchedulingBounds(soundBounds); - sound3.setSchedulingBounds(soundBounds); - objTrans.addChild(sound1); - objTrans.addChild(sound2); - objTrans.addChild(sound3); - - - /* - * Create a new Behavior object that will play the sound - */ - SimpleSoundsBehavior player = new SimpleSoundsBehavior( - sound1, sound2, sound3, - url[0], url[1], url[2], soundBounds); - player.setSchedulingBounds(soundBounds); - objTrans.addChild(player); - - // Let Java 3D perform optimizations on this scene graph. - objRoot.compile(); - - return objRoot; - } - - public SimpleSounds() { - } - - public void init() { - if (!filenamesSet) { - // path is null if started from appletviewer/browser - if (path == null) { - // the path for an applet - path = getCodeBase().toString(); - } - int j; - /* - * append given file name to given URL path - */ - for (j=0; j<filenamesGiven; j++) - filename[j] = new String(path + "/" + filename[j]); - /* - * fill in default file names if all three not given - */ - for (int i=j; i<3; i++) { - if (i == 0) - filename[0] = new String(path + "/techno_machine.au"); - if (i == 1) - filename[1] = new String(path + "/hello_universe.au"); - if (i == 2) - filename[2] = new String(path + "/roar.au"); - } - filenamesSet = true; - } - - setLayout(new BorderLayout()); - GraphicsConfiguration config = - SimpleUniverse.getPreferredConfiguration(); - - Canvas3D c = new Canvas3D(config); - add("Center", c); - - /* - * Change filenames into URLs - */ - for (int i=0; i<3; i++) { - try { - url[i] = new URL(filename[i]); - } - catch (Exception e) { - System.out.println(e.getMessage()); - return; - } - } - - /* - * Create a simple scene and attach it to the virtual universe - */ - u = new SimpleUniverse(c); - AudioDevice audioDev = u.getViewer().createAudioDevice(); - BranchGroup scene = createSceneGraph(); - - // This will move the ViewPlatform back a bit so the - // objects in the scene can be viewed. - u.getViewingPlatform().setNominalViewingTransform(); - - u.addBranchGraph(scene); - } - - public void destroy() { - u.cleanup(); - } - - /* - * The following allows SimpleSounds to be run as an application - * as well as an applet - */ - public static void main(String[] args) { - if (args.length > 0) { - if ( (args[0].startsWith("file"+File.pathSeparator)) || - (args[0].startsWith("http"+File.pathSeparator)) ) { - path = args[0]; - } - else { - path = "file:" + args[0]; - } - } - else { - path = "file:."; - } - - for (int i=0; i<3; i++) { - if (args.length > (i+1)) { - filename[i] = args[i+1]; - if (filename[i] != null) { - filenamesGiven++ ; - } - } - else - break; - } - new MainFrame(new SimpleSounds(), args, 256, 256); - } -} |