/* * $RCSfile$ * * Copyright 2005-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * * $Revision$ * $Date$ * $State$ */ /* * Note: since this is just a wrapper around the CG functions, it * won't be compiled or linked unless the CG library is * available. This means we don't need to use "#ifdef COMPILE_CG". */ /* j3dsys.h needs to be included before any other include files to suppres VC warning */ #include "j3dsys.h" #include #include #include "gldefs.h" #include "CgWrapper.h" /* * Setup the function pointers */ JNIEXPORT void j3dLoadCgFunctionPointers(CgWrapperInfo *cgWrapperInfo) { cgWrapperInfo->cgCreateContext = &cgCreateContext; cgWrapperInfo->cgGLIsProfileSupported = &cgGLIsProfileSupported; cgWrapperInfo->cgGetError = &cgGetError; cgWrapperInfo->cgGetErrorString = &cgGetErrorString; cgWrapperInfo->cgGetLastListing = &cgGetLastListing; cgWrapperInfo->cgCreateProgram = &cgCreateProgram; cgWrapperInfo->cgDestroyProgram = &cgDestroyProgram; cgWrapperInfo->cgGLLoadProgram = &cgGLLoadProgram; cgWrapperInfo->cgGLBindProgram = &cgGLBindProgram; cgWrapperInfo->cgGLUnbindProgram = &cgGLUnbindProgram; cgWrapperInfo->cgGLEnableProfile = &cgGLEnableProfile; cgWrapperInfo->cgGLDisableProfile = &cgGLDisableProfile; cgWrapperInfo->cgGetNamedParameter = &cgGetNamedParameter; cgWrapperInfo->cgGetParameterType = &cgGetParameterType; cgWrapperInfo->cgGetArrayDimension = &cgGetArrayDimension; cgWrapperInfo->cgGetArrayType = &cgGetArrayType; cgWrapperInfo->cgGetArraySize = &cgGetArraySize; cgWrapperInfo->cgGetArrayParameter = &cgGetArrayParameter; cgWrapperInfo->cgGLSetParameter1f = &cgGLSetParameter1f; cgWrapperInfo->cgGLSetParameter2f = &cgGLSetParameter2f; cgWrapperInfo->cgGLSetParameter3f = &cgGLSetParameter3f; cgWrapperInfo->cgGLSetParameter4f = &cgGLSetParameter4f; cgWrapperInfo->cgGLSetParameterArray1f = &cgGLSetParameterArray1f; cgWrapperInfo->cgGLSetParameterArray2f = &cgGLSetParameterArray2f; cgWrapperInfo->cgGLSetParameterArray3f = &cgGLSetParameterArray3f; cgWrapperInfo->cgGLSetParameterArray4f = &cgGLSetParameterArray4f; cgWrapperInfo->cgGLSetMatrixParameterfr = &cgGLSetMatrixParameterfr; cgWrapperInfo->cgGLSetMatrixParameterArrayfr = &cgGLSetMatrixParameterArrayfr; cgWrapperInfo->cgGLSetParameterPointer = &cgGLSetParameterPointer; cgWrapperInfo->cgGLEnableClientState = &cgGLEnableClientState; cgWrapperInfo->cgGLDisableClientState = &cgGLDisableClientState; return; }