From a5dc6fae643a01255c5dad83392d81c26b842f4b Mon Sep 17 00:00:00 2001
From: Kevin Rushforth
Date: Mon, 10 Jul 2006 16:28:38 +0000
Subject: Restore list of missing features for build4
git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@634 ba19aa83-45c5-6ac9-afd3-db810772062c
---
www/j3d1_5_0/RELEASE-NOTES-pre.html | 45 ++++++++++++++++++++++++++++---------
1 file changed, 34 insertions(+), 11 deletions(-)
(limited to 'www/j3d1_5_0')
diff --git a/www/j3d1_5_0/RELEASE-NOTES-pre.html b/www/j3d1_5_0/RELEASE-NOTES-pre.html
index 9799348..cf8a2d9 100644
--- a/www/j3d1_5_0/RELEASE-NOTES-pre.html
+++ b/www/j3d1_5_0/RELEASE-NOTES-pre.html
@@ -127,7 +127,8 @@ in issue
available on all supported platforms. It will also run on Apple Mac
OSX (x86 or PPC)! The easiest way to run Java 3D applications
using the JOGL
-pipeline is via Java Webstart from your browser (with no setup required).
+pipeline is via Java Webstart from your browser (with no setup
+required).
Click here and go
to the "Early access
test program" section at bottom of the
@@ -154,16 +155,38 @@ for example:
and install it into the JRE along with the Java 3D jar files (or
include it in your PATH/CLASSPATH).
-
-In the forthcoming build 5 and later builds, the JOGL rendering
-pipeline should be feature complete, but not all code paths have been
-tested. If you encounter problems, or, more specifically, see any
-differences in rendering results between the native OpenGL pipeline
-and the JOGL pipeline, please either post on the Java 3D
-forum or file a
-bug.
+
Most Java 3D features are implemented in the JOGL pipeline, but
+the
+following are known to be missing:
+
+
+ - Off-screen rendering
+ - Cg shading language
+
+ - Programmable shader vertex attributes
+
+
+There may be others missing, as well. Any missing function will
+print
+out a message of the form:
+
+
+ JoglPipeline.createOffScreenBuffer()
+
+UPDATE : 2-Jul-2006
+The JOGL rendering pipeline should now be feature complete, but not
+all code paths have been tested. If you encounter problems, or, more
+specifically, see any differences in rendering results between the
+native OpenGL pipeline and the JOGL pipeline, please either post on the
+Java 3D
+forum or
+file
+a bug.
+
+Run a daily
+build as of 2006-07-02 or later to use the feature complete version
+of the JOGL Pipeline. This will be available in 1.5.0-build5.
Improvements in 1.5.0-build4
New Features / Enhancements
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