From a4461c4fe84cf7cfd29677b5073e8b9ea41c3a4a Mon Sep 17 00:00:00 2001 From: Kevin Rushforth Date: Fri, 29 Oct 2004 16:21:22 +0000 Subject: Submitted by: mikofclassx Reviewed by: kcr Added new j3d.transparentOffScreen flag to allow transparent (alpha = 0) backgrounds for off-screen Canvas3D rendering. git-svn-id: https://svn.java.net/svn/j3d-core~svn/trunk@64 ba19aa83-45c5-6ac9-afd3-db810772062c --- src/native/ogl/gldefs.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/native/ogl/gldefs.h') diff --git a/src/native/ogl/gldefs.h b/src/native/ogl/gldefs.h index b1fbe7d..7d5b70b 100644 --- a/src/native/ogl/gldefs.h +++ b/src/native/ogl/gldefs.h @@ -520,6 +520,14 @@ typedef struct { multisampling API to enable/disable scene antialiasing. */ jboolean implicit_multisample; + + // by MIK OF CLASSX + /* + Used by transparentOffScreen feature. + This is the value of the alpha channel + of the background. + */ + GLfloat alphaClearValue; /* GL_SGIS_sharpen_texture */ jboolean textureSharpenAvailable; -- cgit v1.2.3