diff options
Diffstat (limited to 'CNativeCode/gl-disp-var.h')
-rwxr-xr-x | CNativeCode/gl-disp-var.h | 4484 |
1 files changed, 4418 insertions, 66 deletions
diff --git a/CNativeCode/gl-disp-var.h b/CNativeCode/gl-disp-var.h index e99eb79..8db399e 100755 --- a/CNativeCode/gl-disp-var.h +++ b/CNativeCode/gl-disp-var.h @@ -6,7 +6,7 @@ LIBAPI const GLubyte *(CALLBACK * disp__glGetString )( GLenum name ); /** - * C2J Parser Version 2.2 + * C2J Parser Version 3.0 * Jausoft - Sven Goethel Software Development * Reading from file: gl-proto-auto.orig.h . . . * Destination-Class: gl4java_GLUFuncJauJNI ! @@ -1783,10 +1783,10 @@ /** * Original Function-Prototype : * <pre> - extern void glGetPointerv ( GLenum pname , void * * params ) ; + extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glGetPointerv )(GLenum, void **); + LIBAPI void (CALLBACK * disp__glGetPointerv )(GLenum, GLvoid **); /** * Original Function-Prototype : @@ -2703,10 +2703,10 @@ /** * Original Function-Prototype : * <pre> - extern void glTexImage3D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glTexImage3D )(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); + LIBAPI void (CALLBACK * disp__glTexImage3D )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); /** * Original Function-Prototype : @@ -2999,242 +2999,378 @@ /** * Original Function-Prototype : * <pre> - extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + extern void glActiveTexture ( GLenum texture ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glBlendColorEXT )(GLclampf, GLclampf, GLclampf, GLclampf); + LIBAPI void (CALLBACK * disp__glActiveTexture )(GLenum); /** * Original Function-Prototype : * <pre> - extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; + extern void glClientActiveTexture ( GLenum texture ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glPolygonOffsetEXT )(GLfloat, GLfloat); + LIBAPI void (CALLBACK * disp__glClientActiveTexture )(GLenum); /** * Original Function-Prototype : * <pre> - extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glTexImage3DEXT )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); + LIBAPI void (CALLBACK * disp__glCompressedTexImage1D )(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); /** * Original Function-Prototype : * <pre> - extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glTexSubImage3DEXT )(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + LIBAPI void (CALLBACK * disp__glCompressedTexImage2D )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); /** * Original Function-Prototype : * <pre> - extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glCopyTexSubImage3DEXT )(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); + LIBAPI void (CALLBACK * disp__glCompressedTexImage3D )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); /** * Original Function-Prototype : * <pre> - extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; + extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glGenTexturesEXT )(GLsizei, GLuint *); + LIBAPI void (CALLBACK * disp__glCompressedTexSubImage1D )(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); /** * Original Function-Prototype : * <pre> - extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; + extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glDeleteTexturesEXT )(GLsizei, const GLuint *); + LIBAPI void (CALLBACK * disp__glCompressedTexSubImage2D )(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); /** * Original Function-Prototype : * <pre> - extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; + extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glBindTextureEXT )(GLenum, GLuint); + LIBAPI void (CALLBACK * disp__glCompressedTexSubImage3D )(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); /** * Original Function-Prototype : * <pre> - extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glPrioritizeTexturesEXT )(GLsizei, const GLuint *, const GLclampf *); + LIBAPI void (CALLBACK * disp__glGetCompressedTexImage )(GLenum, GLint, GLvoid *); /** * Original Function-Prototype : * <pre> - extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ; * </pre> */ - LIBAPI GLboolean (CALLBACK * disp__glAreTexturesResidentEXT )(GLsizei, const GLuint *, GLboolean *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord1d )(GLenum, GLdouble); /** * Original Function-Prototype : * <pre> - extern GLboolean glIsTextureEXT ( GLuint texture ) ; + extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ; * </pre> */ - LIBAPI GLboolean (CALLBACK * disp__glIsTextureEXT )(GLuint); + LIBAPI void (CALLBACK * disp__glMultiTexCoord1dv )(GLenum, const GLdouble *); /** * Original Function-Prototype : * <pre> - extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glVertexPointerEXT )(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord1f )(GLenum, GLfloat); /** * Original Function-Prototype : * <pre> - extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glNormalPointerEXT )(GLenum, GLsizei, GLsizei, const GLvoid *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord1fv )(GLenum, const GLfloat *); /** * Original Function-Prototype : * <pre> - extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + extern void glMultiTexCoord1i ( GLenum target , GLint s ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glColorPointerEXT )(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord1i )(GLenum, GLint); /** * Original Function-Prototype : * <pre> - extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glIndexPointerEXT )(GLenum, GLsizei, GLsizei, const GLvoid *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord1iv )(GLenum, const GLint *); /** * Original Function-Prototype : * <pre> - extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glTexCoordPointerEXT )(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord1s )(GLenum, GLshort); /** * Original Function-Prototype : * <pre> - extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; + extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glEdgeFlagPointerEXT )(GLsizei, GLsizei, const GLboolean *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord1sv )(GLenum, const GLshort *); /** * Original Function-Prototype : * <pre> - extern void glGetPointervEXT ( GLenum pname , void * * params ) ; + extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glGetPointervEXT )(GLenum, void **); + LIBAPI void (CALLBACK * disp__glMultiTexCoord2d )(GLenum, GLdouble, GLdouble); /** * Original Function-Prototype : * <pre> - extern void glArrayElementEXT ( GLint i ) ; + extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glArrayElementEXT )(GLint); + LIBAPI void (CALLBACK * disp__glMultiTexCoord2dv )(GLenum, const GLdouble *); /** * Original Function-Prototype : * <pre> - extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; + extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glDrawArraysEXT )(GLenum, GLint, GLsizei); + LIBAPI void (CALLBACK * disp__glMultiTexCoord2f )(GLenum, GLfloat, GLfloat); /** * Original Function-Prototype : * <pre> - extern void glBlendEquationEXT ( GLenum mode ) ; + extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glBlendEquationEXT )(GLenum); + LIBAPI void (CALLBACK * disp__glMultiTexCoord2fv )(GLenum, const GLfloat *); /** * Original Function-Prototype : * <pre> - extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; + extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glPointParameterfEXT )(GLenum, GLfloat); + LIBAPI void (CALLBACK * disp__glMultiTexCoord2i )(GLenum, GLint, GLint); /** * Original Function-Prototype : * <pre> - extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; + extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glPointParameterfvEXT )(GLenum, const GLfloat *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord2iv )(GLenum, const GLint *); /** * Original Function-Prototype : * <pre> - extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glColorTableEXT )(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord2s )(GLenum, GLshort, GLshort); /** * Original Function-Prototype : * <pre> - extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glColorSubTableEXT )(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord2sv )(GLenum, const GLshort *); /** * Original Function-Prototype : * <pre> - extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glGetColorTableEXT )(GLenum, GLenum, GLenum, GLvoid *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord3d )(GLenum, GLdouble, GLdouble, GLdouble); /** * Original Function-Prototype : * <pre> - extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; + extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glGetColorTableParameterfvEXT )(GLenum, GLenum, GLfloat *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord3dv )(GLenum, const GLdouble *); /** * Original Function-Prototype : * <pre> - extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; + extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glGetColorTableParameterivEXT )(GLenum, GLenum, GLint *); + LIBAPI void (CALLBACK * disp__glMultiTexCoord3f )(GLenum, GLfloat, GLfloat, GLfloat); /** * Original Function-Prototype : * <pre> - extern void glLockArraysEXT ( GLint first , GLsizei count ) ; + extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glLockArraysEXT )(GLint, GLsizei); + LIBAPI void (CALLBACK * disp__glMultiTexCoord3fv )(GLenum, const GLfloat *); /** * Original Function-Prototype : * <pre> - extern void glUnlockArraysEXT ( void ) ; + extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ; * </pre> */ - LIBAPI void (CALLBACK * disp__glUnlockArraysEXT )(void); + LIBAPI void (CALLBACK * disp__glMultiTexCoord3i )(GLenum, GLint, GLint, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord3iv )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord3s )(GLenum, GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord3sv )(GLenum, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord4d )(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord4dv )(GLenum, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord4f )(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord4fv )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord4i )(GLenum, GLint, GLint, GLint, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord4iv )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord4s )(GLenum, GLshort, GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiTexCoord4sv )(GLenum, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glLoadTransposeMatrixd )(const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glLoadTransposeMatrixf )(const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultTransposeMatrixd )(const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultTransposeMatrixf )(const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSampleCoverage )(GLclampf, GLboolean); + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePass ( GLenum pass ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSamplePass )(GLenum); /** * Original Function-Prototype : @@ -3508,4 +3644,4220 @@ */ LIBAPI void (CALLBACK * disp__glMultiTexCoord4svARB )(GLenum, const GLshort *); -/* C2J Parser Version 2.2: Java program parsed successfully. */ +/** + * Original Function-Prototype : + * <pre> + extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBlendColorEXT )(GLclampf, GLclampf, GLclampf, GLclampf); + +/** + * Original Function-Prototype : + * <pre> + extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPolygonOffsetEXT )(GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexImage3DEXT )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexSubImage3DEXT )(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCopyTexSubImage3DEXT )(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGenTexturesEXT )(GLsizei, GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeleteTexturesEXT )(GLsizei, const GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBindTextureEXT ( GLenum target , GLuint texture ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBindTextureEXT )(GLenum, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPrioritizeTexturesEXT )(GLsizei, const GLuint *, const GLclampf *); + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ; + * </pre> + */ + LIBAPI GLboolean (CALLBACK * disp__glAreTexturesResidentEXT )(GLsizei, const GLuint *, GLboolean *); + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsTextureEXT ( GLuint texture ) ; + * </pre> + */ + LIBAPI GLboolean (CALLBACK * disp__glIsTextureEXT )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexPointerEXT )(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalPointerEXT )(GLenum, GLsizei, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorPointerEXT )(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glIndexPointerEXT )(GLenum, GLsizei, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoordPointerEXT )(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glEdgeFlagPointerEXT )(GLsizei, GLsizei, const GLboolean *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetPointervEXT )(GLenum, GLvoid **); + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayElementEXT ( GLint i ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glArrayElementEXT )(GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDrawArraysEXT )(GLenum, GLint, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendEquationEXT ( GLenum mode ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBlendEquationEXT )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPointParameterfEXT )(GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPointParameterfvEXT )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPointParameterfSGIS )(GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPointParameterfvSGIS )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorTableEXT )(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorSubTableEXT )(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetColorTableEXT )(GLenum, GLenum, GLenum, GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetColorTableParameterfvEXT )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetColorTableParameterivEXT )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glLockArraysEXT ( GLint first , GLsizei count ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glLockArraysEXT )(GLint, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glUnlockArraysEXT ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glUnlockArraysEXT )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glLoadTransposeMatrixfARB )(const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glLoadTransposeMatrixdARB )(const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixfARB ( const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultTransposeMatrixfARB )(const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultTransposeMatrixdARB ( const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultTransposeMatrixdARB )(const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleCoverageARB ( GLclampf , GLboolean ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSampleCoverageARB )(GLclampf, GLboolean); + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCompressedTexImage3DARB )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCompressedTexImage2DARB )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCompressedTexImage1DARB )(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCompressedTexSubImage3DARB )(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCompressedTexSubImage2DARB )(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCompressedTexSubImage1DARB )(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetCompressedTexImageARB )(GLenum, GLint, void *); + +/** + * Original Function-Prototype : + * <pre> + extern void glWeightbvARB ( GLint , const GLbyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWeightbvARB )(GLint, const GLbyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glWeightsvARB ( GLint , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWeightsvARB )(GLint, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glWeightivARB ( GLint , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWeightivARB )(GLint, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glWeightfvARB ( GLint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWeightfvARB )(GLint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glWeightdvARB ( GLint , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWeightdvARB )(GLint, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glWeightubvARB ( GLint , const GLubyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWeightubvARB )(GLint, const GLubyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glWeightusvARB ( GLint , const GLushort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWeightusvARB )(GLint, const GLushort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glWeightuivARB ( GLint , const GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWeightuivARB )(GLint, const GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWeightPointerARB )(GLint, GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexBlendARB ( GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexBlendARB )(GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glCurrentPaletteMatrixARB ( GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCurrentPaletteMatrixARB )(GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMatrixIndexubvARB )(GLint, const GLubyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMatrixIndexusvARB )(GLint, const GLushort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMatrixIndexuivARB )(GLint, const GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMatrixIndexPointerARB )(GLint, GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetTexFilterFuncSGIS )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexFilterFuncSGIS )(GLenum, GLenum, GLsizei, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexSubImage1DEXT )(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexSubImage2DEXT )(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCopyTexImage1DEXT )(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCopyTexImage2DEXT )(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCopyTexSubImage1DEXT )(GLenum, GLint, GLint, GLint, GLint, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCopyTexSubImage2DEXT )(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetHistogramEXT )(GLenum, GLboolean, GLenum, GLenum, GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetHistogramParameterfvEXT )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetHistogramParameterivEXT )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetMinmaxEXT )(GLenum, GLboolean, GLenum, GLenum, GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetMinmaxParameterfvEXT )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetMinmaxParameterivEXT )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glHistogramEXT )(GLenum, GLsizei, GLenum, GLboolean); + +/** + * Original Function-Prototype : + * <pre> + extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMinmaxEXT )(GLenum, GLenum, GLboolean); + +/** + * Original Function-Prototype : + * <pre> + extern void glResetHistogramEXT ( GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glResetHistogramEXT )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glResetMinmaxEXT ( GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glResetMinmaxEXT )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glConvolutionFilter1DEXT )(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glConvolutionFilter2DEXT )(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glConvolutionParameterfEXT )(GLenum, GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glConvolutionParameterfvEXT )(GLenum, GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glConvolutionParameteriEXT )(GLenum, GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glConvolutionParameterivEXT )(GLenum, GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCopyConvolutionFilter1DEXT )(GLenum, GLenum, GLint, GLint, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCopyConvolutionFilter2DEXT )(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetConvolutionFilterEXT )(GLenum, GLenum, GLenum, GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetConvolutionParameterfvEXT )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetConvolutionParameterivEXT )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetSeparableFilterEXT )(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSeparableFilter2DEXT )(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorTableSGI )(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorTableParameterfvSGI )(GLenum, GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorTableParameterivSGI )(GLenum, GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCopyColorTableSGI )(GLenum, GLenum, GLint, GLint, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetColorTableSGI )(GLenum, GLenum, GLenum, GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetColorTableParameterfvSGI )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetColorTableParameterivSGI )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenSGIX ( GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPixelTexGenSGIX )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPixelTexGenParameteriSGIS )(GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPixelTexGenParameterivSGIS )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPixelTexGenParameterfSGIS )(GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPixelTexGenParameterfvSGIS )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetPixelTexGenParameterivSGIS )(GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetPixelTexGenParameterfvSGIS )(GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexImage4DSGIS )(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexSubImage4DSGIS )(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDetailTexFuncSGIS )(GLenum, GLsizei, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetDetailTexFuncSGIS )(GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSharpenTexFuncSGIS )(GLenum, GLsizei, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetSharpenTexFuncSGIS )(GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSampleMaskSGIS )(GLclampf, GLboolean); + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePatternSGIS ( GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSamplePatternSGIS )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSpriteParameterfSGIX )(GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSpriteParameterfvSGIX )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameteriSGIX ( GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSpriteParameteriSGIX )(GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSpriteParameterivSGIX )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfARB ( GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPointParameterfARB )(GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPointParameterfvARB )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern GLint glGetInstrumentsSGIX ( void ) ; + * </pre> + */ + LIBAPI GLint (CALLBACK * disp__glGetInstrumentsSGIX )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glInstrumentsBufferSGIX )(GLsizei, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern GLint glPollInstrumentsSGIX ( GLint * ) ; + * </pre> + */ + LIBAPI GLint (CALLBACK * disp__glPollInstrumentsSGIX )(GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReadInstrumentsSGIX ( GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReadInstrumentsSGIX )(GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glStartInstrumentsSGIX ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glStartInstrumentsSGIX )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glStopInstrumentsSGIX ( GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glStopInstrumentsSGIX )(GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glFrameZoomSGIX ( GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFrameZoomSGIX )(GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glTagSampleBufferSGIX ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTagSampleBufferSGIX )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeformationMap3dSGIX )(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeformationMap3fSGIX )(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeformSGIX ( GLbitfield ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeformSGIX )(GLbitfield); + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glLoadIdentityDeformationMapSGIX )(GLbitfield); + +/** + * Original Function-Prototype : + * <pre> + extern void glReferencePlaneSGIX ( const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReferencePlaneSGIX )(const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFlushRasterSGIX ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFlushRasterSGIX )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFogFuncSGIS )(GLsizei, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFogFuncSGIS ( GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetFogFuncSGIS )(GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glImageTransformParameteriHP )(GLenum, GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glImageTransformParameterfHP )(GLenum, GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glImageTransformParameterivHP )(GLenum, GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glImageTransformParameterfvHP )(GLenum, GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetImageTransformParameterivHP )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetImageTransformParameterfvHP )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCopyColorSubTableEXT )(GLenum, GLsizei, GLint, GLint, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glHintPGI ( GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glHintPGI )(GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetListParameterfvSGIX )(GLuint, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetListParameterivSGIX )(GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glListParameterfSGIX )(GLuint, GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glListParameterfvSGIX )(GLuint, GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glListParameteriSGIX )(GLuint, GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glListParameterivSGIX )(GLuint, GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexMaterialEXT ( GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glIndexMaterialEXT )(GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexFuncEXT ( GLenum , GLclampf ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glIndexFuncEXT )(GLenum, GLclampf); + +/** + * Original Function-Prototype : + * <pre> + extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCullParameterdvEXT )(GLenum, GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCullParameterfvEXT )(GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentColorMaterialSGIX )(GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentLightfSGIX )(GLenum, GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentLightfvSGIX )(GLenum, GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentLightiSGIX )(GLenum, GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentLightivSGIX )(GLenum, GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentLightModelfSGIX )(GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentLightModelfvSGIX )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentLightModeliSGIX )(GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentLightModelivSGIX )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentMaterialfSGIX )(GLenum, GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentMaterialfvSGIX )(GLenum, GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentMaterialiSGIX )(GLenum, GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFragmentMaterialivSGIX )(GLenum, GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetFragmentLightfvSGIX )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetFragmentLightivSGIX )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetFragmentMaterialfvSGIX )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetFragmentMaterialivSGIX )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glLightEnviSGIX ( GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glLightEnviSGIX )(GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDrawRangeElementsEXT )(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glApplyTextureEXT ( GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glApplyTextureEXT )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureLightEXT ( GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTextureLightEXT )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureMaterialEXT ( GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTextureMaterialEXT )(GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glAsyncMarkerSGIX ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glAsyncMarkerSGIX )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern GLint glFinishAsyncSGIX ( GLuint * ) ; + * </pre> + */ + LIBAPI GLint (CALLBACK * disp__glFinishAsyncSGIX )(GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern GLint glPollAsyncSGIX ( GLuint * ) ; + * </pre> + */ + LIBAPI GLint (CALLBACK * disp__glPollAsyncSGIX )(GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glGenAsyncMarkersSGIX )(GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeleteAsyncMarkersSGIX )(GLuint, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ; + * </pre> + */ + LIBAPI GLboolean (CALLBACK * disp__glIsAsyncMarkerSGIX )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexPointervINTEL )(GLint, GLenum, const GLvoid **); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalPointervINTEL )(GLenum, const GLvoid **); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorPointervINTEL )(GLint, GLenum, const GLvoid **); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoordPointervINTEL )(GLint, GLenum, const GLvoid **); + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPixelTransformParameteriEXT )(GLenum, GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPixelTransformParameterfEXT )(GLenum, GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPixelTransformParameterivEXT )(GLenum, GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPixelTransformParameterfvEXT )(GLenum, GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3bEXT )(GLbyte, GLbyte, GLbyte); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3bvEXT ( const GLbyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3bvEXT )(const GLbyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3dEXT )(GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3dvEXT ( const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3dvEXT )(const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3fEXT )(GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3fvEXT ( const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3fvEXT )(const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3iEXT )(GLint, GLint, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ivEXT ( const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3ivEXT )(const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3sEXT )(GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3svEXT ( const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3svEXT )(const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3ubEXT )(GLubyte, GLubyte, GLubyte); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3ubvEXT )(const GLubyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3uiEXT )(GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3uivEXT ( const GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3uivEXT )(const GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3usEXT )(GLushort, GLushort, GLushort); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColor3usvEXT ( const GLushort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColor3usvEXT )(const GLushort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColorPointerEXT )(GLint, GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureNormalEXT ( GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTextureNormalEXT )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiDrawArraysEXT )(GLenum, GLint *, GLsizei *, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiDrawElementsEXT )(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei); + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordfEXT ( GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFogCoordfEXT )(GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordfvEXT ( const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFogCoordfvEXT )(const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoorddEXT ( GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFogCoorddEXT )(GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoorddvEXT ( const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFogCoorddvEXT )(const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFogCoordPointerEXT )(GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3bEXT )(GLbyte, GLbyte, GLbyte); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3bvEXT ( const GLbyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3bvEXT )(const GLbyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3dEXT )(GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3dvEXT ( const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3dvEXT )(const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3fEXT )(GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3fvEXT ( const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3fvEXT )(const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3iEXT )(GLint, GLint, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3ivEXT ( const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3ivEXT )(const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3sEXT )(GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangent3svEXT ( const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangent3svEXT )(const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3bEXT )(GLbyte, GLbyte, GLbyte); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3bvEXT ( const GLbyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3bvEXT )(const GLbyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3dEXT )(GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3dvEXT ( const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3dvEXT )(const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3fEXT )(GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3fvEXT ( const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3fvEXT )(const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3iEXT ( GLint , GLint , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3iEXT )(GLint, GLint, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3ivEXT ( const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3ivEXT )(const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3sEXT )(GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormal3svEXT ( const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormal3svEXT )(const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTangentPointerEXT )(GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBinormalPointerEXT )(GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFinishTextureSUNX ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFinishTextureSUNX )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorbSUN ( GLbyte ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGlobalAlphaFactorbSUN )(GLbyte); + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorsSUN ( GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGlobalAlphaFactorsSUN )(GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactoriSUN ( GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGlobalAlphaFactoriSUN )(GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorfSUN ( GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGlobalAlphaFactorfSUN )(GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactordSUN ( GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGlobalAlphaFactordSUN )(GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorubSUN ( GLubyte ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGlobalAlphaFactorubSUN )(GLubyte); + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactorusSUN ( GLushort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGlobalAlphaFactorusSUN )(GLushort); + +/** + * Original Function-Prototype : + * <pre> + extern void glGlobalAlphaFactoruiSUN ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGlobalAlphaFactoruiSUN )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiSUN ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiSUN )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeusSUN ( GLushort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeusSUN )(GLushort); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeubSUN ( GLubyte ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeubSUN )(GLubyte); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuivSUN ( const GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuivSUN )(const GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeusvSUN ( const GLushort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeusvSUN )(const GLushort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeubvSUN ( const GLubyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeubvSUN )(const GLubyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodePointerSUN )(GLenum, GLsizei, const GLvoid **); + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColor4ubVertex2fSUN )(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColor4ubVertex2fvSUN )(const GLubyte *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColor4ubVertex3fSUN )(GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColor4ubVertex3fvSUN )(const GLubyte *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColor3fVertex3fSUN )(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColor3fVertex3fvSUN )(const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormal3fVertex3fSUN )(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormal3fVertex3fvSUN )(const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColor4fNormal3fVertex3fSUN )(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColor4fNormal3fVertex3fvSUN )(const GLfloat *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fVertex3fSUN )(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fVertex3fvSUN )(const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord4fVertex4fSUN )(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord4fVertex4fvSUN )(const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fColor4ubVertex3fSUN )(GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fColor4ubVertex3fvSUN )(const GLfloat *, const GLubyte *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fColor3fVertex3fSUN )(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fColor3fVertex3fvSUN )(const GLfloat *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fNormal3fVertex3fSUN )(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fNormal3fVertex3fvSUN )(const GLfloat *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fColor4fNormal3fVertex3fSUN )(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord2fColor4fNormal3fVertex3fvSUN )(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord4fColor4fNormal3fVertex4fSUN )(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoord4fColor4fNormal3fVertex4fvSUN )(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiVertex3fSUN )(GLenum, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiVertex3fvSUN )(const GLenum *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiColor4ubVertex3fSUN )(GLenum, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiColor4ubVertex3fvSUN )(const GLenum *, const GLubyte *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiColor3fVertex3fSUN )(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiColor3fVertex3fvSUN )(const GLenum *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiNormal3fVertex3fSUN )(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiNormal3fVertex3fvSUN )(const GLenum *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiColor4fNormal3fVertex3fSUN )(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiColor4fNormal3fVertex3fvSUN )(const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiTexCoord2fVertex3fSUN )(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiTexCoord2fVertex3fvSUN )(const GLenum *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN )(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN )(const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN )(GLenum, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN )(const GLenum *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBlendFuncSeparateEXT )(GLenum, GLenum, GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBlendFuncSeparateINGR )(GLenum, GLenum, GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightfEXT ( GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexWeightfEXT )(GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightfvEXT ( const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexWeightfvEXT )(const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexWeightPointerEXT )(GLsizei, GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glFlushVertexArrayRangeNV ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFlushVertexArrayRangeNV )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexArrayRangeNV )(GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCombinerParameterfvNV )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterfNV ( GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCombinerParameterfNV )(GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameterivNV ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCombinerParameterivNV )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerParameteriNV ( GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCombinerParameteriNV )(GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCombinerInputNV )(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCombinerOutputNV )(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); + +/** + * Original Function-Prototype : + * <pre> + extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFinalCombinerInputNV )(GLenum, GLenum, GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetCombinerInputParameterfvNV )(GLenum, GLenum, GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetCombinerInputParameterivNV )(GLenum, GLenum, GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetCombinerOutputParameterfvNV )(GLenum, GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetCombinerOutputParameterivNV )(GLenum, GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetFinalCombinerInputParameterfvNV )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetFinalCombinerInputParameterivNV )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiModeDrawArraysIBM )(GLenum, const GLint *, const GLsizei *, GLsizei, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMultiModeDrawElementsIBM )(const GLenum *, const GLsizei *, GLenum, const GLvoid **, GLsizei, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorPointerListIBM )(GLint, GLenum, GLint, const GLvoid **, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSecondaryColorPointerListIBM )(GLint, GLenum, GLint, const GLvoid **, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glEdgeFlagPointerListIBM )(GLint, const GLboolean **, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFogCoordPointerListIBM )(GLenum, GLint, const GLvoid **, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glIndexPointerListIBM )(GLenum, GLint, const GLvoid **, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalPointerListIBM )(GLenum, GLint, const GLvoid **, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexCoordPointerListIBM )(GLint, GLenum, GLint, const GLvoid **, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexPointerListIBM )(GLint, GLenum, GLint, const GLvoid **, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glTbufferMask3DFX ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTbufferMask3DFX )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMaskEXT ( GLclampf , GLboolean ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSampleMaskEXT )(GLclampf, GLboolean); + +/** + * Original Function-Prototype : + * <pre> + extern void glSamplePatternEXT ( GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSamplePatternEXT )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTextureColorMaskSGIS )(GLboolean, GLboolean, GLboolean, GLboolean); + +/** + * Original Function-Prototype : + * <pre> + extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glIglooInterfaceSGIX )(GLenum, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGenFencesNV ( GLsizei , GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGenFencesNV )(GLsizei, GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeleteFencesNV )(GLsizei, const GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSetFenceNV ( GLuint , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSetFenceNV )(GLuint, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glTestFenceNV ( GLuint ) ; + * </pre> + */ + LIBAPI GLboolean (CALLBACK * disp__glTestFenceNV )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glFinishFenceNV ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glFinishFenceNV )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsFenceNV ( GLuint ) ; + * </pre> + */ + LIBAPI GLboolean (CALLBACK * disp__glIsFenceNV )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetFenceivNV )(GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMapControlPointsNV )(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMapParameterivNV )(GLenum, GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glMapParameterfvNV )(GLenum, GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetMapControlPointsNV )(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetMapParameterivNV )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetMapParameterfvNV )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetMapAttribParameterivNV )(GLenum, GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetMapAttribParameterfvNV )(GLenum, GLuint, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glEvalMapsNV ( GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glEvalMapsNV )(GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glCombinerStageParameterfvNV )(GLenum, GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetCombinerStageParameterfvNV )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBindProgramNV ( GLenum , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBindProgramNV )(GLenum, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeleteProgramsNV )(GLsizei, const GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glExecuteProgramNV )(GLenum, GLuint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGenProgramsNV ( GLsizei , GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGenProgramsNV )(GLsizei, GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ; + * </pre> + */ + LIBAPI GLboolean (CALLBACK * disp__glAreProgramsResidentNV )(GLsizei, const GLuint *, GLboolean *); + +/** + * Original Function-Prototype : + * <pre> + extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glRequestResidentProgramsNV )(GLsizei, const GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetProgramParameterfvNV )(GLenum, GLuint, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetProgramParameterdvNV )(GLenum, GLuint, GLenum, GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetProgramivNV )(GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetProgramStringNV )(GLuint, GLenum, GLubyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetTrackMatrixivNV )(GLenum, GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVertexAttribdvNV )(GLuint, GLenum, GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVertexAttribfvNV )(GLuint, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVertexAttribivNV )(GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVertexAttribPointervNV )(GLuint, GLenum, GLvoid **); + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsProgramNV ( GLuint ) ; + * </pre> + */ + LIBAPI GLboolean (CALLBACK * disp__glIsProgramNV )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glLoadProgramNV )(GLenum, GLuint, GLsizei, const GLubyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glProgramParameter4fNV )(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glProgramParameter4dNV )(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glProgramParameter4dvNV )(GLenum, GLuint, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glProgramParameter4fvNV )(GLenum, GLuint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glProgramParameters4dvNV )(GLenum, GLuint, GLuint, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glProgramParameters4fvNV )(GLenum, GLuint, GLuint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTrackMatrixNV )(GLenum, GLuint, GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribPointerNV )(GLuint, GLint, GLenum, GLsizei, const GLvoid *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1sNV ( GLuint , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib1sNV )(GLuint, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib1fNV )(GLuint, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib1dNV )(GLuint, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib2sNV )(GLuint, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib2fNV )(GLuint, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib2dNV )(GLuint, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib3sNV )(GLuint, GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib3fNV )(GLuint, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib3dNV )(GLuint, GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib4sNV )(GLuint, GLshort, GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib4fNV )(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib4dNV )(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib4ubNV )(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib1svNV )(GLuint, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib1fvNV )(GLuint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib1dvNV )(GLuint, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib2svNV )(GLuint, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib2fvNV )(GLuint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib2dvNV )(GLuint, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib3svNV )(GLuint, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib3fvNV )(GLuint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib3dvNV )(GLuint, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib4svNV )(GLuint, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib4fvNV )(GLuint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib4dvNV )(GLuint, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttrib4ubvNV )(GLuint, const GLubyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs1svNV )(GLuint, GLsizei, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs1fvNV )(GLuint, GLsizei, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs1dvNV )(GLuint, GLsizei, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs2svNV )(GLuint, GLsizei, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs2fvNV )(GLuint, GLsizei, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs2dvNV )(GLuint, GLsizei, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs3svNV )(GLuint, GLsizei, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs3fvNV )(GLuint, GLsizei, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs3dvNV )(GLuint, GLsizei, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs4svNV )(GLuint, GLsizei, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs4fvNV )(GLuint, GLsizei, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs4dvNV )(GLuint, GLsizei, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexAttribs4ubvNV )(GLuint, GLsizei, const GLubyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexBumpParameterivATI )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glTexBumpParameterfvATI )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetTexBumpParameterivATI )(GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetTexBumpParameterfvATI )(GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenFragmentShadersATI ( GLuint ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glGenFragmentShadersATI )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glBindFragmentShaderATI ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBindFragmentShaderATI )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteFragmentShaderATI ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeleteFragmentShaderATI )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glBeginFragmentShaderATI ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBeginFragmentShaderATI )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glEndFragmentShaderATI ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glEndFragmentShaderATI )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPassTexCoordATI )(GLuint, GLuint, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSampleMapATI )(GLuint, GLuint, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorFragmentOp1ATI )(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorFragmentOp2ATI )(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glColorFragmentOp3ATI )(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glAlphaFragmentOp1ATI )(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glAlphaFragmentOp2ATI )(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glAlphaFragmentOp3ATI )(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSetFragmentShaderConstantATI )(GLuint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glPNTrianglesiATI ( GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPNTrianglesiATI )(GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glPNTrianglesfATI ( GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glPNTrianglesfATI )(GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glNewObjectBufferATI )(GLsizei, const GLvoid *, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsObjectBufferATI ( GLuint ) ; + * </pre> + */ + LIBAPI GLboolean (CALLBACK * disp__glIsObjectBufferATI )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glUpdateObjectBufferATI )(GLuint, GLuint, GLsizei, const GLvoid *, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetObjectBufferfvATI )(GLuint, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetObjectBufferivATI )(GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteObjectBufferATI ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeleteObjectBufferATI )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glArrayObjectATI )(GLenum, GLint, GLenum, GLsizei, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetArrayObjectfvATI )(GLenum, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetArrayObjectivATI )(GLenum, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantArrayObjectATI )(GLuint, GLenum, GLsizei, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVariantArrayObjectfvATI )(GLuint, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVariantArrayObjectivATI )(GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glBeginVertexShaderEXT ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBeginVertexShaderEXT )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glEndVertexShaderEXT ( void ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glEndVertexShaderEXT )(void); + +/** + * Original Function-Prototype : + * <pre> + extern void glBindVertexShaderEXT ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glBindVertexShaderEXT )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenVertexShadersEXT ( GLuint ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glGenVertexShadersEXT )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glDeleteVertexShaderEXT ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDeleteVertexShaderEXT )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glShaderOp1EXT )(GLenum, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glShaderOp2EXT )(GLenum, GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glShaderOp3EXT )(GLenum, GLuint, GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSwizzleEXT )(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glWriteMaskEXT )(GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glInsertComponentEXT )(GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glExtractComponentEXT )(GLuint, GLuint, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glGenSymbolsEXT )(GLenum, GLenum, GLenum, GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSetInvariantEXT )(GLuint, GLenum, const void *); + +/** + * Original Function-Prototype : + * <pre> + extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glSetLocalConstantEXT )(GLuint, GLenum, const void *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantbvEXT ( GLuint , const GLbyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantbvEXT )(GLuint, const GLbyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantsvEXT ( GLuint , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantsvEXT )(GLuint, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantivEXT ( GLuint , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantivEXT )(GLuint, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantfvEXT ( GLuint , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantfvEXT )(GLuint, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantdvEXT ( GLuint , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantdvEXT )(GLuint, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantubvEXT ( GLuint , const GLubyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantubvEXT )(GLuint, const GLubyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantusvEXT ( GLuint , const GLushort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantusvEXT )(GLuint, const GLushort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantuivEXT ( GLuint , const GLuint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantuivEXT )(GLuint, const GLuint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVariantPointerEXT )(GLuint, GLenum, GLuint, const void *); + +/** + * Original Function-Prototype : + * <pre> + extern void glEnableVariantClientStateEXT ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glEnableVariantClientStateEXT )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern void glDisableVariantClientStateEXT ( GLuint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glDisableVariantClientStateEXT )(GLuint); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glBindLightParameterEXT )(GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glBindMaterialParameterEXT )(GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glBindTexGenParameterEXT )(GLenum, GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glBindTextureUnitParameterEXT )(GLenum, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern GLuint glBindParameterEXT ( GLenum ) ; + * </pre> + */ + LIBAPI GLuint (CALLBACK * disp__glBindParameterEXT )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ; + * </pre> + */ + LIBAPI GLboolean (CALLBACK * disp__glIsVariantEnabledEXT )(GLuint, GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVariantBooleanvEXT )(GLuint, GLenum, GLboolean *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVariantIntegervEXT )(GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVariantFloatvEXT )(GLuint, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetVariantPointervEXT )(GLuint, GLenum, GLvoid **); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetInvariantBooleanvEXT )(GLuint, GLenum, GLboolean *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetInvariantIntegervEXT )(GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetInvariantFloatvEXT )(GLuint, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetLocalConstantBooleanvEXT )(GLuint, GLenum, GLboolean *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetLocalConstantIntegervEXT )(GLuint, GLenum, GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glGetLocalConstantFloatvEXT )(GLuint, GLenum, GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1s ( GLenum , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream1s )(GLenum, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1sv ( GLenum , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream1sv )(GLenum, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1i ( GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream1i )(GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1iv ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream1iv )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1f ( GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream1f )(GLenum, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream1fv )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1d ( GLenum , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream1d )(GLenum, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream1dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream1dv )(GLenum, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream2s )(GLenum, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2sv ( GLenum , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream2sv )(GLenum, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2i ( GLenum , GLint , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream2i )(GLenum, GLint, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2iv ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream2iv )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream2f )(GLenum, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream2fv )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream2d )(GLenum, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream2dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream2dv )(GLenum, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream3s )(GLenum, GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3sv ( GLenum , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream3sv )(GLenum, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream3i )(GLenum, GLint, GLint, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3iv ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream3iv )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream3f )(GLenum, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream3fv )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream3d )(GLenum, GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream3dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream3dv )(GLenum, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream4s )(GLenum, GLshort, GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4sv ( GLenum , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream4sv )(GLenum, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream4i )(GLenum, GLint, GLint, GLint, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4iv ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream4iv )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream4f )(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream4fv )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream4d )(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexStream4dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexStream4dv )(GLenum, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3b )(GLenum, GLbyte, GLbyte, GLbyte); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3bv ( GLenum , const GLbyte * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3bv )(GLenum, const GLbyte *); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3s )(GLenum, GLshort, GLshort, GLshort); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3sv ( GLenum , const GLshort * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3sv )(GLenum, const GLshort *); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3i )(GLenum, GLint, GLint, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3iv ( GLenum , const GLint * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3iv )(GLenum, const GLint *); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3f )(GLenum, GLfloat, GLfloat, GLfloat); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3fv ( GLenum , const GLfloat * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3fv )(GLenum, const GLfloat *); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3d )(GLenum, GLdouble, GLdouble, GLdouble); + +/** + * Original Function-Prototype : + * <pre> + extern void glNormalStream3dv ( GLenum , const GLdouble * ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glNormalStream3dv )(GLenum, const GLdouble *); + +/** + * Original Function-Prototype : + * <pre> + extern void glClientActiveVertexStream ( GLenum ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glClientActiveVertexStream )(GLenum); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexBlendEnvi ( GLenum , GLint ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexBlendEnvi )(GLenum, GLint); + +/** + * Original Function-Prototype : + * <pre> + extern void glVertexBlendEnvf ( GLenum , GLfloat ) ; + * </pre> + */ + LIBAPI void (CALLBACK * disp__glVertexBlendEnvf )(GLenum, GLfloat); + +/* C2J Parser Version 3.0: Java program parsed successfully. */ |