From 7a2e20caac9db6f789a7b3fab344b9758af45335 Mon Sep 17 00:00:00 2001
From: Harvey Harrison <harvey.harrison@gmail.com>
Date: Sun, 19 Apr 2015 21:02:06 -0700
Subject: j3dcore: flatten the directory structure a bit

Signed-off-by: Harvey Harrison <harvey.harrison@gmail.com>
---
 src/javax/media/j3d/RendererStructure.java | 71 ++++++++++++++++++++++++++++++
 1 file changed, 71 insertions(+)
 create mode 100644 src/javax/media/j3d/RendererStructure.java

(limited to 'src/javax/media/j3d/RendererStructure.java')

diff --git a/src/javax/media/j3d/RendererStructure.java b/src/javax/media/j3d/RendererStructure.java
new file mode 100644
index 0000000..b8dbc6c
--- /dev/null
+++ b/src/javax/media/j3d/RendererStructure.java
@@ -0,0 +1,71 @@
+/*
+ * Copyright 1999-2008 Sun Microsystems, Inc.  All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation.  Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ *
+ */
+
+package javax.media.j3d;
+
+
+/**
+ * A renderer structure is an object that organizes messages
+ * to the renderer thread.
+ */
+class RendererStructure extends J3dStructure{
+
+    /**
+     * This constructor does nothing
+     */
+    RendererStructure() {
+	super(null, J3dThread.RENDER_THREAD);
+    }
+
+    /**
+     * Returns all messages in the queue.
+     */
+    J3dMessage[] getMessages() {
+	int sz;
+
+        synchronized (messageList) {
+            if ((sz = messageList.size()) > 0) {
+		if (msgList.length < sz) {
+		    msgList = new J3dMessage[sz];
+		}
+		messageList.toArrayAndClear(msgList);
+            }
+        }
+
+	nMessage = sz;
+        return msgList;
+    }
+
+
+    @Override
+    void processMessages(long referenceTime) {}
+
+    @Override
+    void removeNodes(J3dMessage m) {}
+
+    @Override
+    void cleanup() {}
+}
-- 
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