From 9cc1e2bc13d8cfec2a60b1002b625a92f86bcfa9 Mon Sep 17 00:00:00 2001 From: Alessandro Borges Date: Fri, 19 Jun 2009 21:07:25 +0000 Subject: Issue number: 620 - ROTATE_NONE is not considered in OrientedShape3D Obtained from: dev1.6 branch Submitted by: ylliac forum member Reviewed by: Aces Fixed as suggested by ylliac: if(mode == ROTATE_ABOUT_AXIS){ //rotation about axis }else if(mode == ROTATE_ABOUT_POINT{ //rotation about point } git-svn-id: https://svn.java.net/svn/j3d-core~svn/branches/dev-1_6@943 ba19aa83-45c5-6ac9-afd3-db810772062c --- src/classes/share/javax/media/j3d/OrientedShape3DRetained.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/classes/share/javax') diff --git a/src/classes/share/javax/media/j3d/OrientedShape3DRetained.java b/src/classes/share/javax/media/j3d/OrientedShape3DRetained.java index 6db249d..1e338ba 100644 --- a/src/classes/share/javax/media/j3d/OrientedShape3DRetained.java +++ b/src/classes/share/javax/media/j3d/OrientedShape3DRetained.java @@ -399,7 +399,7 @@ class OrientedShape3DRetained extends Shape3DRetained { orientedxform.setIdentity(); } - } else { // rotate about point + } else if(mode == OrientedShape3D.ROTATE_ABOUT_POINT ){ // rotate about point // Need to rotate Z axis to point to eye, and Y axis to be // parallel to view platform Y axis, rotating around rotation pt -- cgit v1.2.3