/* * This file takes care of the C implementation of opening up an * X window, assigning an OpenGL graphics context to it, storing that * graphics context in the java class data structure. * * also contains the use() and swap() functions for double buffering * * Leo Chan -- 1995 * * Adam King -- 1997 * * Modified Creation window code to use the currently showing Java Frame * window instead of creating a new window. * --------------- * * Many improvements and changes are made ! * * Sven Goethel * * September 1997 * * some X stuff is also modified/debugged to run on aix ... */ /* * need to include the JAVA internal header files for macros and function * prototypes required to maipulated JAVA data structures and functions * * StubPreamble.h includes the structure and macro definitions neede to * convert JAVA data structures into C data structures. * */ #include "OpenGL_X11_common.h" /* * Name : get_GC * * Parameters: win - the X window use to the OpenGL context with * visual - The visual to create the context for * gc - a pointer to a GLXContext structure. This is how * the created context will be returned to the caller * * Returns : a pointer to a created GLXContext is returned through the * gc argument. * int - an error code: 0 means everything was fine * -1 context creation failed * -2 context/window association failed * * Purpose : create an X window Graphics context and assocaite it with * the window. It returns 0 if everything was fine, -1 if the * context could not be created, -2 if the context could not * be associated with the window */ int LIBAPIENTRY get_GC( Display *display, Window win, XVisualInfo *visual, GLXContext *gc, GLXContext gc_share, jboolean verbose ) { int trial = 2; while(trial>0) { switch(trial) { case 2: *gc = glXCreateContext( display, visual, gc_share, GL_TRUE ); break; case 1: *gc = glXCreateContext( display, visual, gc_share, GL_FALSE ); break; } trial--; /* check if the context could be created */ if( *gc == NULL ) { continue; } /* associated the context with the X window */ if( glXMakeCurrent( display, win, *gc ) == False) { glXDestroyContext( display, *gc ); if(JNI_TRUE==verbose) { fprintf(stderr, "GL4Java: glXCreateContext trial %p\n", *gc); fprintf(stderr, "GL4Java: glXDestroyContext trial %p\n", *gc); } continue; } else { if(JNI_TRUE==verbose) fprintf(stderr, "GL4Java: glXCreateContext sure %p\n", *gc); return 0; } } return -2; } int LIBAPIENTRY setVisualAttribListByGLCapabilities( int visualAttribList[/*>=32*/], GLCapabilities *glCaps ) { int i=0; visualAttribList[i++] = GLX_RED_SIZE; visualAttribList[i++] = 1; visualAttribList[i++] = GLX_GREEN_SIZE; visualAttribList[i++] = 1; visualAttribList[i++] = GLX_BLUE_SIZE; visualAttribList[i++] = 1; visualAttribList[i++] = GLX_DEPTH_SIZE; visualAttribList[i++] = 1; visualAttribList[i++] = GLX_ACCUM_RED_SIZE; visualAttribList[i++] = (glCaps->accumRedBits>0)?1:0; visualAttribList[i++] = GLX_ACCUM_GREEN_SIZE; visualAttribList[i++] = (glCaps->accumGreenBits>0)?1:0; visualAttribList[i++] = GLX_ACCUM_BLUE_SIZE; visualAttribList[i++] = (glCaps->accumBlueBits>0)?1:0; if(COLOR_RGBA == glCaps->color) { visualAttribList[i++] = GLX_RGBA; visualAttribList[i++] = GLX_ALPHA_SIZE; visualAttribList[i++] = (glCaps->alphaBits>0)?1:0; visualAttribList[i++] = GLX_ACCUM_ALPHA_SIZE; visualAttribList[i++] = (glCaps->accumAlphaBits>0)?1:0; } if(BUFFER_DOUBLE==glCaps->buffer) visualAttribList[i++] = GLX_DOUBLEBUFFER; if(STEREO_ON==glCaps->stereo) visualAttribList[i++] = GLX_STEREO; visualAttribList[i++] = GLX_STENCIL_SIZE; visualAttribList[i++] = glCaps->stencilBits; visualAttribList[i] = None; return i; } /** * Description for pWin: * if ownwin: * input: the parent window * output: the newly created window * else if ! ownwin: * i/o: the window itself */ VisualGC LIBAPIENTRY findVisualGlX( Display *display, Window rootWin, Window * pWin, int width, int height, GLCapabilities * glCaps, jboolean * pOwnWin, GLXContext shareWith, jboolean offscreen, Pixmap *pix, jboolean verbose ) { Window newWin = 0; int visualAttribList[64]; int j=0; int done=0; VisualGC vgc = { NULL, 0, 0 }; jboolean tryChooseVisual = JNI_TRUE; int gc_ret = 0; /** * The Visual seeked by Function: findVisualIdByFeature ! */ XVisualInfo * visualList=NULL; /* the visual list, to be XFree-ed */ /* backup ... */ GLCapabilities _glCaps = *glCaps; if(JNI_TRUE==verbose) { fprintf(stdout, "GL4Java findVisualGlX: input capabilities:\n"); printGLCapabilities ( glCaps ); } do { if(JNI_TRUE==verbose) { fprintf(stderr, "GL4Java: seeking visual loop# %d\n", j); } if(glCaps->nativeVisualID>=0) { vgc.visual = findVisualIdByID(&visualList, (int)(glCaps->nativeVisualID), display, *pWin, verbose); } if(vgc.visual==NULL) { glCaps->nativeVisualID=0; (void) setVisualAttribListByGLCapabilities( visualAttribList, glCaps); } if(tryChooseVisual==JNI_TRUE && vgc.visual==NULL) { vgc.visual = glXChooseVisual( display, DefaultScreen( display ), visualAttribList ); if(JNI_TRUE==verbose) { if(vgc.visual!=NULL) { fprintf(stdout, "findVisualGlX.glXChooseVisual: found visual(ID:%d(0x%X))\n", (int) vgc.visual->visualid, (int) vgc.visual->visualid); } else { fprintf(stdout, "findVisualGlX.glXChooseVisual: no visual\n"); } fflush(stdout); } } if(vgc.visual==NULL) { vgc.visual = findVisualIdByFeature( &visualList, display, *pWin, glCaps, verbose); } if( *pOwnWin == JNI_TRUE && vgc.visual!=NULL) { if(JNI_TRUE==verbose) { fprintf(stdout, "findVisualGlX: CREATING OWN WINDOW !\n"); fflush(stdout); } newWin = createOwnOverlayWin(display, rootWin, *pWin /* the parent */, vgc.visual, width, height); } if( offscreen==JNI_TRUE && vgc.visual!=NULL) { if(*pix!=0) { XFreePixmap(display, *pix); } if(vgc.visual !=NULL) *pix = XCreatePixmap( display, rootWin, width, height, vgc.visual->depth); if(*pix!=0) { *pWin = glXCreateGLXPixmap( display, vgc.visual, *pix ); if(*pWin==0) { XFreePixmap(display, *pix); *pix=0; fprintf(stderr, "GL4Java(%d): glXCreateGLXPixmap failed\n", j); fflush(stderr); } } else { fprintf(stderr, "GL4Java(%d): XCreatePixmap failed\n", j); fflush(stderr); *pWin = 0; } if(JNI_TRUE==verbose) { if(*pWin!=0) { fprintf(stderr, "GL4Java(%d): pixmap ok\n", j); fflush(stderr); } } } gc_ret = -100; if( *pOwnWin == JNI_TRUE && newWin!=0 && (gc_ret=get_GC( display, newWin, vgc.visual, &(vgc.gc), shareWith, verbose)) == 0 ) { vgc.success=1; *pWin = newWin ; } else if( vgc.visual!=NULL && *pOwnWin == JNI_FALSE && *pWin!=0 && (gc_ret=get_GC( display, *pWin, vgc.visual, &(vgc.gc), shareWith, verbose)) == 0 ) { vgc.success=1; } else { j++; /* trial counter */ if(JNI_TRUE==verbose) { fprintf(stderr, "GL4Java(%d): Visual fetching failed (gc_get=%d)\n", j, gc_ret); fflush(stderr); } if(*pix!=0) { XFreePixmap(display, *pix); *pix=0; } if(visualList!=NULL) { XFree(visualList); visualList=NULL; vgc.visual=NULL; } else if(vgc.visual!=NULL) { XFree(vgc.visual); vgc.visual=NULL; } /** * Falling-Back the exact (min. requirement) parameters .. */ if(*pOwnWin==JNI_FALSE && offscreen==JNI_FALSE) { *glCaps=_glCaps; *pOwnWin=JNI_TRUE; } else if( (glCaps->accumRedBits>0 || glCaps->accumGreenBits>0 || glCaps->accumBlueBits>0 || glCaps->accumAlphaBits>0 ) && offscreen==JNI_TRUE ) { glCaps->accumRedBits=0; glCaps->accumGreenBits=0; glCaps->accumBlueBits=0; glCaps->accumAlphaBits=0; } else if(glCaps->buffer==BUFFER_SINGLE && offscreen==JNI_TRUE) { glCaps->buffer=BUFFER_DOUBLE; } else if(glCaps->stereo==STEREO_ON) { glCaps->stereo=STEREO_OFF; } else if(glCaps->stencilBits>32) { glCaps->stencilBits=32; } else if(glCaps->stencilBits>16) { glCaps->stencilBits=16; } else if(glCaps->stencilBits>8) { glCaps->stencilBits=8; } else if(glCaps->stencilBits>0) { glCaps->stencilBits=0; } else if(glCaps->buffer==BUFFER_DOUBLE) { glCaps->buffer=BUFFER_SINGLE; } else if(tryChooseVisual==JNI_TRUE) { *glCaps=_glCaps; *pOwnWin=JNI_FALSE; tryChooseVisual=JNI_FALSE; } else done=1; } } while (vgc.success==0 && done==0) ; if(vgc.success==1 && JNI_TRUE==verbose) { (void) setGLCapabilities (display, vgc.visual, glCaps); fprintf(stderr, "\nfindVisualGlX results vi(ID:%d): \n screen %d, depth %d, class %d,\n clrmapsz %d, bitsPerRGB %d, shared with %d\n", (int)vgc.visual->visualid, (int)vgc.visual->screen, (int)vgc.visual->depth, (int)vgc.visual->class, (int)vgc.visual->colormap_size, (int)vgc.visual->bits_per_rgb, (int)shareWith); printVisualInfo ( display, vgc.visual); } return vgc; } void LIBAPIENTRY printVisualInfo ( Display *display, XVisualInfo * vi) { GLCapabilities glCaps; setGLCapabilities ( display, vi, &glCaps); fprintf(stdout, "\nvi(ID:%d(0x%X)): \n screen %d, depth %d, class %d,\n clrmapsz %d, bitsPerRGB %d\n", (int) vi->visualid, (int) vi->visualid, (int) vi->screen, (int) vi->depth, (int) vi->class, (int) vi->colormap_size, (int) vi->bits_per_rgb ); printGLCapabilities ( &glCaps ); } void LIBAPIENTRY printAllVisualInfo ( Display *disp, Window win, jboolean verbose) { XVisualInfo * visualInfo=0; XVisualInfo * vi=0; XVisualInfo viTemplate; int i, numReturns; XWindowAttributes xwa; if(XGetWindowAttributes(disp, win, &xwa) == 0) { fprintf(stderr, "\nERROR while fetching XWindowAttributes\n"); fflush(stderr); return; } viTemplate.screen = DefaultScreen( disp ); viTemplate.class = (xwa.visual)->class ; viTemplate.depth = xwa.depth; visualInfo = XGetVisualInfo( disp, VisualScreenMask, &viTemplate, &numReturns ); if(JNI_TRUE==verbose) { fprintf(stderr, "\nNum of Visuals : %d\n", numReturns ); for(i=0; ibuffer) return 0; if(_glCaps.colorcolor) return 0; if(_glCaps.stereostereo) return 0; /* if(_glCaps.depthBitsdepthBits) return 0; */ if(_glCaps.stencilBitsstencilBits) return 0; /* if(_glCaps.redBitsredBits) return 0; if(_glCaps.greenBitsgreenBits) return 0; if(_glCaps.blueBitsblueBits) return 0; */ if(_glCaps.accumRedBitsaccumRedBits) return 0; if(_glCaps.accumGreenBitsaccumGreenBits) return 0; if(_glCaps.accumBlueBitsaccumBlueBits) return 0; if(glCaps->color>0) { /* if(_glCaps.alphaBitsalphaBits) return 0; */ if(_glCaps.accumAlphaBitsaccumAlphaBits) return 0; } return 1; } XVisualInfo * LIBAPIENTRY findVisualIdByID( XVisualInfo ** visualList, int visualID, Display *disp, Window win, jboolean verbose) { XVisualInfo * vi=0; XVisualInfo viTemplate; int i, numReturns; XWindowAttributes xwa; int done=0; if(XGetWindowAttributes(disp, win, &xwa) == 0) { fprintf(stderr, "\nERROR while fetching XWindowAttributes\n"); fflush(stderr); return 0; } viTemplate.screen = DefaultScreen( disp ); viTemplate.class = (xwa.visual)->class ; viTemplate.depth = xwa.depth; *visualList = XGetVisualInfo( disp, VisualScreenMask, &viTemplate, &numReturns ); for(i=0; done==0 && ivisualid==visualID) { if(JNI_TRUE==verbose) { fprintf(stderr, "findVisualIdByID: Found matching Visual:\n"); printVisualInfo ( disp, vi); } return vi; } } if(JNI_TRUE==verbose) { if( numReturns==0 ) fprintf(stderr, "findVisualIdByID: No available visuals. Exiting...\n" ); else if( i>=numReturns ) fprintf(stderr, "findVisualIdByID: No matching visualID found ...\n" ); fflush(stderr); } XFree(*visualList); *visualList=NULL; return NULL; } XVisualInfo * LIBAPIENTRY findVisualIdByFeature( XVisualInfo ** visualList, Display *disp, Window win, GLCapabilities *glCaps, jboolean verbose) { XVisualInfo * vi=0; XVisualInfo viTemplate; int i, numReturns; XWindowAttributes xwa; int done=0; if(XGetWindowAttributes(disp, win, &xwa) == 0) { fprintf(stderr, "\nERROR while fetching XWindowAttributes\n"); fflush(stderr); return 0; } viTemplate.screen = DefaultScreen( disp ); viTemplate.class = (xwa.visual)->class ; viTemplate.depth = xwa.depth; *visualList = XGetVisualInfo( disp, VisualScreenMask, &viTemplate, &numReturns ); for(i=0; done==0 && i=numReturns ) fprintf(stderr, "findVisualIdByFeature: No matching visual found ...\n" ); fflush(stderr); } XFree(*visualList); *visualList=NULL; return NULL; } jboolean LIBAPIENTRY testX11Java() { jboolean ret=JNI_TRUE; /* NON DEPENDENCE CHECKS */ /* FIRST OF ALL CHECK IF A NATIVE POINTER OR X11-TYPE FITS IN ījintī */ if( sizeof(jlong) < sizeof(Display *) ) { fprintf(stderr,"GL4Java: (Display *) fits not in jlong\n"); ret = JNI_FALSE; } if( sizeof(jlong) < sizeof(GLXContext) ) { fprintf(stderr,"GL4Java: GLXContext fits not in jlong\n"); ret = JNI_FALSE; } if( sizeof(jlong) < sizeof(Window) ) { fprintf(stderr,"GL4Java: Window fits not in jlong\n"); ret = JNI_FALSE; } if(ret==JNI_FALSE) { fflush(stderr); } return ret; } jboolean LIBAPIENTRY setGLCapabilities ( Display * disp, XVisualInfo * visual, GLCapabilities *glCaps) { int iValue=0; int iValue1=0; int iValue2=0; int iValue3=0; if(glXGetConfig( disp, visual, GLX_DOUBLEBUFFER, &iValue)==0) { glCaps->buffer=iValue?BUFFER_DOUBLE:BUFFER_SINGLE; } else { fprintf(stderr,"GL4Java: fetching doubleBuffer state failed\n"); fflush(stderr); } if(glXGetConfig( disp, visual, GLX_RGBA, &iValue)==0) { glCaps->color=iValue?COLOR_RGBA:COLOR_INDEX; } else { fprintf(stderr,"GL4Java: fetching rgba state failed\n"); fflush(stderr); } if(glXGetConfig( disp, visual, GLX_STEREO, &iValue)==0) { glCaps->stereo=iValue?STEREO_ON:STEREO_OFF; } else { fprintf(stderr,"GL4Java: fetching stereoView state failed\n"); fflush(stderr); } if(glXGetConfig( disp, visual, GLX_DEPTH_SIZE, &iValue)==0) { glCaps->depthBits = iValue; } else { fprintf(stderr,"GL4Java: fetching depthBits state failed\n"); fflush(stderr); } if(glXGetConfig( disp, visual, GLX_STENCIL_SIZE, &iValue)==0) { glCaps->stencilBits = iValue; } else { fprintf(stderr,"GL4Java: fetching stencilBits state failed\n"); fflush(stderr); } if(glXGetConfig(disp,visual,GLX_RED_SIZE, &iValue)==0 && glXGetConfig(disp,visual,GLX_GREEN_SIZE, &iValue1)==0 && glXGetConfig(disp,visual,GLX_BLUE_SIZE, &iValue2)==0 && glXGetConfig(disp,visual,GLX_ALPHA_SIZE, &iValue3)==0 ) { glCaps->redBits = iValue; glCaps->greenBits= iValue1; glCaps->blueBits= iValue2; glCaps->alphaBits= iValue3; } else { fprintf(stderr,"GL4Java: fetching rgba Size states failed\n"); fflush(stderr); } if(glXGetConfig(disp,visual,GLX_ACCUM_RED_SIZE, &iValue)==0 && glXGetConfig(disp,visual,GLX_ACCUM_GREEN_SIZE, &iValue1)==0 && glXGetConfig(disp,visual,GLX_ACCUM_BLUE_SIZE, &iValue2)==0 && glXGetConfig(disp,visual,GLX_ACCUM_ALPHA_SIZE, &iValue3)==0 ) { glCaps->accumRedBits = iValue; glCaps->accumGreenBits= iValue1; glCaps->accumBlueBits= iValue2; glCaps->accumAlphaBits= iValue3; } else { fprintf(stderr,"GL4Java: fetching rgba AccumSize states failed\n"); fflush(stderr); } glCaps->nativeVisualID=(long)visual->visualid; return JNI_TRUE; } int LIBAPIENTRY x11gl_myErrorHandler(Display *pDisp, XErrorEvent *p_error) { char err_msg[80]; XGetErrorText(pDisp, p_error->error_code, err_msg, 80); fprintf(stderr, "X11 Error detected.\n %s\n", err_msg); fprintf(stderr, " Protocol request: %d\n", p_error->request_code); fprintf(stderr, " Resource ID : 0x%x\n", (int)p_error->resourceid); fprintf(stderr, " \ntrying to continue ... \n"); fflush(stderr); return 0; } int LIBAPIENTRY x11gl_myIOErrorHandler(Display *pDisp) { fprintf(stderr, "X11 I/O Error detected.\n"); fprintf(stderr, " \ndo not know what to do ... \n"); fflush(stderr); return 0; } Window LIBAPIENTRY createOwnOverlayWin(Display *display, Window rootwini, Window parentWin, XVisualInfo *visual, int width, int height) { /* //------------------------------------------------------------------------// // Some Systems (SGI) wont give up the window and so we have to create a // // window that fits on top of the Java Canvas. // //------------------------------------------------------------------------// */ Window window=0; XSetWindowAttributes attribs ; /* //----------------------------------------------------------------------// // now we have the visual with the best depth so lets make a color map // // for it. we use allocnone because this is a true colour visual and // // the color map is read only anyway. This must be done because we // // cannot call XCreateSimpleWindow. // //----------------------------------------------------------------------// */ int cmap = XCreateColormap ( display , rootwini , visual->visual , AllocNone ); /* //----------------------------------------------------------------------// // Set up the window attributes. // //----------------------------------------------------------------------// */ attribs.event_mask = ExposureMask ; attribs.border_pixel = BlackPixel(display, DefaultScreen(display)) ; attribs.colormap = cmap ; attribs.bit_gravity = SouthWestGravity ; ; attribs.background_pixel = 0xFF00FFFF ; /* //----------------------------------------------------------------------// // Create a window. // //----------------------------------------------------------------------// */ window = XCreateWindow( display , parentWin , 0 , 0 , width , height , 0 , visual->depth , InputOutput , visual->visual , CWBitGravity | CWColormap | CWBorderPixel | CWBackPixel , &attribs); return window; }