From 06cebb1e576da6f7222f999ab059dcfa3d8edd39 Mon Sep 17 00:00:00 2001
From: Kevin Rushforth This project contains the source code
-for the core Java 3D API
+for the core Java 3D API
package, Related projects include: vecmath
(the 3D vector math package), j3d-core-utils (the
-Java 3D core utilities), and j3d-examples (the Java 3D
+Java 3D core utilities), and j3d-examples (the
+Java 3D
example programs). The vecmath and j3d-core-utils projects are required
to build j3d-core. Refer to the build instructions [TODO: link] for
more information.javax.media.j3d
.
Release project Source code
-This release of the Java3D source code based on Java3D 1.3.1 is +
This release of the Java 3D source code based on Java 3D
+1.3.1 is
available for download from the CVS repository of this project.
This source release differs from the 1.3.1 release in the following
ways:
Java3D 1.3.x bug fixes
+
Java 3D 1.3.x bug fixes
We will work with the community to address bugs identified in Java -3D -1.3.1 and the will release new versions of Java 3D 1.3.x as needed. +
We will work with the community to address bugs identified in
+Java 3D
+1.3.1 and the will release new versions of Java 3D 1.3.x as
+needed.
Bugfixes will be immediately available in the cvs source, or from the
weekly builds on this site. We will release official 1.3.x versions no
more often than twice a year.
@@ -72,12 +76,12 @@ more often than twice a year.
Java 3D 1.4
We will form a JSR and work with the community to
-design and implement the next release of Java 3D. We envision 1.4
+design and implement the next release of Java 3D. We envision 1.4
including features such a programmable shaders. Our current aim is to
minimize large scale changes to the system in order to deliver 1.4 as
quickly as possible. This initial direction may be changed by the JSR.
Java3D 1.5/2.0
+
Java 3D 1.5/2.0
The scope of this release will be driven by the JSR. Our initial thoughts are that this work will include large scale changes to support @@ -94,13 +98,14 @@ project for more ideas.
-Anyone who wants to contribute source code (even emailed bug fixes) -must have a signed contributors agreement on file. The Java 3D team +
[TODO: kcr: rewrite and run spell check]
+Anyone who wants to contribute source code (even emailed bug fixes)
+must have a signed contributors agreement on file. The Java 3D
+team
won't even look at emailed bug fixes unless this author has the
contributor agreement on file. This seems onourous but it is a policy
designed to protect the project from patent infringement etc which is
-obviously in the best interest of Java 3D.
+obviously in the best interest of Java 3D.
So sign the agreement, fax it to the contact indicated and start
sending fixes for your favourite bugs ;-)
@@ -117,13 +122,14 @@ with community members which will assume this mantel and help guide the
project.
The JCP process also has a signifcant impact on how people can
-contribute to the project. Although the source of the API is available
+contribute to the project. Although the source of the API is available,
and we actively encourage the community to contribute to it's
-development the API itself (javax.media.j3d.* and javax.vecmath.*) are
+development, the API itself (javax.media.j3d.* and javax.vecmath.*) are
controlled by the JCP process and can not be freely modified.
-Modifications to the API will be created within the Java 3D JSR's by a
+Modifications to the API will be created within the Java 3D JSR's
+by a
group of JSR members. A call for nominations for JSR members will be
-made once this process is kicked off.
+made once this process is kicked off.
[TODO: links to code]
-- cgit v1.2.3