From f62755830910dd46e08854c7f5fc00e9eb07461b Mon Sep 17 00:00:00 2001 From: Sven Gothel Date: Tue, 19 Jun 2001 00:35:32 +0000 Subject: 2.8.0.0 pre-release cvs only --- gl4java/GLFunc.java | 878 ++++++++++++++++++++++++++-------------------------- 1 file changed, 439 insertions(+), 439 deletions(-) (limited to 'gl4java/GLFunc.java') diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java index 8f8511c..fef1ecb 100644 --- a/gl4java/GLFunc.java +++ b/gl4java/GLFunc.java @@ -36,445 +36,445 @@ public static final String[] GL_PROC_NAMES = { * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! */ - - "glClearIndex", - "glClearColor", - "glClear", - "glIndexMask", - "glColorMask", - "glAlphaFunc", - "glBlendFunc", - "glLogicOp", - "glCullFace", - "glFrontFace", - "glPointSize", - "glLineWidth", - "glLineStipple", - "glPolygonMode", - "glPolygonOffset", - "glPolygonStipple", - "glGetPolygonStipple", - "glEdgeFlag", - "glEdgeFlagv", - "glScissor", - "glClipPlane", - "glGetClipPlane", - "glDrawBuffer", - "glReadBuffer", - "glEnable", - "glDisable", - "glIsEnabled", - "glEnableClientState", - "glDisableClientState", - "glGetBooleanv", - "glGetDoublev", - "glGetFloatv", - "glGetIntegerv", - "glPushAttrib", - "glPopAttrib", - "glPushClientAttrib", - "glPopClientAttrib", - "glRenderMode", - "glGetError", - "glFinish", - "glFlush", - "glHint", - "glClearDepth", - "glDepthFunc", - "glDepthMask", - "glDepthRange", - "glClearAccum", - "glAccum", - "glMatrixMode", - "glOrtho", - "glFrustum", - "glViewport", - "glPushMatrix", - "glPopMatrix", - "glLoadIdentity", - "glLoadMatrixd", - "glLoadMatrixf", - "glMultMatrixd", - "glMultMatrixf", - "glRotated", - "glRotatef", - "glScaled", - "glScalef", - "glTranslated", - "glTranslatef", - "glIsList", - "glDeleteLists", - "glGenLists", - "glNewList", - "glEndList", - "glCallList", - "glCallLists", - "glListBase", - "glBegin", - "glEnd", - "glVertex2d", - "glVertex2f", - "glVertex2i", - "glVertex2s", - "glVertex3d", - "glVertex3f", - "glVertex3i", - "glVertex3s", - "glVertex4d", - "glVertex4f", - "glVertex4i", - "glVertex4s", - "glVertex2dv", - "glVertex2fv", - "glVertex2iv", - "glVertex2sv", - "glVertex3dv", - "glVertex3fv", - "glVertex3iv", - "glVertex3sv", - "glVertex4dv", - "glVertex4fv", - "glVertex4iv", - "glVertex4sv", - "glNormal3b", - "glNormal3d", - "glNormal3f", - "glNormal3i", - "glNormal3s", - "glNormal3bv", - "glNormal3dv", - "glNormal3fv", - "glNormal3iv", - "glNormal3sv", - "glIndexd", - "glIndexf", - "glIndexi", - "glIndexs", - "glIndexub", - "glIndexdv", - "glIndexfv", - "glIndexiv", - "glIndexsv", - "glIndexubv", - "glColor3b", - "glColor3d", - "glColor3f", - "glColor3i", - "glColor3s", - "glColor3ub", - "glColor3ui", - "glColor3us", - "glColor4b", - "glColor4d", - "glColor4f", - "glColor4i", - "glColor4s", - "glColor4ub", - "glColor4ui", - "glColor4us", - "glColor3bv", - "glColor3dv", - "glColor3fv", - "glColor3iv", - "glColor3sv", - "glColor3ubv", - "glColor3uiv", - "glColor3usv", - "glColor4bv", - "glColor4dv", - "glColor4fv", - "glColor4iv", - "glColor4sv", - "glColor4ubv", - "glColor4uiv", - "glColor4usv", - "glTexCoord1d", - "glTexCoord1f", - "glTexCoord1i", - "glTexCoord1s", - "glTexCoord2d", - "glTexCoord2f", - "glTexCoord2i", - "glTexCoord2s", - "glTexCoord3d", - "glTexCoord3f", - "glTexCoord3i", - "glTexCoord3s", - "glTexCoord4d", - "glTexCoord4f", - "glTexCoord4i", - "glTexCoord4s", - "glTexCoord1dv", - "glTexCoord1fv", - "glTexCoord1iv", - "glTexCoord1sv", - "glTexCoord2dv", - "glTexCoord2fv", - "glTexCoord2iv", - "glTexCoord2sv", - "glTexCoord3dv", - "glTexCoord3fv", - "glTexCoord3iv", - "glTexCoord3sv", - "glTexCoord4dv", - "glTexCoord4fv", - "glTexCoord4iv", - "glTexCoord4sv", - "glRasterPos2d", - "glRasterPos2f", - "glRasterPos2i", - "glRasterPos2s", - "glRasterPos3d", - "glRasterPos3f", - "glRasterPos3i", - "glRasterPos3s", - "glRasterPos4d", - "glRasterPos4f", - "glRasterPos4i", - "glRasterPos4s", - "glRasterPos2dv", - "glRasterPos2fv", - "glRasterPos2iv", - "glRasterPos2sv", - "glRasterPos3dv", - "glRasterPos3fv", - "glRasterPos3iv", - "glRasterPos3sv", - "glRasterPos4dv", - "glRasterPos4fv", - "glRasterPos4iv", - "glRasterPos4sv", - "glRectd", - "glRectf", - "glRecti", - "glRects", - "glRectdv", - "glRectfv", - "glRectiv", - "glRectsv", - "glVertexPointer", - "glNormalPointer", - "glColorPointer", - "glIndexPointer", - "glTexCoordPointer", - "glEdgeFlagPointer", - "glGetPointerv", - "glArrayElement", - "glDrawArrays", - "glDrawElements", - "glInterleavedArrays", - "glShadeModel", - "glLightf", - "glLighti", - "glLightfv", - "glLightiv", - "glGetLightfv", - "glGetLightiv", - "glLightModelf", - "glLightModeli", - "glLightModelfv", - "glLightModeliv", - "glMaterialf", - "glMateriali", - "glMaterialfv", - "glMaterialiv", - "glGetMaterialfv", - "glGetMaterialiv", - "glColorMaterial", - "glPixelZoom", - "glPixelStoref", - "glPixelStorei", - "glPixelTransferf", - "glPixelTransferi", - "glPixelMapfv", - "glPixelMapuiv", - "glPixelMapusv", - "glGetPixelMapfv", - "glGetPixelMapuiv", - "glGetPixelMapusv", - "glBitmap", - "glReadPixels", - "glDrawPixels", - "glCopyPixels", - "glStencilFunc", - "glStencilMask", - "glStencilOp", - "glClearStencil", - "glTexGend", - "glTexGenf", - "glTexGeni", - "glTexGendv", - "glTexGenfv", - "glTexGeniv", - "glGetTexGendv", - "glGetTexGenfv", - "glGetTexGeniv", - "glTexEnvf", - "glTexEnvi", - "glTexEnvfv", - "glTexEnviv", - "glGetTexEnvfv", - "glGetTexEnviv", - "glTexParameterf", - "glTexParameteri", - "glTexParameterfv", - "glTexParameteriv", - "glGetTexParameterfv", - "glGetTexParameteriv", - "glGetTexLevelParameterfv", - "glGetTexLevelParameteriv", - "glTexImage1D", - "glTexImage2D", - "glGetTexImage", - "glGenTextures", - "glDeleteTextures", - "glBindTexture", - "glPrioritizeTextures", - "glAreTexturesResident", - "glIsTexture", - "glTexSubImage1D", - "glTexSubImage2D", - "glCopyTexImage1D", - "glCopyTexImage2D", - "glCopyTexSubImage1D", - "glCopyTexSubImage2D", - "glMap1d", - "glMap1f", - "glMap2d", - "glMap2f", - "glGetMapdv", - "glGetMapfv", - "glGetMapiv", - "glEvalCoord1d", - "glEvalCoord1f", - "glEvalCoord1dv", - "glEvalCoord1fv", - "glEvalCoord2d", - "glEvalCoord2f", - "glEvalCoord2dv", - "glEvalCoord2fv", - "glMapGrid1d", - "glMapGrid1f", - "glMapGrid2d", - "glMapGrid2f", - "glEvalPoint1", - "glEvalPoint2", - "glEvalMesh1", - "glEvalMesh2", - "glFogf", - "glFogi", - "glFogfv", - "glFogiv", - "glFeedbackBuffer", - "glPassThrough", - "glSelectBuffer", - "glInitNames", - "glLoadName", - "glPushName", - "glPopName", - "glDrawRangeElements", - "glTexImage3D", - "glTexSubImage3D", - "glCopyTexSubImage3D", - "glColorTable", - "glColorSubTable", - "glColorTableParameteriv", - "glColorTableParameterfv", - "glCopyColorSubTable", - "glCopyColorTable", - "glGetColorTable", - "glGetColorTableParameterfv", - "glGetColorTableParameteriv", - "glBlendEquation", - "glBlendColor", - "glHistogram", - "glResetHistogram", - "glGetHistogram", - "glGetHistogramParameterfv", - "glGetHistogramParameteriv", - "glMinmax", - "glResetMinmax", - "glGetMinmax", - "glGetMinmaxParameterfv", - "glGetMinmaxParameteriv", - "glConvolutionFilter1D", - "glConvolutionFilter2D", - "glConvolutionParameterf", - "glConvolutionParameterfv", - "glConvolutionParameteri", - "glConvolutionParameteriv", - "glCopyConvolutionFilter1D", - "glCopyConvolutionFilter2D", - "glGetConvolutionFilter", - "glGetConvolutionParameterfv", - "glGetConvolutionParameteriv", - "glSeparableFilter2D", - "glGetSeparableFilter", - "glBlendColorEXT", - "glPolygonOffsetEXT", - "glTexImage3DEXT", - "glTexSubImage3DEXT", - "glCopyTexSubImage3DEXT", - "glGenTexturesEXT", - "glDeleteTexturesEXT", - "glBindTextureEXT", - "glPrioritizeTexturesEXT", - "glAreTexturesResidentEXT", - "glIsTextureEXT", - "glVertexPointerEXT", - "glNormalPointerEXT", - "glColorPointerEXT", - "glIndexPointerEXT", - "glTexCoordPointerEXT", - "glEdgeFlagPointerEXT", - "glGetPointervEXT", - "glArrayElementEXT", - "glDrawArraysEXT", - "glBlendEquationEXT", - "glPointParameterfEXT", - "glPointParameterfvEXT", - "glColorTableEXT", - "glColorSubTableEXT", - "glGetColorTableEXT", - "glGetColorTableParameterfvEXT", - "glGetColorTableParameterivEXT", - "glLockArraysEXT", - "glUnlockArraysEXT", - "glActiveTextureARB", - "glClientActiveTextureARB", - "glMultiTexCoord1dARB", - "glMultiTexCoord1dvARB", - "glMultiTexCoord1fARB", - "glMultiTexCoord1fvARB", - "glMultiTexCoord1iARB", - "glMultiTexCoord1ivARB", - "glMultiTexCoord1sARB", - "glMultiTexCoord1svARB", - "glMultiTexCoord2dARB", - "glMultiTexCoord2dvARB", - "glMultiTexCoord2fARB", - "glMultiTexCoord2fvARB", - "glMultiTexCoord2iARB", - "glMultiTexCoord2ivARB", - "glMultiTexCoord2sARB", - "glMultiTexCoord2svARB", - "glMultiTexCoord3dARB", - "glMultiTexCoord3dvARB", - "glMultiTexCoord3fARB", - "glMultiTexCoord3fvARB", - "glMultiTexCoord3iARB", - "glMultiTexCoord3ivARB", - "glMultiTexCoord3sARB", - "glMultiTexCoord3svARB", - "glMultiTexCoord4dARB", - "glMultiTexCoord4dvARB", - "glMultiTexCoord4fARB", - "glMultiTexCoord4fvARB", - "glMultiTexCoord4iARB", - "glMultiTexCoord4ivARB", - "glMultiTexCoord4sARB", - "glMultiTexCoord4svARB", -/* C2J Parser Version 2.2: Java program parsed successfully. */ + + "glClearIndex", + "glClearColor", + "glClear", + "glIndexMask", + "glColorMask", + "glAlphaFunc", + "glBlendFunc", + "glLogicOp", + "glCullFace", + "glFrontFace", + "glPointSize", + "glLineWidth", + "glLineStipple", + "glPolygonMode", + "glPolygonOffset", + "glPolygonStipple", + "glGetPolygonStipple", + "glEdgeFlag", + "glEdgeFlagv", + "glScissor", + "glClipPlane", + "glGetClipPlane", + "glDrawBuffer", + "glReadBuffer", + "glEnable", + "glDisable", + "glIsEnabled", + "glEnableClientState", + "glDisableClientState", + "glGetBooleanv", + "glGetDoublev", + "glGetFloatv", + "glGetIntegerv", + "glPushAttrib", + "glPopAttrib", + "glPushClientAttrib", + "glPopClientAttrib", + "glRenderMode", + "glGetError", + "glFinish", + "glFlush", + "glHint", + "glClearDepth", + "glDepthFunc", + "glDepthMask", + "glDepthRange", + "glClearAccum", + "glAccum", + "glMatrixMode", + "glOrtho", + "glFrustum", + "glViewport", + "glPushMatrix", + "glPopMatrix", + "glLoadIdentity", + "glLoadMatrixd", + "glLoadMatrixf", + "glMultMatrixd", + "glMultMatrixf", + "glRotated", + "glRotatef", + "glScaled", + "glScalef", + "glTranslated", + "glTranslatef", + "glIsList", + "glDeleteLists", + "glGenLists", + "glNewList", + "glEndList", + "glCallList", + "glCallLists", + "glListBase", + "glBegin", + "glEnd", + "glVertex2d", + "glVertex2f", + "glVertex2i", + "glVertex2s", + "glVertex3d", + "glVertex3f", + "glVertex3i", + "glVertex3s", + "glVertex4d", + "glVertex4f", + "glVertex4i", + "glVertex4s", + "glVertex2dv", + "glVertex2fv", + "glVertex2iv", + "glVertex2sv", + "glVertex3dv", + "glVertex3fv", + "glVertex3iv", + "glVertex3sv", + "glVertex4dv", + "glVertex4fv", + "glVertex4iv", + "glVertex4sv", + "glNormal3b", + "glNormal3d", + "glNormal3f", + "glNormal3i", + "glNormal3s", + "glNormal3bv", + "glNormal3dv", + "glNormal3fv", + "glNormal3iv", + "glNormal3sv", + "glIndexd", + "glIndexf", + "glIndexi", + "glIndexs", + "glIndexub", + "glIndexdv", + "glIndexfv", + "glIndexiv", + "glIndexsv", + "glIndexubv", + "glColor3b", + "glColor3d", + "glColor3f", + "glColor3i", + "glColor3s", + "glColor3ub", + "glColor3ui", + "glColor3us", + "glColor4b", + "glColor4d", + "glColor4f", + "glColor4i", + "glColor4s", + "glColor4ub", + "glColor4ui", + "glColor4us", + "glColor3bv", + "glColor3dv", + "glColor3fv", + "glColor3iv", + "glColor3sv", + "glColor3ubv", + "glColor3uiv", + "glColor3usv", + "glColor4bv", + "glColor4dv", + "glColor4fv", + "glColor4iv", + "glColor4sv", + "glColor4ubv", + "glColor4uiv", + "glColor4usv", + "glTexCoord1d", + "glTexCoord1f", + "glTexCoord1i", + "glTexCoord1s", + "glTexCoord2d", + "glTexCoord2f", + "glTexCoord2i", + "glTexCoord2s", + "glTexCoord3d", + "glTexCoord3f", + "glTexCoord3i", + "glTexCoord3s", + "glTexCoord4d", + "glTexCoord4f", + "glTexCoord4i", + "glTexCoord4s", + "glTexCoord1dv", + "glTexCoord1fv", + "glTexCoord1iv", + "glTexCoord1sv", + "glTexCoord2dv", + "glTexCoord2fv", + "glTexCoord2iv", + "glTexCoord2sv", + "glTexCoord3dv", + "glTexCoord3fv", + "glTexCoord3iv", + "glTexCoord3sv", + "glTexCoord4dv", + "glTexCoord4fv", + "glTexCoord4iv", + "glTexCoord4sv", + "glRasterPos2d", + "glRasterPos2f", + "glRasterPos2i", + "glRasterPos2s", + "glRasterPos3d", + "glRasterPos3f", + "glRasterPos3i", + "glRasterPos3s", + "glRasterPos4d", + "glRasterPos4f", + "glRasterPos4i", + "glRasterPos4s", + "glRasterPos2dv", + "glRasterPos2fv", + "glRasterPos2iv", + "glRasterPos2sv", + "glRasterPos3dv", + "glRasterPos3fv", + "glRasterPos3iv", + "glRasterPos3sv", + "glRasterPos4dv", + "glRasterPos4fv", + "glRasterPos4iv", + "glRasterPos4sv", + "glRectd", + "glRectf", + "glRecti", + "glRects", + "glRectdv", + "glRectfv", + "glRectiv", + "glRectsv", + "glVertexPointer", + "glNormalPointer", + "glColorPointer", + "glIndexPointer", + "glTexCoordPointer", + "glEdgeFlagPointer", + "glGetPointerv", + "glArrayElement", + "glDrawArrays", + "glDrawElements", + "glInterleavedArrays", + "glShadeModel", + "glLightf", + "glLighti", + "glLightfv", + "glLightiv", + "glGetLightfv", + "glGetLightiv", + "glLightModelf", + "glLightModeli", + "glLightModelfv", + "glLightModeliv", + "glMaterialf", + "glMateriali", + "glMaterialfv", + "glMaterialiv", + "glGetMaterialfv", + "glGetMaterialiv", + "glColorMaterial", + "glPixelZoom", + "glPixelStoref", + "glPixelStorei", + "glPixelTransferf", + "glPixelTransferi", + "glPixelMapfv", + "glPixelMapuiv", + "glPixelMapusv", + "glGetPixelMapfv", + "glGetPixelMapuiv", + "glGetPixelMapusv", + "glBitmap", + "glReadPixels", + "glDrawPixels", + "glCopyPixels", + "glStencilFunc", + "glStencilMask", + "glStencilOp", + "glClearStencil", + "glTexGend", + "glTexGenf", + "glTexGeni", + "glTexGendv", + "glTexGenfv", + "glTexGeniv", + "glGetTexGendv", + "glGetTexGenfv", + "glGetTexGeniv", + "glTexEnvf", + "glTexEnvi", + "glTexEnvfv", + "glTexEnviv", + "glGetTexEnvfv", + "glGetTexEnviv", + "glTexParameterf", + "glTexParameteri", + "glTexParameterfv", + "glTexParameteriv", + "glGetTexParameterfv", + "glGetTexParameteriv", + "glGetTexLevelParameterfv", + "glGetTexLevelParameteriv", + "glTexImage1D", + "glTexImage2D", + "glGetTexImage", + "glGenTextures", + "glDeleteTextures", + "glBindTexture", + "glPrioritizeTextures", + "glAreTexturesResident", + "glIsTexture", + "glTexSubImage1D", + "glTexSubImage2D", + "glCopyTexImage1D", + "glCopyTexImage2D", + "glCopyTexSubImage1D", + "glCopyTexSubImage2D", + "glMap1d", + "glMap1f", + "glMap2d", + "glMap2f", + "glGetMapdv", + "glGetMapfv", + "glGetMapiv", + "glEvalCoord1d", + "glEvalCoord1f", + "glEvalCoord1dv", + "glEvalCoord1fv", + "glEvalCoord2d", + "glEvalCoord2f", + "glEvalCoord2dv", + "glEvalCoord2fv", + "glMapGrid1d", + "glMapGrid1f", + "glMapGrid2d", + "glMapGrid2f", + "glEvalPoint1", + "glEvalPoint2", + "glEvalMesh1", + "glEvalMesh2", + "glFogf", + "glFogi", + "glFogfv", + "glFogiv", + "glFeedbackBuffer", + "glPassThrough", + "glSelectBuffer", + "glInitNames", + "glLoadName", + "glPushName", + "glPopName", + "glDrawRangeElements", + "glTexImage3D", + "glTexSubImage3D", + "glCopyTexSubImage3D", + "glColorTable", + "glColorSubTable", + "glColorTableParameteriv", + "glColorTableParameterfv", + "glCopyColorSubTable", + "glCopyColorTable", + "glGetColorTable", + "glGetColorTableParameterfv", + "glGetColorTableParameteriv", + "glBlendEquation", + "glBlendColor", + "glHistogram", + "glResetHistogram", + "glGetHistogram", + "glGetHistogramParameterfv", + "glGetHistogramParameteriv", + "glMinmax", + "glResetMinmax", + "glGetMinmax", + "glGetMinmaxParameterfv", + "glGetMinmaxParameteriv", + "glConvolutionFilter1D", + "glConvolutionFilter2D", + "glConvolutionParameterf", + "glConvolutionParameterfv", + "glConvolutionParameteri", + "glConvolutionParameteriv", + "glCopyConvolutionFilter1D", + "glCopyConvolutionFilter2D", + "glGetConvolutionFilter", + "glGetConvolutionParameterfv", + "glGetConvolutionParameteriv", + "glSeparableFilter2D", + "glGetSeparableFilter", + "glBlendColorEXT", + "glPolygonOffsetEXT", + "glTexImage3DEXT", + "glTexSubImage3DEXT", + "glCopyTexSubImage3DEXT", + "glGenTexturesEXT", + "glDeleteTexturesEXT", + "glBindTextureEXT", + "glPrioritizeTexturesEXT", + "glAreTexturesResidentEXT", + "glIsTextureEXT", + "glVertexPointerEXT", + "glNormalPointerEXT", + "glColorPointerEXT", + "glIndexPointerEXT", + "glTexCoordPointerEXT", + "glEdgeFlagPointerEXT", + "glGetPointervEXT", + "glArrayElementEXT", + "glDrawArraysEXT", + "glBlendEquationEXT", + "glPointParameterfEXT", + "glPointParameterfvEXT", + "glColorTableEXT", + "glColorSubTableEXT", + "glGetColorTableEXT", + "glGetColorTableParameterfvEXT", + "glGetColorTableParameterivEXT", + "glLockArraysEXT", + "glUnlockArraysEXT", + "glActiveTextureARB", + "glClientActiveTextureARB", + "glMultiTexCoord1dARB", + "glMultiTexCoord1dvARB", + "glMultiTexCoord1fARB", + "glMultiTexCoord1fvARB", + "glMultiTexCoord1iARB", + "glMultiTexCoord1ivARB", + "glMultiTexCoord1sARB", + "glMultiTexCoord1svARB", + "glMultiTexCoord2dARB", + "glMultiTexCoord2dvARB", + "glMultiTexCoord2fARB", + "glMultiTexCoord2fvARB", + "glMultiTexCoord2iARB", + "glMultiTexCoord2ivARB", + "glMultiTexCoord2sARB", + "glMultiTexCoord2svARB", + "glMultiTexCoord3dARB", + "glMultiTexCoord3dvARB", + "glMultiTexCoord3fARB", + "glMultiTexCoord3fvARB", + "glMultiTexCoord3iARB", + "glMultiTexCoord3ivARB", + "glMultiTexCoord3sARB", + "glMultiTexCoord3svARB", + "glMultiTexCoord4dARB", + "glMultiTexCoord4dvARB", + "glMultiTexCoord4fARB", + "glMultiTexCoord4fvARB", + "glMultiTexCoord4iARB", + "glMultiTexCoord4ivARB", + "glMultiTexCoord4sARB", + "glMultiTexCoord4svARB", +/* C2J Parser Version 2.2: Java program parsed successfully. */ null }; /** -- cgit v1.2.3