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-/*
- * $RCSfile$
- *
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-/*
- ************************************************************************
- *
- * Java 3D configuration file for single fullscreen desktop configuration.
- * A view platform behavior is created and configured here as well.
- *
- ************************************************************************
- */
-
-// Create a new screen object and associate it with a logical name and a
-// number. This number is used as an index to retrieve the AWT GraphicsDevice
-// from the array that GraphicsEnvironment.getScreenDevices() returns.
-//
-// NOTE: The GraphicsDevice order in the array is specific to the local
-// site and display system.
-//
-(NewScreen center 0)
-
-// Create a fullscreen window
-//
-(ScreenAttribute center WindowSize NoBorderFullScreen)
-
-// Set the available image area for the full screen.
-//
-(ScreenAttribute center PhysicalScreenWidth 0.360)
-(ScreenAttribute center PhysicalScreenHeight 0.288)
-
-// Set the TrackerBaseToImagePlate transform for this screen. The coexistence
-// to tracker base transform is identity by default, so the tracker base origin
-// and orientation will also set the origin and orientation of coexistence
-// coordinates in the physical world. This is the primary purpose of setting
-// this transform when neither head tracking nor multiple screens are being
-// used.
-//
-// The tracker base and center of coexistence are set here to the middle of the
-// screen's image plate. Their basis vectors are aligned with the image plate
-// basis vectors. The physical eyepoint position will be set relative to
-// coexistence coordinates below.
-//
-(ScreenAttribute center TrackerBaseToImagePlate
- (Translate 0.180 0.144 0.000))
-
-// Create a view using the defined screen.
-//
-(NewView view0)
-(ViewAttribute view0 Screen center)
-
-// Set the eyepoint relative to coexistence coordinates. Here it is set 45cm
-// toward the user along +Z. Skewed projections can be set by by offsetting
-// the eyepoint along X and Y.
-//
-(ViewAttribute view0 CenterEyeInCoexistence (0.0 0.0 0.45))
-
-// Create a view platform behavior. Here we use OrbitBehavior, although any
-// concrete subclass of the abstract ViewPlatformBehavior with a parameterless
-// constructor could be used. The logical name to assign to this behavior is
-// specified by the 2nd argument to the NewViewPlatformBehavior command, while
-// the 3rd argument is the name of the ViewPlatformBehavior subclass. It is
-// instantiated through introspection.
-//
-// Attributes defined by the abstract ViewPlatformBehavior superclass itself
-// can be set directly with the ViewPlatformBehaviorAttribute command. The
-// details of the subclass implementation are not known to ConfiguredUniverse,
-// so any configuration information needed by such a subclass is set by the
-// ViewPlatformBehaviorProperty command. The property name specified by that
-// command is taken to be a method name of the subclass and invoked through
-// introspection.
-//
-// View platform behaviors often need sensors or canvases as event sources to
-// drive the behavior action. An implementation of ViewPlatformBehavior always
-// gets the current ViewingPlatform through the setViewingPlatform() method.
-// The canvases used by the ViewingPlatform can be retrieved by calling its
-// getViewers() method and then calling each Viewer's getCanvas3Ds()
-// method. Sensors can be retrived by calling the ViewingPlatform method
-// getUniverse(), checking to see if the returned SimpleUniverse is a
-// ConfiguredUniverse, and then calling its getNamedSensors() method.
-//
-(NewViewPlatformBehavior vpb com.sun.j3d.utils.behaviors.vp.OrbitBehavior)
-
-// Set the scheduling bounds to be a BoundingSphere with its center at
-// (0.0 0.0 0.0) and a radius of 100 meters.
-//
-(ViewPlatformBehaviorAttribute vpb SchedulingBounds
- (BoundingSphere (0.0 0.0 0.0) 100.0))
-
-// Set properties specific to OrbitBehavior. All arguments following the
-// method name are wrapped and passed to the specified method as an array of
-// Objects. Strings "true" and "false" get turned into Boolean, and number
-// strings get turned into Double. Constructs such as (0.0 1.0 2.0) and
-// ((0.0 1.0 2.0 0.5) (3.0 4.0 5.0 1.0) (6.0 7.0 8.0 0.0)) get converted to
-// Point3d and Matrix4d respectively. Note that last row of a Matrix4d doesn't
-// need to be specified; it is implicitly (0.0 0.0 0.0 1.0).
-//
-// The REVERSE_ALL flags are usually passed to the OrbitBehavior constructor.
-// Since it is being instantiated with its parameterless constructor the
-// reverse flags are set here explicitly.
-//
-(ViewPlatformBehaviorProperty vpb ReverseTranslate true)
-(ViewPlatformBehaviorProperty vpb ReverseRotate true)
-(ViewPlatformBehaviorProperty vpb ReverseZoom true)
-
-// Create a new view platform and set the view platform behavior.
-//
-(NewViewPlatform vp)
-(ViewPlatformAttribute vp ViewPlatformBehavior vpb)