summaryrefslogtreecommitdiffstats
path: root/src/GLSLShaderTest/ShaderTestGLSL.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/GLSLShaderTest/ShaderTestGLSL.java')
-rw-r--r--src/GLSLShaderTest/ShaderTestGLSL.java666
1 files changed, 0 insertions, 666 deletions
diff --git a/src/GLSLShaderTest/ShaderTestGLSL.java b/src/GLSLShaderTest/ShaderTestGLSL.java
deleted file mode 100644
index b96ea42..0000000
--- a/src/GLSLShaderTest/ShaderTestGLSL.java
+++ /dev/null
@@ -1,666 +0,0 @@
-/*
- * $RCSfile$
- *
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-import com.sun.j3d.utils.geometry.Sphere;
-import com.sun.j3d.utils.shader.StringIO;
-import com.sun.j3d.utils.universe.*;
-import javax.media.j3d.*;
-import javax.vecmath.*;
-import java.awt.GraphicsConfiguration;
-import java.io.IOException;
-
-public class ShaderTestGLSL extends javax.swing.JFrame {
-
- static final int GOLD = 1;
- static final int SILVER = 2;
-
- static final int DIMPLE_SHADER = 1;
- static final int BRICK_SHADER = 2;
- static final int WOOD_SHADER = 3;
- static final int POLKADOT3D_SHADER = 4;
-
- static final String[] shaderAttrNames1 = {
- "Density", "Size", "LightPosition", "Color"
- };
-
- static final String[] shaderAttrNames2 = {
- "BrickColor", "LightPosition"
- };
-
- private SimpleUniverse u = null;
- private View view;
- private BranchGroup transpObj;
- private BranchGroup scene = null;
- private int shaderSelected = DIMPLE_SHADER;
- private float density = 16.0f;
- private int color = GOLD;
-
- private Color3f eColor = new Color3f(0.2f, 0.2f, 0.2f);
- private Color3f sColor = new Color3f(0.8f, 0.8f, 0.8f);
- private Color3f objColor = new Color3f(0.6f, 0.6f, 0.6f);
- private Color3f bgColor = new Color3f(0.05f, 0.05f, 0.2f);
- private Color3f gold = new Color3f(0.7f, 0.6f, 0.18f);
- private Color3f silver = new Color3f(0.75f, 0.75f, 0.75f);
-
- // Handlers for doing update
- private ShaderAppearance sApp1 = null;
- private ShaderAppearance sApp2 = null;
- private ShaderAppearance sApp3 = null;
- private ShaderAppearance sApp4 = null;
- private ShaderProgram sp1 = null;
- private ShaderProgram sp2 = null;
- private ShaderProgram sp3 = null;
- private ShaderProgram sp4 = null;
- private ShaderAttributeSet sas1 = null;
- private ShaderAttributeSet sas2 = null;
- private ShaderAttributeObject sao1 = null;
- private ShaderAttributeObject sao2 = null;
- private Sphere sphere = null;
- private Shape3D s3d = null;
-
- private Material createMaterial() {
- Material m;
- m = new Material(objColor, eColor, objColor, sColor, 100.0f);
- m.setLightingEnable(true);
- return m;
- }
-
- private ShaderProgram createGLSLShaderProgram(int index) {
- String vertexProgram = null;
- String fragmentProgram = null;
- try {
- switch (index) {
- case DIMPLE_SHADER:
- vertexProgram = StringIO.readFully("./dimple.vert");
- fragmentProgram = StringIO.readFully("./dimple.frag");
- break;
- case BRICK_SHADER:
- vertexProgram = StringIO.readFully("./aabrick.vert");
- fragmentProgram = StringIO.readFully("./aabrick.frag");
- break;
- case WOOD_SHADER:
- vertexProgram = StringIO.readFully("./wood.vert");
- fragmentProgram = StringIO.readFully("./wood.frag");
- break;
- case POLKADOT3D_SHADER:
- vertexProgram = StringIO.readFully("./polkadot3d.vert");
- fragmentProgram = StringIO.readFully("./polkadot3d.frag");
- break;
- default:
- }
- }
- catch (IOException e) {
- throw new RuntimeException(e);
- }
- Shader[] shaders = new Shader[2];
- shaders[0] = new SourceCodeShader(Shader.SHADING_LANGUAGE_GLSL,
- Shader.SHADER_TYPE_VERTEX,
- vertexProgram);
- shaders[1] = new SourceCodeShader(Shader.SHADING_LANGUAGE_GLSL,
- Shader.SHADER_TYPE_FRAGMENT,
- fragmentProgram);
- ShaderProgram shaderProgram = new GLSLShaderProgram();
- shaderProgram.setShaders(shaders);
- return shaderProgram;
- }
-
- private ShaderAttributeSet createShaderAttributeSet(int index) {
- ShaderAttributeSet shaderAttributeSet = new ShaderAttributeSet();
- ShaderAttributeObject shaderAttribute = null;
-
- switch (index) {
- case DIMPLE_SHADER:
- // "Density", "Size", "Scale", "Color", "LightPosition"
- shaderAttribute = new ShaderAttributeValue("Size", new Float(0.25));
- shaderAttributeSet.put(shaderAttribute);
- shaderAttribute = new ShaderAttributeValue("LightPosition",
- new Point3f(0.0f, 0.0f, 0.5f));
- shaderAttributeSet.put(shaderAttribute);
-
- sao1 = new ShaderAttributeValue("Density", new Float(density));
- sao1.setCapability(ShaderAttributeObject.ALLOW_VALUE_READ);
- sao1.setCapability(ShaderAttributeObject.ALLOW_VALUE_WRITE);
- shaderAttributeSet.put(sao1);
-
- if(color == GOLD) {
- sao2 = new ShaderAttributeValue("Color", gold);
- }
- else if (color == SILVER) {
- sao2 = new ShaderAttributeValue("Color", silver);
- }
- sao2.setCapability(ShaderAttributeObject.ALLOW_VALUE_READ);
- sao2.setCapability(ShaderAttributeObject.ALLOW_VALUE_WRITE);
- shaderAttributeSet.put(sao2);
- break;
-
- case BRICK_SHADER:
- // "BrickColor", "LightPosition"
- shaderAttribute = new ShaderAttributeValue("BrickColor",
- new Color3f(1.0f, 0.3f, 0.2f));
- shaderAttributeSet.put(shaderAttribute);
- shaderAttribute = new ShaderAttributeValue("LightPosition",
- new Point3f(0.0f, 0.0f, 0.5f));
- shaderAttributeSet.put(shaderAttribute);
- break;
- default:
- assert false;
- }
- return shaderAttributeSet;
- }
-
- private ShaderAppearance createShaderAppearance() {
- ShaderAppearance sApp = new ShaderAppearance();
- sApp.setMaterial(createMaterial());
- return sApp;
- }
-
-
- private BranchGroup createSubSceneGraph() {
- // Create the sub-root of the branch graph
- BranchGroup subRoot = new BranchGroup();
-
- //
- // Create 1 spheres with a GLSLShader and add it into the scene graph.
- //
- sApp1 = createShaderAppearance();
- sApp1.setCapability(ShaderAppearance.ALLOW_SHADER_PROGRAM_READ);
- sApp1.setCapability(ShaderAppearance.ALLOW_SHADER_PROGRAM_WRITE);
- sApp1.setCapability(ShaderAppearance.ALLOW_SHADER_ATTRIBUTE_SET_READ);
- sApp1.setCapability(ShaderAppearance.ALLOW_SHADER_ATTRIBUTE_SET_WRITE);
-
- sp1 = createGLSLShaderProgram(1);
- sp1.setShaderAttrNames(shaderAttrNames1);
- sas1 = createShaderAttributeSet(1);
- sas1.setCapability(ShaderAttributeSet.ALLOW_ATTRIBUTES_READ);
- sas1.setCapability(ShaderAttributeSet.ALLOW_ATTRIBUTES_WRITE);
- sApp1.setShaderProgram(sp1);
- sApp1.setShaderAttributeSet(sas1);
-
- // Setup Brick shader
- sp2 = createGLSLShaderProgram(2);
- sp2.setShaderAttrNames(shaderAttrNames2);
- sas2 = createShaderAttributeSet(2);
- sApp2 = createShaderAppearance();
- sApp2.setShaderProgram(sp2);
- sApp2.setShaderAttributeSet(sas2);
-
- // Setup Wood shader
- sp3 = createGLSLShaderProgram(3);
- sApp3 = createShaderAppearance();
- sApp3.setShaderProgram(sp3);
-
- // Setup Polkadot3d shader
- sp4 = createGLSLShaderProgram(4);
- sApp4 = createShaderAppearance();
- sApp4.setShaderProgram(sp4);
-
- sphere = new Sphere(1.5f, Sphere.GENERATE_NORMALS, 200, null);
- s3d = (Shape3D)sphere.getShape();
- s3d.setCapability(Shape3D.ALLOW_APPEARANCE_READ);
- s3d.setCapability(Shape3D.ALLOW_APPEARANCE_WRITE);
- s3d.setAppearance(sApp1);
-
- TransformGroup objTG;
- Transform3D t = new Transform3D();
- t.set(new Vector3d(0.0, 0.0, 0.0));
- objTG = new TransformGroup(t);
- objTG.addChild(sphere);
- subRoot.addChild(objTG);
-
- return subRoot;
- }
-
- private BranchGroup createSceneGraph(int selectedScene) {
- // Create the root of the branch graph
- BranchGroup objRoot = new BranchGroup();
- objRoot.setCapability(BranchGroup.ALLOW_DETACH);
-
- // Create a Transformgroup to scale all objects so they
- // appear in the scene.
- TransformGroup objScale = new TransformGroup();
- Transform3D t3d = new Transform3D();
- t3d.setScale(0.4);
- objScale.setTransform(t3d);
- objRoot.addChild(objScale);
-
- // Create a bounds for the background and lights
- BoundingSphere bounds =
- new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
-
- // Set up the background
- Background bg = new Background(bgColor);
- bg.setApplicationBounds(bounds);
- objScale.addChild(bg);
-
- objScale.addChild(createSubSceneGraph());
-
- // Create a position interpolator and attach it to the view
- // platform
- TransformGroup vpTrans =
- u.getViewingPlatform().getViewPlatformTransform();
- Transform3D axisOfTranslation = new Transform3D();
- Alpha transAlpha = new Alpha(-1,
- Alpha.INCREASING_ENABLE |
- Alpha.DECREASING_ENABLE,
- 0, 0,
- 5000, 0, 0,
- 5000, 0, 0);
- axisOfTranslation.rotY(-Math.PI/2.0);
- PositionInterpolator translator =
- new PositionInterpolator(transAlpha,
- vpTrans,
- axisOfTranslation,
- 2.0f, 3.5f);
- translator.setSchedulingBounds(bounds);
- objScale.addChild(translator);
-
- // Let Java 3D perform optimizations on this scene graph.
- objRoot.compile();
-
- return objRoot;
- }
-
- private Canvas3D initScene() {
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
-
- Canvas3D c = new Canvas3D(config);
-
- u = new SimpleUniverse(c);
-
- ViewingPlatform viewingPlatform = u.getViewingPlatform();
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- viewingPlatform.setNominalViewingTransform();
-
- view = u.getViewer().getView();
-
- return c;
- }
-
- /**
- * Creates new form ShaderTestGLSL
- */
- public ShaderTestGLSL() {
- // Initialize the GUI components
- initComponents();
-
- // Create the scene and add the Canvas3D to the drawing panel
- Canvas3D c = initScene();
- drawingPanel.add(c, java.awt.BorderLayout.CENTER);
- }
-
-
- // ----------------------------------------------------------------
-
- /** This method is called from within the constructor to
- * initialize the form.
- * WARNING: Do NOT modify this code. The content of this method is
- * always regenerated by the Form Editor.
- */
- // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents
- private void initComponents() {
- java.awt.GridBagConstraints gridBagConstraints;
-
- densityButtonGroup = new javax.swing.ButtonGroup();
- colorButtonGroup = new javax.swing.ButtonGroup();
- sceneGraphButtonGroup = new javax.swing.ButtonGroup();
- mainPanel = new javax.swing.JPanel();
- guiPanel = new javax.swing.JPanel();
- densityPanel = new javax.swing.JPanel();
- zeroButton = new javax.swing.JRadioButton();
- halfButton = new javax.swing.JRadioButton();
- fullButton = new javax.swing.JRadioButton();
- colorPanel = new javax.swing.JPanel();
- goldButton = new javax.swing.JRadioButton();
- silverButton = new javax.swing.JRadioButton();
- sceneGraphPanel = new javax.swing.JPanel();
- DetachButton = new javax.swing.JToggleButton();
- AttachButton = new javax.swing.JToggleButton();
- replaceSPButton = new javax.swing.JButton();
- drawingPanel = new javax.swing.JPanel();
- jMenuBar1 = new javax.swing.JMenuBar();
- fileMenu = new javax.swing.JMenu();
- exitMenuItem = new javax.swing.JMenuItem();
-
- setTitle("Window Title");
- addWindowListener(new java.awt.event.WindowAdapter() {
- public void windowClosing(java.awt.event.WindowEvent evt) {
- exitForm(evt);
- }
- });
-
- mainPanel.setLayout(new java.awt.BorderLayout());
-
- guiPanel.setLayout(new javax.swing.BoxLayout(guiPanel, javax.swing.BoxLayout.X_AXIS));
-
- guiPanel.setBorder(new javax.swing.border.LineBorder(new java.awt.Color(0, 0, 0)));
- densityPanel.setLayout(new java.awt.GridBagLayout());
-
- densityPanel.setBorder(new javax.swing.border.TitledBorder("Density"));
- densityButtonGroup.add(zeroButton);
- zeroButton.setText("Zero");
- zeroButton.addActionListener(new java.awt.event.ActionListener() {
- public void actionPerformed(java.awt.event.ActionEvent evt) {
- zeroButtonActionPerformed(evt);
- }
- });
-
- gridBagConstraints = new java.awt.GridBagConstraints();
- gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL;
- densityPanel.add(zeroButton, gridBagConstraints);
-
- densityButtonGroup.add(halfButton);
- halfButton.setText("Half");
- halfButton.addActionListener(new java.awt.event.ActionListener() {
- public void actionPerformed(java.awt.event.ActionEvent evt) {
- halfButtonActionPerformed(evt);
- }
- });
-
- gridBagConstraints = new java.awt.GridBagConstraints();
- gridBagConstraints.gridx = 0;
- gridBagConstraints.gridy = 1;
- gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL;
- densityPanel.add(halfButton, gridBagConstraints);
-
- densityButtonGroup.add(fullButton);
- fullButton.setSelected(true);
- fullButton.setText("Full");
- fullButton.addActionListener(new java.awt.event.ActionListener() {
- public void actionPerformed(java.awt.event.ActionEvent evt) {
- fullButtonActionPerformed(evt);
- }
- });
-
- gridBagConstraints = new java.awt.GridBagConstraints();
- gridBagConstraints.gridx = 0;
- gridBagConstraints.gridy = 2;
- gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL;
- densityPanel.add(fullButton, gridBagConstraints);
-
- guiPanel.add(densityPanel);
- densityPanel.getAccessibleContext().setAccessibleName("ShaderAttributeValue \n");
-
- colorPanel.setLayout(new java.awt.GridBagLayout());
-
- colorPanel.setBorder(new javax.swing.border.TitledBorder("Color"));
- colorButtonGroup.add(goldButton);
- goldButton.setSelected(true);
- goldButton.setText("Gold");
- goldButton.addActionListener(new java.awt.event.ActionListener() {
- public void actionPerformed(java.awt.event.ActionEvent evt) {
- goldButtonActionPerformed(evt);
- }
- });
-
- gridBagConstraints = new java.awt.GridBagConstraints();
- gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL;
- colorPanel.add(goldButton, gridBagConstraints);
-
- colorButtonGroup.add(silverButton);
- silverButton.setText("Silver");
- silverButton.addActionListener(new java.awt.event.ActionListener() {
- public void actionPerformed(java.awt.event.ActionEvent evt) {
- silverButtonActionPerformed(evt);
- }
- });
-
- gridBagConstraints = new java.awt.GridBagConstraints();
- gridBagConstraints.gridx = 0;
- gridBagConstraints.gridy = 1;
- gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL;
- colorPanel.add(silverButton, gridBagConstraints);
-
- guiPanel.add(colorPanel);
-
- sceneGraphPanel.setLayout(new java.awt.GridBagLayout());
-
- sceneGraphPanel.setBorder(new javax.swing.border.TitledBorder("Scene Graph"));
- sceneGraphButtonGroup.add(DetachButton);
- DetachButton.setSelected(true);
- DetachButton.setText("Detach");
- DetachButton.addActionListener(new java.awt.event.ActionListener() {
- public void actionPerformed(java.awt.event.ActionEvent evt) {
- DetachButtonActionPerformed(evt);
- }
- });
-
- gridBagConstraints = new java.awt.GridBagConstraints();
- gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL;
- sceneGraphPanel.add(DetachButton, gridBagConstraints);
-
- sceneGraphButtonGroup.add(AttachButton);
- AttachButton.setText("Create");
- AttachButton.addActionListener(new java.awt.event.ActionListener() {
- public void actionPerformed(java.awt.event.ActionEvent evt) {
- AttachButtonActionPerformed(evt);
- }
- });
-
- gridBagConstraints = new java.awt.GridBagConstraints();
- gridBagConstraints.gridx = 0;
- gridBagConstraints.gridy = 1;
- gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL;
- sceneGraphPanel.add(AttachButton, gridBagConstraints);
-
- replaceSPButton.setText("Replace Shader");
- replaceSPButton.setEnabled(false);
- replaceSPButton.addActionListener(new java.awt.event.ActionListener() {
- public void actionPerformed(java.awt.event.ActionEvent evt) {
- replaceSPButtonActionPerformed(evt);
- }
- });
-
- gridBagConstraints = new java.awt.GridBagConstraints();
- gridBagConstraints.gridx = 0;
- gridBagConstraints.gridy = 2;
- gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL;
- sceneGraphPanel.add(replaceSPButton, gridBagConstraints);
-
- guiPanel.add(sceneGraphPanel);
-
- mainPanel.add(guiPanel, java.awt.BorderLayout.NORTH);
-
- drawingPanel.setLayout(new java.awt.BorderLayout());
-
- drawingPanel.setPreferredSize(new java.awt.Dimension(500, 500));
- mainPanel.add(drawingPanel, java.awt.BorderLayout.CENTER);
-
- getContentPane().add(mainPanel, java.awt.BorderLayout.CENTER);
-
- fileMenu.setText("File");
- exitMenuItem.setText("Exit");
- exitMenuItem.addActionListener(new java.awt.event.ActionListener() {
- public void actionPerformed(java.awt.event.ActionEvent evt) {
- exitMenuItemActionPerformed(evt);
- }
- });
-
- fileMenu.add(exitMenuItem);
-
- jMenuBar1.add(fileMenu);
-
- setJMenuBar(jMenuBar1);
-
- pack();
- }
- // </editor-fold>//GEN-END:initComponents
-
- private void silverButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_silverButtonActionPerformed
- color = SILVER;
- if(scene != null) {
- sao2.setValue(silver);
- }
- }//GEN-LAST:event_silverButtonActionPerformed
-
- private void goldButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_goldButtonActionPerformed
- color = GOLD;
- if(scene != null) {
- sao2.setValue(gold);
- }
- }//GEN-LAST:event_goldButtonActionPerformed
-
- private void replaceSPButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_replaceSPButtonActionPerformed
- if (shaderSelected != DIMPLE_SHADER) {
- goldButton.setEnabled(false);
- silverButton.setEnabled(false);
- zeroButton.setEnabled(false);
- halfButton.setEnabled(false);
- fullButton.setEnabled(false);
- }
-
- switch(shaderSelected) {
- case DIMPLE_SHADER:
- s3d.setAppearance(sApp1);
- goldButton.setEnabled(true);
- silverButton.setEnabled(true);
- zeroButton.setEnabled(true);
- halfButton.setEnabled(true);
- fullButton.setEnabled(true);
- shaderSelected = BRICK_SHADER;
- break;
- case BRICK_SHADER:
- s3d.setAppearance(sApp2);
- shaderSelected = WOOD_SHADER;
- break;
- case WOOD_SHADER:
- s3d.setAppearance(sApp3);
- shaderSelected = POLKADOT3D_SHADER;
- break;
- case POLKADOT3D_SHADER:
- s3d.setAppearance(sApp4);
- shaderSelected = DIMPLE_SHADER;
- break;
- default:
- assert false;
- }
-
- }//GEN-LAST:event_replaceSPButtonActionPerformed
-
- private void fullButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_fullButtonActionPerformed
- density = 16.0f;
- if (scene != null) {
- sao1.setValue(new Float(density));
- }
- }//GEN-LAST:event_fullButtonActionPerformed
-
- private void DetachButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_DetachButtonActionPerformed
- if (scene != null) {
- scene.detach();
- scene = null;
- replaceSPButton.setEnabled(false);
- goldButton.setEnabled(true);
- silverButton.setEnabled(true);
- zeroButton.setEnabled(true);
- halfButton.setEnabled(true);
- fullButton.setEnabled(true);
- shaderSelected = DIMPLE_SHADER;
- }
- }//GEN-LAST:event_DetachButtonActionPerformed
-
- private void AttachButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_AttachButtonActionPerformed
- if (scene == null) {
- scene = createSceneGraph(1);
- u.addBranchGraph(scene);
- replaceSPButton.setEnabled(true);
- shaderSelected = BRICK_SHADER;
- }
- }//GEN-LAST:event_AttachButtonActionPerformed
-
- private void halfButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_halfButtonActionPerformed
- density = 8.0f;
- if(scene != null) {
- sao1.setValue(new Float(density));
- }
- }//GEN-LAST:event_halfButtonActionPerformed
-
- private void zeroButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_zeroButtonActionPerformed
- density = 0.0f;
- if(scene != null) {
- sao1.setValue(new Float(density));
- }
-
- }//GEN-LAST:event_zeroButtonActionPerformed
-
- private void exitMenuItemActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_exitMenuItemActionPerformed
- System.exit(0);
- }//GEN-LAST:event_exitMenuItemActionPerformed
-
- /** Exit the Application */
- private void exitForm(java.awt.event.WindowEvent evt) {//GEN-FIRST:event_exitForm
- System.exit(0);
- }//GEN-LAST:event_exitForm
-
- /**
- * @param args the command line arguments
- */
- public static void main(String args[]) {
- new ShaderTestGLSL().setVisible(true);
- }
-
- // Variables declaration - do not modify//GEN-BEGIN:variables
- private javax.swing.JToggleButton AttachButton;
- private javax.swing.JToggleButton DetachButton;
- private javax.swing.ButtonGroup colorButtonGroup;
- private javax.swing.JPanel colorPanel;
- private javax.swing.ButtonGroup densityButtonGroup;
- private javax.swing.JPanel densityPanel;
- private javax.swing.JPanel drawingPanel;
- private javax.swing.JMenuItem exitMenuItem;
- private javax.swing.JMenu fileMenu;
- private javax.swing.JRadioButton fullButton;
- private javax.swing.JRadioButton goldButton;
- private javax.swing.JPanel guiPanel;
- private javax.swing.JRadioButton halfButton;
- private javax.swing.JMenuBar jMenuBar1;
- private javax.swing.JPanel mainPanel;
- private javax.swing.JButton replaceSPButton;
- private javax.swing.ButtonGroup sceneGraphButtonGroup;
- private javax.swing.JPanel sceneGraphPanel;
- private javax.swing.JRadioButton silverButton;
- private javax.swing.JRadioButton zeroButton;
- // End of variables declaration//GEN-END:variables
-
-}