diff options
Diffstat (limited to 'src/CgShaderTest')
-rw-r--r-- | src/CgShaderTest/ObjLoadCg.java | 10 | ||||
-rw-r--r-- | src/CgShaderTest/SphereCg.java | 8 |
2 files changed, 11 insertions, 7 deletions
diff --git a/src/CgShaderTest/ObjLoadCg.java b/src/CgShaderTest/ObjLoadCg.java index 6a9d488..77f16ce 100644 --- a/src/CgShaderTest/ObjLoadCg.java +++ b/src/CgShaderTest/ObjLoadCg.java @@ -240,15 +240,17 @@ public class ObjLoadCg extends Applet { viewingPlatform.setViewPlatformBehavior(orbit); } - // Limit the frame rate to 10 Hz - u.getViewer().getView().setMinimumFrameCycleTime(100); + /* + // Limit the frame rate to 100 Hz + u.getViewer().getView().setMinimumFrameCycleTime(10); + */ u.addBranchGraph(scene); } // Set shader program for all nodes in specified branch graph private void setShaderProgram(BranchGroup g, ShaderProgram shaderProgram) { - Appearance myApp = new Appearance(); + ShaderAppearance myApp = new ShaderAppearance(); Material mat = new Material(); Texture2D tex2d = new Texture2D(); myApp.setCapability(Appearance.ALLOW_TEXTURE_WRITE); @@ -260,7 +262,7 @@ public class ObjLoadCg extends Applet { // Recursively set shader program for all children of specified group private void setShaderProgram(Group g, - Appearance myApp) { + ShaderAppearance myApp) { Enumeration e = g.getAllChildren(); while (e.hasMoreElements()) { diff --git a/src/CgShaderTest/SphereCg.java b/src/CgShaderTest/SphereCg.java index 8d77661..7385173 100644 --- a/src/CgShaderTest/SphereCg.java +++ b/src/CgShaderTest/SphereCg.java @@ -104,7 +104,7 @@ public class SphereCg extends Applet { // Create a Sphere object, generate one copy of the sphere, // and add it into the scene graph. - Appearance a = new Appearance(); + ShaderAppearance a = new ShaderAppearance(); Material m = new Material(objColor, eColor, objColor, sColor, 100.0f); m.setLightingEnable(true); Texture t2d = new Texture2D(); @@ -287,8 +287,10 @@ public class SphereCg extends Applet { // objects in the scene can be viewed. u.getViewingPlatform().setNominalViewingTransform(); - // Limit the frame rate to 10 Hz - u.getViewer().getView().setMinimumFrameCycleTime(100); + /* + // Limit the frame rate to 100 Hz + u.getViewer().getView().setMinimumFrameCycleTime(10); + */ u.addBranchGraph(scene); } |