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-/*
- * $RCSfile$
- *
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-/*
- ************************************************************************
- *
- * Java 3D configuration file for 4 screen projection configuration
- * arranged in a 2x2 power wall.
- *
- ************************************************************************
- */
-
-// Create new screen objects and associate them with logical names and numbers.
-// These numbers are used as indices to retrieve the AWT GraphicsDevice from
-// the array that GraphicsEnvironment.getScreenDevices() returns.
-//
-// NOTE: The GraphicsDevice order in the array is specific to the local
-// site and display system.
-//
-(NewScreen topleft 0)
-(NewScreen topright 1)
-(NewScreen bottomleft 3)
-(NewScreen bottomright 2)
-
-// Set the available image areas for full screens. This is important when
-// precise scaling between objects in the virtual world and their projections
-// into the physical world is desired through use of explicit ScreenScale view
-// attributes. The defaults are 0.365 meters for width and 0.292 meters for
-// height.
-//
-(ScreenAttribute topleft PhysicalScreenWidth 0.912)
-(ScreenAttribute topleft PhysicalScreenHeight 0.680)
-
-(ScreenAttribute topright PhysicalScreenWidth 0.912)
-(ScreenAttribute topright PhysicalScreenHeight 0.680)
-
-(ScreenAttribute bottomleft PhysicalScreenWidth 0.912)
-(ScreenAttribute bottomleft PhysicalScreenHeight 0.685)
-
-(ScreenAttribute bottomright PhysicalScreenWidth 0.912)
-(ScreenAttribute bottomright PhysicalScreenHeight 0.685)
-
-
-// Specify full screen windows.
-//
-(ScreenAttribute topleft WindowSize NoBorderFullScreen)
-(ScreenAttribute topright WindowSize NoBorderFullScreen)
-(ScreenAttribute bottomleft WindowSize NoBorderFullScreen)
-(ScreenAttribute bottomright WindowSize NoBorderFullScreen)
-
-// Set the TrackerBaseToImagePlate transforms for these screens. This
-// transforms points in tracker base coordinates to each screen's image plate
-// coordinates, where the origin of the image plate is defined to be the lower
-// left corner of the screen with X increasing to the right, Y increasing to
-// the top, and Z increasing away from the screen.
-//
-// Without head or sensor tracking the tracker base is still needed as a point
-// of reference for describing the orientation and position of each screen to
-// the others. The coexistence to tracker base transform is set to identity by
-// default, so the tracker base origin and orientation will also set the origin
-// and orientation of coexistence coordinates in the physical world.
-//
-// The tracker base and center of coexistence are set here to the center of the
-// 2x2 array with its basis vectors aligned to image plate coordinates.
-//
-(ScreenAttribute topleft TrackerBaseToImagePlate
- (Translate 0.912 0.000 0.0))
-(ScreenAttribute topright TrackerBaseToImagePlate
- (Translate 0.000 0.000 0.0))
-(ScreenAttribute bottomleft TrackerBaseToImagePlate
- (Translate 0.912 0.685 0.0))
-(ScreenAttribute bottomright TrackerBaseToImagePlate
- (Translate 0.000 0.685 0.0))
-
-// Create a view using the defined screens.
-//
-(NewView view0)
-(ViewAttribute view0 Screen topleft)
-(ViewAttribute view0 Screen topright)
-(ViewAttribute view0 Screen bottomleft)
-(ViewAttribute view0 Screen bottomright)
-
-// Set the screen scale. This is scale factor from virtual to physical
-// coordinates. The default policy of SCALE_SCREEN_SIZE doesn't work well here
-// since in the 2x2 arrangement the individual screens are too small. The
-// explicit scale factor below assumes a normalized range of object coordinates
-// of [-1.0 .. +1.0].
-//
-(ViewAttribute view0 ScreenScalePolicy SCALE_EXPLICIT)
-(ViewAttribute view0 ScreenScale 0.912)
-
-// Set the user eye position in the display environment.
-//
-(ViewAttribute view0 CenterEyeInCoexistence (0.0 0.0 1.0))