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-/*
- * $RCSfile$
- *
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-import java.awt.*;
-import java.awt.event.*;
-import java.util.*;
-import javax.media.j3d.*;
-import javax.vecmath.*;
-import com.sun.j3d.utils.behaviors.mouse.*;
-
-/**
- * MouseRotateY is a Java3D behavior object that lets users control the
- * rotation of an object via a mouse.
- * <p>
- * To use this utility, first create a transform group that this
- * rotate behavior will operate on. Then,
- *<blockquote><pre>
- *
- * MouseRotateY behavior = new MouseRotateY();
- * behavior.setTransformGroup(objTrans);
- * objTrans.addChild(behavior);
- * behavior.setSchedulingBounds(bounds);
- *
- *</pre></blockquote>
- * The above code will add the rotate behavior to the transform
- * group. The user can rotate any object attached to the objTrans.
- */
-
-public class MouseRotateY extends MouseBehavior {
- double y_angle;
- double y_factor;
-
- /**
- * Creates a rotate behavior given the transform group.
- * @param transformGroup The transformGroup to operate on.
- */
- public MouseRotateY(TransformGroup transformGroup) {
- super(transformGroup);
- }
-
- /**
- * Creates a default mouse rotate behavior.
- **/
- public MouseRotateY() {
- super(0);
- }
-
- /**
- * Creates a rotate behavior.
- * Note that this behavior still needs a transform
- * group to work on (use setTransformGroup(tg)) and
- * the transform group must add this behavior.
- * @param flags interesting flags (wakeup conditions).
- */
- public MouseRotateY(int flags) {
- super(flags);
- }
-
- public void initialize() {
- super.initialize();
- y_angle = 0;
- y_factor = .03;
- if ((flags & INVERT_INPUT) == INVERT_INPUT) {
- invert = true;
- y_factor *= -1;
- }
- }
-
- public double getYFactor() {
- return y_factor;
- }
-
- public void setFactor( double factor) {
- y_factor = factor;
-
- }
-
-
- public void processStimulus (Enumeration criteria) {
- WakeupCriterion wakeup;
- AWTEvent[] event;
- int id;
- int dx;
-
- while (criteria.hasMoreElements()) {
- wakeup = (WakeupCriterion) criteria.nextElement();
- if (wakeup instanceof WakeupOnAWTEvent) {
- event = ((WakeupOnAWTEvent)wakeup).getAWTEvent();
- for (int i=0; i<event.length; i++) {
- processMouseEvent((MouseEvent) event[i]);
-
- if (((buttonPress)&&((flags & MANUAL_WAKEUP) == 0)) ||
- ((wakeUp)&&((flags & MANUAL_WAKEUP) != 0))){
-
- id = event[i].getID();
- if ((id == MouseEvent.MOUSE_DRAGGED) &&
- !((MouseEvent)event[i]).isMetaDown() &&
- !((MouseEvent)event[i]).isAltDown()){
-
- x = ((MouseEvent)event[i]).getX();
-
- dx = x - x_last;
-
- if (!reset){
- y_angle = dx * y_factor;
-
- transformY.rotY(y_angle);
-
- transformGroup.getTransform(currXform);
-
- //Vector3d translation = new Vector3d();
- //Matrix3f rotation = new Matrix3f();
- Matrix4d mat = new Matrix4d();
-
- // Remember old matrix
- currXform.get(mat);
-
- // Translate to origin
- currXform.setTranslation(new Vector3d(0.0,0.0,0.0));
- if (invert) {
- currXform.mul(currXform, transformX);
- currXform.mul(currXform, transformY);
- } else {
- currXform.mul(transformX, currXform);
- currXform.mul(transformY, currXform);
- }
-
- // Set old translation back
- Vector3d translation = new
- Vector3d(mat.m03, mat.m13, mat.m23);
- currXform.setTranslation(translation);
-
- // Update xform
- transformGroup.setTransform(currXform);
- }
- else {
- reset = false;
- }
-
- x_last = x;
- }
- else if (id == MouseEvent.MOUSE_PRESSED) {
- x_last = ((MouseEvent)event[i]).getX();
- }
- }
- }
- }
- }
-
- wakeupOn (mouseCriterion);
-
- }
-}