From dbc98deea1884e44da2c74d6ea807253cdefa693 Mon Sep 17 00:00:00 2001 From: Julien Gouesse Date: Sat, 28 Nov 2015 15:11:48 +0100 Subject: Relocate package prefix to org.jogamp.java3d --- src/javax/media/j3d/TransparentRenderingInfo.java | 163 ---------------------- 1 file changed, 163 deletions(-) delete mode 100644 src/javax/media/j3d/TransparentRenderingInfo.java (limited to 'src/javax/media/j3d/TransparentRenderingInfo.java') diff --git a/src/javax/media/j3d/TransparentRenderingInfo.java b/src/javax/media/j3d/TransparentRenderingInfo.java deleted file mode 100644 index 3901bc9..0000000 --- a/src/javax/media/j3d/TransparentRenderingInfo.java +++ /dev/null @@ -1,163 +0,0 @@ -/* - * Copyright 2001-2008 Sun Microsystems, Inc. All Rights Reserved. - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. - * - * This code is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License version 2 only, as - * published by the Free Software Foundation. Sun designates this - * particular file as subject to the "Classpath" exception as provided - * by Sun in the LICENSE file that accompanied this code. - * - * This code is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * version 2 for more details (a copy is included in the LICENSE file that - * accompanied this code). - * - * You should have received a copy of the GNU General Public License version - * 2 along with this work; if not, write to the Free Software Foundation, - * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. - * - * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, - * CA 95054 USA or visit www.sun.com if you need additional information or - * have any questions. - * - */ - -package javax.media.j3d; - - -class TransparentRenderingInfo extends Object implements TransparencySortGeom { - // For DepthSortedTransparency, rm is the rendermolecule - // that this rInfo is part of - // For non depth sorted transparency, rm is one of the rendermolecules - // in the textureBin that is rendered, all renderMolecules under - // rm.textureBin's will be rendered - RenderMolecule rm; - RenderAtomListInfo rInfo; - TransparentRenderingInfo prev; - TransparentRenderingInfo next; - GeometryAtom geometryAtom; - double zVal; // Used in DepthSorted Transparency - // XXXX: Add Dirty info - - /** - * update state before rendering transparent objects - */ - boolean updateState(Canvas3D cv) { - - TextureBin textureBin = rm.textureBin; - AttributeBin attributeBin = textureBin.attributeBin; - ShaderBin shaderBin = textureBin.shaderBin; - - // Get a collection to check if switch is on - - RenderMolecule rm = textureBin.transparentRMList ; - - // Optimization to skip updating Attributes if - // all switch are off. Note that switch condition - // is check again in rm.render(). - while (rm != null) { - if (rm.isSwitchOn()) { - break; - } - if (rm.next != null) { - rm = rm.next; - } else { - rm = rm.nextMap; - } - } - - if (rm == null) { - return false; - } - - // XXXX : Code cleanup needed : The following code segment should simply test - // each bin independently and update it if necessary. - if (cv.environmentSet != attributeBin.environmentSet) { - - boolean visible = (attributeBin.definingRenderingAttributes == null || - attributeBin.definingRenderingAttributes.visible); - - if ( (attributeBin.environmentSet.renderBin.view.viewCache.visibilityPolicy - == View.VISIBILITY_DRAW_VISIBLE && !visible) || - (attributeBin.environmentSet.renderBin.view.viewCache.visibilityPolicy - == View.VISIBILITY_DRAW_INVISIBLE && visible)) { - return false; - } - - // Fix to issue 314. Set the appropriate bits for the dirty bins - // and call the update state method. - cv.setStateToUpdate(Canvas3D.LIGHTBIN_BIT, attributeBin.environmentSet.lightBin); - cv.setStateToUpdate(Canvas3D.ENVIRONMENTSET_BIT, attributeBin.environmentSet); - cv.setStateToUpdate(Canvas3D.ATTRIBUTEBIN_BIT, attributeBin); - cv.setStateToUpdate(Canvas3D.SHADERBIN_BIT, shaderBin); - cv.updateEnvState(); - - } else if (cv.attributeBin != attributeBin) { - boolean visible = (attributeBin.definingRenderingAttributes == null || - attributeBin.definingRenderingAttributes.visible); - - if ( (attributeBin.environmentSet.renderBin.view.viewCache.visibilityPolicy - == View.VISIBILITY_DRAW_VISIBLE && !visible) || - (attributeBin.environmentSet.renderBin.view.viewCache.visibilityPolicy - == View.VISIBILITY_DRAW_INVISIBLE && visible)) { - return false; - } - - // Fix to issue 314. Set the appropriate bits for the dirty bins - // and call the update state method. - cv.setStateToUpdate(Canvas3D.ATTRIBUTEBIN_BIT, attributeBin); - cv.setStateToUpdate(Canvas3D.SHADERBIN_BIT, shaderBin); - cv.updateEnvState(); - - } else if (cv.shaderBin != shaderBin) { - - // Fix to issue 314. Set the appropriate bits for the dirty bins - // and call the update state method. - cv.setStateToUpdate(Canvas3D.SHADERBIN_BIT, shaderBin); - cv.updateEnvState(); - - } - - return true; - } - - void render(Canvas3D cv) { - if (updateState(cv)) { - rm.textureBin.render(cv, rm.textureBin.transparentRMList); - } - } - - - void sortRender(Canvas3D cv) { - if (updateState(cv)) { - rm.textureBin.render(cv, this); - } - } - - @Override - public double getDistanceSquared() { - return zVal; - } - - @Override - public Geometry getGeometry() { - // XXXX: verify 0 is always the correct index. Assumption is that for - // Shape3D with multiple geometry each geometry is put in it's - // own geometryAtom. - if (geometryAtom.geometryArray[0]==null) - return null; - return (Geometry)geometryAtom.geometryArray[0].source; - } - - @Override - public void getLocalToVWorld(Transform3D localToVW) { - localToVW.set(rm.localToVworld[NodeRetained.LAST_LOCAL_TO_VWORLD]); - } - - @Override - public Shape3D getShape3D() { - return (Shape3D)geometryAtom.source.source; - } -} -- cgit v1.2.3