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-rw-r--r--demos/GLLandScape/GLLandScape1w1.java56
1 files changed, 27 insertions, 29 deletions
diff --git a/demos/GLLandScape/GLLandScape1w1.java b/demos/GLLandScape/GLLandScape1w1.java
index 9f6f1a3..cef739a 100644
--- a/demos/GLLandScape/GLLandScape1w1.java
+++ b/demos/GLLandScape/GLLandScape1w1.java
@@ -187,7 +187,7 @@ class GLLandScape1w1 extends GLAnimCanvas
Dimension dim = getSize();
reshape(dim.width,dim.height);
- myMove(FORWARD,mySpeed,true,false);
+ myMove(FORWARD,mySpeed,true);
check_height();
repaint();
/* and start our working thread ... */
@@ -216,7 +216,7 @@ class GLLandScape1w1 extends GLAnimCanvas
if(flat_shading == FALSE)
gl.glShadeModel(GL_SMOOTH);
- myMove(FORWARD,mySpeed,true,false);
+ myMove(FORWARD,mySpeed,true);
check_height();
@@ -247,7 +247,6 @@ class GLLandScape1w1 extends GLAnimCanvas
planes[i].theta =
((float)(random.nextInt() % 257))*0.1111f;
planes[i].tick();
- if (isSuspended()) repaint();
System.out.println("plane added");
return;
}
@@ -261,7 +260,6 @@ class GLLandScape1w1 extends GLAnimCanvas
if (planes[i].speed != 0.0f)
{
planes[i].speed = 0.0f;
- if (isSuspended()) repaint();
System.out.println("plane removed");
return;
}
@@ -432,7 +430,7 @@ class GLLandScape1w1 extends GLAnimCanvas
/* Function that moves the eye / turns the angle of sight. */
/* Updates scene if update. */
- void myMove(int dir, float amount, boolean update, boolean fetchGLContext)
+ void myMove(int dir, float amount, boolean update)
{
float diff = (float)Math.sqrt(lookx * lookx + lookz * lookz);
/*
@@ -448,7 +446,6 @@ class GLLandScape1w1 extends GLAnimCanvas
alpha+=(float)((3.0*Math.PI)/2.0);
float _alpha = (float) (alpha*180f/Math.PI );
*/
- boolean do_repaint = false;
lookx /= diff;
lookz /= diff;
//myDir=dir;
@@ -464,7 +461,6 @@ class GLLandScape1w1 extends GLAnimCanvas
// lookx^2 + lookz^2 != 1 for some reason. Fix.
lookx /= diff;
lookz /= diff;
- do_repaint = true;
break;
case STRAFELEFT:
posx += lookz * amount;
@@ -472,15 +468,12 @@ class GLLandScape1w1 extends GLAnimCanvas
break;
case UP:
posy += amount;
- do_repaint = true;
break;
case LOOKUP:
looky += amount;
- do_repaint = true;
break;
case LOOKSET:
looky = amount;
- do_repaint = true;
break;
}
int x = (int)(posx / (comp * 1.0f));
@@ -495,21 +488,10 @@ class GLLandScape1w1 extends GLAnimCanvas
posz = MAP * comp;
if (update)
{
- if(fetchGLContext && glj.gljMakeCurrent() == false)
- {
- System.out.println("problem in use() method");
- return;
- }
gl.glMatrixMode(GL_MODELVIEW); gl.glLoadIdentity();
glu.gluLookAt(posx,posy,posz,
posx+lookx, posy+looky,
posz+lookz, 0.0f,1.0f,0.0f);
-
- if(fetchGLContext)
- glj.gljFree();
-
- if( do_repaint )
- repaint();
}
}
@@ -603,7 +585,6 @@ class GLLandScape1w1 extends GLAnimCanvas
public void reshape(int w, int h)
{
- glj.gljResize(w,h);
gl.glViewport(0,0,w,h);
gl.glMatrixMode(GL_PROJECTION);
gl.glLoadIdentity();
@@ -644,7 +625,7 @@ class GLLandScape1w1 extends GLAnimCanvas
gl.glEnable(GL_TEXTURE_2D);
texture_mapping = TRUE;
glj.gljCheckGL();
- repaint();
+ glj.gljFree();
}
}
}
@@ -662,7 +643,7 @@ class GLLandScape1w1 extends GLAnimCanvas
gl.glDisable(GL_TEXTURE_2D);
texture_mapping = FALSE;
glj.gljCheckGL();
- repaint();
+ glj.gljFree();
}
}
}
@@ -690,7 +671,7 @@ class GLLandScape1w1 extends GLAnimCanvas
gl.glEnable(GL_FOG);
land_fogging = TRUE;
glj.gljCheckGL();
- repaint();
+ glj.gljFree();
}
}
}
@@ -708,7 +689,7 @@ class GLLandScape1w1 extends GLAnimCanvas
gl.glDisable(GL_FOG);
land_fogging = FALSE;
glj.gljCheckGL();
- repaint();
+ glj.gljFree();
}
}
}
@@ -736,7 +717,7 @@ class GLLandScape1w1 extends GLAnimCanvas
gl.glShadeModel(GL_FLAT);
flat_shading = TRUE;
glj.gljCheckGL();
- repaint();
+ glj.gljFree();
}
}
}
@@ -754,7 +735,7 @@ class GLLandScape1w1 extends GLAnimCanvas
gl.glShadeModel(GL_SMOOTH);
flat_shading = FALSE;
glj.gljCheckGL();
- repaint();
+ glj.gljFree();
}
}
}
@@ -773,9 +754,26 @@ class GLLandScape1w1 extends GLAnimCanvas
gl.glDeleteLists(theLand, 1);
genLand();
check_height();
- repaint();
setSuspended(false);
+ glj.gljFree();
}
+ public String getGLString(int id)
+ {
+ String result = "null";
+ if(glj!=null)
+ {
+ if(glj.gljMakeCurrent() == false)
+ {
+ System.out.println("problem in use() method");
+ return result;
+ }
+ result = gl.glGetString(id);
+ glj.gljCheckGL();
+ glj.gljFree();
+ }
+
+ return result;
+ }
}