diff options
Diffstat (limited to 'gl4java')
-rwxr-xr-x | gl4java/GLCapabilities.java | 1 | ||||
-rw-r--r-- | gl4java/GLContext.java.skel | 310 | ||||
-rw-r--r-- | gl4java/GLEnum.java | 12 | ||||
-rw-r--r-- | gl4java/GLFunc.java | 16 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNI.java | 14 | ||||
-rw-r--r-- | gl4java/GLFuncJauJNInf.java | 13994 | ||||
-rw-r--r-- | gl4java/GLUEnum.java | 12 | ||||
-rw-r--r-- | gl4java/GLUFunc.java | 12 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNI.java | 14 | ||||
-rw-r--r-- | gl4java/GLUFuncJauJNInf.java | 1650 | ||||
-rw-r--r-- | gl4java/utils/Test.java | 198 |
11 files changed, 8190 insertions, 8043 deletions
diff --git a/gl4java/GLCapabilities.java b/gl4java/GLCapabilities.java index f3beb79..b65ba01 100755 --- a/gl4java/GLCapabilities.java +++ b/gl4java/GLCapabilities.java @@ -284,7 +284,6 @@ public class GLCapabilities public long getNativeVisualID()
{ return nativeVisualID ; }
-
public String toString()
{
return "GLCapabilities ["+
diff --git a/gl4java/GLContext.java.skel b/gl4java/GLContext.java.skel index 69a63a5..a8fc53d 100644 --- a/gl4java/GLContext.java.skel +++ b/gl4java/GLContext.java.skel @@ -64,15 +64,9 @@ import java.lang.reflect.*; * <pre> The default native library's are: <p> - GLContext: GL4JavaJauGljJNI (jdk ==1.1), - GL4JavaJauGljJNI12 (jdk ==1.2), - GL4JavaJauGljJNI13 (jdk >=1.3) - - GLFuncJauJNI: GL4JavaJauGLJNI (jdk ==1.1), - GL4JavaJauGLJNI12 (jdk >=1.2) - - GLUFuncJauJNI: GL4JavaJauGLUJNI (jdk ==1.1), - GL4JavaJauGLUJNI12 (jdk >=1.2) + GL4JavaJauGljJNI (jdk ==1.1), + GL4JavaJauGljJNI12 (jdk ==1.2), + GL4JavaJauGljJNI13 (jdk >=1.3) <p> To check wich version and vendors are currently used, just call while a GLContext is created : @@ -183,16 +177,16 @@ public class GLContext extends Object protected static boolean libsLoaded = false; /** - * The default GLContext native library for Windows 95/NT && MS-JVM + * The default extra native library for Windows 95/NT && MS-JVM * */ - public static final String defGljMSWinLib = "GL4JavaGljMSJDirect" ; + public final static String defGljMSWinLib = "GL4JavaGljMSJDirect" ; /** - * The default GLContext native library for all + * The default GLContext/GLFunc/GLUFunc native library for all * */ - public static final String defGljLib = "GL4JavaJauGljJNI" ; + public final static String defGljLib = "GL4JavaJauGljJNI" ; /** * The default GLFunc implementation @@ -201,21 +195,51 @@ public class GLContext extends Object public static final String defGLFuncClass = "GLFuncJauJNI" ; /** - * The default GLFunc native library for all - */ - public static final String defGLFuncLib = "GL4JavaJauGLJNI" ; - - /** * The default GLUFunc implementation * */ public static final String defGLUFuncClass = "GLUFuncJauJNI" ; /** - * The default GLUFunc native library for all + * The default native GL library ... for X11 + */ + public final static String defNativeGLLibX11 = "libGL.so"; + + /** + * The default native GL library ... for MacOS9 + */ + public final static String defNativeGLLibMacOS9 = "\\pOpenGLLibrary"; + + /** + * The default native GL library ... for MacOSX + */ + public final static String defNativeGLLibMacOSX = "libGL.so"; + + /** + * The default native GL library ... for Win32 + */ + public final static String defNativeGLLibWin32 = "OPENGL32.DLL"; + + + /** + * The default native GLU library ... for X11 */ - public static final String defGLUFuncLib = "GL4JavaJauGLUJNI" ; + public final static String defNativeGLULibX11 = "libGLU.so"; + /** + * The default native GLU library ... for MacOS9 + */ + public final static String defNativeGLULibMacOS9 = "\\pOpenGLULibrary"; + + /** + * The default native GLU library ... for MacOSX + */ + public final static String defNativeGLULibMacOSX = "libGLU.so"; + + /** + * The default native GLU library ... for Win32 + */ + public final static String defNativeGLULibWin32 = "GLU32.DLL"; /** * the version of this java-class @@ -224,7 +248,7 @@ public class GLContext extends Object * * Each <Value> is dezimal ! */ - public static final String version = __SED_CLASS_VERSION__ ; + public final static String version = __SED_CLASS_VERSION__ ; /** * Flag's to enable/disable verbose Information. @@ -374,11 +398,12 @@ public class GLContext extends Object * * Ok - lets give one to the Max :-) */ - public static final int + public final static int OsWindoof = -1, OsUnknown = 0, OsX11 = 1, - OsMac = 2; // for Gerard Ziemski's port + OsMac9 = 2, // for Gerard Ziemski's port + OsMacX = 3; // for Gerard Ziemski's port private static int osType=OsUnknown; @@ -392,8 +417,7 @@ public class GLContext extends Object private static int jvmVersionMinor = 1; // min. defaults private static String osName = null; - private static String jniEXTsuff_gl_glu = ""; - private static String jniEXTsuff_glj = ""; + private static String jniEXTsuff = ""; /** * Get the native GL Context ! @@ -402,7 +426,7 @@ public class GLContext extends Object */ public final long getNativeGLContext() { return glContext; } - public static final int getNativeGLContextNumber() + public final static int getNativeGLContextNumber() { return glContextNumber; } /** @@ -428,7 +452,8 @@ public class GLContext extends Object * @see gl4java.GLContext#OsWindoof * @see gl4java.GLContext#OsUnknown * @see gl4java.GLContext#OsX11 - * @see gl4java.GLContext#OsMac + * @see gl4java.GLContext#OsMac9 + * @see gl4java.GLContext#OsMacX */ public static int getNativeOSType() { return osType; } @@ -512,8 +537,9 @@ public class GLContext extends Object /** * Support of loading the native library seperatly. * - * Link with the native OpenGL library. If we cannot link, an exception - * is thrown. + * Link with the default native OpenGL library. + * If we cannot link, an exception is thrown. + * * The name of the library is named e.g.: "GL4JavaJauGljJNI" at the * Java level, or "libGL4JavaJauGljJNI.so" at the solaris level, * or "GL4JavaJauGljJNI.dll" at the win32 level :-). @@ -529,28 +555,88 @@ public class GLContext extends Object } * </pre> * - * @param gljLibName The name of the GLContex native library. + * @param gljLibName The name of the GLContex/GLFunc/GLUFunc + * native library. * If gljLibName==null, the default library will be used ! * - * @param glLibName The name of the GLFunc native library. - * If glLibName==null, the default library will be used ! + * @param glLibName deprecated * - * @param gluLibName The name of the GLUFunc native library. - * If gluLibName==null, the default library will be used ! + * @param gluLibName deprecated * * @return boolean, true if succesfull ! * * @see gl4java.GLContext#defGljLib * - * @see gl4java.GLContext#defGLFuncLib - * - * @see gl4java.GLContext#defGLUFuncLib + * @deprecated The arguments glLibName and gluLibName are obsolete, + * because all glj/gl/glu stuff resides within + * the gljLib ! + * Now you can use doLoadNativeLibraries ! */ - public static boolean loadNativeLibraries ( String gljLibName, + public final static boolean loadNativeLibraries ( String gljLibName, String glLibName, String gluLibName ) { + return doLoadNativeLibraries(gljLibName, null, null); + } + + /** + * Support of loading the native library seperatly. + * + * Link with the given OpenGL library. + * If we cannot link, an exception is thrown. + * + * You can also specify the OpenGL and GLU library by + * the environment variables: + * <pre> + GLTOOL_USE_GLLIB - OpenGL library name + GLTOOL_USE_GLULIB - GLU library name + * </pre> + * these environment variables does _always_ overrides + * any given ones at this point !! + * + * The name of the library is named e.g.: "GL4JavaJauGljJNI" at the + * Java level, or "libGL4JavaJauGljJNI.so" at the solaris level, + * or "GL4JavaJauGljJNI.dll" at the win32 level :-). + * + * <p> + * + * The user must call loadNativeLibrary ! + * E.g. he can add the default loader like this: + * <pre> + static { + if(GLContext.doLoadNativeLibraries(null, null, null)==false) + System.out.println("could not load def. native libs."); + } + * </pre> + * + * @param gljLibName The name of the GLContex/GLFunc/GLUFunc + * native library. + * If gljLibName==null, the default library will be used ! + * + * @param nativeGLLibName The name of the native GL library. + * If nativeGLLibName==null, the default library will be used ! + * + * @param nativeGLULibName The name of the native GLU library. + * If nativeGLULibName==null, the default library will be used ! + * + * @return boolean, true if succesfull ! + * + * @see gl4java.GLContext#defGljLib + * @see gl4java.GLContext#defNativeGLLibX11 + * @see gl4java.GLContext#defNativeGLLibMacOS9 + * @see gl4java.GLContext#defNativeGLLibMacOSX + * @see gl4java.GLContext#defNativeGLLibWin32 + * @see gl4java.GLContext#defNativeGLULibX11 + * @see gl4java.GLContext#defNativeGLULibMacOS9 + * @see gl4java.GLContext#defNativeGLULibMacOSX + * @see gl4java.GLContext#defNativeGLULibWin32 + */ + public final static boolean doLoadNativeLibraries ( String gljLibName, + String nativeGLLibName, + String nativeGLULibName + ) + { if(libsLoaded) return true; if(gljClassDebug) @@ -607,8 +693,10 @@ public class GLContext extends Object osName = System.getProperty( "os.name" ); if( osName.startsWith( "Wind" ) ) osType = OsWindoof; + else if( osName.startsWith( "Mac OS X" ) ) + osType = OsMacX; else if( osName.startsWith( "Mac OS" ) ) - osType = OsMac; + osType = OsMac9; else /* oops - lets guess unix/x11 :-) */ osType = OsX11; @@ -616,8 +704,7 @@ public class GLContext extends Object ( jvmVersionMajor==1 && jvmVersionMinor>=4 ) ) { - jniEXTsuff_gl_glu = "12"; - jniEXTsuff_glj = "13"; + jniEXTsuff = "13"; } else @@ -626,50 +713,63 @@ public class GLContext extends Object && !isIBMJvm && !isMicrosoftJvm ) { - jniEXTsuff_gl_glu = "12"; - jniEXTsuff_glj = "13"; + jniEXTsuff = "13"; } else if( jvmVersionMajor==1 && jvmVersionMinor>=2 ) { - jniEXTsuff_gl_glu = "12"; - jniEXTsuff_glj = "12"; + jniEXTsuff = "12"; } else { - jniEXTsuff_gl_glu = ""; - jniEXTsuff_glj = ""; + jniEXTsuff = ""; } if(gljLibName==null) - gljLibName = defGljLib+jniEXTsuff_glj; - if(glLibName==null) - glLibName = defGLFuncLib+jniEXTsuff_gl_glu; - if(gluLibName==null) - gluLibName = defGLUFuncLib+jniEXTsuff_gl_glu; + gljLibName = defGljLib+jniEXTsuff; + + if(nativeGLLibName==null) + { + if ( osType==OsWindoof ) + nativeGLLibName = defNativeGLLibWin32; + else if ( osType==OsMac9 ) + nativeGLLibName = defNativeGLLibMacOS9; + else if ( osType==OsMacX ) + nativeGLLibName = defNativeGLLibMacOSX; + else + nativeGLLibName = defNativeGLLibX11; + } + + if(nativeGLULibName==null) + { + if ( osType==OsWindoof ) + nativeGLULibName = defNativeGLULibWin32; + else if ( osType==OsMac9 ) + nativeGLULibName = defNativeGLULibMacOS9; + else if ( osType==OsMacX ) + nativeGLULibName = defNativeGLULibMacOSX; + else + nativeGLULibName = defNativeGLULibX11; + } if ( (osType==OsWindoof) && (isMicrosoftJvm) ) { // JDirect loads the GL libraries automatically, // so we don't have to. - libNames = new String[4]; + libNames = new String[2]; libNames[0]= gljLibName; - libNames[1]= glLibName; - libNames[2]= gluLibName; - libNames[3]= defGljMSWinLib; + libNames[1]= defGljMSWinLib; useMSJDirect = true; } else { /* For MAC, Win32+SunJVM, Unices ... */ - libNames = new String[3]; + libNames = new String[1]; libNames[0]= gljLibName; - libNames[1]= glLibName; - libNames[2]= gluLibName; useMSJDirect = false; } @@ -732,9 +832,28 @@ public class GLContext extends Object } if(libNumber==libNames.length) { - libsLoaded=true; + /** + * load the GL/GLU libs natively first, so + * the OS can use the dynamic loader to + * solve the symbol names .. + */ + if(gljClassDebug) + System.out.println("fetching GL/GLU functions ..."); + if(gljFetchGLFunctions + (nativeGLLibName, nativeGLULibName, true) + ) + { + System.out.println("fetched GL/GLU functions succesfully !"); + libsLoaded=true; + } else { + System.out.println("GL4Java-ERROR: can't fetch GL/GLU functions !"); + } + } + if(!libsLoaded) + System.exit(1); + return libsLoaded; } @@ -745,9 +864,9 @@ public class GLContext extends Object * * @param args, a list of args, * + * -GLLib <OpenGL libname> + * -GLULib <GLU libname> * -gljlib <glj-libname> gl4java-glj-lib native library - * -gllib <gl-libname> gl4java-gl-lib native library - * -glulib <glu-libname> gl4java-glu-lib native library * -glclass <gl-class> gl4java-gl-class java GLFunc implementation * -gluclass <glu-class> gl4java-glu-class java GLUFunc implementation * -info creates a GLContext and prints all avaiable information of GL/GLU and GL4Java @@ -757,9 +876,9 @@ public class GLContext extends Object */ public static void main( String args[] ) { + String nativeGLLib = null; + String nativeGLULib = null; String gljLibName = null; - String glLibName = null; - String gluLibName = null; String glName = defGLFuncClass; String gluName = defGLUFuncClass; boolean info=false; @@ -771,11 +890,11 @@ public class GLContext extends Object if(args.length==0) { System.out.println("usage: java gl4java.GLContext <options>, where options can be: "); - System.out.println(" -gljlib <glj-libname> \t choose a custom the gl4java-glj-lib native library (default: GL4JavaJauGljJNI)"); - System.out.println(" -gllib <gl-libname> \t choose a custom the gl4java-gl-lib native library (default: GL4JavaJauGLJNI)"); - System.out.println(" -glulib <glu-libname> \t choose a custom the gl4java-glu-lib native library (default: GL4JavaJauGLUJNI"); - System.out.println(" -glclass <gl-class> \t choose a custom the gl4java-gl-class java GLFunc implementation (default: GLFuncJauJNI)"); - System.out.println(" -gluclass <glu-class> \t choose a custom the gl4java-glu-class java GLUFunc implementation (default: GLUFuncJauJNI)"); + System.out.println(" -GLLib <OpenGL Libname> \t choose a custom OpenGL native library (default: libGL, or OPENGL32, ..)"); + System.out.println(" -GLULib <GLU Libname> \t choose a custom GLU native library (default: libGLU, or GLU32, ..)"); + System.out.println(" -gljlib <glj-libname> \t choose a custom gl4java-glj-lib native library (default: GL4JavaJauGljJNI)"); + System.out.println(" -glclass <gl-class> \t choose a custom gl4java-gl-class java GLFunc implementation (default: GLFuncJauJNI)"); + System.out.println(" -gluclass <glu-class> \t choose a custom gl4java-glu-class java GLUFunc implementation (default: GLUFuncJauJNI)"); System.out.println(" -info \t creates a GLContext and prints all avaiable information of GL/GLU and GL4Java"); System.out.println(" -infotxt \t like -info, but exits straight after -info !"); System.out.println(" -noFactory \t creates a GLContext without the new GLDrawableFactory API"); @@ -784,12 +903,12 @@ public class GLContext extends Object while(args.length>i) { - if(args[i].equals("-gljlib")) { + if(args[i].equals("-GLLib")) { + if(args.length>++i) nativeGLLib=args[i]; + } else if(args[i].equals("-GLULib")) { + if(args.length>++i) nativeGLULib=args[i]; + } else if(args[i].equals("-gljlib")) { if(args.length>++i) gljLibName=args[i]; - } else if(args[i].equals("-gllib")) { - if(args.length>++i) glLibName=args[i]; - } else if(args[i].equals("-glulib")) { - if(args.length>++i) gluLibName=args[i]; } else if(args[i].equals("-glclass")) { if(args.length>++i) glName=args[i]; } else if(args[i].equals("-gluclass")) { @@ -814,7 +933,10 @@ public class GLContext extends Object GLFunc gl = null; GLUFunc glu = null; - if(GLContext.loadNativeLibraries(gljLibName, glLibName, gluLibName)) + if(GLContext.doLoadNativeLibraries(gljLibName, + nativeGLLib, nativeGLULib + ) + ) System.out.println("native Libraries loaded succesfull"); else { System.out.println("native library NOT loaded complete"); @@ -1379,7 +1501,7 @@ public class GLContext extends Object * * @return the created offscreen context */ - public static final GLContext createOffScreenCtx + public final static GLContext createOffScreenCtx ( Component comp, GLFunc glf, GLUFunc gluf, boolean _stereoView, boolean _rgba, @@ -1421,7 +1543,7 @@ public class GLContext extends Object * * @return the created offscreen context */ - public static final GLContext createOffScreenCtx + public final static GLContext createOffScreenCtx ( Component comp, GLFunc glf, GLUFunc gluf, boolean _stereoView, boolean _rgba, @@ -1492,7 +1614,7 @@ public class GLContext extends Object * * @see gl4java.GLContext#defGLFuncClass */ - public static final GLFunc createGLFunc(String vendorClass) + public final static GLFunc createGLFunc(String vendorClass) { String access_name = "gl4java."; GLFunc gl = null; @@ -1537,7 +1659,7 @@ public class GLContext extends Object * * @see gl4java.GLContext#defGLUFuncClass */ - public static final GLUFunc createGLUFunc(String vendorClass) + public final static GLUFunc createGLUFunc(String vendorClass) { String access_name = "gl4java."; GLUFunc glu = null; @@ -1707,7 +1829,7 @@ public class GLContext extends Object pData = win_access.getWinHandle(_compHeavy, g); windowHandle = pData; } - else if(osType==OsMac && !useJAWT()) + else if((osType==OsMac9 || osType==OsMacX) && !useJAWT()) { win_access = (WinHandleAccess) Class.forName( @@ -1974,12 +2096,12 @@ public class GLContext extends Object * X11-connection to our AIX host ;-)) * So a call to this function is not needed ! */ - public static final boolean gljCheckGLTypes() + public final static boolean gljCheckGLTypes() { return gljCheckGLTypesNative(); } - private static final native boolean gljCheckGLTypesNative(); + private final static native boolean gljCheckGLTypesNative(); public final boolean gljCheckGL() { @@ -2178,7 +2300,7 @@ public class GLContext extends Object return gljMakeCurrent(); } - private static final native boolean gljMakeCurrentNative( + private final static native boolean gljMakeCurrentNative( Component canvas, long disp, long thisWin, @@ -2191,7 +2313,7 @@ public class GLContext extends Object * * @return int */ - public static final native int gljGetCurrentContext(); + public final static native int gljGetCurrentContext(); /** * @@ -2301,7 +2423,7 @@ public class GLContext extends Object return result; } - private static final native boolean gljFreeNative( Component canvas, + private final static native boolean gljFreeNative( Component canvas, long disp, long thisWin, long glContext ); @@ -2319,7 +2441,7 @@ public class GLContext extends Object glCaps.getDoubleBuffered()); } - private static final native boolean gljSwapNative( long disp, + private final static native boolean gljSwapNative( long disp, long thisWin, long glContext, boolean doubleBuffer ); @@ -2359,6 +2481,18 @@ public class GLContext extends Object } /** + * This functions fetches/dispatches the GL/GLU functions, + * which must be allready loaded via the loadNativeLibraries + * function ! + * + * @see gl4java.GLContext#loadNativeLibraries + */ + public final static native boolean gljFetchOSGLFunctions + ( String gllibname, String glulibname, boolean force ); + public final static native boolean gljFetchGLFunctions + ( String gllibname, String glulibname, boolean force ); + + /** * This functions checks the existence of * the GL functions ! */ @@ -2528,9 +2662,9 @@ public class GLContext extends Object if(h==null) break; if(gljTestGLProc (h, verbose)) - tmp= "OK : "+h+"\n"; + tmp= "#"+i+" OK : "+h+"\n"; else - tmp= "NOPE: "+h+"\n"; + tmp= "#"+i+" NOPE : "+h+"\n"; info3 += tmp; } diff --git a/gl4java/GLEnum.java b/gl4java/GLEnum.java index a096e56..1acec60 100644 --- a/gl4java/GLEnum.java +++ b/gl4java/GLEnum.java @@ -25,7 +25,7 @@ public interface GLEnum public static final boolean GL_TRUE = true; /** - * C2J Parser Version 1.5 Beta + * C2J Parser Version 2.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-enum-auto.orig.h . . . * Destination-Class: gl4java_GLEnum ! @@ -1340,8 +1340,8 @@ public interface GLEnum public static final int GL_ZERO = 0x0; public static final int GL_ZOOM_X = 0x0D16; public static final int GL_ZOOM_Y = 0x0D17; -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ - - -} - +/* C2J Parser Version 2.0: Java program parsed successfully. */ +
+
+}
+
diff --git a/gl4java/GLFunc.java b/gl4java/GLFunc.java index 896f7ca..b89c863 100644 --- a/gl4java/GLFunc.java +++ b/gl4java/GLFunc.java @@ -31,7 +31,7 @@ public String getClassVersion ( ) ; public static final String[] GL_PROC_NAMES = { /** - * C2J Parser Version 1.5 Beta + * C2J Parser Version 2.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! @@ -474,11 +474,11 @@ public static final String[] GL_PROC_NAMES = { "glMultiTexCoord4ivARB", "glMultiTexCoord4sARB", "glMultiTexCoord4svARB", -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ +/* C2J Parser Version 2.0: Java program parsed successfully. */ null }; /** - * C2J Parser Version 1.5 Beta + * C2J Parser Version 2.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! @@ -7431,8 +7431,8 @@ public static final String[] GL_PROC_NAMES = { short[] v ) ; -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ - - -} - +/* C2J Parser Version 2.0: Java program parsed successfully. */ +
+
+}
+
diff --git a/gl4java/GLFuncJauJNI.java b/gl4java/GLFuncJauJNI.java index b8ee949..dd7854a 100644 --- a/gl4java/GLFuncJauJNI.java +++ b/gl4java/GLFuncJauJNI.java @@ -32,12 +32,12 @@ public final String getClassVendor ( ) { return "Jausoft - Sven Goethel Software Development"; } public final String getClassVersion ( ) -{ return "2.4.1.0"; } +{ return "2.7.0.0"; } /** - * C2J Parser Version 1.5 Beta + * C2J Parser Version 2.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLFuncJauJNI ! @@ -6990,8 +6990,8 @@ public final String getClassVersion ( ) short[] v ) ; -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ - - -} - +/* C2J Parser Version 2.0: Java program parsed successfully. */ +
+
+}
+
diff --git a/gl4java/GLFuncJauJNInf.java b/gl4java/GLFuncJauJNInf.java index 68a5b8d..30475b6 100644 --- a/gl4java/GLFuncJauJNInf.java +++ b/gl4java/GLFuncJauJNInf.java @@ -1,6997 +1,6997 @@ -/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! - - DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! -*/ - - -/** - * @(#) GLFuncJauJNInf.java - */ - - -package gl4java; - -/** - * The default implementation class for OpenGL native function mapping - * - * @version 2.00, 21. April 1999 - * @author Sven Goethel - */ -public class GLFuncJauJNInf - implements GLFunc -{ - - - -public native String glGetString ( int name ) ; - -public native String getNativeVendor ( ) ; -public native String getNativeVersion ( ) ; - -public String getClassVendor ( ) -{ return "Jausoft - Sven Goethel Software Development"; } - -public String getClassVersion ( ) -{ return "2.4.1.0"; } - - - -/** - * C2J Parser Version 1.5 Beta - * Jausoft - Sven Goethel Software Development - * Reading from file: gl-proto-auto.orig.h . . . - * Destination-Class: gl4java_GLFuncJauJNInf ! - */ - -/** - * Original Function-Prototype : - * <pre> - extern void glClearIndex ( GLfloat c ) ; - * </pre> - */ - public native void glClearIndex ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public native void glClearColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClear ( GLbitfield mask ) ; - * </pre> - */ - public native void glClear ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexMask ( GLuint mask ) ; - * </pre> - */ - public native void glIndexMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ; - * </pre> - */ - public native void glColorMask ( - boolean red, - boolean green, - boolean blue, - boolean alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAlphaFunc ( GLenum func , GLclampf ref ) ; - * </pre> - */ - public native void glAlphaFunc ( - int func, - float ref - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ; - * </pre> - */ - public native void glBlendFunc ( - int sfactor, - int dfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLogicOp ( GLenum opcode ) ; - * </pre> - */ - public native void glLogicOp ( - int opcode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCullFace ( GLenum mode ) ; - * </pre> - */ - public native void glCullFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrontFace ( GLenum mode ) ; - * </pre> - */ - public native void glFrontFace ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointSize ( GLfloat size ) ; - * </pre> - */ - public native void glPointSize ( - float size - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineWidth ( GLfloat width ) ; - * </pre> - */ - public native void glLineWidth ( - float width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLineStipple ( GLint factor , GLushort pattern ) ; - * </pre> - */ - public native void glLineStipple ( - int factor, - short pattern - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonMode ( GLenum face , GLenum mode ) ; - * </pre> - */ - public native void glPolygonMode ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ; - * </pre> - */ - public native void glPolygonOffset ( - float factor, - float units - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonStipple ( const GLubyte * mask ) ; - * </pre> - */ - public native void glPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPolygonStipple ( GLubyte * mask ) ; - * </pre> - */ - public native void glGetPolygonStipple ( - byte[] mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlag ( GLboolean flag ) ; - * </pre> - */ - public native void glEdgeFlag ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagv ( const GLboolean * flag ) ; - * </pre> - */ - public native void glEdgeFlagv ( - boolean[] flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glScissor ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ; - * </pre> - */ - public native void glClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ; - * </pre> - */ - public native void glGetClipPlane ( - int plane, - double[] equation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawBuffer ( GLenum mode ) ; - * </pre> - */ - public native void glDrawBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadBuffer ( GLenum mode ) ; - * </pre> - */ - public native void glReadBuffer ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnable ( GLenum cap ) ; - * </pre> - */ - public native void glEnable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisable ( GLenum cap ) ; - * </pre> - */ - public native void glDisable ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsEnabled ( GLenum cap ) ; - * </pre> - */ - public native boolean glIsEnabled ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnableClientState ( GLenum cap ) ; - * </pre> - */ - public native void glEnableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDisableClientState ( GLenum cap ) ; - * </pre> - */ - public native void glDisableClientState ( - int cap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ; - * </pre> - */ - public native void glGetBooleanv ( - int pname, - boolean[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetDoublev ( GLenum pname , GLdouble * params ) ; - * </pre> - */ - public native void glGetDoublev ( - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetFloatv ( GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetFloatv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetIntegerv ( GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetIntegerv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushAttrib ( GLbitfield mask ) ; - * </pre> - */ - public native void glPushAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopAttrib ( void ) ; - * </pre> - */ - public native void glPopAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushClientAttrib ( GLbitfield mask ) ; - * </pre> - */ - public native void glPushClientAttrib ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopClientAttrib ( void ) ; - * </pre> - */ - public native void glPopClientAttrib ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint glRenderMode ( GLenum mode ) ; - * </pre> - */ - public native int glRenderMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLenum glGetError ( void ) ; - * </pre> - */ - public native int glGetError ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFinish ( void ) ; - * </pre> - */ - public native void glFinish ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFlush ( void ) ; - * </pre> - */ - public native void glFlush ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHint ( GLenum target , GLenum mode ) ; - * </pre> - */ - public native void glHint ( - int target, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearDepth ( GLclampd depth ) ; - * </pre> - */ - public native void glClearDepth ( - double depth - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthFunc ( GLenum func ) ; - * </pre> - */ - public native void glDepthFunc ( - int func - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthMask ( GLboolean flag ) ; - * </pre> - */ - public native void glDepthMask ( - boolean flag - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ; - * </pre> - */ - public native void glDepthRange ( - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public native void glClearAccum ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glAccum ( GLenum op , GLfloat value ) ; - * </pre> - */ - public native void glAccum ( - int op, - float value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMatrixMode ( GLenum mode ) ; - * </pre> - */ - public native void glMatrixMode ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public native void glOrtho ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ; - * </pre> - */ - public native void glFrustum ( - double left, - double right, - double bottom, - double top, - double near_val, - double far_val - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glViewport ( - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushMatrix ( void ) ; - * </pre> - */ - public native void glPushMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopMatrix ( void ) ; - * </pre> - */ - public native void glPopMatrix ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadIdentity ( void ) ; - * </pre> - */ - public native void glLoadIdentity ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public native void glLoadMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public native void glLoadMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixd ( const GLdouble * m ) ; - * </pre> - */ - public native void glMultMatrixd ( - double[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultMatrixf ( const GLfloat * m ) ; - * </pre> - */ - public native void glMultMatrixf ( - float[] m - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glRotated ( - double angle, - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glRotatef ( - float angle, - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glScaled ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glScalef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glTranslated ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glTranslatef ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsList ( GLuint list ) ; - * </pre> - */ - public native boolean glIsList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteLists ( GLuint list , GLsizei range ) ; - * </pre> - */ - public native void glDeleteLists ( - int list, - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLuint glGenLists ( GLsizei range ) ; - * </pre> - */ - public native int glGenLists ( - int range - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNewList ( GLuint list , GLenum mode ) ; - * </pre> - */ - public native void glNewList ( - int list, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEndList ( void ) ; - * </pre> - */ - public native void glEndList ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallList ( GLuint list ) ; - * </pre> - */ - public native void glCallList ( - int list - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ; - * </pre> - */ - public native void glCallLists ( - int n, - int type, - byte[] lists - ) ; - public native void glCallLists ( - int n, - int type, - short[] lists - ) ; - public native void glCallLists ( - int n, - int type, - int[] lists - ) ; - public native void glCallLists ( - int n, - int type, - float[] lists - ) ; - public native void glCallLists ( - int n, - int type, - double[] lists - ) ; - public native void glCallLists ( - int n, - int type, - boolean[] lists - ) ; - public native void glCallLists ( - int n, - int type, - long[] lists - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glListBase ( GLuint base ) ; - * </pre> - */ - public native void glListBase ( - int base - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBegin ( GLenum mode ) ; - * </pre> - */ - public native void glBegin ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEnd ( void ) ; - * </pre> - */ - public native void glEnd ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public native void glVertex2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public native void glVertex2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2i ( GLint x , GLint y ) ; - * </pre> - */ - public native void glVertex2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public native void glVertex2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glVertex3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glVertex3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public native void glVertex3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public native void glVertex3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public native void glVertex4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public native void glVertex4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public native void glVertex4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public native void glVertex4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glVertex2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glVertex2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2iv ( const GLint * v ) ; - * </pre> - */ - public native void glVertex2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex2sv ( const GLshort * v ) ; - * </pre> - */ - public native void glVertex2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glVertex3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glVertex3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3iv ( const GLint * v ) ; - * </pre> - */ - public native void glVertex3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glVertex3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glVertex4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glVertex4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4iv ( const GLint * v ) ; - * </pre> - */ - public native void glVertex4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertex4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glVertex4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ; - * </pre> - */ - public native void glNormal3b ( - byte nx, - byte ny, - byte nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ; - * </pre> - */ - public native void glNormal3d ( - double nx, - double ny, - double nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ; - * </pre> - */ - public native void glNormal3f ( - float nx, - float ny, - float nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ; - * </pre> - */ - public native void glNormal3i ( - int nx, - int ny, - int nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ; - * </pre> - */ - public native void glNormal3s ( - short nx, - short ny, - short nz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3bv ( const GLbyte * v ) ; - * </pre> - */ - public native void glNormal3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glNormal3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glNormal3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3iv ( const GLint * v ) ; - * </pre> - */ - public native void glNormal3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormal3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glNormal3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexd ( GLdouble c ) ; - * </pre> - */ - public native void glIndexd ( - double c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexf ( GLfloat c ) ; - * </pre> - */ - public native void glIndexf ( - float c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexi ( GLint c ) ; - * </pre> - */ - public native void glIndexi ( - int c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexs ( GLshort c ) ; - * </pre> - */ - public native void glIndexs ( - short c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexub ( GLubyte c ) ; - * </pre> - */ - public native void glIndexub ( - byte c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexdv ( const GLdouble * c ) ; - * </pre> - */ - public native void glIndexdv ( - double[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexfv ( const GLfloat * c ) ; - * </pre> - */ - public native void glIndexfv ( - float[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexiv ( const GLint * c ) ; - * </pre> - */ - public native void glIndexiv ( - int[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexsv ( const GLshort * c ) ; - * </pre> - */ - public native void glIndexsv ( - short[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexubv ( const GLubyte * c ) ; - * </pre> - */ - public native void glIndexubv ( - byte[] c - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ; - * </pre> - */ - public native void glColor3b ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ; - * </pre> - */ - public native void glColor3d ( - double red, - double green, - double blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ; - * </pre> - */ - public native void glColor3f ( - float red, - float green, - float blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3i ( GLint red , GLint green , GLint blue ) ; - * </pre> - */ - public native void glColor3i ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ; - * </pre> - */ - public native void glColor3s ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ; - * </pre> - */ - public native void glColor3ub ( - byte red, - byte green, - byte blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ; - * </pre> - */ - public native void glColor3ui ( - int red, - int green, - int blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ; - * </pre> - */ - public native void glColor3us ( - short red, - short green, - short blue - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ; - * </pre> - */ - public native void glColor4b ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ; - * </pre> - */ - public native void glColor4d ( - double red, - double green, - double blue, - double alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ; - * </pre> - */ - public native void glColor4f ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ; - * </pre> - */ - public native void glColor4i ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ; - * </pre> - */ - public native void glColor4s ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ; - * </pre> - */ - public native void glColor4ub ( - byte red, - byte green, - byte blue, - byte alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ; - * </pre> - */ - public native void glColor4ui ( - int red, - int green, - int blue, - int alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ; - * </pre> - */ - public native void glColor4us ( - short red, - short green, - short blue, - short alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3bv ( const GLbyte * v ) ; - * </pre> - */ - public native void glColor3bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glColor3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glColor3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3iv ( const GLint * v ) ; - * </pre> - */ - public native void glColor3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glColor3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3ubv ( const GLubyte * v ) ; - * </pre> - */ - public native void glColor3ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3uiv ( const GLuint * v ) ; - * </pre> - */ - public native void glColor3uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor3usv ( const GLushort * v ) ; - * </pre> - */ - public native void glColor3usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4bv ( const GLbyte * v ) ; - * </pre> - */ - public native void glColor4bv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glColor4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glColor4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4iv ( const GLint * v ) ; - * </pre> - */ - public native void glColor4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glColor4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4ubv ( const GLubyte * v ) ; - * </pre> - */ - public native void glColor4ubv ( - byte[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4uiv ( const GLuint * v ) ; - * </pre> - */ - public native void glColor4uiv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColor4usv ( const GLushort * v ) ; - * </pre> - */ - public native void glColor4usv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1d ( GLdouble s ) ; - * </pre> - */ - public native void glTexCoord1d ( - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1f ( GLfloat s ) ; - * </pre> - */ - public native void glTexCoord1f ( - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1i ( GLint s ) ; - * </pre> - */ - public native void glTexCoord1i ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1s ( GLshort s ) ; - * </pre> - */ - public native void glTexCoord1s ( - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2d ( GLdouble s , GLdouble t ) ; - * </pre> - */ - public native void glTexCoord2d ( - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2f ( GLfloat s , GLfloat t ) ; - * </pre> - */ - public native void glTexCoord2f ( - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2i ( GLint s , GLint t ) ; - * </pre> - */ - public native void glTexCoord2i ( - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2s ( GLshort s , GLshort t ) ; - * </pre> - */ - public native void glTexCoord2s ( - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public native void glTexCoord3d ( - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public native void glTexCoord3f ( - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ; - * </pre> - */ - public native void glTexCoord3i ( - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public native void glTexCoord3s ( - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public native void glTexCoord4d ( - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public native void glTexCoord4f ( - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public native void glTexCoord4i ( - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public native void glTexCoord4s ( - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord1dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord1fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord1iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord1sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord1sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord2sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glTexCoord4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glTexCoord4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4iv ( const GLint * v ) ; - * </pre> - */ - public native void glTexCoord4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoord4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glTexCoord4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2d ( GLdouble x , GLdouble y ) ; - * </pre> - */ - public native void glRasterPos2d ( - double x, - double y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2f ( GLfloat x , GLfloat y ) ; - * </pre> - */ - public native void glRasterPos2f ( - float x, - float y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2i ( GLint x , GLint y ) ; - * </pre> - */ - public native void glRasterPos2i ( - int x, - int y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2s ( GLshort x , GLshort y ) ; - * </pre> - */ - public native void glRasterPos2s ( - short x, - short y - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void glRasterPos3d ( - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ; - * </pre> - */ - public native void glRasterPos3f ( - float x, - float y, - float z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ; - * </pre> - */ - public native void glRasterPos3i ( - int x, - int y, - int z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ; - * </pre> - */ - public native void glRasterPos3s ( - short x, - short y, - short z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ; - * </pre> - */ - public native void glRasterPos4d ( - double x, - double y, - double z, - double w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ; - * </pre> - */ - public native void glRasterPos4f ( - float x, - float y, - float z, - float w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ; - * </pre> - */ - public native void glRasterPos4i ( - int x, - int y, - int z, - int w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ; - * </pre> - */ - public native void glRasterPos4s ( - short x, - short y, - short z, - short w - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glRasterPos2dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glRasterPos2fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2iv ( const GLint * v ) ; - * </pre> - */ - public native void glRasterPos2iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos2sv ( const GLshort * v ) ; - * </pre> - */ - public native void glRasterPos2sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glRasterPos3dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glRasterPos3fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3iv ( const GLint * v ) ; - * </pre> - */ - public native void glRasterPos3iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos3sv ( const GLshort * v ) ; - * </pre> - */ - public native void glRasterPos3sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4dv ( const GLdouble * v ) ; - * </pre> - */ - public native void glRasterPos4dv ( - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4fv ( const GLfloat * v ) ; - * </pre> - */ - public native void glRasterPos4fv ( - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4iv ( const GLint * v ) ; - * </pre> - */ - public native void glRasterPos4iv ( - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRasterPos4sv ( const GLshort * v ) ; - * </pre> - */ - public native void glRasterPos4sv ( - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ; - * </pre> - */ - public native void glRectd ( - double x1, - double y1, - double x2, - double y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ; - * </pre> - */ - public native void glRectf ( - float x1, - float y1, - float x2, - float y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ; - * </pre> - */ - public native void glRecti ( - int x1, - int y1, - int x2, - int y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ; - * </pre> - */ - public native void glRects ( - short x1, - short y1, - short x2, - short y2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ; - * </pre> - */ - public native void glRectdv ( - double[] v1, - double[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ; - * </pre> - */ - public native void glRectfv ( - float[] v1, - float[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ; - * </pre> - */ - public native void glRectiv ( - int[] v1, - int[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ; - * </pre> - */ - public native void glRectsv ( - short[] v1, - short[] v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glVertexPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public native void glVertexPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glNormalPointer ( - int type, - int stride, - byte[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - short[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - int[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - float[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - double[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public native void glNormalPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glColorPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public native void glColorPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glIndexPointer ( - int type, - int stride, - byte[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - short[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - int[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - float[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - double[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - boolean[] ptr - ) ; - public native void glIndexPointer ( - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glTexCoordPointer ( - int size, - int type, - int stride, - byte[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - short[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - int[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - float[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - double[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - boolean[] ptr - ) ; - public native void glTexCoordPointer ( - int size, - int type, - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ; - * </pre> - */ - public native void glEdgeFlagPointer ( - int stride, - byte[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - short[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - int[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - float[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - double[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - boolean[] ptr - ) ; - public native void glEdgeFlagPointer ( - int stride, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointerv ( GLenum pname , void * * params ) ; - * </pre> - */ - public native void glGetPointerv ( - int pname, - byte[][] params - ) ; - public native void glGetPointerv ( - int pname, - short[][] params - ) ; - public native void glGetPointerv ( - int pname, - int[][] params - ) ; - public native void glGetPointerv ( - int pname, - float[][] params - ) ; - public native void glGetPointerv ( - int pname, - double[][] params - ) ; - public native void glGetPointerv ( - int pname, - boolean[][] params - ) ; - public native void glGetPointerv ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElement ( GLint i ) ; - * </pre> - */ - public native void glArrayElement ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public native void glDrawArrays ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public native void glDrawElements ( - int mode, - int count, - int type, - byte[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - short[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - int[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - float[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - double[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - boolean[] indices - ) ; - public native void glDrawElements ( - int mode, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ; - * </pre> - */ - public native void glInterleavedArrays ( - int format, - int stride, - byte[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - short[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - int[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - float[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - double[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - boolean[] pointer - ) ; - public native void glInterleavedArrays ( - int format, - int stride, - long[] pointer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glShadeModel ( GLenum mode ) ; - * </pre> - */ - public native void glShadeModel ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glLightf ( - int light, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLighti ( GLenum light , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glLighti ( - int light, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetLightfv ( - int light, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetLightiv ( - int light, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glLightModelf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeli ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glLightModeli ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glLightModelfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLightModeliv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glLightModeliv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glMaterialf ( - int face, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glMateriali ( - int face, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetMaterialfv ( - int face, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetMaterialiv ( - int face, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorMaterial ( GLenum face , GLenum mode ) ; - * </pre> - */ - public native void glColorMaterial ( - int face, - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ; - * </pre> - */ - public native void glPixelZoom ( - float xfactor, - float yfactor - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStoref ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glPixelStoref ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelStorei ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glPixelStorei ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glPixelTransferf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelTransferi ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glPixelTransferi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ; - * </pre> - */ - public native void glPixelMapfv ( - int map, - int mapsize, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ; - * </pre> - */ - public native void glPixelMapuiv ( - int map, - int mapsize, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ; - * </pre> - */ - public native void glPixelMapusv ( - int map, - int mapsize, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ; - * </pre> - */ - public native void glGetPixelMapfv ( - int map, - float[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ; - * </pre> - */ - public native void glGetPixelMapuiv ( - int map, - int[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ; - * </pre> - */ - public native void glGetPixelMapusv ( - int map, - short[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ; - * </pre> - */ - public native void glBitmap ( - int width, - int height, - float xorig, - float yorig, - float xmove, - float ymove, - byte[] bitmap - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public native void glReadPixels ( - int x, - int y, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public native void glDrawPixels ( - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ; - * </pre> - */ - public native void glCopyPixels ( - int x, - int y, - int width, - int height, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ; - * </pre> - */ - public native void glStencilFunc ( - int func, - int ref, - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilMask ( GLuint mask ) ; - * </pre> - */ - public native void glStencilMask ( - int mask - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ; - * </pre> - */ - public native void glStencilOp ( - int fail, - int zfail, - int zpass - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClearStencil ( GLint s ) ; - * </pre> - */ - public native void glClearStencil ( - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ; - * </pre> - */ - public native void glTexGend ( - int coord, - int pname, - double param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glTexGenf ( - int coord, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glTexGeni ( - int coord, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ; - * </pre> - */ - public native void glTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ; - * </pre> - */ - public native void glGetTexGendv ( - int coord, - int pname, - double[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexGenfv ( - int coord, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexGeniv ( - int coord, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glTexEnvf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glTexEnvi ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexEnvfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexEnviv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glTexParameterf ( - int target, - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ; - * </pre> - */ - public native void glTexParameteri ( - int target, - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetTexLevelParameterfv ( - int target, - int level, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetTexLevelParameteriv ( - int target, - int level, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage1D ( - int target, - int level, - int internalFormat, - int width, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage2D ( - int target, - int level, - int internalFormat, - int width, - int height, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ; - * </pre> - */ - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - byte[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - short[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - int[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - float[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - double[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - boolean[] pixels - ) ; - public native void glGetTexImage ( - int target, - int level, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTextures ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public native void glGenTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public native void glDeleteTextures ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTexture ( GLenum target , GLuint texture ) ; - * </pre> - */ - public native void glBindTexture ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public native void glPrioritizeTextures ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public native boolean glAreTexturesResident ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTexture ( GLuint texture ) ; - * </pre> - */ - public native boolean glIsTexture ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage1D ( - int target, - int level, - int xoffset, - int width, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int width, - int height, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ; - * </pre> - */ - public native void glCopyTexImage1D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ; - * </pre> - */ - public native void glCopyTexImage2D ( - int target, - int level, - int internalformat, - int x, - int y, - int width, - int height, - int border - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyTexSubImage1D ( - int target, - int level, - int xoffset, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyTexSubImage2D ( - int target, - int level, - int xoffset, - int yoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ; - * </pre> - */ - public native void glMap1d ( - int target, - double u1, - double u2, - int stride, - int order, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ; - * </pre> - */ - public native void glMap1f ( - int target, - float u1, - float u2, - int stride, - int order, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ; - * </pre> - */ - public native void glMap2d ( - int target, - double u1, - double u2, - int ustride, - int uorder, - double v1, - double v2, - int vstride, - int vorder, - double[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ; - * </pre> - */ - public native void glMap2f ( - int target, - float u1, - float u2, - int ustride, - int uorder, - float v1, - float v2, - int vstride, - int vorder, - float[] points - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ; - * </pre> - */ - public native void glGetMapdv ( - int target, - int query, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ; - * </pre> - */ - public native void glGetMapfv ( - int target, - int query, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ; - * </pre> - */ - public native void glGetMapiv ( - int target, - int query, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1d ( GLdouble u ) ; - * </pre> - */ - public native void glEvalCoord1d ( - double u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1f ( GLfloat u ) ; - * </pre> - */ - public native void glEvalCoord1f ( - float u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1dv ( const GLdouble * u ) ; - * </pre> - */ - public native void glEvalCoord1dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord1fv ( const GLfloat * u ) ; - * </pre> - */ - public native void glEvalCoord1fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ; - * </pre> - */ - public native void glEvalCoord2d ( - double u, - double v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ; - * </pre> - */ - public native void glEvalCoord2f ( - float u, - float v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2dv ( const GLdouble * u ) ; - * </pre> - */ - public native void glEvalCoord2dv ( - double[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalCoord2fv ( const GLfloat * u ) ; - * </pre> - */ - public native void glEvalCoord2fv ( - float[] u - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ; - * </pre> - */ - public native void glMapGrid1d ( - int un, - double u1, - double u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ; - * </pre> - */ - public native void glMapGrid1f ( - int un, - float u1, - float u2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ; - * </pre> - */ - public native void glMapGrid2d ( - int un, - double u1, - double u2, - int vn, - double v1, - double v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ; - * </pre> - */ - public native void glMapGrid2f ( - int un, - float u1, - float u2, - int vn, - float v1, - float v2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint1 ( GLint i ) ; - * </pre> - */ - public native void glEvalPoint1 ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalPoint2 ( GLint i , GLint j ) ; - * </pre> - */ - public native void glEvalPoint2 ( - int i, - int j - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ; - * </pre> - */ - public native void glEvalMesh1 ( - int mode, - int i1, - int i2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ; - * </pre> - */ - public native void glEvalMesh2 ( - int mode, - int i1, - int i2, - int j1, - int j2 - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogf ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glFogf ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogi ( GLenum pname , GLint param ) ; - * </pre> - */ - public native void glFogi ( - int pname, - int param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogfv ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glFogfv ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFogiv ( GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glFogiv ( - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ; - * </pre> - */ - public native void glFeedbackBuffer ( - int size, - int type, - float[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPassThrough ( GLfloat token ) ; - * </pre> - */ - public native void glPassThrough ( - float token - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ; - * </pre> - */ - public native void glSelectBuffer ( - int size, - int[] buffer - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glInitNames ( void ) ; - * </pre> - */ - public native void glInitNames ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLoadName ( GLuint name ) ; - * </pre> - */ - public native void glLoadName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPushName ( GLuint name ) ; - * </pre> - */ - public native void glPushName ( - int name - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPopName ( void ) ; - * </pre> - */ - public native void glPopName ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ; - * </pre> - */ - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - byte[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - short[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - int[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - float[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - double[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - boolean[] indices - ) ; - public native void glDrawRangeElements ( - int mode, - int start, - int end, - int count, - int type, - long[] indices - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage3D ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyTexSubImage3D ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public native void glColorTable ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public native void glColorSubTable ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyColorSubTable ( - int target, - int start, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyColorTable ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public native void glGetColorTable ( - int target, - int format, - int type, - byte[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - short[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - int[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - float[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - double[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - boolean[] table - ) ; - public native void glGetColorTable ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetColorTableParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetColorTableParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquation ( GLenum mode ) ; - * </pre> - */ - public native void glBlendEquation ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public native void glBlendColor ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public native void glHistogram ( - int target, - int width, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetHistogram ( GLenum target ) ; - * </pre> - */ - public native void glResetHistogram ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ; - * </pre> - */ - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - byte[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - short[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - int[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - float[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - double[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - boolean[] values - ) ; - public native void glGetHistogram ( - int target, - boolean reset, - int format, - int type, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetHistogramParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetHistogramParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ; - * </pre> - */ - public native void glMinmax ( - int target, - int internalformat, - boolean sink - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glResetMinmax ( GLenum target ) ; - * </pre> - */ - public native void glResetMinmax ( - int target - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ; - * </pre> - */ - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - byte[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - short[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - int[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - float[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - double[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - boolean[] values - ) ; - public native void glGetMinmax ( - int target, - boolean reset, - int format, - int types, - long[] values - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetMinmaxParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetMinmaxParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - short[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - int[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - float[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - double[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] image - ) ; - public native void glConvolutionFilter1D ( - int target, - int internalformat, - int width, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ; - * </pre> - */ - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] image - ) ; - public native void glConvolutionFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ; - * </pre> - */ - public native void glConvolutionParameterf ( - int target, - int pname, - float params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ; - * </pre> - */ - public native void glConvolutionParameteri ( - int target, - int pname, - int params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ; - * </pre> - */ - public native void glConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ; - * </pre> - */ - public native void glCopyConvolutionFilter1D ( - int target, - int internalformat, - int x, - int y, - int width - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyConvolutionFilter2D ( - int target, - int internalformat, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ; - * </pre> - */ - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - byte[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - short[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - int[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - float[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - double[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - boolean[] image - ) ; - public native void glGetConvolutionFilter ( - int target, - int format, - int type, - long[] image - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetConvolutionParameterfv ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetConvolutionParameteriv ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ; - * </pre> - */ - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - byte[] row, - byte[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - short[] row, - short[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - int[] row, - int[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - float[] row, - float[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - double[] row, - double[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - boolean[] row, - boolean[] column - ) ; - public native void glSeparableFilter2D ( - int target, - int internalformat, - int width, - int height, - int format, - int type, - long[] row, - long[] column - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ; - * </pre> - */ - public native void glGetSeparableFilter ( - int target, - int format, - int type, - byte[] row, - byte[] column, - byte[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - short[] row, - short[] column, - short[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - int[] row, - int[] column, - int[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - float[] row, - float[] column, - float[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - double[] row, - double[] column, - double[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - boolean[] row, - boolean[] column, - boolean[] span - ) ; - public native void glGetSeparableFilter ( - int target, - int format, - int type, - long[] row, - long[] column, - long[] span - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; - * </pre> - */ - public native void glBlendColorEXT ( - float red, - float green, - float blue, - float alpha - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; - * </pre> - */ - public native void glPolygonOffsetEXT ( - float factor, - float bias - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - byte[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - short[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - int[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - float[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - double[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexImage3DEXT ( - int target, - int level, - int internalFormat, - int width, - int height, - int depth, - int border, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; - * </pre> - */ - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - byte[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - short[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - int[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - float[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - double[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - boolean[] pixels - ) ; - public native void glTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int width, - int height, - int depth, - int format, - int type, - long[] pixels - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; - * </pre> - */ - public native void glCopyTexSubImage3DEXT ( - int target, - int level, - int xoffset, - int yoffset, - int zoffset, - int x, - int y, - int width, - int height - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; - * </pre> - */ - public native void glGenTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; - * </pre> - */ - public native void glDeleteTexturesEXT ( - int n, - int[] textures - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; - * </pre> - */ - public native void glBindTextureEXT ( - int target, - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; - * </pre> - */ - public native void glPrioritizeTexturesEXT ( - int n, - int[] textures, - float[] priorities - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; - * </pre> - */ - public native boolean glAreTexturesResidentEXT ( - int n, - int[] textures, - boolean[] residences - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLboolean glIsTextureEXT ( GLuint texture ) ; - * </pre> - */ - public native boolean glIsTextureEXT ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glVertexPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glNormalPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glColorPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glIndexPointerEXT ( - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; - * </pre> - */ - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - byte[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - short[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - int[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - float[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - double[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - boolean[] ptr - ) ; - public native void glTexCoordPointerEXT ( - int size, - int type, - int stride, - int count, - long[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; - * </pre> - */ - public native void glEdgeFlagPointerEXT ( - int stride, - int count, - boolean[] ptr - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetPointervEXT ( GLenum pname , void * * params ) ; - * </pre> - */ - public native void glGetPointervEXT ( - int pname, - byte[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - short[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - int[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - float[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - double[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - boolean[][] params - ) ; - public native void glGetPointervEXT ( - int pname, - long[][] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glArrayElementEXT ( GLint i ) ; - * </pre> - */ - public native void glArrayElementEXT ( - int i - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; - * </pre> - */ - public native void glDrawArraysEXT ( - int mode, - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glBlendEquationEXT ( GLenum mode ) ; - * </pre> - */ - public native void glBlendEquationEXT ( - int mode - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; - * </pre> - */ - public native void glPointParameterfEXT ( - int pname, - float param - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; - * </pre> - */ - public native void glPointParameterfvEXT ( - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; - * </pre> - */ - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - byte[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - short[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - int[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - float[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - double[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - boolean[] table - ) ; - public native void glColorTableEXT ( - int target, - int internalformat, - int width, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; - * </pre> - */ - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - byte[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - short[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - int[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - float[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - double[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - boolean[] data - ) ; - public native void glColorSubTableEXT ( - int target, - int start, - int count, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; - * </pre> - */ - public native void glGetColorTableEXT ( - int target, - int format, - int type, - byte[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - short[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - int[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - float[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - double[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - boolean[] table - ) ; - public native void glGetColorTableEXT ( - int target, - int format, - int type, - long[] table - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; - * </pre> - */ - public native void glGetColorTableParameterfvEXT ( - int target, - int pname, - float[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; - * </pre> - */ - public native void glGetColorTableParameterivEXT ( - int target, - int pname, - int[] params - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glLockArraysEXT ( GLint first , GLsizei count ) ; - * </pre> - */ - public native void glLockArraysEXT ( - int first, - int count - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glUnlockArraysEXT ( void ) ; - * </pre> - */ - public native void glUnlockArraysEXT ( - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public native void glActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glClientActiveTextureARB ( GLenum texture ) ; - * </pre> - */ - public native void glClientActiveTextureARB ( - int texture - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ; - * </pre> - */ - public native void glMultiTexCoord1dARB ( - int target, - double s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord1dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ; - * </pre> - */ - public native void glMultiTexCoord1fARB ( - int target, - float s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord1fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ; - * </pre> - */ - public native void glMultiTexCoord1iARB ( - int target, - int s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord1ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ; - * </pre> - */ - public native void glMultiTexCoord1sARB ( - int target, - short s - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord1svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ; - * </pre> - */ - public native void glMultiTexCoord2dARB ( - int target, - double s, - double t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord2dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ; - * </pre> - */ - public native void glMultiTexCoord2fARB ( - int target, - float s, - float t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord2fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ; - * </pre> - */ - public native void glMultiTexCoord2iARB ( - int target, - int s, - int t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord2ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ; - * </pre> - */ - public native void glMultiTexCoord2sARB ( - int target, - short s, - short t - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord2svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; - * </pre> - */ - public native void glMultiTexCoord3dARB ( - int target, - double s, - double t, - double r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord3dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; - * </pre> - */ - public native void glMultiTexCoord3fARB ( - int target, - float s, - float t, - float r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord3fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ; - * </pre> - */ - public native void glMultiTexCoord3iARB ( - int target, - int s, - int t, - int r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord3ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ; - * </pre> - */ - public native void glMultiTexCoord3sARB ( - int target, - short s, - short t, - short r - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord3svARB ( - int target, - short[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; - * </pre> - */ - public native void glMultiTexCoord4dARB ( - int target, - double s, - double t, - double r, - double q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ; - * </pre> - */ - public native void glMultiTexCoord4dvARB ( - int target, - double[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; - * </pre> - */ - public native void glMultiTexCoord4fARB ( - int target, - float s, - float t, - float r, - float q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ; - * </pre> - */ - public native void glMultiTexCoord4fvARB ( - int target, - float[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; - * </pre> - */ - public native void glMultiTexCoord4iARB ( - int target, - int s, - int t, - int r, - int q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ; - * </pre> - */ - public native void glMultiTexCoord4ivARB ( - int target, - int[] v - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; - * </pre> - */ - public native void glMultiTexCoord4sARB ( - int target, - short s, - short t, - short r, - short q - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ; - * </pre> - */ - public native void glMultiTexCoord4svARB ( - int target, - short[] v - ) ; - -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ - - -} - +/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
+
+ DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
+*/
+
+
+/**
+ * @(#) GLFuncJauJNInf.java
+ */
+
+
+package gl4java;
+
+/**
+ * The default implementation class for OpenGL native function mapping
+ *
+ * @version 2.00, 21. April 1999
+ * @author Sven Goethel
+ */
+public class GLFuncJauJNInf
+ implements GLFunc
+{
+
+
+
+public native String glGetString ( int name ) ;
+
+public native String getNativeVendor ( ) ;
+public native String getNativeVersion ( ) ;
+
+public String getClassVendor ( )
+{ return "Jausoft - Sven Goethel Software Development"; }
+
+public String getClassVersion ( )
+{ return "2.7.0.0"; }
+
+
+
+/**
+ * C2J Parser Version 2.0
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: gl-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLFuncJauJNInf !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearIndex ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glClearIndex (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glClearColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClear ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glClear (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glIndexMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;
+ * </pre>
+ */
+ public native void glColorMask (
+ boolean red,
+ boolean green,
+ boolean blue,
+ boolean alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;
+ * </pre>
+ */
+ public native void glAlphaFunc (
+ int func,
+ float ref
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;
+ * </pre>
+ */
+ public native void glBlendFunc (
+ int sfactor,
+ int dfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLogicOp ( GLenum opcode ) ;
+ * </pre>
+ */
+ public native void glLogicOp (
+ int opcode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCullFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glCullFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrontFace ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glFrontFace (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointSize ( GLfloat size ) ;
+ * </pre>
+ */
+ public native void glPointSize (
+ float size
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineWidth ( GLfloat width ) ;
+ * </pre>
+ */
+ public native void glLineWidth (
+ float width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLineStipple ( GLint factor , GLushort pattern ) ;
+ * </pre>
+ */
+ public native void glLineStipple (
+ int factor,
+ short pattern
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonMode ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glPolygonMode (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;
+ * </pre>
+ */
+ public native void glPolygonOffset (
+ float factor,
+ float units
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonStipple ( const GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPolygonStipple ( GLubyte * mask ) ;
+ * </pre>
+ */
+ public native void glGetPolygonStipple (
+ byte[] mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlag ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlag (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagv ( const GLboolean * flag ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagv (
+ boolean[] flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glScissor (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;
+ * </pre>
+ */
+ public native void glGetClipPlane (
+ int plane,
+ double[] equation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glDrawBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadBuffer ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glReadBuffer (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisable ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisable (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsEnabled ( GLenum cap ) ;
+ * </pre>
+ */
+ public native boolean glIsEnabled (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glEnableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDisableClientState ( GLenum cap ) ;
+ * </pre>
+ */
+ public native void glDisableClientState (
+ int cap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;
+ * </pre>
+ */
+ public native void glGetBooleanv (
+ int pname,
+ boolean[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetDoublev (
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetFloatv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetIntegerv ( GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetIntegerv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushClientAttrib ( GLbitfield mask ) ;
+ * </pre>
+ */
+ public native void glPushClientAttrib (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopClientAttrib ( void ) ;
+ * </pre>
+ */
+ public native void glPopClientAttrib (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint glRenderMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native int glRenderMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLenum glGetError ( void ) ;
+ * </pre>
+ */
+ public native int glGetError (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFinish ( void ) ;
+ * </pre>
+ */
+ public native void glFinish (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFlush ( void ) ;
+ * </pre>
+ */
+ public native void glFlush (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHint ( GLenum target , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glHint (
+ int target,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearDepth ( GLclampd depth ) ;
+ * </pre>
+ */
+ public native void glClearDepth (
+ double depth
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthFunc ( GLenum func ) ;
+ * </pre>
+ */
+ public native void glDepthFunc (
+ int func
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthMask ( GLboolean flag ) ;
+ * </pre>
+ */
+ public native void glDepthMask (
+ boolean flag
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;
+ * </pre>
+ */
+ public native void glDepthRange (
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glClearAccum (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glAccum ( GLenum op , GLfloat value ) ;
+ * </pre>
+ */
+ public native void glAccum (
+ int op,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMatrixMode ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glMatrixMode (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glOrtho (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;
+ * </pre>
+ */
+ public native void glFrustum (
+ double left,
+ double right,
+ double bottom,
+ double top,
+ double near_val,
+ double far_val
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glViewport (
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPushMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopMatrix ( void ) ;
+ * </pre>
+ */
+ public native void glPopMatrix (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadIdentity ( void ) ;
+ * </pre>
+ */
+ public native void glLoadIdentity (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glLoadMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixd ( const GLdouble * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixd (
+ double[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultMatrixf ( const GLfloat * m ) ;
+ * </pre>
+ */
+ public native void glMultMatrixf (
+ float[] m
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRotated (
+ double angle,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRotatef (
+ float angle,
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glScaled (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glScalef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glTranslated (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glTranslatef (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsList ( GLuint list ) ;
+ * </pre>
+ */
+ public native boolean glIsList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteLists ( GLuint list , GLsizei range ) ;
+ * </pre>
+ */
+ public native void glDeleteLists (
+ int list,
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLuint glGenLists ( GLsizei range ) ;
+ * </pre>
+ */
+ public native int glGenLists (
+ int range
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNewList ( GLuint list , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glNewList (
+ int list,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEndList ( void ) ;
+ * </pre>
+ */
+ public native void glEndList (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallList ( GLuint list ) ;
+ * </pre>
+ */
+ public native void glCallList (
+ int list
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;
+ * </pre>
+ */
+ public native void glCallLists (
+ int n,
+ int type,
+ byte[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ short[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ int[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ float[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ double[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ boolean[] lists
+ ) ;
+ public native void glCallLists (
+ int n,
+ int type,
+ long[] lists
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glListBase ( GLuint base ) ;
+ * </pre>
+ */
+ public native void glListBase (
+ int base
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBegin ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBegin (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEnd ( void ) ;
+ * </pre>
+ */
+ public native void glEnd (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glVertex2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glVertex2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glVertex2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glVertex2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glVertex3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glVertex3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glVertex3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glVertex3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glVertex4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glVertex4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glVertex4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glVertex4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glVertex4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glVertex4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glVertex4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertex4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glVertex4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;
+ * </pre>
+ */
+ public native void glNormal3b (
+ byte nx,
+ byte ny,
+ byte nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;
+ * </pre>
+ */
+ public native void glNormal3d (
+ double nx,
+ double ny,
+ double nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;
+ * </pre>
+ */
+ public native void glNormal3f (
+ float nx,
+ float ny,
+ float nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;
+ * </pre>
+ */
+ public native void glNormal3i (
+ int nx,
+ int ny,
+ int nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;
+ * </pre>
+ */
+ public native void glNormal3s (
+ short nx,
+ short ny,
+ short nz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glNormal3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glNormal3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glNormal3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glNormal3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormal3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glNormal3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexd ( GLdouble c ) ;
+ * </pre>
+ */
+ public native void glIndexd (
+ double c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexf ( GLfloat c ) ;
+ * </pre>
+ */
+ public native void glIndexf (
+ float c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexi ( GLint c ) ;
+ * </pre>
+ */
+ public native void glIndexi (
+ int c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexs ( GLshort c ) ;
+ * </pre>
+ */
+ public native void glIndexs (
+ short c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexub ( GLubyte c ) ;
+ * </pre>
+ */
+ public native void glIndexub (
+ byte c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexdv ( const GLdouble * c ) ;
+ * </pre>
+ */
+ public native void glIndexdv (
+ double[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexfv ( const GLfloat * c ) ;
+ * </pre>
+ */
+ public native void glIndexfv (
+ float[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexiv ( const GLint * c ) ;
+ * </pre>
+ */
+ public native void glIndexiv (
+ int[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexsv ( const GLshort * c ) ;
+ * </pre>
+ */
+ public native void glIndexsv (
+ short[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexubv ( const GLubyte * c ) ;
+ * </pre>
+ */
+ public native void glIndexubv (
+ byte[] c
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3b (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;
+ * </pre>
+ */
+ public native void glColor3d (
+ double red,
+ double green,
+ double blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;
+ * </pre>
+ */
+ public native void glColor3f (
+ float red,
+ float green,
+ float blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3i ( GLint red , GLint green , GLint blue ) ;
+ * </pre>
+ */
+ public native void glColor3i (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;
+ * </pre>
+ */
+ public native void glColor3s (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;
+ * </pre>
+ */
+ public native void glColor3ub (
+ byte red,
+ byte green,
+ byte blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;
+ * </pre>
+ */
+ public native void glColor3ui (
+ int red,
+ int green,
+ int blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;
+ * </pre>
+ */
+ public native void glColor3us (
+ short red,
+ short green,
+ short blue
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4b (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;
+ * </pre>
+ */
+ public native void glColor4d (
+ double red,
+ double green,
+ double blue,
+ double alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;
+ * </pre>
+ */
+ public native void glColor4f (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4i (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4s (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ub (
+ byte red,
+ byte green,
+ byte blue,
+ byte alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;
+ * </pre>
+ */
+ public native void glColor4ui (
+ int red,
+ int green,
+ int blue,
+ int alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;
+ * </pre>
+ */
+ public native void glColor4us (
+ short red,
+ short green,
+ short blue,
+ short alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor3ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor3uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor3usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor3usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4bv ( const GLbyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4bv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glColor4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glColor4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glColor4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glColor4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4ubv ( const GLubyte * v ) ;
+ * </pre>
+ */
+ public native void glColor4ubv (
+ byte[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4uiv ( const GLuint * v ) ;
+ * </pre>
+ */
+ public native void glColor4uiv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColor4usv ( const GLushort * v ) ;
+ * </pre>
+ */
+ public native void glColor4usv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1d ( GLdouble s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1d (
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1f ( GLfloat s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1f (
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1i ( GLint s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1i (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1s ( GLshort s ) ;
+ * </pre>
+ */
+ public native void glTexCoord1s (
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2d (
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2f (
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2i ( GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2i (
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2s ( GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glTexCoord2s (
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3d (
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3f (
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3i (
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glTexCoord3s (
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4d (
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4f (
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4i (
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glTexCoord4s (
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord1sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord1sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoord4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glTexCoord4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2d (
+ double x,
+ double y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2f (
+ float x,
+ float y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2i ( GLint x , GLint y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2i (
+ int x,
+ int y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2s ( GLshort x , GLshort y ) ;
+ * </pre>
+ */
+ public native void glRasterPos2s (
+ short x,
+ short y
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3d (
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3f (
+ float x,
+ float y,
+ float z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3i (
+ int x,
+ int y,
+ int z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;
+ * </pre>
+ */
+ public native void glRasterPos3s (
+ short x,
+ short y,
+ short z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4d (
+ double x,
+ double y,
+ double z,
+ double w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4f (
+ float x,
+ float y,
+ float z,
+ float w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4i (
+ int x,
+ int y,
+ int z,
+ int w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;
+ * </pre>
+ */
+ public native void glRasterPos4s (
+ short x,
+ short y,
+ short z,
+ short w
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos2sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos2sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos3sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos3sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4dv ( const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4dv (
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4fv ( const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4fv (
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4iv ( const GLint * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4iv (
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRasterPos4sv ( const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glRasterPos4sv (
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;
+ * </pre>
+ */
+ public native void glRectd (
+ double x1,
+ double y1,
+ double x2,
+ double y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;
+ * </pre>
+ */
+ public native void glRectf (
+ float x1,
+ float y1,
+ float x2,
+ float y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;
+ * </pre>
+ */
+ public native void glRecti (
+ int x1,
+ int y1,
+ int x2,
+ int y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;
+ * </pre>
+ */
+ public native void glRects (
+ short x1,
+ short y1,
+ short x2,
+ short y2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;
+ * </pre>
+ */
+ public native void glRectdv (
+ double[] v1,
+ double[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;
+ * </pre>
+ */
+ public native void glRectfv (
+ float[] v1,
+ float[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;
+ * </pre>
+ */
+ public native void glRectiv (
+ int[] v1,
+ int[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;
+ * </pre>
+ */
+ public native void glRectsv (
+ short[] v1,
+ short[] v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointer (
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointer (
+ int size,
+ int type,
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointer (
+ int stride,
+ byte[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ short[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ int[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ float[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ double[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ boolean[] ptr
+ ) ;
+ public native void glEdgeFlagPointer (
+ int stride,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointerv ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointerv (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointerv (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElement ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElement (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArrays (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawElements (
+ int mode,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;
+ * </pre>
+ */
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ byte[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ short[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ int[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ float[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ double[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ boolean[] pointer
+ ) ;
+ public native void glInterleavedArrays (
+ int format,
+ int stride,
+ long[] pointer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glShadeModel ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glShadeModel (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightf (
+ int light,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLighti (
+ int light,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetLightfv (
+ int light,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetLightiv (
+ int light,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glLightModelf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeli ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glLightModeli (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glLightModelfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLightModeliv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glLightModeliv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glMaterialf (
+ int face,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glMateriali (
+ int face,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialfv (
+ int face,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMaterialiv (
+ int face,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorMaterial ( GLenum face , GLenum mode ) ;
+ * </pre>
+ */
+ public native void glColorMaterial (
+ int face,
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;
+ * </pre>
+ */
+ public native void glPixelZoom (
+ float xfactor,
+ float yfactor
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStoref ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelStoref (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelStorei ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelStorei (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelTransferi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glPixelTransferi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapfv (
+ int map,
+ int mapsize,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapuiv (
+ int map,
+ int mapsize,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;
+ * </pre>
+ */
+ public native void glPixelMapusv (
+ int map,
+ int mapsize,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapfv (
+ int map,
+ float[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapuiv (
+ int map,
+ int[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;
+ * </pre>
+ */
+ public native void glGetPixelMapusv (
+ int map,
+ short[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;
+ * </pre>
+ */
+ public native void glBitmap (
+ int width,
+ int height,
+ float xorig,
+ float yorig,
+ float xmove,
+ float ymove,
+ byte[] bitmap
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glReadPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glDrawPixels (
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;
+ * </pre>
+ */
+ public native void glCopyPixels (
+ int x,
+ int y,
+ int width,
+ int height,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilFunc (
+ int func,
+ int ref,
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilMask ( GLuint mask ) ;
+ * </pre>
+ */
+ public native void glStencilMask (
+ int mask
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;
+ * </pre>
+ */
+ public native void glStencilOp (
+ int fail,
+ int zfail,
+ int zpass
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClearStencil ( GLint s ) ;
+ * </pre>
+ */
+ public native void glClearStencil (
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;
+ * </pre>
+ */
+ public native void glTexGend (
+ int coord,
+ int pname,
+ double param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexGenf (
+ int coord,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexGeni (
+ int coord,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGendv (
+ int coord,
+ int pname,
+ double[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGenfv (
+ int coord,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexGeniv (
+ int coord,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexEnvf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexEnvi (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnvfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexEnviv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glTexParameterf (
+ int target,
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glTexParameteri (
+ int target,
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameterfv (
+ int target,
+ int level,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetTexLevelParameteriv (
+ int target,
+ int level,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage1D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage2D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glGetTexImage (
+ int target,
+ int level,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTextures ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTextures (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTexture ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTexture (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTextures (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResident (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTexture ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTexture (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int width,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage1D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;
+ * </pre>
+ */
+ public native void glCopyTexImage2D (
+ int target,
+ int level,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height,
+ int border
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage1D (
+ int target,
+ int level,
+ int xoffset,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage2D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap1d (
+ int target,
+ double u1,
+ double u2,
+ int stride,
+ int order,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap1f (
+ int target,
+ float u1,
+ float u2,
+ int stride,
+ int order,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;
+ * </pre>
+ */
+ public native void glMap2d (
+ int target,
+ double u1,
+ double u2,
+ int ustride,
+ int uorder,
+ double v1,
+ double v2,
+ int vstride,
+ int vorder,
+ double[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;
+ * </pre>
+ */
+ public native void glMap2f (
+ int target,
+ float u1,
+ float u2,
+ int ustride,
+ int uorder,
+ float v1,
+ float v2,
+ int vstride,
+ int vorder,
+ float[] points
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glGetMapdv (
+ int target,
+ int query,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glGetMapfv (
+ int target,
+ int query,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;
+ * </pre>
+ */
+ public native void glGetMapiv (
+ int target,
+ int query,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1d ( GLdouble u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1d (
+ double u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1f ( GLfloat u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1f (
+ float u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord1fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord1fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2d (
+ double u,
+ double v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2f (
+ float u,
+ float v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2dv ( const GLdouble * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2dv (
+ double[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalCoord2fv ( const GLfloat * u ) ;
+ * </pre>
+ */
+ public native void glEvalCoord2fv (
+ float[] u
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1d (
+ int un,
+ double u1,
+ double u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid1f (
+ int un,
+ float u1,
+ float u2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2d (
+ int un,
+ double u1,
+ double u2,
+ int vn,
+ double v1,
+ double v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;
+ * </pre>
+ */
+ public native void glMapGrid2f (
+ int un,
+ float u1,
+ float u2,
+ int vn,
+ float v1,
+ float v2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint1 ( GLint i ) ;
+ * </pre>
+ */
+ public native void glEvalPoint1 (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalPoint2 ( GLint i , GLint j ) ;
+ * </pre>
+ */
+ public native void glEvalPoint2 (
+ int i,
+ int j
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh1 (
+ int mode,
+ int i1,
+ int i2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;
+ * </pre>
+ */
+ public native void glEvalMesh2 (
+ int mode,
+ int i1,
+ int i2,
+ int j1,
+ int j2
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogf ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glFogf (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogi ( GLenum pname , GLint param ) ;
+ * </pre>
+ */
+ public native void glFogi (
+ int pname,
+ int param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogfv ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glFogfv (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFogiv ( GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glFogiv (
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;
+ * </pre>
+ */
+ public native void glFeedbackBuffer (
+ int size,
+ int type,
+ float[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPassThrough ( GLfloat token ) ;
+ * </pre>
+ */
+ public native void glPassThrough (
+ float token
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;
+ * </pre>
+ */
+ public native void glSelectBuffer (
+ int size,
+ int[] buffer
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glInitNames ( void ) ;
+ * </pre>
+ */
+ public native void glInitNames (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLoadName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glLoadName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPushName ( GLuint name ) ;
+ * </pre>
+ */
+ public native void glPushName (
+ int name
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPopName ( void ) ;
+ * </pre>
+ */
+ public native void glPopName (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;
+ * </pre>
+ */
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ byte[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ short[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ int[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ float[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ double[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ boolean[] indices
+ ) ;
+ public native void glDrawRangeElements (
+ int mode,
+ int start,
+ int end,
+ int count,
+ int type,
+ long[] indices
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3D (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3D (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTable (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTable (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorSubTable (
+ int target,
+ int start,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyColorTable (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTable (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquation ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquation (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColor (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glHistogram (
+ int target,
+ int width,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetHistogram ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetHistogram (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ byte[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ short[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ int[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ float[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ double[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ boolean[] values
+ ) ;
+ public native void glGetHistogram (
+ int target,
+ boolean reset,
+ int format,
+ int type,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetHistogramParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;
+ * </pre>
+ */
+ public native void glMinmax (
+ int target,
+ int internalformat,
+ boolean sink
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glResetMinmax ( GLenum target ) ;
+ * </pre>
+ */
+ public native void glResetMinmax (
+ int target
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;
+ * </pre>
+ */
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ byte[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ short[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ int[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ float[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ double[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ boolean[] values
+ ) ;
+ public native void glGetMinmax (
+ int target,
+ boolean reset,
+ int format,
+ int types,
+ long[] values
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetMinmaxParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterf (
+ int target,
+ int pname,
+ float params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteri (
+ int target,
+ int pname,
+ int params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;
+ * </pre>
+ */
+ public native void glConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter1D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyConvolutionFilter2D (
+ int target,
+ int internalformat,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ byte[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ short[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ int[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ float[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ double[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] image
+ ) ;
+ public native void glGetConvolutionFilter (
+ int target,
+ int format,
+ int type,
+ long[] image
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameterfv (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetConvolutionParameteriv (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;
+ * </pre>
+ */
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] row,
+ short[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] row,
+ int[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] row,
+ float[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] row,
+ double[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column
+ ) ;
+ public native void glSeparableFilter2D (
+ int target,
+ int internalformat,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] row,
+ long[] column
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;
+ * </pre>
+ */
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ byte[] row,
+ byte[] column,
+ byte[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ short[] row,
+ short[] column,
+ short[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ int[] row,
+ int[] column,
+ int[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ float[] row,
+ float[] column,
+ float[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ double[] row,
+ double[] column,
+ double[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ boolean[] row,
+ boolean[] column,
+ boolean[] span
+ ) ;
+ public native void glGetSeparableFilter (
+ int target,
+ int format,
+ int type,
+ long[] row,
+ long[] column,
+ long[] span
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;
+ * </pre>
+ */
+ public native void glBlendColorEXT (
+ float red,
+ float green,
+ float blue,
+ float alpha
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;
+ * </pre>
+ */
+ public native void glPolygonOffsetEXT (
+ float factor,
+ float bias
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexImage3DEXT (
+ int target,
+ int level,
+ int internalFormat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;
+ * </pre>
+ */
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ byte[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ short[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ int[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ float[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ double[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ boolean[] pixels
+ ) ;
+ public native void glTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ int type,
+ long[] pixels
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;
+ * </pre>
+ */
+ public native void glCopyTexSubImage3DEXT (
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int x,
+ int y,
+ int width,
+ int height
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glGenTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;
+ * </pre>
+ */
+ public native void glDeleteTexturesEXT (
+ int n,
+ int[] textures
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;
+ * </pre>
+ */
+ public native void glBindTextureEXT (
+ int target,
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;
+ * </pre>
+ */
+ public native void glPrioritizeTexturesEXT (
+ int n,
+ int[] textures,
+ float[] priorities
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;
+ * </pre>
+ */
+ public native boolean glAreTexturesResidentEXT (
+ int n,
+ int[] textures,
+ boolean[] residences
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLboolean glIsTextureEXT ( GLuint texture ) ;
+ * </pre>
+ */
+ public native boolean glIsTextureEXT (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glVertexPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glNormalPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glColorPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glIndexPointerEXT (
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;
+ * </pre>
+ */
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ byte[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ short[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ int[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ float[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ double[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+ public native void glTexCoordPointerEXT (
+ int size,
+ int type,
+ int stride,
+ int count,
+ long[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;
+ * </pre>
+ */
+ public native void glEdgeFlagPointerEXT (
+ int stride,
+ int count,
+ boolean[] ptr
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetPointervEXT ( GLenum pname , void * * params ) ;
+ * </pre>
+ */
+ public native void glGetPointervEXT (
+ int pname,
+ byte[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ short[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ int[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ float[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ double[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ boolean[][] params
+ ) ;
+ public native void glGetPointervEXT (
+ int pname,
+ long[][] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glArrayElementEXT ( GLint i ) ;
+ * </pre>
+ */
+ public native void glArrayElementEXT (
+ int i
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glDrawArraysEXT (
+ int mode,
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glBlendEquationEXT ( GLenum mode ) ;
+ * </pre>
+ */
+ public native void glBlendEquationEXT (
+ int mode
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;
+ * </pre>
+ */
+ public native void glPointParameterfEXT (
+ int pname,
+ float param
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glPointParameterfvEXT (
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glColorTableEXT (
+ int target,
+ int internalformat,
+ int width,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;
+ * </pre>
+ */
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native void glColorSubTableEXT (
+ int target,
+ int start,
+ int count,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;
+ * </pre>
+ */
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ byte[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ short[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ int[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ float[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ double[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ boolean[] table
+ ) ;
+ public native void glGetColorTableEXT (
+ int target,
+ int format,
+ int type,
+ long[] table
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterfvEXT (
+ int target,
+ int pname,
+ float[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;
+ * </pre>
+ */
+ public native void glGetColorTableParameterivEXT (
+ int target,
+ int pname,
+ int[] params
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glLockArraysEXT ( GLint first , GLsizei count ) ;
+ * </pre>
+ */
+ public native void glLockArraysEXT (
+ int first,
+ int count
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glUnlockArraysEXT ( void ) ;
+ * </pre>
+ */
+ public native void glUnlockArraysEXT (
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glClientActiveTextureARB ( GLenum texture ) ;
+ * </pre>
+ */
+ public native void glClientActiveTextureARB (
+ int texture
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dARB (
+ int target,
+ double s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fARB (
+ int target,
+ float s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1iARB (
+ int target,
+ int s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1sARB (
+ int target,
+ short s
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord1svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dARB (
+ int target,
+ double s,
+ double t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fARB (
+ int target,
+ float s,
+ float t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2iARB (
+ int target,
+ int s,
+ int t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2sARB (
+ int target,
+ short s,
+ short t
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord2svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dARB (
+ int target,
+ double s,
+ double t,
+ double r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fARB (
+ int target,
+ float s,
+ float t,
+ float r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3iARB (
+ int target,
+ int s,
+ int t,
+ int r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3sARB (
+ int target,
+ short s,
+ short t,
+ short r
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord3svARB (
+ int target,
+ short[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dARB (
+ int target,
+ double s,
+ double t,
+ double r,
+ double q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4dvARB (
+ int target,
+ double[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fARB (
+ int target,
+ float s,
+ float t,
+ float r,
+ float q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4fvARB (
+ int target,
+ float[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4iARB (
+ int target,
+ int s,
+ int t,
+ int r,
+ int q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4ivARB (
+ int target,
+ int[] v
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4sARB (
+ int target,
+ short s,
+ short t,
+ short r,
+ short q
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;
+ * </pre>
+ */
+ public native void glMultiTexCoord4svARB (
+ int target,
+ short[] v
+ ) ;
+
+/* C2J Parser Version 2.0: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/GLUEnum.java b/gl4java/GLUEnum.java index b34eb08..0ce9229 100644 --- a/gl4java/GLUEnum.java +++ b/gl4java/GLUEnum.java @@ -22,7 +22,7 @@ public interface GLUEnum { /** - * C2J Parser Version 1.5 Beta + * C2J Parser Version 2.0 * Jausoft - Sven Goethel Software Development * Reading from file: glu-enum-auto.orig.h . . . * Destination-Class: gl4java_GLUEnum ! @@ -134,8 +134,8 @@ public interface GLUEnum public static final int GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG; public static final int GLU_END = GLU_TESS_END; public static final int GLU_ERROR = GLU_TESS_ERROR; -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ - - -} - +/* C2J Parser Version 2.0: Java program parsed successfully. */ +
+
+}
+
diff --git a/gl4java/GLUFunc.java b/gl4java/GLUFunc.java index afee2cb..4a28f66 100644 --- a/gl4java/GLUFunc.java +++ b/gl4java/GLUFunc.java @@ -69,7 +69,7 @@ public void gluDeleteNurbsRenderer( long nobj ); public void gluDeleteTess( long tobj ); /** - * C2J Parser Version 1.5 Beta + * C2J Parser Version 2.0 * Jausoft - Sven Goethel Software Development * Reading from file: glu-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNI ! @@ -744,8 +744,8 @@ public void gluDeleteTess( long tobj ); long tobj ) ; -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ - - -} - +/* C2J Parser Version 2.0: Java program parsed successfully. */ +
+
+}
+
diff --git a/gl4java/GLUFuncJauJNI.java b/gl4java/GLUFuncJauJNI.java index 729c724..17c2153 100644 --- a/gl4java/GLUFuncJauJNI.java +++ b/gl4java/GLUFuncJauJNI.java @@ -32,7 +32,7 @@ public final String getClassVendor ( ) { return "Jausoft - Sven Goethel Software Development"; } public final String getClassVersion ( ) -{ return "2.5.2.0"; } +{ return "2.7.0.0"; } /** @@ -143,7 +143,7 @@ public final native long gluNewNurbsRenderer( ); public final native long gluNewTess( ); /** - * C2J Parser Version 1.5 Beta + * C2J Parser Version 2.0 * Jausoft - Sven Goethel Software Development * Reading from file: glu-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNI ! @@ -818,8 +818,8 @@ public final native long gluNewTess( ); long tobj ) ; -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ - - -} - +/* C2J Parser Version 2.0: Java program parsed successfully. */ +
+
+}
+
diff --git a/gl4java/GLUFuncJauJNInf.java b/gl4java/GLUFuncJauJNInf.java index 5671ebf..0c9736c 100644 --- a/gl4java/GLUFuncJauJNInf.java +++ b/gl4java/GLUFuncJauJNInf.java @@ -1,825 +1,825 @@ -/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!! - - DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!! -*/ - - -/** - * @(#) GLUFuncJauJNInf.java - */ - - -package gl4java; - -/** - * The default implementation class for GLU native function mapping - * - * @version 2.00, 21. April 1999 - * @author Sven Goethel - */ -public class GLUFuncJauJNInf - implements GLUFunc -{ - - -public native String gluErrorString ( int errorCode ) ; -public native String gluGetString ( int name ) ; - -public native String getNativeVendor ( ) ; -public native String getNativeVersion ( ) ; - -public String getClassVendor ( ) -{ return "Jausoft - Sven Goethel Software Development"; } - -public String getClassVersion ( ) -{ return "2.5.2.0"; } - - -/** - * The Callback registry function. - * To achieve the signature (internal argument signature) - * you can use the "javap -s <classname>" toolkit of the JDK ! - * - * @param qobj the quadratic id, fetch with gluNewQuadric - * @param which the id for the callback type - * @param methodClassInstance the class instance, - * which implements the callback-method - * @param methodName the name of the callback-method - * @param signature the signature of the callback-method. - * - * @see GLUFunc#gluNewQuadric - */ -public native void gluQuadricCallback( - long qobj, int which, - Object methodClassInstance, - String methodName, - String signature - ); - -/** - * The Callback registry function. - * To achieve the signature (internal argument signature) - * you can use the "javap -s <classname>" toolkit of the JDK ! - * - * @param nobj the nurbs id, fetch with gluNewNurbsRenderer - * @param which the id for the callback type - * @param methodClassInstance the class instance, - * which implements the callback-method - * @param methodName the name of the callback-method - * @param signature the signature of the callback-method. - * - * @see GLUFunc#gluNewNurbsRenderer - */ -public native void gluNurbsCallback( - long nobj, int which, - Object methodClassInstance, - String methodName, - String signature - ); - - -/** - * The Callback registry function. - * To achieve the signature (internal argument signature) - * you can use the "javap -s <classname>" toolkit of the JDK ! - * - * @param tobj the tesselation id, fetch with gluNewTess - * @param which the id for the callback type - * @param methodClassInstance the class instance, - * which implements the callback-method - * @param methodName the name of the callback-method - * @param signature the signature of the callback-method. - * @param voidArrayLen1 the optional length of the 1st array - * in the callback-methods argument-list - * @param voidArrayLen2 the optional length of the 2nd array - * in the callback-methods argument-list - * @param voidArrayLen3 the optional length of the 3rd array - * in the callback-methods argument-list - * @param voidArrayLen4 the optional length of the 4th array - * in the callback-methods argument-list - * @param voidArrayLen5 the optional length of the 5th array - * in the callback-methods argument-list - * - * @see GLUFunc#gluNewTess - */ -public native void gluTessCallback( - long tobj, int which, - Object methodClassInstance, - String methodName, - String signature, - int voidArrayLen1, - int voidArrayLen2, - int voidArrayLen3, - int voidArrayLen4, - int voidArrayLen5 - ); - -/** - * The Callback de-registry function. - * - * @param qobj the quadratic id, for which all callback-methods - * should be de-registered - */ -public native void gluDeleteQuadric( long qobj ); - -/** - * The Callback de-registry function. - * - * @param nobj the nurbs id, for which all callback-methods - * should be de-registered - */ -public native void gluDeleteNurbsRenderer( long nobj ); - -/** - * The Callback de-registry function. - * - * @param tobj the tesselation id, for which all callback-methods - * should be de-registered - */ -public native void gluDeleteTess( long tobj ); - -public native long gluNewQuadric( ); -public native long gluNewNurbsRenderer( ); -public native long gluNewTess( ); - -/** - * C2J Parser Version 1.5 Beta - * Jausoft - Sven Goethel Software Development - * Reading from file: glu-proto-auto.orig.h . . . - * Destination-Class: gl4java_GLUFuncJauJNInf ! - */ - -/** - * Original Function-Prototype : - * <pre> - extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ; - * </pre> - */ - public native void gluLookAt ( - double eyex, - double eyey, - double eyez, - double centerx, - double centery, - double centerz, - double upx, - double upy, - double upz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ; - * </pre> - */ - public native void gluOrtho2D ( - double left, - double right, - double bottom, - double top - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ; - * </pre> - */ - public native void gluPerspective ( - double fovy, - double aspect, - double zNear, - double zFar - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ; - * </pre> - */ - public native void gluPickMatrix ( - double x, - double y, - double width, - double height, - int[] viewport - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ; - * </pre> - */ - public native int gluProject ( - double objx, - double objy, - double objz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] winx, - double[] winy, - double[] winz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ; - * </pre> - */ - public native int gluUnProject ( - double winx, - double winy, - double winz, - double[] modelMatrix, - double[] projMatrix, - int[] viewport, - double[] objx, - double[] objy, - double[] objz - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ; - * </pre> - */ - public native int gluScaleImage ( - int format, - int widthin, - int heightin, - int typein, - byte[] datain, - int widthout, - int heightout, - int typeout, - byte[] dataout - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ; - * </pre> - */ - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - byte[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - short[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - int[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - float[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - double[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - boolean[] data - ) ; - public native int gluBuild1DMipmaps ( - int target, - int components, - int width, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ; - * </pre> - */ - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - byte[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - short[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - int[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - float[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - double[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - boolean[] data - ) ; - public native int gluBuild2DMipmaps ( - int target, - int components, - int width, - int height, - int format, - int type, - long[] data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ; - * </pre> - */ - public native void gluQuadricDrawStyle ( - long quadObject, - int drawStyle - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ; - * </pre> - */ - public native void gluQuadricOrientation ( - long quadObject, - int orientation - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ; - * </pre> - */ - public native void gluQuadricNormals ( - long quadObject, - int normals - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ; - * </pre> - */ - public native void gluQuadricTexture ( - long quadObject, - boolean textureCoords - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ; - * </pre> - */ - public native void gluCylinder ( - long qobj, - double baseRadius, - double topRadius, - double height, - int slices, - int stacks - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ; - * </pre> - */ - public native void gluSphere ( - long qobj, - double radius, - int slices, - int stacks - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ; - * </pre> - */ - public native void gluDisk ( - long qobj, - double innerRadius, - double outerRadius, - int slices, - int loops - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ; - * </pre> - */ - public native void gluPartialDisk ( - long qobj, - double innerRadius, - double outerRadius, - int slices, - int loops, - double startAngle, - double sweepAngle - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ; - * </pre> - */ - public native void gluLoadSamplingMatrices ( - long nobj, - float[] modelMatrix, - float[] projMatrix, - int[] viewport - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ; - * </pre> - */ - public native void gluNurbsProperty ( - long nobj, - int property, - float value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ; - * </pre> - */ - public native void gluGetNurbsProperty ( - long nobj, - int property, - float[] value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginCurve ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluBeginCurve ( - long nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndCurve ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluEndCurve ( - long nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ; - * </pre> - */ - public native void gluNurbsCurve ( - long nobj, - int nknots, - float[] knot, - int stride, - float[] ctlarray, - int order, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginSurface ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluBeginSurface ( - long nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndSurface ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluEndSurface ( - long nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ; - * </pre> - */ - public native void gluNurbsSurface ( - long nobj, - int sknot_count, - float[] sknot, - int tknot_count, - float[] tknot, - int s_stride, - int t_stride, - float[] ctlarray, - int sorder, - int torder, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginTrim ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluBeginTrim ( - long nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndTrim ( GLUnurbsObj * nobj ) ; - * </pre> - */ - public native void gluEndTrim ( - long nobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ; - * </pre> - */ - public native void gluPwlCurve ( - long nobj, - int count, - float[] array, - int stride, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ; - * </pre> - */ - public native void gluTessBeginPolygon ( - long tobj, - byte[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - short[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - int[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - float[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - double[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - boolean[] polygon_data - ) ; - public native void gluTessBeginPolygon ( - long tobj, - long[] polygon_data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessBeginContour ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluTessBeginContour ( - long tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ; - * </pre> - */ - public native void gluTessVertex ( - long tobj, - double[] coords, - byte[] vertex_data - ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - short[] vertex_data - ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - int[] vertex_data - ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - float[] vertex_data - ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - double[] vertex_data - ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - boolean[] vertex_data - ) ; - public native void gluTessVertex ( - long tobj, - double[] coords, - long[] vertex_data - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessEndContour ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluTessEndContour ( - long tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessEndPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluTessEndPolygon ( - long tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ; - * </pre> - */ - public native void gluTessProperty ( - long tobj, - int which, - double value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ; - * </pre> - */ - public native void gluTessNormal ( - long tobj, - double x, - double y, - double z - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ; - * </pre> - */ - public native void gluGetTessProperty ( - long tobj, - int which, - double[] value - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluBeginPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluBeginPolygon ( - long tobj - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ; - * </pre> - */ - public native void gluNextContour ( - long tobj, - int type - ) ; - -/** - * Original Function-Prototype : - * <pre> - extern void gluEndPolygon ( GLUtesselator * tobj ) ; - * </pre> - */ - public native void gluEndPolygon ( - long tobj - ) ; - -/* C2J Parser Version 1.5 Beta: Java program parsed successfully. */ - - -} - +/* WARNING ! WARNING *** THIS FILE IS GENERATED BY C2J !!!
+
+ DO NOT MAKE ANY CHANGES *** MAKE CHANGES IN THE SKELETON FILES !!!
+*/
+
+
+/**
+ * @(#) GLUFuncJauJNInf.java
+ */
+
+
+package gl4java;
+
+/**
+ * The default implementation class for GLU native function mapping
+ *
+ * @version 2.00, 21. April 1999
+ * @author Sven Goethel
+ */
+public class GLUFuncJauJNInf
+ implements GLUFunc
+{
+
+
+public native String gluErrorString ( int errorCode ) ;
+public native String gluGetString ( int name ) ;
+
+public native String getNativeVendor ( ) ;
+public native String getNativeVersion ( ) ;
+
+public String getClassVendor ( )
+{ return "Jausoft - Sven Goethel Software Development"; }
+
+public String getClassVersion ( )
+{ return "2.7.0.0"; }
+
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param qobj the quadratic id, fetch with gluNewQuadric
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ *
+ * @see GLUFunc#gluNewQuadric
+ */
+public native void gluQuadricCallback(
+ long qobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature
+ );
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param nobj the nurbs id, fetch with gluNewNurbsRenderer
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ *
+ * @see GLUFunc#gluNewNurbsRenderer
+ */
+public native void gluNurbsCallback(
+ long nobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature
+ );
+
+
+/**
+ * The Callback registry function.
+ * To achieve the signature (internal argument signature)
+ * you can use the "javap -s <classname>" toolkit of the JDK !
+ *
+ * @param tobj the tesselation id, fetch with gluNewTess
+ * @param which the id for the callback type
+ * @param methodClassInstance the class instance,
+ * which implements the callback-method
+ * @param methodName the name of the callback-method
+ * @param signature the signature of the callback-method.
+ * @param voidArrayLen1 the optional length of the 1st array
+ * in the callback-methods argument-list
+ * @param voidArrayLen2 the optional length of the 2nd array
+ * in the callback-methods argument-list
+ * @param voidArrayLen3 the optional length of the 3rd array
+ * in the callback-methods argument-list
+ * @param voidArrayLen4 the optional length of the 4th array
+ * in the callback-methods argument-list
+ * @param voidArrayLen5 the optional length of the 5th array
+ * in the callback-methods argument-list
+ *
+ * @see GLUFunc#gluNewTess
+ */
+public native void gluTessCallback(
+ long tobj, int which,
+ Object methodClassInstance,
+ String methodName,
+ String signature,
+ int voidArrayLen1,
+ int voidArrayLen2,
+ int voidArrayLen3,
+ int voidArrayLen4,
+ int voidArrayLen5
+ );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param qobj the quadratic id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteQuadric( long qobj );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param nobj the nurbs id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteNurbsRenderer( long nobj );
+
+/**
+ * The Callback de-registry function.
+ *
+ * @param tobj the tesselation id, for which all callback-methods
+ * should be de-registered
+ */
+public native void gluDeleteTess( long tobj );
+
+public native long gluNewQuadric( );
+public native long gluNewNurbsRenderer( );
+public native long gluNewTess( );
+
+/**
+ * C2J Parser Version 2.0
+ * Jausoft - Sven Goethel Software Development
+ * Reading from file: glu-proto-auto.orig.h . . .
+ * Destination-Class: gl4java_GLUFuncJauJNInf !
+ */
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLookAt ( GLdouble eyex , GLdouble eyey , GLdouble eyez , GLdouble centerx , GLdouble centery , GLdouble centerz , GLdouble upx , GLdouble upy , GLdouble upz ) ;
+ * </pre>
+ */
+ public native void gluLookAt (
+ double eyex,
+ double eyey,
+ double eyez,
+ double centerx,
+ double centery,
+ double centerz,
+ double upx,
+ double upy,
+ double upz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluOrtho2D ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top ) ;
+ * </pre>
+ */
+ public native void gluOrtho2D (
+ double left,
+ double right,
+ double bottom,
+ double top
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPerspective ( GLdouble fovy , GLdouble aspect , GLdouble zNear , GLdouble zFar ) ;
+ * </pre>
+ */
+ public native void gluPerspective (
+ double fovy,
+ double aspect,
+ double zNear,
+ double zFar
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPickMatrix ( GLdouble x , GLdouble y , GLdouble width , GLdouble height , GLint * viewport ) ;
+ * </pre>
+ */
+ public native void gluPickMatrix (
+ double x,
+ double y,
+ double width,
+ double height,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluProject ( GLdouble objx , GLdouble objy , GLdouble objz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * winx , GLdouble * winy , GLdouble * winz ) ;
+ * </pre>
+ */
+ public native int gluProject (
+ double objx,
+ double objy,
+ double objz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] winx,
+ double[] winy,
+ double[] winz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluUnProject ( GLdouble winx , GLdouble winy , GLdouble winz , const GLdouble modelMatrix [ 16 ] , const GLdouble projMatrix [ 16 ] , const GLint viewport [ 4 ] , GLdouble * objx , GLdouble * objy , GLdouble * objz ) ;
+ * </pre>
+ */
+ public native int gluUnProject (
+ double winx,
+ double winy,
+ double winz,
+ double[] modelMatrix,
+ double[] projMatrix,
+ int[] viewport,
+ double[] objx,
+ double[] objy,
+ double[] objz
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluScaleImage ( GLenum format , GLsizei widthin , GLsizei heightin , GLenum typein , const char * datain , GLsizei widthout , GLsizei heightout , GLenum typeout , char * dataout ) ;
+ * </pre>
+ */
+ public native int gluScaleImage (
+ int format,
+ int widthin,
+ int heightin,
+ int typein,
+ byte[] datain,
+ int widthout,
+ int heightout,
+ int typeout,
+ byte[] dataout
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild1DMipmaps ( GLenum target , GLint components , GLint width , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native int gluBuild1DMipmaps (
+ int target,
+ int components,
+ int width,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern GLint gluBuild2DMipmaps ( GLenum target , GLint components , GLint width , GLint height , GLenum format , GLenum type , const void * data ) ;
+ * </pre>
+ */
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ byte[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ short[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ int[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ float[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ double[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ boolean[] data
+ ) ;
+ public native int gluBuild2DMipmaps (
+ int target,
+ int components,
+ int width,
+ int height,
+ int format,
+ int type,
+ long[] data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricDrawStyle ( GLUquadricObj * quadObject , GLenum drawStyle ) ;
+ * </pre>
+ */
+ public native void gluQuadricDrawStyle (
+ long quadObject,
+ int drawStyle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricOrientation ( GLUquadricObj * quadObject , GLenum orientation ) ;
+ * </pre>
+ */
+ public native void gluQuadricOrientation (
+ long quadObject,
+ int orientation
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricNormals ( GLUquadricObj * quadObject , GLenum normals ) ;
+ * </pre>
+ */
+ public native void gluQuadricNormals (
+ long quadObject,
+ int normals
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluQuadricTexture ( GLUquadricObj * quadObject , GLboolean textureCoords ) ;
+ * </pre>
+ */
+ public native void gluQuadricTexture (
+ long quadObject,
+ boolean textureCoords
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluCylinder ( GLUquadricObj * qobj , GLdouble baseRadius , GLdouble topRadius , GLdouble height , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public native void gluCylinder (
+ long qobj,
+ double baseRadius,
+ double topRadius,
+ double height,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluSphere ( GLUquadricObj * qobj , GLdouble radius , GLint slices , GLint stacks ) ;
+ * </pre>
+ */
+ public native void gluSphere (
+ long qobj,
+ double radius,
+ int slices,
+ int stacks
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops ) ;
+ * </pre>
+ */
+ public native void gluDisk (
+ long qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPartialDisk ( GLUquadricObj * qobj , GLdouble innerRadius , GLdouble outerRadius , GLint slices , GLint loops , GLdouble startAngle , GLdouble sweepAngle ) ;
+ * </pre>
+ */
+ public native void gluPartialDisk (
+ long qobj,
+ double innerRadius,
+ double outerRadius,
+ int slices,
+ int loops,
+ double startAngle,
+ double sweepAngle
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluLoadSamplingMatrices ( GLUnurbsObj * nobj , const GLfloat modelMatrix [ 16 ] , const GLfloat projMatrix [ 16 ] , const GLint viewport [ 4 ] ) ;
+ * </pre>
+ */
+ public native void gluLoadSamplingMatrices (
+ long nobj,
+ float[] modelMatrix,
+ float[] projMatrix,
+ int[] viewport
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat value ) ;
+ * </pre>
+ */
+ public native void gluNurbsProperty (
+ long nobj,
+ int property,
+ float value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetNurbsProperty ( GLUnurbsObj * nobj , GLenum property , GLfloat * value ) ;
+ * </pre>
+ */
+ public native void gluGetNurbsProperty (
+ long nobj,
+ int property,
+ float[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginCurve (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndCurve ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndCurve (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsCurve ( GLUnurbsObj * nobj , GLint nknots , GLfloat * knot , GLint stride , GLfloat * ctlarray , GLint order , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNurbsCurve (
+ long nobj,
+ int nknots,
+ float[] knot,
+ int stride,
+ float[] ctlarray,
+ int order,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginSurface (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndSurface ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndSurface (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNurbsSurface ( GLUnurbsObj * nobj , GLint sknot_count , GLfloat * sknot , GLint tknot_count , GLfloat * tknot , GLint s_stride , GLint t_stride , GLfloat * ctlarray , GLint sorder , GLint torder , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNurbsSurface (
+ long nobj,
+ int sknot_count,
+ float[] sknot,
+ int tknot_count,
+ float[] tknot,
+ int s_stride,
+ int t_stride,
+ float[] ctlarray,
+ int sorder,
+ int torder,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluBeginTrim (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndTrim ( GLUnurbsObj * nobj ) ;
+ * </pre>
+ */
+ public native void gluEndTrim (
+ long nobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluPwlCurve ( GLUnurbsObj * nobj , GLint count , GLfloat * array , GLint stride , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluPwlCurve (
+ long nobj,
+ int count,
+ float[] array,
+ int stride,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginPolygon ( GLUtesselator * tobj , void * polygon_data ) ;
+ * </pre>
+ */
+ public native void gluTessBeginPolygon (
+ long tobj,
+ byte[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ short[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ int[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ float[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ double[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ boolean[] polygon_data
+ ) ;
+ public native void gluTessBeginPolygon (
+ long tobj,
+ long[] polygon_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessBeginContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessBeginContour (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessVertex ( GLUtesselator * tobj , GLdouble coords [ 3 ] , void * vertex_data ) ;
+ * </pre>
+ */
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ byte[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ short[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ int[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ float[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ double[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ boolean[] vertex_data
+ ) ;
+ public native void gluTessVertex (
+ long tobj,
+ double[] coords,
+ long[] vertex_data
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndContour ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessEndContour (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluTessEndPolygon (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble value ) ;
+ * </pre>
+ */
+ public native void gluTessProperty (
+ long tobj,
+ int which,
+ double value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluTessNormal ( GLUtesselator * tobj , GLdouble x , GLdouble y , GLdouble z ) ;
+ * </pre>
+ */
+ public native void gluTessNormal (
+ long tobj,
+ double x,
+ double y,
+ double z
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluGetTessProperty ( GLUtesselator * tobj , GLenum which , GLdouble * value ) ;
+ * </pre>
+ */
+ public native void gluGetTessProperty (
+ long tobj,
+ int which,
+ double[] value
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluBeginPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluBeginPolygon (
+ long tobj
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluNextContour ( GLUtesselator * tobj , GLenum type ) ;
+ * </pre>
+ */
+ public native void gluNextContour (
+ long tobj,
+ int type
+ ) ;
+
+/**
+ * Original Function-Prototype :
+ * <pre>
+ extern void gluEndPolygon ( GLUtesselator * tobj ) ;
+ * </pre>
+ */
+ public native void gluEndPolygon (
+ long tobj
+ ) ;
+
+/* C2J Parser Version 2.0: Java program parsed successfully. */
+
+
+}
+
diff --git a/gl4java/utils/Test.java b/gl4java/utils/Test.java index a430de5..37718d6 100644 --- a/gl4java/utils/Test.java +++ b/gl4java/utils/Test.java @@ -22,14 +22,96 @@ import gl4java.applet.SimpleGLAnimApplet1; public class Test { + + String testClazzName; + int width, height; + String glName, gluName; - public Test(String name, Object tstObj, int width, int height) + public Test(String testClazzName, int width, int height, + String glName, String gluName) { + this.testClazzName = testClazzName; + this.width = width; + this.height = height; + this.glName = glName; + this.gluName = gluName; + } + + public void loadNStartTestClazz() + { + Object tstObj = null; + + try { + Class canvasClazz = + Class.forName("gl4java.awt.GLCanvas"); + Class animCanvasClazz = + Class.forName("gl4java.awt.GLAnimCanvas"); + Class animAppletCanvasClazz = + Class.forName("gl4java.applet.SimpleGLAnimApplet1"); + + Class tstClazz = Class.forName(testClazzName); + + if( ! canvasClazz.isAssignableFrom(tstClazz) && + ! animAppletCanvasClazz.isAssignableFrom(tstClazz) ) + { + System.out.println("Your test-clazz is neither derived from gl4java.awt.GLCanvas nor from gl4java.applet.SimpleGLAnimApplet1!"); + throw new Exception(); + } + + /** + * Std. conversion from Integer -> int + */ + Class[] parameterTypes = new Class[4]; + parameterTypes[0] = Class.forName("java.lang.Integer"); + parameterTypes[1] = Class.forName("java.lang.Integer"); + parameterTypes[2] = Class.forName("java.lang.String"); + parameterTypes[3] = Class.forName("java.lang.String"); + + Object[] parameters = null; + java.lang.reflect.Constructor tstObjConstr = null; + + try { + tstObjConstr = tstClazz.getConstructor(parameterTypes); + + parameters = new Object[4]; + parameters[0] = new java.lang.Integer(width); + parameters[1] = new java.lang.Integer(height); + parameters[2] = glName; + parameters[3] = gluName; + + } catch (java.lang.NoSuchMethodException nsme) { + + try { + parameterTypes = new Class[4]; + parameterTypes[0] = Class.forName("java.lang.Integer"); + parameterTypes[1] = Class.forName("java.lang.Integer"); + + tstObjConstr = tstClazz.getConstructor(parameterTypes); + + parameters = new Object[4]; + parameters[0] = new java.lang.Integer(width); + parameters[1] = new java.lang.Integer(height); + + } catch (java.lang.NoSuchMethodException nsme2) { + tstObj = tstClazz.newInstance(); + } + } + + if(tstObj==null && parameters!=null) + tstObj = tstObjConstr.newInstance(parameters); + + } catch (Exception ex) { + System.out.println("Instantiation of: "+testClazzName+" failed !"); + System.out.println(ex); + ex.printStackTrace(); + System.exit(1); + } + if(tstObj instanceof SimpleGLAnimApplet1) { SimpleGLAnimApplet1 glSAnimApplet = (SimpleGLAnimApplet1)tstObj; - Frame f = new Frame(name); + Frame f = new Frame(testClazzName); f.addWindowListener( new WindowAdapter() { @@ -68,7 +150,7 @@ public class Test GLAnimCanvasTest applet = new GLAnimCanvasTest(); - Frame f = new Frame(name); + Frame f = new Frame(testClazzName); f.addWindowListener( new WindowAdapter() { @@ -103,7 +185,7 @@ public class Test GLCanvasTest applet = new GLCanvasTest(); - Frame f = new Frame(name); + Frame f = new Frame(testClazzName); f.addWindowListener( new WindowAdapter() { @@ -143,8 +225,6 @@ public class Test * @param args, a list of args, * * -gljlib <glj-libname> gl4java-glj-lib native library - * -gllib <gl-libname> gl4java-gl-lib native library - * -glulib <glu-libname> gl4java-glu-lib native library * -glclass <gl-class> gl4java-gl-class java GLFunc implementation * -gluclass <glu-class> gl4java-glu-class java GLUFunc implementation * -testclass <GLCanvas or SimpleGLAnimApplet1 Implementation Class> A derivation of GLCanvas (GLAnimCanvas also) or SimpleGLAnimApplet1 can be started here for testing purposes ! @@ -156,6 +236,8 @@ public class Test */ public static void main( String args[] ) { + String nativeGLLib = null; + String nativeGLULib = null; String gljLibName = null; String glLibName = null; String gluLibName = null; @@ -169,12 +251,12 @@ public class Test if(args.length==0) { - System.out.println("usage: java gl4java.GLContext <options>, where options can be: "); - System.out.println(" -gljlib <glj-libname> \t\t\t choose a custom the gl4java-glj-lib native library (default: GL4JavaJauGljJNI)"); - System.out.println(" -gllib <gl-libname> \t\t\t choose a custom the gl4java-gl-lib native library (default: GL4JavaJauGLJNI)"); - System.out.println(" -glulib <glu-libname> \t\t\t choose a custom the gl4java-glu-lib native library (default: GL4JavaJauGLUJNI"); - System.out.println(" -glclass <gl-class> \t\t\t choose a custom the gl4java-gl-class java GLFunc implementation (default: GLFuncJauJNI)"); - System.out.println(" -gluclass <glu-class> \t\t\t choose a custom the gl4java-glu-class java GLUFunc implementation (default: GLUFuncJauJNI)"); + System.out.println("usage: java gl4java.utils.Test <options>, where options can be: "); + System.out.println(" -GLLib <OpenGL Libname> \t choose a custom OpenGL native library (default: libGL, or OPENGL32, ..)"); + System.out.println(" -GLULib <GLU Libname> \t choose a custom GLU native library (default: libGLU, or GLU32, ..)"); + System.out.println(" -gljlib <glj-libname> \t choose a custom gl4java-glj-lib native library (default: GL4JavaJauGljJNI)"); + System.out.println(" -glclass <gl-class> \t choose a custom gl4java-gl-class java GLFunc implementation (default: GLFuncJauJNI)"); + System.out.println(" -gluclass <glu-class> \t choose a custom gl4java-glu-class java GLUFunc implementation (default: GLUFuncJauJNI)"); System.out.println(" -testclass <GLCanvas Implementation Class> \t\t\t a derivation of GLCanvas (GLCanvas or GLAnimCanvas) can be started here for testing purposes !"); System.out.println(" -w <int> \t\t\t the testclass window width (default 800) !"); System.out.println(" -h <int> \t\t\t the testclass window height (default 600) !"); @@ -184,12 +266,12 @@ public class Test while(args.length>i) { - if(args[i].equals("-gljlib")) { + if(args[i].equals("-GLLib")) { + if(args.length>++i) nativeGLLib=args[i]; + } else if(args[i].equals("-GLULib")) { + if(args.length>++i) nativeGLULib=args[i]; + } else if(args[i].equals("-gljlib")) { if(args.length>++i) gljLibName=args[i]; - } else if(args[i].equals("-gllib")) { - if(args.length>++i) glLibName=args[i]; - } else if(args[i].equals("-glulib")) { - if(args.length>++i) gluLibName=args[i]; } else if(args[i].equals("-glclass")) { if(args.length>++i) glName=args[i]; } else if(args[i].equals("-gluclass")) { @@ -232,90 +314,22 @@ public class Test GLContext.gljClassDebug = false; } - if(GLContext.loadNativeLibraries(gljLibName, glLibName, gluLibName)) + if(GLContext.doLoadNativeLibraries(gljLibName, + nativeGLLib, nativeGLULib + ) + ) System.out.println("native Libraries loaded succesfull"); else { System.out.println("native library NOT loaded complete"); ok=false; } - Object tstObj = null; - - if(ok==true) - { - try { - Class canvasClazz = - Class.forName("gl4java.awt.GLCanvas"); - Class animCanvasClazz = - Class.forName("gl4java.awt.GLAnimCanvas"); - Class animAppletCanvasClazz = - Class.forName("gl4java.applet.SimpleGLAnimApplet1"); - - Class tstClazz = - Class.forName(testClazzName); - - if( ! canvasClazz.isAssignableFrom(tstClazz) && - ! animAppletCanvasClazz.isAssignableFrom(tstClazz) ) - { - System.out.println("Your test-clazz is neither derived from gl4java.awt.GLCanvas nor from gl4java.applet.SimpleGLAnimApplet1!"); - ok=false; - throw new Exception(); - } - - /** - * Std. conversion from Integer -> int - */ - Class[] parameterTypes = new Class[4]; - parameterTypes[0] = Class.forName("java.lang.Integer"); - parameterTypes[1] = Class.forName("java.lang.Integer"); - parameterTypes[2] = Class.forName("java.lang.String"); - parameterTypes[3] = Class.forName("java.lang.String"); - - Object[] parameters = null; - java.lang.reflect.Constructor tstObjConstr = null; - - try { - tstObjConstr = tstClazz.getConstructor(parameterTypes); - - parameters = new Object[4]; - parameters[0] = new java.lang.Integer(width); - parameters[1] = new java.lang.Integer(height); - parameters[2] = glName; - parameters[3] = gluName; - - } catch (java.lang.NoSuchMethodException nsme) { - - try { - parameterTypes = new Class[4]; - parameterTypes[0] = Class.forName("java.lang.Integer"); - parameterTypes[1] = Class.forName("java.lang.Integer"); - - tstObjConstr = tstClazz.getConstructor(parameterTypes); - - parameters = new Object[4]; - parameters[0] = new java.lang.Integer(width); - parameters[1] = new java.lang.Integer(height); - - } catch (java.lang.NoSuchMethodException nsme2) { - tstObj = tstClazz.newInstance(); - } - } - - if(tstObj==null && parameters!=null) - tstObj = tstObjConstr.newInstance(parameters); - - } catch (Exception ex) { - System.out.println("Instantiation of: "+testClazzName+" failed !"); - System.out.println(ex); - ok =false; - } - - ok = tstObj!=null ; - } if(ok) { // let's do it ... - Test test = new Test(testClazzName, tstObj, width, height); + Test test = new Test(testClazzName, width, height, + glName, gluName); + test.loadNStartTestClazz(); } } |