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-rw-r--r--src/Background/BackgroundGeometry.java236
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diff --git a/src/Background/BackgroundGeometry.java b/src/Background/BackgroundGeometry.java
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-/*
- * $RCSfile$
- *
- * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * - Redistribution of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * - Redistribution in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- *
- * Neither the name of Sun Microsystems, Inc. or the names of
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * This software is provided "AS IS," without a warranty of any
- * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
- * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
- * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
- * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
- * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
- * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
- * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
- * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
- * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
- * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGES.
- *
- * You acknowledge that this software is not designed, licensed or
- * intended for use in the design, construction, operation or
- * maintenance of any nuclear facility.
- *
- * $Revision$
- * $Date$
- * $State$
- */
-
-import com.sun.j3d.utils.image.TextureLoader;
-import com.sun.j3d.utils.behaviors.mouse.*;
-import java.applet.Applet;
-import java.awt.*;
-import java.awt.event.*;
-import com.sun.j3d.utils.applet.MainFrame;
-import com.sun.j3d.utils.geometry.*;
-import com.sun.j3d.utils.universe.*;
-import javax.media.j3d.*;
-import javax.vecmath.*;
-
-public class BackgroundGeometry extends Applet {
-
- BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
-
- private java.net.URL bgImage = null;
-
- private SimpleUniverse u = null;
-
- public BranchGroup createSceneGraph() {
-
- // Create the root of the branch graph
- BranchGroup objRoot = new BranchGroup();
-
- // Create a Transformgroup to scale all objects so they
- // appear in the scene.
- TransformGroup objScale = new TransformGroup();
- Transform3D t3d = new Transform3D();
- t3d.setScale(0.4);
- objScale.setTransform(t3d);
- objRoot.addChild(objScale);
-
- // Create the transform group node and initialize it to the
- // identity. Enable the TRANSFORM_WRITE capability so that
- // our behavior code can modify it at runtime.
- TransformGroup objTrans = new TransformGroup();
- objScale.addChild(objTrans);
-
- Background bg = new Background();
- bg.setApplicationBounds(bounds);
- BranchGroup backGeoBranch = new BranchGroup();
- Sphere sphereObj = new Sphere(1.0f, Sphere.GENERATE_NORMALS |
- Sphere.GENERATE_NORMALS_INWARD |
- Sphere.GENERATE_TEXTURE_COORDS, 45);
- Appearance backgroundApp = sphereObj.getAppearance();
- backGeoBranch.addChild(sphereObj);
- bg.setGeometry(backGeoBranch);
- objTrans.addChild(bg);
-
- TextureLoader tex = new TextureLoader(bgImage,
- new String("RGB"), this);
- if (tex != null)
- backgroundApp.setTexture(tex.getTexture());
-
- Vector3f tranlation = new Vector3f(2.0f, 0.0f, 0.0f);
- Transform3D modelTransform = new Transform3D();
- Transform3D tmpTransform = new Transform3D();
- double angleInc = Math.PI/8.0;
- double angle = 0.0;
- int numBoxes = 16;
-
- float scaleX[] = {0.1f, 0.2f, 0.2f, 0.3f,
- 0.2f, 0.1f, 0.2f, 0.3f,
- 0.1f, 0.3f, 0.2f, 0.3f,
- 0.1f, 0.3f, 0.2f, 0.3f};
-
- float scaleY[] = {0.3f, 0.4f, 0.3f, 0.4f,
- 0.3f, 0.4f, 0.3f, 0.4f,
- 0.3f, 0.3f, 0.3f, 0.3f,
- 0.3f, 0.3f, 0.3f, 0.4f};
-
- float scaleZ[] = {0.3f, 0.2f, 0.1f, 0.1f,
- 0.3f, 0.2f, 0.1f, 0.3f,
- 0.3f, 0.2f, 0.1f, 0.3f,
- 0.3f, 0.2f, 0.1f, 0.2f};
-
- Appearance a1 = new Appearance();
- Color3f eColor = new Color3f(0.0f, 0.0f, 0.0f);
- Color3f sColor = new Color3f(0.5f, 0.5f, 1.0f);
- Color3f oColor = new Color3f(0.5f, 0.5f, 0.3f);
-
- Material m = new Material(oColor, eColor, oColor, sColor, 100.0f);
- m.setLightingEnable(true);
- a1.setMaterial(m);
-
- for (int i=0; i<numBoxes; i++, angle += angleInc) {
- modelTransform.rotY(angle);
- tmpTransform.set(tranlation);
- modelTransform.mul(tmpTransform);
-
- TransformGroup tgroup = new TransformGroup(modelTransform);
- objTrans.addChild(tgroup);
-
- tgroup.addChild( new Box(scaleX[i],scaleY[i],scaleZ[i],
- Box.GENERATE_NORMALS,a1));
- }
-
-
- // Shine it with two lights.
- Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f);
- Color3f lColor2 = new Color3f(0.2f, 0.2f, 0.1f);
- Vector3f lDir1 = new Vector3f(-1.0f, -1.0f, -1.0f);
- Vector3f lDir2 = new Vector3f(0.0f, 0.0f, -1.0f);
- DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1);
- DirectionalLight lgt2 = new DirectionalLight(lColor2, lDir2);
- lgt1.setInfluencingBounds(bounds);
- lgt2.setInfluencingBounds(bounds);
- objScale.addChild(lgt1);
- objScale.addChild(lgt2);
-
-
- return objRoot;
- }
-
- public BackgroundGeometry (){
- }
-
- public BackgroundGeometry(java.net.URL bgurl) {
- bgImage = bgurl;
- }
-
- public void init() {
-
- if (bgImage == null) {
- // the path to the image for an applet
- try {
- bgImage = new java.net.URL(getCodeBase().toString() +
- "../images/bg.jpg");
- }
- catch (java.net.MalformedURLException ex) {
- System.out.println(ex.getMessage());
- System.exit(1);
- }
- }
- setLayout(new BorderLayout());
- GraphicsConfiguration config =
- SimpleUniverse.getPreferredConfiguration();
-
- Canvas3D c = new Canvas3D(config);
- add("Center", c);
-
- BranchGroup scene = createSceneGraph();
- u = new SimpleUniverse(c);
-
- // This will move the ViewPlatform back a bit so the
- // objects in the scene can be viewed.
- u.getViewingPlatform().setNominalViewingTransform();
-
- TransformGroup viewTrans =
- u.getViewingPlatform().getViewPlatformTransform();
-
- // Create the rotate behavior node
- MouseRotate behavior1 = new MouseRotate(viewTrans);
- scene.addChild(behavior1);
- behavior1.setSchedulingBounds(bounds);
-
- // Create the zoom behavior node
- MouseZoom behavior2 = new MouseZoom(viewTrans);
- scene.addChild(behavior2);
- behavior2.setSchedulingBounds(bounds);
-
- // Create the translate behavior node
- MouseTranslate behavior3 = new MouseTranslate(viewTrans);
- scene.addChild(behavior3);
- behavior3.setSchedulingBounds(bounds);
-
- // Let Java 3D perform optimizations on this scene graph.
- scene.compile();
-
- u.addBranchGraph(scene);
- }
-
- public void destroy() {
- u.cleanup();
- }
-
- public static void main(String argv[]) {
- System.out.println("Usage: mouse buttons to rotate, zoom or translate the view platform transform");
- System.out.println(" Note that the background geometry only changes with rotation");
- // the path to the image file for an application
- java.net.URL bgurl = null;
- try {
- bgurl = new java.net.URL("file:../images/bg.jpg");
- }
- catch (java.net.MalformedURLException ex) {
- System.out.println(ex.getMessage());
- System.exit(1);
- }
- new MainFrame(new BackgroundGeometry(bgurl), 750, 750);
- }
-}
-